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Ryuko
Kitsuki Kurahasa
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    Kitsuki's Customs II

    Kitsuki Kurahasa
    Kitsuki Kurahasa
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    Kitsuki's Customs II Empty Kitsuki's Customs II

    Post by Kitsuki Kurahasa Wed Jun 10, 2020 2:49 pm

    Previously Approved on Neo-Gladius:


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    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Kitsuki Kurahasa Wed Jun 10, 2020 3:01 pm

    These still need to be checked:

    Name: Phir-Se
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: D-A
    Range: 0m-70m
    Speed: C-S
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Rat->Boar->Dragon->Ox->Snake
    Description: After making the appropriate handseals, the user will channel their Time Release chakra and spread it outwards creating a time distortion bubble. This bubble can reach up to 70 meters. The outside of the bubble has a slight golden hue to it indicating its presence. From the outside looking in the interior appears a bit hazy. The inside however is similar to the outside world except for one notable difference. Enemy techniques and projectiles will move slower than normal while within this bubble. Depending on the amount of chakra placed within the Phir-Se bubble, the debuff will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. By paying additional amount of chakra equivalent to the rank of the technique fired, Kit can freeze a technique in time altogether.
    Weaknesses: This technique does not debuff the opponent's body. Their stats remain the same for the purpose of moving within the bubble. While this distortion effect does not negatively impact Kitsuki's projectiles or techniques, it will affect allies for 1 post. However, once it has a chance to fully calibrate it will only slow down the techniques/projectiles of enemies.

    Name: Time Flow
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: C-S
    Range: Close Quarters
    Speed: C-S
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique is a variation of chakra flow. Whereas a user might enrapture an object/weapon with an element such as fire, wind, or lightning, this technique allows the user to do the same with time itself. The user will focus their Time Release chakra around a weapon of their choice. They will coat it in raw time which takes the form of an intense golden glow. Depending on the amount of chakra placed within the technique, the intensity and power of the flow will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. When the weapon strikes a person or object it will age and degrade it/them in a manner consistent with the power of the time flow. If it strikes a weapon, armour, or item it will debuff that item's quality upon contact at an amount consistent with Time Flow's power. If the object reaches E-Tier it will shatter as a result of being de-aged and worn down.
    Weaknesses: Zizz loves and respects crafted items and thus she is loathe to destroy them via this technique. She subconsciously weakens this jutsu when she can sense the object was crafted by someone. Regardless of the power placed within the item, it will only damage the object's quality at a - per contact.

    Name: Angelic Return
    Rank: A
    Power: D
    Activation Cost: 1
    Upkeep Cost: N/A
    Range: Self
    Speed: Instant
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Half Tiger
    Description: After performing the necessary seal, the user bathes an object in a glow of golden Time Release chakra. It will then instantly vanish from the present. The user can essentially banish this object to some distant point in the past (anywhere from ten thousand to 1 million years in the past). The user is thus capable of hiding objects "in time" thereby making them completely inaccessible to anyone except the user until the point in which they are ready to be recalled. When the user wishes to recall the object, they form the Half Tiger seal and recall it from the far past. It will appear in their hands or somewhere near their body.
    Weaknesses: The user can only banish an object about the size of a car. The user must be touching the object. This technique only works on objects not people. Even though these objects are sent to the distant past, they are put in a hermetic time bubble stasis. Any beings or lifeforms would not be able to perceive the time-displaced object and the object itself would not be able to interact with things in the past. This means that the object's presence in the past cannot effect events in the present.

    Name: Cascading Haze
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 0m-50m
    Speed: N/A
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Ram-> Dragon-> Snake
    Description: After completing the necessary handsigns, the user will flash a bright ray of Time Release chakra blinding enemies in the area (up to 25 meters) for 1 post. If they are hit by the ray of bright Time Release chakra, the user will be able to manipulate their opponent's sense of time. Visually their physical attacks will appear blurry or with a mirror effect that looks like this and this. It incurs a -1 Tier to Perception debuff for the purposes of tracking the user's physical attacks. This technique only affects enemies.
    Weaknesses: If the opponent shields their eyes by shutting them completely for the duration of the light blast, they will not experience blindness although they may still be subject to the debuff. The debuff can last for a maximum of 5 posts. The range of the debuff is 50 meters.

    Name: Time Sphere
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: D-A
    Range: 0m-10m
    Speed: Varies
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Rat->Boar->Dragon->Ox->Snake
    Description: After making the appropriate handseals the user will channel their Time Release chakra and spread it outwards in a line until it reaches the target at which point a dome-like bubble forms. This sphere can reach up to 10 meters. This technique is cast from the user and spreads outwards to reach its target. The outside of the bubble has a slight golden hue to it indicating its presence. From the outside looking in the interior appears a bit hazy. The inside of the dome will have frozen time completely essentially serving as a powerful generic defense against a variety of attacks. Anything within the bubble will be completely frozen in time although any thinking beings within will still be of conscious mind. Depending on the amount of chakra placed within the Time Sphere, the defensive power will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. Like the Water Prison, this jutsu can be used defensively or it can be used to entrap enemies inside. However, when this is done the user must focus on the keeping the target trapped. They can perform other techniques but they cannot move from the spot where they trapped the opponent.
    Weaknesses: If the user casts this dome to protect themselves, they will not be able to move within. They will be frozen in place although they will be able to move their eyes. They are still conscious and can cancel the dome at any time they just cannot move.


