https://gladiusnarutorp.forumotion.com/t6297-airi-s-custom-techniques#FlashofLightninghttps://gladiusnarutorp.forumotion.com/t6297-airi-s-custom-techniques#PurpleLightningRailgunSpiraling BulletVanishing Rasengan
Name: Earth Release: Golem Technique
Rank: A
Power: S
Activation Cost: 20
Upkeep Cost: 10
Range: 0m-100m
Speed: N/A
Element: Earth
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: Ninjutsu
Parent Technique: N/A
Hand Seals: Seal of Confrontation
Description: This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth, or formed from a pre-existing source of earth. Using Preexisting Earth makes the creation process within the post, however, expelling the Golem from one's mouth takes a full round to create. The creature responds to the user's will and thus acts as an excellent support and shield. The golem can morph its hands into very basic and simplistic weapons such as mallets, shields, and swords. Due to the constant upkeep the golem regenerates damage dealt at the end of each round, meaning complete destruction is necessary to eliminate it.
Strength: S
Constitution: S
Speed: B
Coordination: A
Stamina: -
Perception: -
Intelligence: -
Weaknesses: The golem relies on the user's Perception, Intelligence, and overall mental commands in order to take action. If the user falls unconscious the golem will crumble. If the user is mentally incapacitated but conscious (Genjutsu for example) the golem will remain still or obey the last mental command given so long as chakra is supplied. Lightning technique A-rank or higher will destroy the golem entirely without taking in account its durability.
Name: Pressure Points of Harm and Death
Rank: C
Power: S
Activation Cost: -
Upkeep Cost: -
Range: Self
Speed: -
Element: N/A
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: The user releases two tenketsu points to greatly increase their chakra for a short time by changing their life force into chakra, allowing the use of more taxing techniques such as Arrow of Light. The amount of chakra released is so much that it becomes visible and causes liquid to form a vortex around the user, similar to the one caused by opening the "Sixth Gate of Joy" from the Eight Gates. The user's eyes also become whatever color their sclera is (usually white) while the technique is active. Those born of the Korikane bloodline can naturally learn this technique if they reach B-Class, regardless of whether or not they are from Iwa, though they cannot teach it to others unless they've seen the Iwa Exclusive version.
The user gets a +4 advantage boost to Stamina while the Technique is active.
Weaknesses: The technique can only be held for so long, lasting 2 posts per tier of Base Constitution. Once this technique ends, the user cannot use it again for 1 irl week and takes a (--) to Stamina during that week to recover, though if the user stays in a hospital that time is reduced to 3 days. A skilled opponent who can close tenketsu can forcefully end this technique prematurely if they close both points, halving the boost if just 1 tenketsu is closed prematurely.
Name: Fission Technique
Rank: S
Power: S
Activation Cost: S
Upkeep Cost: N/A
Range: Global
Speed: N/A
Element: N/A
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: Ninjutsu
Parent Technique: N/A
Hand Seals: N/A
Description: The Fission Technique is a highly advanced ninjutsu which allows the user to literally split their own body into two identical — yet entirely independent — duplicates of themselves. Unlike clone techniques that only appear to be similar, the ability is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains physically unharmed as neither can truly be regarded as the original. The duplicates cannot be dispelled like normal clones and must physically merge in order for the technique to end.
Weaknesses: While split the user's chakra is halved meaning if one of them die then that chakra is permanently lost. The remaining duplicate must live on with their stamina point total halved. While this technique is active both duplicates cannot perform S Rank techniques.
Name: Earth Release: Sandwich Technique
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: 250 m.
Speed: A
Element: Earth
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: Preexisting Earth
Parent Technique: N/A
Hand Seals: Tiger → Ram → Rat → Slam hands on the ground
Description: The user creates two enormous rock formations, each 250 meters in height and length, that close in on the opponent from opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size, and each half has the symbol of Iwagakure inscribed upon it. Kitsuchi stated that this was his strongest technique, standing as a testament to both this ability's destructive potential and its difficulty.
Weaknesses: N/A
Name: Disturbance
Rank: A
Power: A
Activation Cost: N/A
Upkeep Cost: 20
Range: Close Contact
Speed: N/A
Element: N/A
Skill: Taijutsu/Bukijutsu/Kenjutsu
Classification: Exclusive (Kumo)
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: Akin to a warrior's dance performance, the user is able to rapidly and relentlessly bombard his target, with precision, at various angles and locations. This style, comprised of sheer unpredictable movements, can easily catch his opponents off-guard. The technique debuffs opponents' Perception by two minuses for the purposes of tracking the user and increases the user's Speed and Coordination by two pluses. This style can be used as a Taijutsu, a Bukijutsu, or a Kenjutsu. This style also has the ability to completely scramble the precognitive abilities of the Sharingan, essentially rendering its visual predictive abilities useless.
Weaknesses: If the user stops moving and is rendered immobile then the "Sharingan scrambling" effect is negated.
