Title:
Age: 20
Gender: Male
Rank: B-Class, Genin
Village: Kumogakure
Bloodline: Oni path tier III
Experience:
Total: 2180
- Spent: 2100
- Earned: 2180
- Spendable: 80
- Debt: 0
Ryo:
- 1,230,000
- Inventory:
Inventory:
Skills:
- Taijutsu
Element(s):
- Katon
Stats
- Strength: B (A)
- Constitution: B (A)
- Stamina: C
- Speed: C
- Coordination: C
- Intelligence: C (D)
- Perception: B
- Jutsu:
- E Rank:
- Universal Techniques Claimed
- Clan Jutsu:
- Demons eye tier III: Upkeep Cost: 1 chakra / post
Perception Bonus: +
Genjutsu effectiveness of perceived illusions is lowered. To that purpose, treat the caster's intelligence as being at a disadvantage (-1 tier)
Oni Path tier III: Tier III
Strength: +1 tier
Constitution: +1 tier CON for the purpose of resisting poisons.
Name: Demon Art: Dread Gaze
Rank: B
Power: B
Activation Cost: C [5]
Upkeep Cost: -
Range: Target within 5m
Speed: -
Element: -
Skill: Yokai KKG
Classification: Clan Exclusive [Yokai]
Requirements: -
Parent Technique: -
Hand Seals: -
Description: The Yokai generally preserve a sense of humanity as they pass the day, revealing their demonic ancestry only by the most persistent of tell-tale signs. But sometimes, the ugly nature of the demon simply must surface. That brief moment where the Yokai forcefully reveals their most fearsome face is a moment few would like to experience a second time. The terror is so great, their hapless target momentarily loses control over their finer motor skills, turning their actions into a clumsy stumble (coordination: -1 tier, 1 post).
Weakness: For each subsequent use on the same target (in the same thread), the target's mind improves its resistance against the 'unexpected'. The techniques's coordination penalty is lowered by 1 disadvantage every use after the first until it completely loses its effect.
Name: Demon Arts: Demon Form
Rank: B
Power: B
Activation Cost: -
Upkeep Cost: B [15]
Range: Self
Speed: -
Element: -
Skill: KKG
Classification: Clan Exclusive [Yokai]
Requirements: T3 of any path
Parent Technique: -
Hand Seals:
Description: Even though the Yokai generally maintain a sense of humanity so as to remain (mostly) undisturbed, there are moments where they find the need to 'unleash hell' upon the world in the form of unbridled, pure-blood demonic pride. By tapping into their demonic ancestry, the yokai discards the human masquerade in favour of their demonic form. This activates the already present mutations inherent to their path, and forces them into a temporary transformation as the technique brings out their cursed bloodline in full.
Oni
In this form, the oni rivals the most powerful of its kin, threading upon the pathways of the Greater Oni legends. Fully transformed, their skin is hellish red. Horns and nails turn black, and their face becomes the reflection of malefic intimidation. They receive a boost to strength (+++) and constitution (+++) and are more than eager to make the world tremble in fear.
Name: Demon School Martial Arts
Rank: B
Power: B
Activation Cost: -
Upkeep Cost: Varied
Range: Self
Speed: -
Element: -
Skill: Taijutsu, Bukijutsu or Kenjutsu
Classification: Clan Exclusive [Yokai]
Requirements: -
Parent Technique: -
Hand Seals: -
Description: When faced with demons of any kind, many remind themselves that the greatest heroes are often forced to deal with beings of superior strength and resilience. While such stories are easily discarded as just that, the Yokai tend to pride themselves in embracing their demonic ancestry. And to that extend, there is nothing better than providing a standardised fighting style which reflects that notion.
The 'Demon School' fighting style is one which caters to those who embrace the idea of sheer power. Muscle strength, broad powerful strokes and enduring raw strikes is what this school is about; eventually forcing the body of the student to surpass the limitations of 'mere mortals' until it rivals steel in hardness.
