Title: The honeyed scholar
Age: 26
Gender: Male
Rank: Special Jounin [S-Class] (Anbu)
Village: Wanderer
Bloodline: Kamizuru (LvL 3) / Kotōshura (LvL 3)
Lifestyle: Modest
- - 1 large base A rank secrecy
- - 1 fully invested shop
- -
- -
- -
- -
Experience:
- Total: - 6010
- Spendable: 4910
Ryo:
- 2,120,500 ryo total ryo
- Inventory:
- Inventory:
Eight Tails Coin
Chemistry station
4 Kekkei Genkai: Explosion Release (Bakuton) organs preserved
2 Kekkei Genkai: Nature release eyes preserved
Medicine
Name: The golden Cure X2
Rank: S
Price: 300,000
Application: injection
Effects: The golden cure removes all poisons from the system S rank and under.
Duration: Continuously removes poisons for 3 posts
Cooldown: none
*Yields 3 dosages
Drugs
Name: infinitum memoria x2
Rank: S
Price: 50,000
Symptoms: A sensation of being lighter and more perceptive.
Effects: Raises intelligence by 2 tiers and perception by one.
Drawbacks: Lowers coordination by a tier.
Countdown: 5 posts
Duration: 10 posts
Cooldown: 10 posts
*Yields 3 dosages
Name: Surgeons gift (X 2 dosages)
Rank: S
Price: 50,000 ryo
Symptoms: Alarming raise in intelligence and precision hand movement.
Effects: +2 tiers to intelligence, +1 tier to Coordination
Drawbacks: - 1 tier to perception
Countdown: 5 posts
Duration: 6 posts
Cooldown: 10 posts
*Yields 3 dosages
Name: titanium might (x2 dosages)
Rank: S
Price: 50,000 ryo
Symptoms: Skin and muscles harder providing greater strength and defense temporarily.
Effects: +2 tiers to Constitution +1 tier to strength
Drawbacks: - 1 tier to coordination
Countdown: 5 posts
Duration: 6 posts
Cooldown: 10 posts
*Yields 3 dosages
Name: Implant bonding agent X 2 doses left
Rank: S
Price: 300,000 ryo
Application: Injection to the implant
Effects: Increases the roll for implant by +10 and in the event of failure the organ will be salvageable and the patient can not die.
Duration: 1 implant roll post
Cooldown: 1 month
*Yields 3 dosages
Poison
Name: occasum solis x2 (Equipped to metal gauntlets)
Rank: S
State: Liquid
Price: 100,000 ryo
Symptoms: A sensation of growing tired. As if you can barely stay awake.
Effects: This poison attacks the heart. Flooding into the system and slowing it until it stops beating.
Countdown: 2 posts
Duration: 6 posts
*Yields 3 dosages
Provisions
Name: God Pills X11
Rank: S
Price: 300,000 ryo
Application: Ingestion
Effects: The God pill comes in a black box housing three smaller black boxes. Within each box rests a black pill on a pillow of black silk. Each pill restores 50 chakra and are purchased in a box of three. However only up to three pills can be taken safely in a single thread.
Duration: Duration of thread
Cooldown: 30 days
*Yields 3 dosages
Armor
Snow Chakra Armor
Item Rank: A
Material Rank: A
Units Used: Unknown
Description: The Snow Chakra Armour is a unique type of armour that drains chakra from ninjutsu and genjutsu while at the same time amplifying the wearer's chakra. The armour is capable of absorbing B-Rank and below Ninjutsu and Genjutsu. It can absorb the equivalent of 5-B Rank Techniques (but never A-Ranks). The chakra absorbed by the suit is then distributed into the wearer's body. After absorbing the equivalent of 5-B Rank Jutsu it just becomes standard armour for the remainder of the thread. The Chakra Armour will then re-calibrate and be ready to absorb again in the next thread. The Snow Chakra Armour also provides a single plus to stamina when worn. The sleeves of the armour also contain a built in wire-launcher capable of shooting up to 500ft of wire.
Requirement: N/A
Crafting Time: N/A
Yield: 5
Name: Spectre Commander Armor
Item Rank: A
Material Rank: S+
Units Used: 2 Units of Meteor Metal | 2 Units of Tetsudashi Steel | 12 Units of Heat-Resistant Cloth | 1 Transducer
Description: This full bodysuit was designed to specifications of Masaru himself, It's metal placed in vital areas for protection without restricting his movement, it's cloth made from heat resistant cloth this armor provides protection from B-Rank or lower Katon Techniques. This suit is designed so that when wearing this armor and activating the Hiding in Camouflage Technique it requires S-Rank Perception in order to perceive the user instead of A-Rank.