    Name: Rapture
    Rank: D
    Power: D
    Activation Cost: D
    Upkeep Cost: N/A
    Range: 0m-100m
    Speed: S
    Element: Time
    Skill: Ninjutsu
    Classification: Personal/Restricted
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Utilizing the power of Zizz's Chronokinesis, Kitsuki is capable of causing objects to return to her. Time is reversed in relation to that particular object causing it to retrace its movements so that it ends back up in her hand. For example, she can throw her cane and then recall it to her hand. The object will flash with golden light and then "go backwards" in time until it is on her person or in her hand once more. If a person has D-Tier Strength or above that can resist the item being taken away from them if it is in their grasp.
    Weaknesses: While the process is fast, it is not unblockable. Someone or something can interrupt it by grabbing the weapon before it makes its way back to Kit. This cannot be used to harm anyone under any circumstances.

    Name: Cherubic Fist
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: C
    Range: Close Quarters
    Speed: N/A
    Element: Time
    Skill: Tenshijutsu
    Classification: Personal
    Requirements: Zizz
    Parent Technique: Heavenly Cherubic Fist
    Hand Seals: N/A
    Description: Cherubic Fist is a fighting style created by the people of Zizz's homeworld. It is a simplified version of the Heavenly Cherubic Fist which was specifically designed for combat in mid-air and as such it utilizes a combination of Angelic chakra and Time Release to achieve a mobile time distortion effect. The user speeds up time in relation to their own movement thereby granting a +1 Tier to Speed. In turn, time is slowed down in relation to the opponent's movement. It decreases the opponent's Coordination by a -. The range for this debuff is 15 meters.
    Weaknesses: In order to be affected by these debuffs, the user must actually see the fighting style.

    Name: Se-Phir
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 0m-60m
    Speed: N/A
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: Phir-Se
    Hand Seals: Snake -> Ox -> Dragon -> Boar -> Rat
    Description: After making the appropriate handseals, the user will channel their Time Release chakra and spread it outwards. They will thus be able to bend time around their techniques/projectiles or that of their allies. Time speeds up in relation to the technique/projectiles in question allowing Kitsuki to increase the Speed of such an affected technique by a single rank. By paying additional amount of chakra equivalent to the rank of the technique fired, Kit can freeze a technique/projectiile in time altogether.
    Weaknesses: N/A

    Name: Displacia
    Rank: A
    Power: D-A
    Activation Cost: 3-20
    Upkeep Cost: N/A
    Range: Close Contact
    Speed: N/A
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Dragon -> Rabbit -> Dog
    Description: After making the appropriate handseals, the user will channel their Time Release chakra and apply it to an technique/attack that is A-Rank or lower. The user will thus be able to temporarily displace the effects of the technique/attack. This application can be done either by the user's body being struck by the technique/attack or through a weapon wielded by the user. The characteristics and effects that make an attack harmful (ex: the blunt trauma of a punch, the heat of a fireball, etc etc) will be sent to another point in time. The user can send the attack/technique seconds, minutes, hours, days, years, decades, centuries, or even a millennia in either the past or present. The cost of this technique depends on the power of the jutsu being used.
    Weaknesses: While Zizz can bend the laws of temporal mechanics there are some iron-rules that even she cannot break. Effects temporally displaced into the past can NEVER affect the present or the future. These effects are held in a chronokinetic stasis meaning that while people in the past may "perceive" them, this perception has no bearing or effect on the sequence of events that would have played out otherwise had the effect not been displaced in the first place. In short, this technique cannot be used to influence the present or future by sending attacks into the past. This prevents the creation of temporal paradoxes or other unsavory consequences that often comes with time manipulation. For techniques/attacks sent into the future, there is a possibility that such effects could harm someone, however, before the effect actually "reaches" the future point anyone standing in harm's way will feel a distortion. A feeling of wrongness and impropriety inherent within all humans that experience the phenomena of time. This gives them a chance (seconds, minutes, etc) to get the hell out of dodge before the effect actually reaches the present. This technique cannot temporarily displace S-Rank Jutsu. This technique has a two post cooldown before it can be used again.

    Name: Foresight
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Sight
    Speed: N/A
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Ox->Dragon->Snake-> Boar
    Description: After making the necessary handseals, the user's eyes will flash with a golden light as their perception of time will be adjusted. The user will be able to see, hear, smell, taste and feel into the future. Each of their senses is attuned not only to what is but what will be. Foresight grants the user the ability to use their five senses to peer into the future. However, the user will only be able to experience a few micro-seconds into the future if that. The difference between the past and present can be very minute and thus it doesn't cause a radical change in the user's way of experiencing the world. Instead, it grants what amounts to a +1 Tier to Perception so long as it is active. This can be useful with respect to tracking. For example, the user doesn't track the kunai in real time but rather "sees" where the kunai will be in the next few miliseconds or seconds.
    Weaknesses: N/A



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    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Ryuko Wed Jun 10, 2020 7:55 pm

    Kitsuki Kurahasa wrote:These still need to be checked:

    Name: Phir-Se
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: D-A
    Range: 0m-70m
    Speed: C-S
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Rat->Boar->Dragon->Ox->Snake
    Description: After making the appropriate handseals, the user will channel their Time Release chakra and spread it outwards creating a time distortion bubble. This bubble can reach up to 70 meters. The outside of the bubble has a slight golden hue to it indicating its presence. From the outside looking in the interior appears a bit hazy. The inside however is similar to the outside world except for one notable difference. Enemy techniques and projectiles will move slower than normal while within this bubble. Depending on the amount of chakra placed within the Phir-Se bubble, the debuff will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. By paying additional amount of chakra equivalent to the rank of the technique fired, Kit can freeze a technique in time altogether.
    Weaknesses: This technique does not debuff the opponent's body. Their stats remain the same for the purpose of moving within the bubble. While this distortion effect does not negatively impact Kitsuki's projectiles or techniques, it will affect allies for 1 post. However, once it has a chance to fully calibrate it will only slow down the techniques/projectiles of enemies.