Bonus granted:
- D-rank: STR ++
Upkeep Cost: E [1]
- C-rank: STR ++, CON +
Upkeep Cost: D [3]
- B-rank: STR ++, CON ++
Upkeep Cost: C [5]
- A-rank: STR +++, CON ++
Upkeep Cost: B [10]
Weaknesses: -
- D rank Taijutsu:
- Name: Arhat Fist
Rank: D
Power: C
Upkeep Cost: 3
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: C-tier Strength without Taijutsu or D-tier Strength with Taijutsu.
Parent Technique: N/A
Hand Seals: -
Description: This style of combat focuses on simple physical attacks such as palm strikes, shoulder thrusts, knee strikes, and punches. The style uses brute strength to achieve its goals, keeping things simple by not attempting extended combination attacks. Instead it uses single attacks or short combinations with power behind them instead of speed, packing enough strength with some users to shatter large rocks.
Boosts Strength by +1 tier with Taijutsu or by a +1 advantage without Taijutsu.
Weaknesses: Without Taijutsu the user's Speed is also lowered by -2 advantages.
Name: Rising Knee
Rank: D
Activation Cost: 3
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: N/A
Parent Technique: Arhat Fist
Hand Seals: -
Description: A simple technique where the user drives their knee upwards into an opponent's abdomen.
Boosts Strength by +2 advantages.
Weaknesses: N/A
Name: Shoulder Charge
Rank: D
Activation Cost: 3
Range: 0 - 3 m.+
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: N/A
Parent Technique: Arhat Fist
Hand Seals: -
Description: The user throws all their weight behind a shoulder thrust aimed at driving their opponent off their feet. The user may choose to further enhance the strength of their impact by rushing their opponent by at least three meters.
Boosts Strength by +2 advantages. Boosts Strength by +1 tier if charged at least three meters.
Weaknesses: In order to benefit from the charging bonus you must rush your opponent in a straight line.
Name: Spring Chant
Rank: D
Power: C
Activation Cost: N/a
Upkeep Cost: 3
Range: Self
Speed: N/a
Element: N/a
Skill: Taijutsu
Classification: Open
Requirements: C rank Coordination w/o taijutsu skill or D rank with the taijutsu skill.
Parent Technique: N/a
Hand Seals: N/a
Description: This style of combat focuses on fast, flowing combinations utilizing basic principles of Taijutsu. The style uses sheer speed and number of attacks to achieve its goals in contrast to other more strength reliant Taijutsu styles. While those who aren't trained in Taijutsu find that faster strikes tend to lose out on power, a Taijutsu user who has trained in the skill can utilize this style without losing any of their striking power, allowing body mechanics to make up for any power lost. Boosts coordination by one tier with the taijutsu skill and by one plus without it.
Weaknesses: The boosts are lowered by -- if the user doesn't have the taijutsu skill. Their strength is also lowered by - if they don't possess the Taijutsu Skill to represent their lack of true effort in mastering their body.
- C rank Taijutsu:
- Name: Shatter Palm
Rank: C
Activation Cost: 5
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: N/A
Parent Technique: Arhat Fist
Hand Seals: -
Description: The user thrusts their palm towards their opponent in an attempt to damage them or break through their guard.
Boosts Strength for the thrust by +1 tier.
Weaknesses: N/A
Name: Slamming Palm
Rank: C
Activation Cost: 5
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: N/A
Parent Technique: Arhat Fist
Hand Seals: -
Description: The user thrusts their palm in an upwards motion at their opponent. This is used most frequently to knock their opponent into the air or perhaps to knock them unconscious.
Boosts Strength for the thrust by +1 tier.
Weaknesses: N/A
Unique Abilities:
Iron Body: Character gains a +1 tier to Con but a -1 tier to int
Renown: 0
Last edited by Tsumi on Tue Dec 06, 2022 9:00 pm; edited 10 times in total