Requirement: N/A
Attunement Slot: Yes
Crafting Time: 7 Days
Yield: 1
Name: Mask of the Heavenly Gates
Item Rank: S
Material Rank: S
Units Used: Unknown (Angel Materials)
Description: This almost white golden mask is inlaid with angelic feather patterns. The mask is equipped with a device that recycles air breathed by the user allowing for breathing underwater and protection against noxious gases, as well as a voice modulator that can disguise the user's voice however the user sees fit be it robotic or a voice that they have heard before. The mask makes the user impossible to identify however they gain no renown while wearing the mask, the strange property of which it is made is so dense that even a Byakugan cannot see through the mask to the user's face, yet it remains light weight to the wearer. When worn it creates a pale grey hooded cloak over the wearer as well. Upon attuning to this mask the users chakra becomes invisible to chakra sensory techniques including the sharingan and Byakugan.
Requirement: (First place event award
Attunement Slot: Yes (Attuning to this mask makes the users chakra invisible to chakra sensory while worn. )
Crafting Time: Event reward
Yield: 1
Weapons
Name: Metal Gauntlets
Item Rank: A
Material Rank: A
Units Used: Unknown
Description: A pair of large, metal gauntlets which also house a long, retractable shuriken chain running between the two up to 5 meters (15ft) long in total, which is used to bind an enemy and then shred them to pieces. These gauntlets can be wielded by two individuals with each of them wearing one gauntlet, or by a single individual. In the event that the shuriken chain is neutralized, broken by A-Rank or higher strength, the gauntlets also have a release mechanism to free the user for individual attacks with the sharp claws on the fingers, which can be poisoned for further lethality. Poison can stored within the large wrist pieces of the gauntlets connect to the claws to be activated when needed, up to 18 dosages can be stored within the gauntlet (these dosages do not need to be the same poison). Poison is not included with the Gauntlets and must be apped/purchased IC by the wielder to place within the gauntlets before this function can be used.
Requirement: -
Attunement Slot: No
Crafting Time: Artifact
Yield: 2 (1 Pair)
Name: Sword of the Thunder God
Item Rank: X
Material Rank: A (Hilt) | X (Blade)
Units Used: Unknown
Description: Sword of the Thunder God is unique in that its actual body is only the sword hilt. A dark grey round pommel with the guard being two prongs that conduct electricity, this hilt has a Hardness/Durability of A-Rank. The blade itself is pure Raiton chakra yet having the physical consistency of an object. The blade is roughly two feet in length and glows a yellow color and has a Sharpness/Durability of X-Rank. The blade is not only be able to easily cut through any solid object, but also through chakra as well, up to A-rank techniques. Being made of concentrated lightning, once making contact with the enemy, it can give them a strong electrical shock capable of incapacitating them afterwards. The sword was capable of producing rings of electricity that can paralyze the enemy while continuously shocking them; even magnetically suspend them mid-air. Defensively, the blade can channel its electrical properties in mid-air to block incoming attacks.
The user of the blade has to be attuned to it in order to activate the blade, meaning if the user drops the blade and someone else picked it up, the other person would not be able to use it. Activating the blade and keeping it active cost 1 chakra per post. Once attuned to the Blade as long as the blade is active, the user is capable of using any Raiton technique through the blade as if they had the element without the need of hand seals, they are also capable of apping custom Raiton techniques for the blade.
Additionally, for the cost of 10 Chakra the user is able to launch a powerful blast of Raiton chakra into the air above them, this chakra will then electrifying the air creating a Thunderstorm cloud above them in the post after this was used. (This ability used on a target will deal A-Rank electrical damage to those hit. Travels 200m in a straight line at 100m/s.)
Requirement: 1 chakra per post
Attunement Slot: Yes
Crafting Time: Artifact
Yield: 1
Other equipment
Name: Ocarina
Item Rank: S
Material Rank: S
Units Used: Unknown
Description: This musical instrument is a tool that can be used to enhance an individual's strength and speed or release someone from genjutsu depending on the sound the user plays.- Enhancing Sound: While playing this melody, the user can affect 5 individuals, increasing their Strength and Speed by +2 tier. This boost only applies while the user is playing the melody, meaning they cannot be playing a different melody or perform other actions.