    Name: Time Flow
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: C-S
    Range: Close Quarters
    Speed: C-S
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique is a variation of chakra flow. Whereas a user might enrapture an object/weapon with an element such as fire, wind, or lightning, this technique allows the user to do the same with time itself. The user will focus their Time Release chakra around a weapon of their choice. They will coat it in raw time which takes the form of an intense golden glow. Depending on the amount of chakra placed within the technique, the intensity and power of the flow will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. When the weapon strikes a person or object it will age and degrade it/them in a manner consistent with the power of the time flow. If it strikes a weapon, armour, or item it will debuff that item's quality upon contact at an amount consistent with Time Flow's power. If the object reaches E-Tier it will shatter as a result of being de-aged and worn down.
    Weaknesses: Zizz loves and respects crafted items and thus she is loathe to destroy them via this technique. She subconsciously weakens this jutsu when she can sense the object was crafted by someone. Regardless of the power placed within the item, it will only damage the object's quality at a - per contact.

    Name: Angelic Return
    Rank: A
    Power: D
    Activation Cost: 1
    Upkeep Cost: N/A
    Range: Self
    Speed: Instant
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Half Tiger
    Description: After performing the necessary seal, the user bathes an object in a glow of golden Time Release chakra. It will then instantly vanish from the present. The user can essentially banish this object to some distant point in the past (anywhere from ten thousand to 1 million years in the past). The user is thus capable of hiding objects "in time" thereby making them completely inaccessible to anyone except the user until the point in which they are ready to be recalled. When the user wishes to recall the object, they form the Half Tiger seal and recall it from the far past. It will appear in their hands or somewhere near their body.
    Weaknesses: The user can only banish an object about the size of a car. The user must be touching the object. This technique only works on objects not people. Even though these objects are sent to the distant past, they are put in a hermetic time bubble stasis. Any beings or lifeforms would not be able to perceive the time-displaced object and the object itself would not be able to interact with things in the past. This means that the object's presence in the past cannot effect events in the present.  

    Name: Cascading Haze
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 0m-50m
    Speed: N/A
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Ram-> Dragon-> Snake
    Description: After completing the necessary handsigns, the user will flash a bright ray of Time Release chakra blinding enemies in the area (up to 25 meters) for 1 post. If they are hit by the ray of bright Time Release chakra, the user will be able to manipulate their opponent's sense of time. Visually their physical attacks will appear blurry or with a mirror effect that looks like this and this. It incurs a -1 Tier to Perception debuff for the purposes of tracking the user's physical attacks. This technique only affects enemies.
    Weaknesses: If the opponent shields their eyes by shutting them completely for the duration of the light blast, they will not experience blindness although they may still be subject to the debuff. The debuff can last for a maximum of 5 posts. The range of the debuff is 50 meters.

    Name: Time Sphere
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: D-A
    Range: 0m-10m
    Speed: Varies
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Rat->Boar->Dragon->Ox->Snake
    Description: After making the appropriate handseals the user will channel their Time Release chakra and spread it outwards in a line until it reaches the target at which point a dome-like bubble forms. This sphere can reach up to 10 meters. This technique is cast from the user and spreads outwards to reach its target. The outside of the bubble has a slight golden hue to it indicating its presence. From the outside looking in the interior appears a bit hazy. The inside of the dome will have frozen time completely essentially serving as a powerful generic defense against a variety of attacks. Anything within the bubble will be completely frozen in time although any thinking beings within will still be of conscious mind. Depending on the amount of chakra placed within the Time Sphere, the defensive power will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. Like the Water Prison, this jutsu can be used defensively or it can be used to entrap enemies inside. However, when this is done the user must focus on the keeping the target trapped. They can perform other techniques but they cannot move from the spot where they trapped the opponent.
    Weaknesses: If the user casts this dome to protect themselves, they will not be able to move within. They will be frozen in place although they will be able to move their eyes. They are still conscious and can cancel the dome at any time they just cannot move.


    Name: Rapture
    Rank: D
    Power: D
    Activation Cost: D
    Upkeep Cost: N/A
    Range: 0m-100m
    Speed: S
    Element: Time
    Skill: Ninjutsu
    Classification: Personal/Restricted
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Utilizing the power of Zizz's Chronokinesis, Kitsuki is capable of causing objects to return to her. Time is reversed in relation to that particular object causing it to retrace its movements so that it ends back up in her hand. For example, she can throw her cane and then recall it to her hand. The object will flash with golden light and then "go backwards" in time until it is on her person or in her hand once more. If a person has D-Tier Strength or above that can resist the item being taken away from them if it is in their grasp.
    Weaknesses: While the process is fast, it is not unblockable. Someone or something can interrupt it by grabbing the weapon before it makes its way back to Kit. This cannot be used to harm anyone under any circumstances.

