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Masaru
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    Technique Requests

    Chen Kimyōnakama
    Chen Kimyōnakama


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    Post by Chen Kimyōnakama Thu Sep 21, 2017 8:27 pm

    You may have noticed that we have a Technique Library with site-specific registrations of many canon techniques. While it is certainly a large list, it does not contain every technique out there.

    So, if you are interested in a technique that isn't in the technique library and either doesn't have a rank on the wiki or that you think needs a site-specific registration, post the name and a link here. You can also include what rank you think it should be, or what specific abilities it should have in relation to the site.

    We'll do our best to have it done as quick as possible and add it to the technique library. How do you know when it's done? Your request post will be deleted (so as not to clutter this topic), only once your request has been fulfilled. Alternatively, we may decide not to complete that technique for one reason or another, and in this case, we'll let you know why via a private message.
    Shinoskay
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    Post by Shinoskay Tue Nov 13, 2018 12:29 am

    Name: Surface Hiding Technique
    Rank: B-rank
    Power: -
    Activation Cost: 10
    Upkeep Cost: 5 per post only while actively moving around
    Range: Self/touch
    Speed: equal to users coordination -2
    Element: -
    Skill: Ninjutsu
    Classification:
    Requirements: Chakra Suppression/transparency jutsu
    Parent Technique: Chakra Suppression/transparency jutsu
    Hand Seals: None
    Description: "the user can phase through their surroundings, allowing them to quickly avoid an incoming attack and can travel undetected as well." Allows one to move into a surface area, taking with you up to an additionally ally or person sized object per rank above D rank coordination, so long as it is not made by someone's jutsu unless that person permits you (Cannot bypass chakra-based substances/barriers unless creator allows you), Cannot phase through moving aspects of their surroundings (i.e weapons). Can use chakra suppression while not moving since no cost. Phasing occurs at coord -2 tiers in speed capped at C speed.
    Weaknesses:


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    NotteInazuma
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    Post by NotteInazuma Tue Nov 13, 2018 4:13 pm

    Name: Ikazuchiken
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: 1
    Range: Contact
    Speed: C
    Element: Lightning
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: None
    Description: This Ninjutsu is the pure expression of the first spark of a lightning shinobi. This Jutsu was first conceptualised and first realised by a young thunder genin. The concept is; The shinobi in question is required to emit thunder chakra and engulf both their hands in said Chakra. When this is completed with a  knowledge of basic fighting the shinobi in question has achieved Ikazuchiken. The gift of fists of lightning grants a speed boost to the user and an electric touch.
    Satori Ryuutei
    Satori Ryuutei


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    Post by Satori Ryuutei Mon Apr 15, 2019 9:52 pm

    Name: Explosive Shadow Clone
    Rank: S
    Power: S
    Activation Cost: 25
    Upkeep Cost: N/A
    Range: 50m
    Speed: S
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: Ninjutsu Skill
    Parent Technique: Shadow Clone
    Hand Seals: Board -> Rabbit (Performed after the initial Shadow Clone Seal)
    Description: The user must perform this the same instance that they form the Shadow Clone in question. This infuses the explosion into the clone on-creation so that when the clone would normally disperse or be destroyed, instead of harmlessly bursting into smoke: it explodes. This technique infuses a highly condensed orb of chakra into the core of the clone, held in check by the clones semi-physical state. However the moment the clones form begins to disperse, the chakra is released in a massive, heatless, shockwave explosion covering a fifty-meter radius. This explosion triggers instantly with the destruction of the clone and travels at S-Rank speeds with S-Rank power.
    Weaknesses: Due to the nature of this technique, those with Dojutsu that can see chakra or sense it stored in a clone will be able to see a large amount (specifically 25) of extra chakra in the clone. Though they cannot tell it's a bomb, it will hint that the clone is different in some way.