- Offsetting Sound: While playing this melody, the user is able to release his allies from powerful genjutsu. As long as the ally is able to hear the user playing, they are capable of breaking a single Genjutsu of S-Rank or lower that is affecting their ally per post that they play this melody.
Requirement: -
Attunement Slot: Yes
Crafting Time: Artifact
Yield: 1 - Enhancing Sound: While playing this melody, the user can affect 5 individuals, increasing their Strength and Speed by +2 tier. This boost only applies while the user is playing the melody, meaning they cannot be playing a different melody or perform other actions.
Skills:
- Chemistry
- Iryojutsu
- Genjutsu
- Sealing
- Taijutsu
Element(s):
- - Honey/Wax
- - Blast
Stats
- Strength: D
- Constitution: D
- Stamina: B (+ from lifestyle) (+ from chakra armor)
- Speed: B
- Coordination: A
- Intelligence: S
- Perception: B
(21/21 Stat Raises)
[spoiler=Jutsu]
Universal claim A rank and under
- Exclusives:
Name: Mysterious Peacock Method
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: 5
Range: Self (0-60m)
Speed: -
Element: -
Skill: Ninjutsu
Classification: Land of Bear Exclusive
Requirements: -
Parent Technique: -
Hand Seals: Technique Specific Hand Sign
Description: The technique itself manifests in the form of a feather-shaped array behind the Hoshigakure ninja and spreading out from behind them like a peacock's tail feathers, hence the name. This chakra is easily manipulated into various shapes, making it one of the most versatile jutsu around. While the technique is active, the user receives a +2 tiers to their Stamina Stat, and can manipulate the feathers in the following ways:- Beast: The chakra feathers change to the form of an animal, such as a wolf or other creature. The chakra that the beast is made of is dense enough to repel shuriken thrown at it. The size of the beast is determined by the size of the user's Stamina, the higher their stamina rank the larger the beast is able to be. The beast is connected to the user and can travel a maximum distance of 30 meters away from the user, its speed and coordination is equal to -1 rank below the user's Coordination.
- Chakra Rope: The chakra feathers turn into binding ropes that cannot be cut with a reach of 10 meters to ensnare and strangle a target, up to 4 ropes can be created at once.
- Cut: The chakra feathers are used to attack. Launching multiple feathers like Kunai from the Plume, traveling at A-Rank Speed to a maximum of 60 meters. These feathers are able to cut through A-Rank and lower armor with ease holding a sharpness/durability of S.
- Wings: The chakra feathers form wings strong enough to support a normal sized human, granting the user a flight speed equal to their coordination.
Weaknesses: The technique greatly increases user's chakra strength and levels, but the same enhanced chakra is highly dangerous, potentially causing great damage to their physical body. For every post the technique is active the user takes a single (-) to their con stat, if their Con drops below (+) they die. The reduction to Con does not go away until the user spends time recovering in a hospital. 1 OoC day for every (-) they have.
Name: Welcoming Approach: Thousand-Armed Murder
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: 20
Range: 0-30m
Speed: A+
Element: -
Skill: Ninjutsu
Classification: Canon | Konohagakure Exclusive
Requirements: -
Parent Technique: -
Hand Seals: Technique Specific Stance
Description: The technique is activated when the user takes a specific stance with their left hand making a half-ram and then extending their right hand down with his palm parallel to the ground. Once the stance is taken, the spirit of the Thousand-Armed Kannon is summoned to defend the user or attack their enemies. The spirit is normally calm, angelic and looks peaceful. However, whenever the user gets angry, the spirit turns red and transforms into a demonic-looking creature. Kannon then attacks the user's target with its 1000 spirit fists, dealing a massive amount of damage to them. These fists can reach out to a range of 30 meters giving the user a good range to strike from and prevent opponents from getting too close, however those with S-Rank or higher Speed and Coordination are able to move fast enough to dodge the fist as they approach the user getting through the defensive nature of the technique.
Weaknesses: The user of this technique must remain stationary while the technique is active, the user of this technique cannot use other techniques while this technique is active.
Name: Ultra-Fast Regeneration Technique
Rank: S
Power: S
Activation Cost: 50
Upkeep Cost: -
Range: Self
Speed: -
Element: -
Skill: Ninjutsu
Classification: Land of Honey Exclusive
Requirements:
Parent Technique: -
Hand Seals: -
Description: The Ultra-Fast Regeneration Technique is a unique ninjutsu technique that requires a large amount of chakra to rapidly regenerate any damage done to the body, including repairing damage done to the user's prosthetics/puppet body/cybernetics allowing the user to recover from any and all fatal wounds and damage so long as they have enough chakra. This technique requires conscious effort on the user's part meaning they have to survive the attack and remain conscious in order to regenerate, the cost of this technique cannot be reduced in any way.