Name: Sennō Sōsa no Jutsu (Memory-Concealing Manipulative Sand Technique)
Rank: A
Activation Cost: 20
Range: Touch
Speed: N/A
Element: N/A
Skill: Ninjutsu
Classification: Sunagakure Village Exclusive
Requirements: None
Parent Technique: None
Hand Seals: None
Description: The user seals away the target's memories by burying an extremely small needle into the brain's memory center. The memories can be restored by cancelling the technique, thereby destroying the needle. If a subordinate had this operation performed on their brains and has infiltrated an enemy camp, they can safely perform spy activity over a long period of time with no memory of being a sleeper agent. This could help enhance them in their act as they will fully believe their loyalty lies with the ones they are spying upon. If the user cancels the technique, the target will once again remember their mission as a sleeper agent.
Weaknesses: Once the technique is canceled, the user will need to surgically insert the needle again. Memories that are sealed are chosen at the time of insertion, which will typically require that either the target discloses all necessary information to the user, or the user reads the mind of the target prior to inserting the needle, because after the needle is in place, the memories it seals cannot be changed and will not be remembered until the technique is canceled either by the user's will or the destruction of the needle, typically only possible through Ijutsu.
Name: Grass Shadow-Style Emit Destroy Palm
Rank: A
Power: A
Activation Cost: -
Upkeep Cost: 10
Range: -
Speed: -
Element: -
Skill: Taijutsu
Classification: Exclusive
Requirements: -
Parent Technique: -
Hand Seals: -
Description:The Shadow style, created by the Grass village is one of the more potent hand to hand techniques in the land. Their style was quite famous, and for good reason. The style confuses enemy tracking with erratic movement and quick strikes. A pure taijutsu style in which the user delivers a set of open-handed as well as closed-fist hits along with kicks to the opponent. This series of attacks is so fast that it can barely be followed by the naked eye. This style improves Speed by +. And Coordination by ++. Those trying to track the users movement suffer a -- to Perception.
Weaknesses:
Name: Grass Shadow Style: Light Meets Dark
Rank: S
Power: S
Activation Cost: 20
Upkeep Cost: 10
Range: 0-50m
Speed: -
Element: -
Skill: Taijutsu
Classification: Exclusive
Requirements: -
Parent Technique: -
Hand Seals: -
Description: One of the more potent taijutsu techniques from the Shadow Style. The user makes use of the speed of their movements to create shadow afterimages. While the user charges at their opponent, they use a zig-zag pathway the creates afterimages, though they are positioned in a different direction. This makes it increasingly hard to pinpoint an attack on them. While the user uses this to either get in front or the back of their opponents, they can now strike. The User palms a hand forward to hit their body.
However this is an afterimage attack as well, the real maneuver is a low sweeping kick to their legs. Which if connected, they would send a kick upwards into their body. This gives a boost of 1++ tier to Speed. And a debuff of - to Perception for the purpose of the Afterimage dash. After stopping the boosts switch for the combo. Providing a boost of 1 tier to Coordination. And a debuff of -1 tier to the opponents Coordination within range of this technique.
Weaknesses:
Name: Earth Release: Ultra-Added-Weight Rock Technique
Rank: A
Power: A
Activation Cost: 30
Upkeep Cost: 10
Range: Self/Contact
Speed: -
Element: Earth
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: N/A
Parent Technique: Earth Release: Added-Weight Rock Technique
Hand Seals: N/A
Description: This is a much stronger version of the Added Weight Rock Technique. This technique enhances the target's gravity at the user's discretion. It can diminish an opponent's mobility, as the person is crushed by gravity. This technique reduces the target's speed and coordination by 2 Tiers via a base debuff. For an additional A Rank amount of chakra the user can cause petrification symptoms whereby a thick layer of rock begins to cover the target. Over the course of a single post, the target will be encased in a rocky shell that completely paralyzes them. When this technique is applied to the user or an ally it decreases their speed (2 Tiers) but the increased weight drastically improves their strength (2 Tiers).
Weaknesses: If an opponent has a Strength of A+ they can reduce the debuff to a Tier and two minuses. If they have a Strength of A++ it becomes a single Tier. If they have a Strength of S Rank they can resist the debuff effects completely. Although Petrification is quite strength resistant (requires S+ Rank Strength to shatter) it is still vulnerable to certain elemental techniques. Lightning techniques of A Rank and up short circuits and nullifies the spread of the Doton over the target's body. S Rank Fire techniques cause the petrified rock to crumble and burn out the Doton chakra to prevent further spreading.
Name: Earth Release: Ultra-Added-Light-Weight Rock Technique
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: 10
Range: Contact/Self
Speed: -
Element: Earth
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: This technique is a more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of their target, but to a much greater extent than that of the original ability. This is represented as an increase to the Coordination and Speed stat by 2 Tiers. For an additional B Rank amount of chakra, the atmosphere, along with their body, can be lightened in order to take flight. The user's and/or ally's skill with flight are determined by the Speed and Coordination stats. This technique has the consequence of decreasing the affected person's strength by 2 Tiers. The user can also use this technique to lift enormous objects that they normally wouldn't be able to such as a meteorite or an entire island.