    Name: Cherubic Fist
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: C
    Range: Close Quarters
    Speed: N/A
    Element: Time
    Skill: Tenshijutsu
    Classification: Personal
    Requirements: Zizz
    Parent Technique: Heavenly Cherubic Fist
    Hand Seals: N/A
    Description: Cherubic Fist is a fighting style created by the people of Zizz's homeworld. It is a simplified version of the Heavenly Cherubic Fist which was specifically designed for combat in mid-air and as such it utilizes a combination of Angelic chakra and Time Release to achieve a mobile time distortion effect. The user speeds up time in relation to their own movement thereby granting a +1 Tier to Speed. In turn, time is slowed down in relation to the opponent's movement. It decreases the opponent's Coordination by a -. The range for this debuff is 15 meters.
    Weaknesses: In order to be affected by these debuffs, the user must actually see the fighting style.

    Name: Se-Phir
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 0m-60m
    Speed: N/A
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: Phir-Se
    Hand Seals: Snake -> Ox -> Dragon -> Boar -> Rat
    Description: After making the appropriate handseals, the user will channel their Time Release chakra and spread it outwards. They will thus be able to bend time around their techniques/projectiles or that of their allies. Time speeds up in relation to the technique/projectiles in question allowing Kitsuki to increase the Speed of such an affected technique by a single rank. By paying additional amount of chakra equivalent to the rank of the technique fired, Kit can freeze a technique/projectiile in time altogether.
    Weaknesses: N/A

    Name: Displacia
    Rank: A
    Power: D-A
    Activation Cost: 3-20
    Upkeep Cost: N/A
    Range: Close Contact
    Speed: N/A
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Dragon -> Rabbit -> Dog
    Description: After making the appropriate handseals, the user will channel their Time Release chakra and apply it to an technique/attack that is A-Rank or lower. The user will thus be able to temporarily displace the effects of the technique/attack. This application can be done either by the user's body being struck by the technique/attack or through a weapon wielded by the user.  The characteristics and effects that make an attack harmful (ex: the blunt trauma of a punch, the heat of a fireball, etc etc) will be sent to another point in time. The user can send the attack/technique seconds, minutes, hours, days, years, decades, centuries, or even a millennia in either the past or present. The cost of this technique depends on the power of the jutsu being used.
    Weaknesses: While Zizz can bend the laws of temporal mechanics there are some iron-rules that even she cannot break. Effects temporally displaced into the past can NEVER affect the present or the future. These effects are held in a chronokinetic stasis meaning that while people in the past may "perceive" them, this perception has no bearing or effect on the sequence of events that would have played out otherwise had the effect not been displaced in the first place. In short, this technique cannot be used to influence the present or future by sending attacks into the past. This prevents the creation of temporal paradoxes or other unsavory consequences that often comes with time manipulation. For techniques/attacks sent into the future, there is a possibility that such effects could harm someone, however, before the effect actually "reaches" the future point anyone standing in harm's way will feel a distortion. A feeling of wrongness and impropriety inherent within all humans that experience the phenomena of time. This gives them a chance (seconds, minutes, etc) to get the hell out of dodge before the effect actually reaches the present. This technique cannot temporarily displace S-Rank Jutsu. This technique has a two post cooldown before it can be used again.

    Name: Foresight
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Sight
    Speed: N/A
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Ox->Dragon->Snake-> Boar
    Description: After making the necessary handseals, the user's eyes will flash with a golden light as their perception of time will be adjusted. The user will be able to see, hear, smell, taste and feel into the future. Each of their senses is attuned not only to what is but what will be. Foresight grants the user the ability to use their five senses to peer into the future. However, the user will only be able to experience a few micro-seconds into the future if that. The difference between the past and present can be very minute and thus it doesn't cause a radical change in the user's way of experiencing the world. Instead, it grants what amounts to a +1 Tier to Perception so long as it is active. This can be useful with respect to tracking. For example, the user doesn't track the kunai in real time but rather "sees" where the kunai will be in the next few miliseconds or seconds.
    Weaknesses: N/A


    Phir-Se: Needs a reference to how it affects techniques that cloak the user, like LRA. Would it slow down the user, since its slowing down the technique that is surrounding them and boosting their speed?

    Time Flow: Needs hand seals if it’s Ninjutsu, or to be turned into Ken/Buki. Honestly coating a weapon and using chakra flow sounds more like Ken/Buki.

    Everything else: Approved


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    Stats
    Strength: B
    Constitution: B
    Stamina: A-> A++ (Arch Angel's Tiara)
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B
    Kitsuki Kurahasa
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    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Kitsuki Kurahasa Thu Jun 11, 2020 8:30 pm

    Name: Phir-Se
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: D-A
    Range: 0m-70m
    Speed: C-S
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Rat->Boar->Dragon->Ox->Snake
    Description: After making the appropriate handseals, the user will channel their Time Release chakra and spread it outwards creating a time distortion bubble. This bubble can reach up to 70 meters. The outside of the bubble has a slight golden hue to it indicating its presence. From the outside looking in the interior appears a bit hazy. The inside however is similar to the outside world except for one notable difference. Enemy techniques and projectiles will move slower than normal while within this bubble. Depending on the amount of chakra placed within the Phir-Se bubble, the debuff will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. By paying additional amount of chakra equivalent to the rank of the technique fired, Kit can freeze a technique in time altogether.
    Weaknesses: This technique does not debuff the opponent's body. Their stats remain the same for the purpose of moving within the bubble. While this distortion effect does not negatively impact Kitsuki's projectiles or techniques, it will affect allies for 1 post. However, once it has a chance to fully calibrate it will only slow down the techniques/projectiles of enemies. This jutsu does not affect techniques that function like cloaks (LRA). It would not slow down the target.