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    Irui Mikiri
    Irui Mikiri


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    Post by Irui Mikiri Mon Jan 13, 2020 11:06 pm

    Satori Ryuutei wrote:Name: Explosive Shadow Clone
    Rank: S
    Power: S
    Activation Cost: 25
    Upkeep Cost: N/A
    Range: 50m
    Speed: S
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: Ninjutsu Skill
    Parent Technique: Shadow Clone
    Hand Seals: Board -> Rabbit (Performed after the initial Shadow Clone Seal)
    Description: The user must perform this the same instance that they form the Shadow Clone in question. This infuses the explosion into the clone on-creation so that when the clone would normally disperse or be destroyed, instead of harmlessly bursting into smoke: it explodes. This technique infuses a highly condensed orb of chakra into the core of the clone, held in check by the clones semi-physical state. However the moment the clones form begins to disperse, the chakra is released in a massive, heatless, shockwave explosion covering a fifty-meter radius. This explosion triggers instantly with the destruction of the clone and travels at S-Rank speeds with S-Rank power.
    Weaknesses: Due to the nature of this technique, those with Dojutsu that can see chakra or sense it stored in a clone will be able to see a large amount (specifically 25) of extra chakra in the clone. Though they cannot tell it's a bomb, it will hint that the clone is different in some way.

    This technique is called "Bunshin Bakuha", or "Clone Great Explosion" its listed in Itachi's profile in the databooks as being an A-rank technique, with a 5m range. One of my particular favorites. Here's the Narutopedia article using information directly from the Databooks.


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    AriDokuma
    AriDokuma


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    Post by AriDokuma Sun Jun 14, 2020 8:58 pm

    Name: Earth Release; Antlion Technique
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 5m Radius | 50m Range
    Speed: User’s Coordination
    Element: Doton
    Skill: Ninjutsu
    Classification: Open
    Requirements: B-tier Coordination | Earth
    Parent Technique: ---
    Hand Seals: Ram > Snake > Ox > Ram > Horse
    Description:
    As the name suggests, this technique picks one 5 meter radius to be the center. Within 20 meters from the center the earth drags everything within the vicinity towards the center. The technique buries everything into the vicinity in which case it can either trap targets or suffocate them underground. Continued use will add pressure to those trapped as the earth crushes them. The user is an exception from being pulled into the center.

    Once the user stops feeding chakra into this technique, everything that was caught is brought up to the surface.
    Weaknesses:
    Typical weakness for this technique is that there is no distinction between ally and foe. Additionally, the user must be stationary while using this technique, and user cannot use any other technique or else this technique will be forced to end.

    Name: Earth Release: Earth Flow Spears
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: ---
    Range: 0-10m radius
    Speed: B
    Element: Doton
    Skill: Ninjutsu
    Classification: Open
    Requirements: Earth Flow River
    Parent Technique: Earth Flow River
    Hand Seals: Ram > Ox > Bird > Ram > Bird
    Description:
    The user condenses the mud or stone from the ground and molds them into spikes. These spikes protrude from the ground as they skewer the nearby targets.
    Weaknesses:
    This technique cannot skewer anything with a density greater than a human.

    Name: Earth Style: Planet Splitter
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 0-100m
    Speed: User’s Coordination -1 tier
    Element: Doton
    Skill: Ninjutsu
    Classification: Open
    Requirements: Earth Flow River | B tier Coordination | Earth
    Parent Technique: Earth Flow River
    Hand Seals: Rabbit > Boar > Rat > Horse > Tiger > Snake
    Description:
    By flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are shaped and fashioned by the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.

    However, if the user has B tier base Coordination then they can only split the earth in a straight line in front of them. To use this technique effectively, having A tier base Coordination will allow accurate and complex dividing the earth. However this technique always starts in front of the user.
    Weaknesses:
    This technique is not an offensive technique so it cannot deliver direct damage. However this technique alters the battlefield and can cause permanent damage to the environment. Careless use of this technique in enclosed spaces can cause a collapse which will endanger everyone involved.