Weaknesses: A person affected by this technique can be thrown farther when actually struck.
Name: Earth Release: Sandwich Technique
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: 250 m.
Speed: A
Element: Earth
Skill: Ninjutsu
Classification: Iwagakure Village Exclusive
Requirements: Preexisting Earth
Parent Technique: N/A
Hand Seals: Tiger → Ram → Rat → Slam hands on the ground
Description: The user creates two enormous rock formations, each 250 meters in height and length, that close in on the opponent from opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size, and each half has the symbol of Iwagakure inscribed upon it. Kitsuchi stated that this was his strongest technique, standing as a testament to both this ability's destructive potential and its difficulty.
Weaknesses: N/A
Name: Earth Release: Pitfall
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: -
Range: 0-75m (10m)
Speed: B
Element: Doton
Skill: Ninjutsu
Classification: Secret
Requirements: Preexisting Earth
Parent Technique: -
Hand Seals: Snake -> Horse -> Dragon -> Tiger -> Horse -> Hands on ground
Description: This technique creates a large pitfall underground, covered with a very brittle layer of topsoil so as to appear unchanged. While the technique can be used to create such a pitfall anywhere within 75 meters of the user, the pitfall itself can only be 10mx10mx10m at its maximum size. The inner walls of the pitfall are also coated with chakra-treated mud, making getting out via the surface walking technique far more difficult. Attempting to leave by walking up the walls of the pitfall reduces a trapped individual's speed by -1 tier, but only for the purposes of walking up out of the trap.
Weaknesses: Trying to jump out of the pitfall should be fairly easy for most ninja with at least C-tier Strength (for leaping up) or Coordination. Flight also obviously renders the pitfall practically ineffective.
Name: Earth Release: Concrete Shoes
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: -
Range: 0-50m
Speed: C
Element: Doton
Skill: Ninjutsu
Classification: Open
Requirements: Preexisting Earth
Parent Technique: -
Hand Seals: Horse -> Bird -> Snake -> Horse -> Snake -> Hands on Ground
Description: After performing the handseals and slamming both hands to the ground, a mass of stone pillars wraps around the legs of the opponent, locking them in place until the stone is broken.
Weaknesses: While the stone is quite hard, it can be broken out of by someone with B-rank Strength, though they have to actually put in effort in order to do so. Those with Strength A-rank or higher can do so without effort. It can also be avoided entirely with the appropriate Speed or Coordination.
Name: Earth Release: Unrelenting Manacles
Rank: A
Power: A
Activation Cost: 20
Upkeep Cost: 10 (Optional)
Range: Touch
Speed: A
Element: Doton
Skill: Ninjutsu
Classification: Secret
Requirements: Direct skin contact
Parent Technique: -
Hand Seals: Dragon -> Bird -> Horse -> Snake -> Horse -> Dragon -> Snake
Description: After performing the handseals, the user must immediately touch the opponent directly on their skin and be able to fully wrap both of their hands around two targets. After latching onto both targets, Earth Release chakra encircles both points, and then a hard column of stone connects the two circles of Earth Release chakra, locking them at whatever distance they were from one another when contact was made. The earth column can also be repaired if it becomes damaged by the user paying the upkeep while in direct contact with the manacles.
Weaknesses: If the user attempts to grab onto an object or person but can't wrap their hands all the way around the target, the chakra is consumed but the technique fails. The technique can be broken by A-rank Strength or higher (in addition to other normal methods such as Raiton jutsu B-rank or higher) after the manacles are formed, or by breaking the grip with Strength matching the user's before the manacles can take form. If an object with hardness or Constitution higher than B comes between the manacles before the column can form, the technique fails and the chakra is consumed.
Name: Hollow Purple
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: 500m
Speed: S
Element: Raiton
Skill: Ninjutsu
Classification: Personal
Requirements: Rasengan, Purple Electricity
Parent Technique: See Above
Hand Seals: -
Description: Hollow Purple is a powerful combination/derivative of the two of the stronger exclusive techniques found within Konohagakure. Rasengan, and Purple Electricity. The overall shape is a large purple sphere filled with Raiton that is contained in its own shell of chakra. The sphere is fired as a 1m diameter projectile but builds up energy as it moves, increasing its size to a 50m diameter by the time it has reached 100m away from the firing point. Aspects of Rasengan are used in order to maintain its outer shell of chakra despite its increasing size. As well as maintain its power for a far increased distance. Allowing for a technique that hits a larger range than many. Aspects of Purple Electricity give it powerful Raiton damage and allow it to create storms if the technique is fired up into the sky.
Weaknesses: -