    Name: Time Flow
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: C-S
    Range: Close Quarters
    Speed: C-S
    Element: Jikanton
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique is a variation of chakra flow. Whereas a user might enrapture an object/weapon with an element such as fire, wind, or lightning, this technique allows the user to do the same with time itself. The user will focus their Time Release chakra around a weapon of their choice. They will coat it in raw time which takes the form of an intense golden glow. Depending on the amount of chakra placed within the technique, the intensity and power of the flow will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. When the weapon strikes a person or object it will age and degrade it/them in a manner consistent with the power of the time flow. If it strikes a weapon, armour, or item it will debuff that item's quality upon contact at an amount consistent with Time Flow's power. If the object reaches E-Tier it will shatter as a result of being de-aged and worn down.
    Weaknesses: Zizz loves and respects crafted items and thus she is loathe to destroy them via this technique. She subconsciously weakens this jutsu when she can sense the object was crafted by someone. Regardless of the power placed within the item, it will only damage the object's quality at a - per contact.


    Made it Time Flow Buki

    Specified that Phir-Se does not affect cloak-like techniques that increase the user's Speed.


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    Ryuko
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    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Ryuko Thu Jun 11, 2020 10:31 pm

    Kitsuki Kurahasa wrote:Name: Phir-Se
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: D-A
    Range: 0m-70m
    Speed: C-S
    Element: Jikanton
    Skill: Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Rat->Boar->Dragon->Ox->Snake
    Description: After making the appropriate handseals, the user will channel their Time Release chakra and spread it outwards creating a time distortion bubble. This bubble can reach up to 70 meters. The outside of the bubble has a slight golden hue to it indicating its presence. From the outside looking in the interior appears a bit hazy. The inside however is similar to the outside world except for one notable difference. Enemy techniques and projectiles will move slower than normal while within this bubble. Depending on the amount of chakra placed within the Phir-Se bubble, the debuff will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. By paying additional amount of chakra equivalent to the rank of the technique fired, Kit can freeze a technique in time altogether.
    Weaknesses: This technique does not debuff the opponent's body. Their stats remain the same for the purpose of moving within the bubble. While this distortion effect does not negatively impact Kitsuki's projectiles or techniques, it will affect allies for 1 post. However, once it has a chance to fully calibrate it will only slow down the techniques/projectiles of enemies. This jutsu does not affect techniques that function like cloaks (LRA). It would not slow down the target.

    Name: Time Flow
    Rank: C
    Power: C-S
    Activation Cost: C-S
    Upkeep Cost: C-S
    Range: Close Quarters
    Speed: C-S
    Element: Jikanton
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique is a variation of chakra flow. Whereas a user might enrapture an object/weapon with an element such as fire, wind, or lightning, this technique allows the user to do the same with time itself. The user will focus their Time Release chakra around a weapon of their choice. They will coat it in raw time which takes the form of an intense golden glow. Depending on the amount of chakra placed within the technique, the intensity and power of the flow will be anywhere from a C-Rank equivalent up to an S-Rank equivalent. When the weapon strikes a person or object it will age and degrade it/them in a manner consistent with the power of the time flow. If it strikes a weapon, armour, or item it will debuff that item's quality upon contact at an amount consistent with Time Flow's power. If the object reaches E-Tier it will shatter as a result of being de-aged and worn down.
    Weaknesses: Zizz loves and respects crafted items and thus she is loathe to destroy them via this technique. She subconsciously weakens this jutsu when she can sense the object was crafted by someone. Regardless of the power placed within the item, it will only damage the object's quality at a - per contact.


    Made it Time Flow Buki

    Specified that Phir-Se does not affect cloak-like techniques that increase the user's Speed.

    Approved


    _________________
    Ryuko's Ninja Card


    Stats
    Strength: B
    Constitution: B
    Stamina: A-> A++ (Arch Angel's Tiara)
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Mist Jounin
    Mist Jounin


    Posts : 1052
    Join date : 2017-09-14

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Kitsuki Kurahasa Fri Jul 24, 2020 5:16 am

    Name: Collateral Rescue
    Rank: E
    Power: S
    Activation Cost: N/A
    Upkeep Cost: N/A
    Range: 0m-100m
    Speed: S
    Element: Time Release
    Skill: Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Concerned for the safety of others, Kit has resolved to find a way to minimize the collateral damage caused by Zizz’s abilities. Whether they be from techniques or Tenshijutsu, the Angel’s otherworldly power has immense destructive potential. Therefore, Kit has learned how to reverse time to undo damage to others and the environment. This ensures that her attacks do the exact amount of damage described and intended. For example, if she strikes someone at S-Tier Strength with the intention of knocking them unconscious, any damage beyond that will be time-reversed. The same goes for strikes and techniques applied to objects or the environment.
    Weaknesses: This technique is mainly for flavor purposes and to avoid accidentally killing PCs or destroying property. It only works on damage/destruction inflicted by abilities that come from Zizz. It cannot be used on damage inflicted by other players nor can it be used on Kit’s techniques that are unrelated to Zizz.