Weaknesses: Requires a larger than normal amount of Chakra and can be draining to the user if used too much.
Name: Four Symbol Seal
Rank: S
Power: S
Activation Cost: 25
Range: Contact
Speed: -
Element: N/A
Skill: Fuuinjutsu
Classification: Konohagakure Village Exclusive
Requirements: B-tier Intelligence
Parent Technique: N/A
Hand Seals: -
Description: This is a sealing technique based on the fūinjutsu of Uzushiogakure's Uzumaki clan. The sealing formula is used to seal any target into a human body or an object, and is mainly used when a giant enemy or evil spirit needs to be sealed away such as a Bijuu.
Weaknesses: The Four Symbols Seal like any seal designed to contain Bijuu is impermanent and enough wear and tear will cause it to break as per the Bijuu sealing rules.
Name: Great Spiraling Ring
Rank: S
Power: S
Activation Cost: 50
Upkeep Cost: -
Range: 500m
Speed: S
Element: -
Skill: Ninjutsu
Classification: Exclusive
Requirements: -
Parent Technique: Spiraling Ring
Hand Seals: -
Description: Just like before the user creates a dark purple Rasengan-like orb of chakra surrounded by a series of white rings of chakra that orbit the main sphere. These rings then align into one disc-like shape around the orb, causing the rings to resemble planetary rings. This attack however is incredibly more dangerous and can cause widespread destruction. This attack is no longer up close but can cause an explosion so massive it can be seen from miles out. A mushroom cloud will follow from the explosion itself comparable to a small nuke.
Weaknesses: Since the scale of this attack is so massive. There is a 5 post cooldown to use again.
Name: Hiding with Camouflage Technique
Rank: A
Power: A
Activation Cost: A
Upkeep Cost: C
Range: Self
Speed: N/A
Element: None
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: Ninjutsu
Parent Technique: N/A
Hand Seals: Tiger
Description: This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert manoeuvres but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment (a base of A Rank Perception or above). The usefulness of this ability can be entirely negated by those with special vision (Dojutsu) or sensory skills, except for particularly adept users (an additional training 1,000 word count and must have possession of the Sensory skill), who can completely erase even their chakra signature with it.
Weaknesses: Those with a base of A Rank Perception and above can use the slightest environmental differences to vaguely perceive the user's position.
Name: Projection Technique
Rank: A
Power: -
Activation Cost: 20
Upkeep Cost: 10
Range: Entire Major Country
Speed: -
Element: -
Skill: Ninjutsu
Classification: Canon
Requirements: -
Parent Technique: -
Hand Seals: Dragon
Description: This technique enables the user to make a hologram of themselves in order to send a message, allowing communication over vast distance, so long as they are within the same country. This Hologram is incorporeal, giving the user a transparent appearance like a ghost when viewed, the user must know the location that they are projecting meaning that they have to have been there IC before. Projecting themselves also gives the user awareness of the chosen location, allowing the user to monitor the surrounding area. The user is capable of speaking, seeing, and hearing through the projection, however they are otherwise incapable of interacting with the world around it. The user is also capable of making their projection larger than life (size of large boss summon) as a means of communicating with a large group of people or an entire village.
Weaknesses: Cannot use any other Techniques while this is active, Hologram cannot interact with the world around it with the exception of speaking, seeing, and hearing. While projecting the user is unable to monitor their own surroundings, leaving them vulnerable.
Name: Fission Technique
Rank: S
Power: S
Activation Cost: S
Upkeep Cost: N/A
Range: Global
Speed: N/A
Element: N/A
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: Ninjutsu
Parent Technique: N/A
Hand Seals: N/A
Description: The Fission Technique is a highly advanced ninjutsu which allows the user to literally split their own body into two identical — yet entirely independent — duplicates of themselves. Unlike clone techniques that only appear to be similar, the ability is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains physically unharmed as neither can truly be regarded as the original. The duplicates cannot be dispelled like normal clones and must physically merge in order for the technique to end.
Weaknesses: While split the user's chakra is halved meaning if one of them die then that chakra is permanently lost. The remaining duplicate must live on with their stamina point total halved. While this technique is active both duplicates cannot perform S Rank techniques.