    Name: Earth Release; Earth Flow Wave
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 5m Radius | 100m Reach
    Speed: S
    Element: Doton
    Skill: Ninjutsu
    Classification: Open
    Requirements: Earth Flow River | B tier Coordination & Stamina | Earth
    Parent Technique: Earth Flow River
    Description:
    The user creates a wave of earth made up of stone that the user can ride on. The wave raises up to 5 meters including the width, but once per post the user can rapidly expand the wave into a 20 meters height, width, and thickness. This technique crushes and buries opponents into this earth wave.

    Additionally, smaller waves of earth can branch off from the main one to attack from a distance. The sheer size of these waves is 1 meter height, width, and thick. The speed behind these smaller waves is equivalent to the user’s Coordination. Damage wise these small waves can deliver B rank worth of crushing power, but their main focus is to manipulate the terrain around the user and their opponent. Which can cause the terrain itself to bury their opponents or disrupt structure integrity.
    Weaknesses:
    If the user expands the main wave, they cannot manipulate the smaller waves of earth for that post. The limit number of small waves that can be controlled at any time is 2. Any use of other techniques will cause this technique to end prematurely.


    Last edited by AriDokuma on Mon Jun 15, 2020 3:15 am; edited 1 time in total


    _________________
    Character Name: Ari Dokuma
    Spendable Experience: 0
    Total Experience: 2465
    Renown: 0
    Ryo: 171,892
    Stats:
    • Strength: C
    • Constitution: C
    • Stamina: C+
    • Speed: B
    • Coordination: B
    • Intelligence: B
    • Perception: B

    Limit Break Points:
    • Physical:
    • Technique:
    • Destiny:

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3685-dokuma-s-updates?nid=14#28855
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    Masaru
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    Post by Masaru Sun Jun 14, 2020 9:50 pm

    Name: Earth Release; Antlion Technique
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 5m Radius | 50m Range
    Speed: User’s Coordination
    Element: Doton
    Skill: Ninjutsu
    Classification: Open
    Requirements: B-tier Coordination | Earth
    Parent Technique: ---
    Hand Seals: Ram > Snake > Ox > Ram > Horse
    Description:
    As the name suggests, this technique picks one 5 meter radius to be the center. Within 20 meters from the center the earth drags everything within the vicinity towards the center. The technique buries everything into the vicinity in which case it can either trap targets or suffocate them underground. Continued use will add pressure to those trapped as the earth crushes them. The user is an exception from being pulled into the center.

    Once the user stops feeding chakra into this technique, everything that was caught is brought up to the surface.
    Weaknesses:
    Typical weakness for this technique is that there is no distinction between ally and foe. Additionally, the user must be stationary while using this technique, and any Ninjutsu must be Doton or else this technique will be forced to end.
    remove the any jutsu must be Doton part, and instead make it that the user cannot use other jutsu or the Technique ends.
    Name: Earth Release: Earth Flow Spears
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: ---
    Range: 0-10m radius
    Speed: B
    Element: Doton
    Skill: Ninjutsu
    Classification: Open
    Requirements: Earth Flow River
    Parent Technique: Earth Flow River
    Hand Seals: Ram > Ox > Bird > Ram > Bird
    Description:
    The user condenses the mud or stone from the ground and molds them into spikes. These spikes protrude from the ground as they skewer the nearby targets.
    Weaknesses:
    This technique cannot skewer anything with a density greater than a human.
    this is already in the Doton library, albeit under a different name. I believe them to be the same jutsu and don't see the need in approving a 2nd tech that does the same thing.
    Rock Pillar Spears:

    Name: Earth Style: Planet Splitter
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 0-100m
    Speed: User’s Coordination -1 tier
    Element: Doton
    Skill: Ninjutsu
    Classification: Open (Konoha)
    Requirements: Earth Flow River | B tier Coordination | Earth
    Parent Technique: Earth Flow River
    Hand Seals: Rabbit > Boar > Rat > Horse > Tiger > Snake
    Description:
    By flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are shaped and fashioned by the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.