    Name: Heavenly Cherubic Fist: WASP Style
    Rank: A
    Power: A
    Activation Cost: N/A
    Upkeep Cost: 10
    Range: Close Quarters
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Personal Technique
    Requirements: N/A
    Parent Technique: Heavenly Cherubic Fist
    Hand Seals: N/A
    Description: The WASP variant of the Heavenly Cherubic Fist is a martial arts form invented by Kitsuki that draws on the principles of its predecessor. Unlike the Angelic version, it does not debuff the opponent’s perception through time manipulation. It does however emphasize the quick strikes and rapid tempo that forms the bedrock of Heavenly Cherubic Fist while also making use of some neat tricks taught to Kit by her old Taijutsu instructor. This style grants a tier and a plus plus to Speed.
    Weaknesses: N/A

    Name: Cupid Style: Heavenly Cherubic Bow
    Rank: A
    Power: A
    Activation Cost: N/A
    Upkeep Cost: 10
    Range: Self
    Speed: N/A
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: Foresight
    Hand Seals: N/A
    Description: By harnessing the power of Foresight, Kitsuki has developed a style of Kyujutsu that allows her to track and visualize where her target will be. Like the lovely angel Cupid, her aim strikes true at even the greatest of distances. This archery style grants a Tier and a plus plus to Perception.
    Weaknesses: N/A


    Name: Cupid Style: Blinding Arrow of Justice
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Varies
    Speed: N/A
    Element: Time Release
    Skill: Kyujutsu
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By imbuing the string of her bow with Time Release chakra, Kitsuki can fire an arrow that distorts time and space around it. The temporal disruption makes the projectile extremely hard to perceive resulting in a -1 Tier to Perception to all senses for the purpose of tracking it.
    Weaknesses: N/A


    Name: Armed
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Self
    Speed: Instant
    Element: Time Release
    Skill: Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Snake
    Description: Similar to the power of Angelic Return, Kitsuki can “hide” her armour in the distant past and then recall it at will. When brought to the present, the armour will be summoned onto her body instantaneously. This allows her to quickly arm herself in the event of an unexpected fight.
    Weaknesses: N/A


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    Ryuko
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    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Ryuko Fri Jul 24, 2020 2:20 pm

    Kitsuki Kurahasa wrote:Name: Collateral Rescue
    Rank: E
    Power: S
    Activation Cost: N/A
    Upkeep Cost: N/A
    Range: 0m-100m
    Speed: S
    Element: Time Release
    Skill: Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description:  Concerned for the safety of others, Kit has resolved to find a way to minimize the collateral damage caused by Zizz’s abilities. Whether they be from techniques or Tenshijutsu, the Angel’s otherworldly power has immense destructive potential. Therefore, Kit has learned how to reverse time to undo damage to others and the environment. This ensures that her attacks do the exact amount of damage described and intended. For example, if she strikes someone at S-Tier Strength with the intention of knocking them unconscious, any damage beyond that will be time-reversed. The same goes for strikes and techniques applied to objects or the environment.  
    Weaknesses: This technique is mainly for flavor purposes and to avoid accidentally killing PCs or destroying property. It only works on damage/destruction inflicted by abilities that come from Zizz. It cannot be used on damage inflicted by other players nor can it be used on Kit’s techniques that are unrelated to Zizz.


    Name: Heavenly Cherubic Fist: WASP Style
    Rank: A
    Power: A
    Activation Cost: N/A
    Upkeep Cost: 10
    Range: Close Quarters
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Personal Technique
    Requirements: N/A
    Parent Technique: Heavenly Cherubic Fist
    Hand Seals: N/A
    Description:  The WASP variant of the Heavenly Cherubic Fist is a martial arts form invented by Kitsuki that draws on the principles of its predecessor. Unlike the Angelic version, it does not debuff the opponent’s perception through time manipulation. It does however emphasize the quick strikes and rapid tempo that forms the bedrock of Heavenly Cherubic Fist while also making use of some neat tricks taught to Kit by her old Taijutsu instructor. This style grants a tier and a plus plus to Speed.
    Weaknesses: N/A

    Name: Cupid Style: Heavenly Cherubic Bow
    Rank: A
    Power: A
    Activation Cost: N/A
    Upkeep Cost: 10
    Range: Self
    Speed: N/A
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: Foresight
    Hand Seals: N/A
    Description:  By harnessing the power of Foresight, Kitsuki has developed a style of Kyujutsu that allows her to track and visualize where her target will be. Like the lovely angel Cupid, her aim strikes true at even the greatest of distances. This archery style grants a Tier and a plus plus to Perception.
    Weaknesses: N/A


    Name: Cupid Style: Blinding Arrow of Justice
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Varies
    Speed: N/A
    Element: Time Release
    Skill: Kyujutsu
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description:  By imbuing the string of her bow with Time Release chakra, Kitsuki can fire an arrow that distorts time and space around it. The temporal disruption makes the projectile extremely hard to perceive resulting in a -1 Tier to Perception to all senses for the purpose of tracking it.  
    Weaknesses: N/A


    Name: Armed
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Self
    Speed: Instant
    Element: Time Release
    Skill: Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Snake
    Description:  Similar to the power of Angelic Return, Kitsuki can “hide” her armour in the distant past and then recall it at will. When brought to the present, the armour will be summoned onto her body instantaneously. This allows her to quickly arm herself in the event of an unexpected fight.
    Weaknesses: N/A

    Approved


    _________________
    Ryuko's Ninja Card


    Stats
    Strength: B
    Constitution: B
    Stamina: A-> A++ (Arch Angel's Tiara)
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Mist Jounin
    Mist Jounin


    Posts : 1052
    Join date : 2017-09-14

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Kitsuki Kurahasa Fri Aug 28, 2020 1:07 pm

    Name: Armed: Open Carry
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3 (if suppression effect is used)
    Range: Self
    Speed: Instant
    Element: Time Release
    Skill: Ninjutsu (Space-Time)
    Classification: Personal Techhnique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Dog
    Description: This is an alternative version of Armed. Rather than recalling the entirety of the armour, the user can recall the parts specific to the arms and legs. The partial armament will look like this and this. It still allows the user to benefit from the stat boosts provided by the Quantum Meruit Armour. Additionally, the user can also utilize a Suppression Effect either with this version or with the regular version (Armed) to suppress the blowback of their physical blows. While the suppression ability is maintained, the negative effects of the user's Strength and Constitution disparity is reduced by a single tier.
    Weaknesses: If the user does a partial summon of the armour, then parts of their body will be unprotected. Additionally, if they do not summon the wings then they will not be able to make use of Quantum Meruit's flight capabilities.