Name: Eight Trigrams Sealing Style
Rank: S
Activation Cost: 50
Range: Contact
Speed: -
Element: N/A
Skill: Fuuinjutsu
Classification: Konohagakure Village Exclusive
Requirements: A-tier Intelligence
Parent Technique: Four Symbols Seal
Hand Seals: N/A
Description: To perform the technique, the user must first have a ceremonial throne and place the target on it. The Eight Trigram Sealing Style is performed by placing two interlocking Four Symbol Seals on top of each other and leaving a small gap between the sealing mechanisms. This unique and powerful style of sealing Bijuu affords several bonuses to the Jinchuuriki:- When the seal's 500 point value is depleted, it automatically performs a one time restoration whereby the seal is immediately brought back to full strength without the normal reinforcement penalty.
- The Eight Trigram Seal has a bit of a gap between the two seals allowing Chakra Access to flow more generously and efficiently. It reduces the 100 Experience cost for a post of chakra access by 25 exp. One post of chakra access thus costs 75 Experience for those with this seal.
- The Eight Trigram Seal can be locked and the key stored in the form of a scroll. Locking the seal has the effect of blocking off the Jinchuuriki from the corrosive nature of the bijuu's chakra. This halts any chance of seal deterioration that would result from use but it has the side effect of also blocking the Jinchuuriki from all the abilities that come with being a host (Healing, Chakra Mode, Chakra Access, Tailed Beast Transformation, Initial Jinchuuriki Mode, etc etc).
The user can also place a bit of their subconscious in the seal. This subconscious manifestation can be triggered at a certain point in the seal's weakening (must be specified at the time of sealing). This manifestation can last for up to 10 posts and can provide advice, knowledge, and training as though the user were present within the host's mind. This subconscious manifestation can exist even though the user has died.
Weaknesses: Like all seals it is vulnerable to eventual wear and tear. While the seal may be reinforced over the course of the first lifespan of the seal, it cannot do so during the second lifespan. After the one time replenishment that restores it back to 500, the Eight Trigrams Seal will not be able to be reinforced.- Beast: The chakra feathers change to the form of an animal, such as a wolf or other creature. The chakra that the beast is made of is dense enough to repel shuriken thrown at it. The size of the beast is determined by the size of the user's Stamina, the higher their stamina rank the larger the beast is able to be. The beast is connected to the user and can travel a maximum distance of 30 meters away from the user, its speed and coordination is equal to -1 rank below the user's Coordination.
- Mugen castle summon:
- Name: Summoning: Mugen Castle
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: 500 Meter Radius
Speed: Normal Summoning
Element: -
Skill: Ninjutsu/Fuuinjutsu
Classification: Mugen Event Prize Exclusive
Requirements: Bought Via Mugen Credits
Parent Technique: -
Hand Seals: Normal Summoning
Description: Mugen Castle is a unique type of summon, as it does not require the summoner to be versed in the art (have the skill) however it does require the placement of "Anchor" seals (8 minimum) in the area they are summoning it. The Mugen Castle is an extra dimensional space, that can be fought around or inside. When summoned the castle appears in the sky above, darkening the area with it's massive size blocking out the sun above. Once summoned the eight anchor tags spread throughout the castle. While summoned, the Perception and Intelligence of individuals within its radius is reduced by 1-Tier in terms of determining and breaking a genjutsu. This is both inside the walls of the castle and the outside of the castle as long as they are within the castle's radius. The user is capable of manipulating the walls and rooms of the castle as if they were illusions, resulting in the same reduction to stats as it does when they use Genjutsu for an additional 10 chakra. All damage to the castle can be undone by the user paying 10 Chakra, making it a dependable fortress. The Castle Remains as long as at least 8 of the Tags remain in place, or until the user summons it to another location.
Weaknesses: If the number of "Anchor" Seals is reduced below 8 then the castle becomes destabilized and falls apart.
Unique Abilities:
Self taught - Borrowing 500 exp from future exp. All 500 must be repaid before any exp can be spent.
Unique Exclusive Ability Mugen Conqueror:
Proof of the user's contribution against the Mugen Castle threat and saw through it's trickery; their mind now trained to ward off illusions for longer then most. Genjutsu placed upon the user take an additional post to set in.
Renown: 0
- Code:
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Last edited by Kiyogi Uso on Sat Aug 10, 2024 5:01 pm; edited 16 times in total