Bloodline: Strong Life Force (Base)
Experience: 320 Earned / 320 Spendable
Name: Shrine Maiden Jorogumo
- Wood | 500 ryo ea. 15'x3' log --- x9
- Iron | 1,000 ryo per 10 lbs --- x4
- Senbon | 50 ryo ea. (Simple) --- x50
- Steel Wire | 100 ryo per 15 feet. (Simple) --- x45
Weapons: Shrine Maiden spots 9 tentacles that comprise her lower half. They're reinforced and end in razor sharp talons at the end of each one to cut and pierce with like steak knives made of iron. These tentacles can each reach up to 15 feet, and are 3' in diameter. They are cut at sections to allow for superior dexterity and complex movement as opposed to rigid logs of wood. These 'joints' are protected by coatings of metal. The tentacles can also shoot Senbon out of their tips (up to 50). The Shrine Maiden also has a large reserve of sharpened steel wires that it can shoot and fire in a similar manner to Senbon, piercing things as well as snaring them with its damaging grasp, like a spider creating webs (enough wire is packed into Shrine Maiden's interior to reach up to 675 feet). Lastly, the puppet is equipped with a Shinto-style bell, normally used in tandem with Yoru's Bell Genjutsu.
Defenses: The tentacles, beyond being highly agile, are also quite sturdy from a combination of reinforced wood and sections of iron coating vulnerable joints. Just as they can be used for offense, they can be used to block incoming attacks and the like. Additionally, although Yoru sparsely used iron to coat the joints of each tentacle, the puppet's human-shaped upper half is more densely packed and protected with metal coating. It is a deceptively sturdy puppet for one that is so elusive.
Stats: C-Rank Strength and Constitution.
General Description: Shrine Maiden is comprised of two halves, an upper and a lower. The upper half is that of a young maiden: a priestess of some far off temple, wearing a traditional outfit. Her eyes are black, her skin is white as snow, and black artificial hair flows down onto her shoulders. She carries a bell at her hip which she can equip and use as a tool for Yoru's audio Genjutsu. Her hands and arms are human-looking, but have sharp ends to the fingers that can cut through flesh. The lower half of Shrine Maiden, is far less recognizable. Instead of legs emerging from beneath her skirt, a frothing mass of tentacles stretch out, acting as her primary method of mobility as well as means of combat. These tentacles can stretch out up to 15 feet and are packed with all sorts of nasty goodies in them. Capable of shooting Senbon as well as creating terrifying webs of steel razor wires, they make Shrine Maiden's lower body resemble something closer to an Eldritch spider than anything 'natural'
Requirements: Kugutsu/Puppetry Technique
Weaknesses: Despite being her most powerful assets, as well as primary means of movement, Shrine maiden's tentacles are also her downfall. If enough of them are destroyed outright, her means of moving around will inevitably decrease in tandem with the lessened appendages. What's more, although certainly sturdy and reinforced, destroying the maiden's upper body, the cornerstone of the puppet's integrity, will cause the whole thing to fall apart and become unusable until properly repaired.
Name: Miserly Okumade
- Wood | 500 ryo ea. 15'x3' log --- x38
- Iron | 1,500 ryo per 10 lbs --- x20
- Explosive Tag | 1,500 ryo ea. 15 feet blast radius. --- x14
- Piping | 500 ryo per 15 ft. --- x7
- Petroleum Oil | 500 ryo per liter. --- x30
- Pressurized Air | 500 ryo per canister Holds 680 liters of gas | 4 hours of leakage. --- x7
- Senbon | 50 ryo ea. (Simple) --- x100
Weapons: Okumade is a 105 foot long centipede of fire and fury. Its many legs are used to pierce and trample anything in its path. Additionally, the thick 12x15 foot armor plates on its back and underside are each covered by a hidden Explosion Tag, able to be activated remotely. The puppet’s head is that of a kabuki mask of an old man with centipede-like pincers and feelers, able to bite and cleave whatever is in front of it. Most deadly of all, however, is the puppet’s ability to expel fire. Running along the centipede’s spine are a series of internal pipes that open up to small holes along the top and bottom of the puppet’s carapace. From these holes, the centipede is able to expel a pressurized volley of petroleum that, when combined with igniters, are capable of creating a flaming storm of napalm. These napalm launchers are dotted along the top and bottom of the creature’s multiple armored sections, along with two located at the centipede’s mouth as well as its tail. Similarly, for more precise attacks, the centipede is capable of launching napalm coated senbon from its holes, as well as from its mouth and tail.