    However, if the user has B tier base Coordination then they can only split the earth in a straight line in front of them. To use this technique effectively, having A tier base Coordination will allow accurate and complex dividing the earth. However this technique always starts in front of the user.
    Weaknesses:
    This technique is not an offensive technique so it cannot deliver direct damage. However this technique alters the battlefield and can cause permanent damage to the environment. Careless use of this technique in enclosed spaces can cause a collapse which will endanger everyone involved.
    I'm sorry but you can't lock a canon jutsu to a village, only the pre-approved ones that are already there can be locked or customs. Since this is canon it would be open to all, also up the rank to A please.
    Name: Earth Release; Earth Flow Wave
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 5m Radius | 100m Reach
    Speed: A
    Element: Doton
    Skill: Ninjutsu
    Classification: Open
    Requirements: Earth Flow River | B tier Coordination & Stamina | Earth
    Parent Technique: Earth Flow River
    Description:
    The user creates a wave of earth made up of stone that the user can ride on. The wave raises up to 5 meters including the width, but once per post the user can rapidly expand the wave into a 20 meters height, width, and thickness. This technique crushes and buries opponents into this earth wave.

    Additionally, smaller waves of earth can branch off from the main one to attack from a distance. The sheer size of these waves is 1 meter height, width, and thick. The speed behind these smaller waves is equivalent to the user’s Coordination. Damage wise these small waves can deliver B rank worth of crushing power, but their main focus is to manipulate the terrain around the user and their opponent. Which can cause the terrain itself to bury their opponents or disrupt structure integrity.
    Weaknesses:
    If the user expands the main wave, they cannot manipulate the smaller waves of earth for that post. The limit number of small waves that can be controlled at any time is 2.
    Can you make it S-Rank, and put in that they cannot use other techniques while this is maintained.


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    AriDokuma
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    Post by AriDokuma Mon Jun 15, 2020 3:16 am

    Fixed the techniques.

    I honestly forgot that technique already existed, but the one we have currently seems like a powerful version of the canon one.


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    Character Name: Ari Dokuma
    Spendable Experience: 0
    Total Experience: 2465
    Renown: 0
    Ryo: 171,892
    Stats:
    • Strength: C
    • Constitution: C
    • Stamina: C+
    • Speed: B
    • Coordination: B
    • Intelligence: B
    • Perception: B

    Limit Break Points:
    • Physical:
    • Technique:
    • Destiny:

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3685-dokuma-s-updates?nid=14#28855
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t3683-ari-dokuma
    Link to Known Techniques:
    Irui Mikiri
    Irui Mikiri


    Village : Kumogakure
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    Class: S
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    Post by Irui Mikiri Sun Jun 28, 2020 12:31 am

    Jashinism:

    We have "Jashinism" listed under Enhanced States, but it needs a technique. Used Hidan's wiki-page as a reference.

    Mayfly:


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    Koji Uchiha
    Koji Uchiha


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    Post by Koji Uchiha Sat Aug 15, 2020 7:40 am

    Gyokusho
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    Post by Gyokusho Tue Oct 20, 2020 2:11 am

    Name: Mechanical Light Shield Block
    Rank: C
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: Varies
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Kugutsu
    Classification: Open
    Requirements: Chakra Panels
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By flowing chakra through the strings which control a puppet, the user activates a set of chakra panels which project a chakra shield to block an incoming attack. The shield can be made quite powerful, but the defensive strength is directly proportional to the chakra put into it. The shield can be shaped to an extent such that larger puppet generate larger shields to adequately protect them, but the size will not exceed roughly the size of the puppet. Alternatively, the barrier can form a hemisphere around the puppet.
    Weaknesses: If the panels are significantly damaged or destroyed, this technique will fail. Likewise, if the panels are in some way obstructed and locked inside the puppet, this technique cannot be used. Cannot use a rank of shield higher than their rank/intelligence would permit. If creating a hemisphere, the puppet using this cannot move until it deactivates this technique.


