Name: Ryuzoji, Kitsumi
~Title: Kitsumi the Boneless
Age: 23
Gender: Male
Rank: D | Genin
Village: Kumogakure
Bloodline: Denkanryū ~ Current Perception (500exp invested all range types unlocked)
Experience: 50/450
Ryo: 320k
Items:
Skills: Kenjutsu | Sensory
Elements: Raiton
Jutsu:
Stats:
Strength: E
Constitution: E
Stamina: D+ (Lifestyle)
Speed: D
Coordination: D
Intelligence: B
Perception: D
Unique Abilities:
Half-Seals ~ Constantly holding a blade in his hand lead Kitsumi to quickly learn to mold chakra with one hand when needed, however his coordination is considered -1 tier in comparison to the handseals formed this way.
Renown: 1000
~Title: Kitsumi the Boneless
Age: 23
Gender: Male
Rank: D | Genin
Village: Kumogakure
Bloodline: Denkanryū ~ Current Perception (500exp invested all range types unlocked)
Experience: 50/450
Ryo: 320k
Items:
- Spoiler:
- Spaulders | A pair of steel guards that protect your shoulder and your upper arm.
Super-Vibrato Sword | (A-Rank) Increases the cutting power of Lightning chakra flow by +1 ranks, capping out at S-rank. (Ken)
Military Ration Pills | bag of 20. Counts as a chakra recovery period when moving between short topics. Restores 10 points of the user's chakra in battle. Three usages per topic.
Name: Chakra Drones
Item Rank: A
Material Rank: A+
Units Used: 2 Transducers, 8 Batteries, 60 feet of Copper Wire, 4 units of Ebony
Description: Small Disc shaped devices no larger than 6 inches in diameter, that through a connection with chakra can be linked to and controlled by a Shinobi. These Drones are capable of preforming surveillance or even used in combat as they allow the user to use them as the point of origin for their Techniques. These Drones can be activated at a cost of 10 chakra each, and maintained for 3 chakra each post. A maximum of 4 can be used by the same shinobi at Once. Each drone is capable of reaching 1km away from the user, however to be used as the point of origin for jutsu they must be within 250m of the user. It comes with a small scouter which sits on the users ear and has a screen display that sits in front of one eye which can show the user video feed from the drones when they are outside of the users eyesight for surveillance. Drones move at -1 tier the users Coordination.
Requirement: Engineering
Crafting Time: 7 Days
Yield: 2
Skills: Kenjutsu | Sensory
Elements: Raiton
Jutsu:
- Known Jutsu:
- Name: Cloud-Style Deception Beheading
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: -
Speed: -
Element: -
Skill: Kenjutsu/Ninjutsu
Classification: Kumogakure Exclusive
Requirements: Body Replacement Technique
Parent Technique: N/A
Hand Seals: N/A
Description: Using the Body Replacement Technique to feign being attacked, the user takes advantage of their opponent's momentary shock, and charges forward with a lateral sword slash. Debuffs opponent's Perception by a tier and increases the user's Coordination by +1 advantage.
Weakness: N/A
Name: Cloud-Style Front Beheading
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: -
Speed: -
Element: -
Skill: Kenjutsu
Classification: Kumogakure Exclusive
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: The user swings their sword in a single quick and powerful cutting motion to attack an enemy in front of them. Increases Strength by +1 tier and Coordination by +1 advantage.
Weaknesses: N/A
Name: Cloud-Style Reverse Beheading
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: -
Speed: -
Element: -
Skill: Kenjutsu
Classification: Kumogakure Exclusive
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: The user does a powerful spin, generating the momentum needed to slash at any opponents behind them. The user can also utilise this spinning motion to trick an enemy that's in front of them. The enemy is fooled into thinking the user will attack them, but instead the user attacks the targets behind the user. Debuffs the designated target's Perception by 1 tier and increase the user's coordination by +1 advantage.
Weaknesses: N/A
Name: Cloud-Style Crescent Moon Beheading
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: -
Speed: -
Element: -
Skill: Kenjutsu
Classification: Kumogakure Exclusive
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: The user swings their sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. Increases Coordination by a +1 tier and Strength by +1 advantage.
Weaknesses: N/A
Name: Chakra Flow
Rank: C
Power: C
Activation Cost: N/A
Upkeep Cost: 3
Range: 0 - 5 in.
Speed: -
Element: -
Skill: Kenjutsu/Bukijutsu
Classification: Open
Requirements: None
Parent Technique: N/A
Hand Seals: N/A
Description: Chakra Flow refers to both the flowing of chakra through an object. Generic Chakra Flow simply increases the weapon's Durability OR Hardness by +1 rank. By channeling in different elements this also influences the effects by changing the nature of the chakra flow. (Note: elemental chakra flow also carries over the +1 tier for Durability/Hardness from the original technique.)
Earth: Turns the blade into a deep black. Increases grade or hardness by +1 rank (so basically +2 ranks on hardness/grade or +1 rank in each.)
Fire: Ignites the blade in fire. B-rank Fire damage and spreading fire on contact.
Lightning: Creates sparks along the chakra flow. C-rank Lightning damage and numbness in the affected area. (-1 advantage to Coordination for two posts.)
Wind: Causes the chakra flow to grow in size. B-rank Wind cutting potential and a longer chakra extension (up to 3 feet.)
Water: Encases the blade in a thick skin of water flowing either away or towards the user. Reduces the opponent's Strength of their swing on contact by -1 tier as well as pushes their attack in the direction of the water current with B-tier Strength.
Weaknesses: N/A
Name: Kendo
Rank: C
Power: B
Activation Cost: -
Upkeep Cost: 5
Range: Self
Speed: N/A
Element: N/A
Skill: Kenjutsu
Classification: Open
Requirements: Kenjutsu weapon
Parent Technique: N/A
Hand Seals: N/A
Description: A basic Kenjutsu style that focuses on quick, precise strikes followed by strength. It is considered the foundation Kenjutsu style mastered by all users of the sword before branching out into the other various fields.
Coordination is boosted by +1 tier and Strength by +1 advantage.
Weaknesses: N/A
Name: Jump step
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: N/A
Range: N/A
Speed: N/A
Element: N/A
Skill: Ninjutsu
Classification: Village Exclusive (Kumo), Open
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: Similar to the Tree Climbing jutsu and Water walking Jutsu, the Jump Step was created in the Land of lightning as a method to gain better chakra control as well as facilitate mountain climbing. To do this, the user emits a quick burst of chakra from their feet providing a platform for them to jump from in midair. Platforms made in this manner will disburse immdately after jumping from them as they are only stable enough to allow for a brief moment of contact.
Weaknesses: Creates the force necessary for a double jump, but in no way makes you jump any higher than you normally could.
Stats:
Strength: E
Constitution: E
Stamina: D+ (Lifestyle)
Speed: D
Coordination: D
Intelligence: B
Perception: D
Unique Abilities:
Half-Seals ~ Constantly holding a blade in his hand lead Kitsumi to quickly learn to mold chakra with one hand when needed, however his coordination is considered -1 tier in comparison to the handseals formed this way.
Renown: 1000
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Last edited by Kitsumi on Sat Dec 10, 2022 3:17 pm; edited 6 times in total