Defenses: The miserly centipede’s primary defense, for the most part, is its overall size and sturdiness, being built like a tank. Its body is divided into sections, both the top and bottom covered with steel plates capable of defending from some of the hardest hitting blows of its rank.
Stats: C-Rank CON and STR
General Description: There are some puppets meant for stealth and tactical use, intended to surprise an enemy- this is not one of those puppets. Miserly Okumade looks every bit the monstrous centipede of myth that it is based off of. A full 105 feet from front to end, Okumade is a moving tank that destroys everything in its path, shaping the very terrain with its movements. This giant centipede puppet moves through a series of innumerable legs, each sharpened and coated with steel tips, allowing them to pierce and rip through flesh as they walk along. The body of the centipede is separated into sections, veterbrae if you will, each 12 feet wide and 15 feet long. What's more, these vertebrae, both on their top and bottom, are coated in steel, adding an armored coating capable of disregarding most attacks of equal rank. By separating the elongated body into sections, Okumade is able to twist and contort in ways that seemingly defy its size and durability. Actions like wrapping around an enemy to constrict them or trap them underneath a dome of its own body, 'standing' up on its hind sections to create a sense of elevation, using its pincer-like-legs to crawl up surfaces or even upside-down, flipping a section so that the top and bottom swap places, etc., are all applicable movements of the puppet. Most dangerous of all, however, is the piping running along the puppet's body, bringing pressurized bursts of petroleum oil to small holes in the metal plating of Okumade. Upon being commanded by its user, the puppet is capable of igniting this mixture, launching volleys of burning napalm that cling to a target area, bringing destruction to them. For more precise attacks, the Okumade is capable of launching napalm-coated senbon at targets, firing from the same holes. Lastly, in the place of a normal centipede skull at the front of the puppet, a kabuki mask of an old man with insectoid pincers and feelers can be seen.
Requirements: Puppetry Technique/Kugutsu Skill
Weaknesses: Okumade's weakness are the small gaps between each section of its body. Here, the protection normally afforded is at its weakest, and if an attack is timed just right, can potentially damage the pipes and wires keeping the sections moving in sync. If a section becomes separated through this method, such as the connectors being cut by a sword, only the sections going from the broken connector upward to the head are usable.
Price: 107,000 (Materials, 97k + C-Rank Puppet, 10k)
- Wood | 500 ryo ea. 15'x3' log --- x9
Skills: Kugutsu, Genjutsu, Ijutsu
- Hazy Genjutsu
Bell Ring Genjutsu
Descending Hell Technique
Kabuki Style: Center Stage
Kabuki Style: A Case of Mistaken Identity
Kabuki Style: Fascination
Shrine Maiden: For Whom The Bell Tolls...
Shrine Maiden: ... Time Marches On
- Demonic Illusion: Hell Viewing
Mist Servant Technique
Kabuki Style: Actor's Gaze
Kabuki Style: Actor's Waltz
- Body Replacement
Tree Climbing Practice
Water Surface Climbing Practice
Speed: D+ (+ from Kiri living bonus)
Multi-Tasker [One-Handed Seals]: As a lifelong puppet-user, as well as a scientist and shinobi, Yoru has grown accustomed to splitting his attention between multiple phenomena. Using one hand for his puppetry and the other for virtually everything else, Yoru is able to form seals with one hand. This results in a one tier loss of Coordination for that hand regarding hand seals.
Maximum Effort [Stat Boosting]: Despite remaining largely aloof from the other Uzumaki, Yoru has found his unnatural life force being a part of his life time and time again whilst growing up. After getting into more scrapes and rough spots than he can count, Yoru has embraced his lineage in a more active way. By growing unnaturally calm and focusing internally, Yoru coaxes his life force. At the cost of 5cp, Yoru gains +1 Tier in stamina whilst losing -1 Tier in Strength. This is a toggle ability.
- Physical: 0
- Technique: 0
- Destiny: 1
Limit Break Points
Last edited by Yoru Slim on Thu Jan 16, 2020 4:51 pm; edited 10 times in total