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    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Irui Mikiri
    Irui Mikiri


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    Post by Irui Mikiri Sat Sep 11, 2021 10:10 pm

    https://naruto.fandom.com/wiki/Slashing_Bandages

    Technique Requests 1000?cb=20160219062915

    Name: Slashing Bandages
    Rank: C
    Power: C-B
    Activation Cost: C-B
    Upkeep Cost:
    Range: 0-15m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Offensive
    Requirements: Clothing, Bandages
    Parent Technique: Water-Walking/Tree-Climbing Technique
    Hand Seals: Ram
    Description: A ninjutsu technique that allows the wounded or eccentric to utilize bandages and fabric as a weapon. By applying basic chakra flow to their clothing, similar to the water-walking, or tree-climbing techniques, these items can be turned into long, slicing blades. The speed at which the user can wield these weaponized bandages is determined by their Coordination.

    When chakra is applied to bandages, they become sharp enough to cut through solid rock, and the more chakra that is applied, the sharper they can become; however the flow of chakra is not as efficient as a normal weaponry technique. A maximum of three "bandages" can be used per limb at a time.

    Weaknesses: Like all bandages, these makeshift weapons can be easily bent. The bandages can only maintain their sword-like quality along their edges. When struck in the mid-section between both edges, these bandages can be easily bent and redirected. Bandages can also be easily burnt, and utterly destroyed by Fire Style. Also, nakedness completely nullifies this technique.


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    Post by Ryuko Sun Nov 14, 2021 10:37 pm

    Technique Requests Ebdf382a381956cf1af8a1e61d345e70

    Name: Sound Wave Technique
    Rank: A
    Power: B
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: 0-10M
    Speed: S
    Element: Non Elemental
    Skill: Ninjutsu
    Classification: Open
    Requirements:
    Parent Technique: N/A
    Hand Seals:Tiger → Ox → Dog → Rabbit → Snake
    Description:A technique that allows the user to create a burst of sound waves that upsurge from around their vicinity, easily breaking glass and knocking people off their feet. What the jutsu has in speed it lacks in Lethality making it great for incapacitating people without causing too much property damage.
    Weaknesses: As a sound based attack it is ineffective in environments that lack a medium to transmit sound such as a void. An equally loud sound can also drown out the noise of the waves rendering them ineffective.


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    Stats
    Strength: B
    Constitution: B
    Stamina: A-> A++ (Arch Angel's Tiara)
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B
    Irui Mikiri
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    Post by Irui Mikiri Mon Nov 15, 2021 10:56 pm

    Original: https://naruto.fandom.com/wiki/Water_Release:_Black_Rain_Technique

    Name: Water Release: Black Rain
    Rank: B
    Power: C
    Activation Cost: C
    Upkeep Cost: C
    Range: 0-50m
    Speed: C
    Element: Water
    Skill: Ninjutsu
    Classification: Supplementary
    Requirements:
    Parent Technique: N/A
    Hand Seals: Ram → Snake → Tiger
    Description: This technique creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil. This technique can be further combined with additional techniques, allowing creative shinobi to control the environment, and use it to great effect against multiple opponents. The oil can be ignited with flame, electricity, etc, causing terrible burns (C-rank Katon equivalent) over a wide area.
    Weaknesses: Surprisingly, this technique can be effectively neutralized by additional Water Release techniques of C-rank or higher; washing or scrubbing the oil away. The rain clouds themselves can be eliminated with Wind Style.


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    Post by Airi Ohara Fri Jul 21, 2023 11:36 pm

    Thread closed as it is now replaced with: Canon Technique Registration


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