    Name: Chronokinetic Boom
    Rank: A
    Power: A
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0m-30m
    Speed: A
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user coats their arrow in a thin layer of Time Release chakra and then fires it at a target. Upon impact, the arrow will release a Jikanton blast (in addition to any other effects the arrow has). This explosian moves at A-Rank Speed and freezes everything up to a 30 meter range in an A-Rank time bubble. The time bubble is of A-Rank durability and must be destroyed in order to access the target and/or anything else within. The user can also shatter the time bubble at will. Once broken, the user can deal B-Rank Time Release damage to anything that was previously trapped within, in addition to whatever effects the arrow itself has. The user can also elect to maintain the time bubble via upkeep.
    Weaknesses: After 3 posts of internment, the target can shatter the bubble from within by releasing an S-Rank burst of chakra (30 CP cost to free themselves in this way). This will also cancel out the B-Rank Jikanton damage but will not cancel whatever effects are endemic to the arrow itself.

    Name: Heavenly Cherubic Staff
    Rank: A
    Power: A
    Activation Cost: N/A
    Upkeep Cost: 10
    Range: Close Quarters
    Speed: N/A
    Element: Time Release
    Skill: Bukijutsu/Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: Heavenly Cherubic Fist
    Hand Seals: N/A
    Description: Heavenly Cherubic Staff is Kitsuki's Bukijutsu interpretation of the Heavenly Cherubic Fist Taijutsu. She makes full use of the rapid bursts of speed and precision inherent in the parent style but now applies it to cane combat. The style grants 1 Tier and a plus plus to Speed.
    Weaknesses: N/A


    Name: Heavenly Cherubic Staff: WASP Style
    Rank: A
    Power: A
    Activation Cost: N/A
    Upkeep Cost: 10
    Range: Close Quarters
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal Technique
    Requirements: N/A
    Parent Technique: Heavenly Cherubic Fist
    Hand Seals: N/A
    Description: This style is identical to the Heavenly Cherubic Staff except it does not make use of Jikanton. Instead, it draws from Kit's years of experience in armed combat. This unique WASP inspired Bukijutsu style grants 1 Tier and a plus plus to Speed.
    Weaknesses: N/A

    Name: Chrono-terrestrial Bombardment
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: 0m-50m
    Speed: S
    Element: Time Release
    Skill: Taijutsu/Bukijutsu
    Classification:
    Requirements: Zizz | Base S-Tier Strength
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Either using their fist(s) or a blunt force medium, the user strikes the ground with all of their might. In doing so, they are able to generate a massive 360 degree shock-wave that hits with the force of their Strength stat. This shockwave reaches up to 20 meters. Additionally, upon hitting the ground, they also release a large amount of Time Release chakra that does S-Rank damage up to a range of fifty meters.
    Weaknesses: This technique requires an extraordinary amount of physical power and thus it requires the user have base S-Tier Strength.
    Sayuri
    Sayuri


    Village : Kirigakure
    Posts : 979
    Join date : 2020-06-24
    Age : 24
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu, Kanchijutsu
    Class: S
    Ryo: I take payment in blood

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Sayuri Sun Aug 30, 2020 12:46 am

    Kitsuki Kurahasa wrote:Name: Armed: Open Carry
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3 (if suppression effect is used)
    Range: Self
    Speed: Instant
    Element: Time Release
    Skill: Ninjutsu (Space-Time)
    Classification: Personal Techhnique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Dog
    Description: This is an alternative version of Armed. Rather than recalling the entirety of the armour, the user can recall the parts specific to the arms and legs. The partial armament will look like this and this. It still allows the user to benefit from the stat boosts provided by the Quantum Meruit Armour. Additionally, the user can also utilize a Suppression Effect either with this version or with the regular version (Armed) to suppress the blowback of their physical blows. While the suppression ability is maintained, the negative effects of the user's Strength and Constitution disparity is reduced by a single tier.
    Weaknesses: If the user does a partial summon of the armour, then parts of their body will be unprotected. Additionally, if they do not summon the wings then they will not be able to make use of Quantum Meruit's flight capabilities.

    Name: Chronokinetic Boom
    Rank: A
    Power: A
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0m-30m
    Speed: A
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu (Space-Time)
    Classification: Personal
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user coats their arrow in a thin layer of Time Release chakra and then fires it at a target. Upon impact, the arrow will release a Jikanton blast (in addition to any other effects the arrow has). This explosian moves at A-Rank Speed and freezes everything up to a 30 meter range in an A-Rank time bubble. The time bubble is of A-Rank durability and must be destroyed in order to access the target and/or anything else within. The user can also shatter the time bubble at will. Once broken, the user can deal B-Rank Time Release damage to anything that was previously trapped within, in addition to whatever effects the arrow itself has. The user can also elect to maintain the time bubble via upkeep.
    Weaknesses: After 3 posts of internment, the target can shatter the bubble from within by releasing an S-Rank burst of chakra (30 CP cost to free themselves in this way). This will also cancel out the B-Rank Jikanton damage but will not cancel whatever effects are endemic to the arrow itself.

    Name: Heavenly Cherubic Staff
    Rank: A
    Power: A
    Activation Cost: N/A
    Upkeep Cost: 10
    Range: Close Quarters
    Speed: N/A
    Element: Time Release
    Skill: Bukijutsu/Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: Heavenly Cherubic Fist
    Hand Seals: N/A
    Description: Heavenly Cherubic Staff is Kitsuki's Bukijutsu interpretation of the Heavenly Cherubic Fist Taijutsu. She makes full use of the rapid bursts of speed and precision inherent in the parent style but now applies it to cane combat. The style grants 1 Tier and a plus plus to Speed.
    Weaknesses: N/A


    Name: Heavenly Cherubic Staff: WASP Style
    Rank: A
    Power: A
    Activation Cost: N/A
    Upkeep Cost: 10
    Range: Close Quarters
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal Technique
    Requirements: N/A
    Parent Technique: Heavenly Cherubic Fist
    Hand Seals: N/A
    Description: This style is identical to the Heavenly Cherubic Staff except it does not make use of Jikanton. Instead, it draws from Kit's years of experience in armed combat. This unique WASP inspired Bukijutsu style grants 1 Tier and a plus plus to Speed.
    Weaknesses: N/A

    Name: Chrono-terrestrial Bombardment
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: 0m-50m
    Speed: S
    Element: Time Release
    Skill: Taijutsu/Bukijutsu
    Classification:
    Requirements: Zizz | Base S-Tier Strength
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Either using their fist(s) or a blunt force medium, the user strikes the ground with all of their might. In doing so, they are able to generate a massive 360 degree shock-wave that hits with the force of their Strength stat. This shockwave reaches up to 20 meters. Additionally, upon hitting the ground, they also release a large amount of Time Release chakra that does S-Rank damage up to a range of fifty meters.
    Weaknesses: This technique requires an extraordinary amount of physical power and thus it requires the user have base S-Tier Strength.

    Approved~


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    Kitsuki Kurahasa
    Kitsuki Kurahasa
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    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Kitsuki Kurahasa Sat Sep 19, 2020 5:07 pm

    Name: Dilatory Chrono-Disruption
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: User's Max Range w/ Bow | User's Max Range w/ Non-Bow Projectile
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can warp a person's perception of time in relation to that object once it is in motion. Upon being fired or thrown, the projectile will pulse with a golden light and any specific target will experience a deleterious time dilation effect. The object's placement and estimated time of arrival will be totally distorted. This has the effect of the target's Perception being lowered by -1 Tier and a minus minus for the purpose of interacting with that object.
    Weaknesses: N/A

    Name: Slow It Down, I Just Shot You!
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0m-100m
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can emit a massive blast of Jikanton capable of slowing down people, objects, and techniques within a 100 meter range. Upon impact, the projectile/arrow will release a wave of Time Release energy in all directions that moves at S-Rank Speed over the described distance. All caught within its grasp will have their Speed lowered by -1 Tier and a minus minus.
    Weaknesses: While the user can situationally choose what specific things they want to slow down, for every discrete target that they select (person, object, or technique) they must pay the activation cost and upkeep.

    Name: Aero-Typhoon
    Rank: S
    Power: S
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: 0m-60m
    Speed: Varies
    Element: Wind
    Skill: Bukijutsu
    Classification: Secret Technique
    Requirements: Aero-Vortex | Base S-Tier Strength
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Utilizing the same principle as Aero-Vortex, the user twirls their cane in a circular fashion. While doing so, they generate a fair bit of Fuuton chakra in addition to the force inherent in their Strength. They can then swing their cane in any direction to release a devastating force wind. The power of the Fuuton attack is -1 Tier the user's strength and its Speed is equal to the user's strength.  
    Weaknesses: N/A

    Name: Seismic Stomp
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0m-30m
    Speed: B
    Element: N/A
    Skill: Taijutsu
    Classification: Secret Technique
    Requirements: Base S-Tier Strength
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user stomps the ground with concentrated force. By doing so, they are able to destabilize the Earth underneath their opponents causing them to stumble, falter, or lose their footing. This jutsu incurs a -1 Tier to Coordination and a stumbling effect for those who are not rooted in their stance with a Strength equal or exceeding the user's. The shockwave moves at B-Rank speed.
    Weaknesses: N/A

    Name: Slow It Down, I Just Shot You Again!
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0m-100m
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can emit a massive blast of Jikanton capable of slowing down people, objects, and techniques within a 100 meter range. Upon impact, the projectile/arrow will release a wave of Time Release energy in all directions that moves at S-Rank Speed over the described distance. All caught within its grasp will have their Coordination lowered by -1 Tier and a minus minus.
    Weaknesses: While the user can situationally choose what specific things they want to slow down, for every discrete target that they select (person, object, or technique) they must pay the activation cost and upkeep.


    Last edited by Kitsuki Kurahasa on Wed Oct 14, 2020 1:19 pm; edited 2 times in total


    _________________
    Spoiler:
    Hana Kaguya
    Hana Kaguya


    Posts : 870
    Join date : 2017-09-13

    Character File
    Skills & Elements: Taijutsu | Sensory | Ninjutsu| Kenjutsu | Water | Lightning
    Class: X
    Ryo: 10,000

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Hana Kaguya Wed Sep 30, 2020 3:41 pm

    Kitsuki Kurahasa wrote:Name: Dilatory Chrono-Disruption
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: User's Max Range w/ Bow | User's Max Range w/ Non-Bow Projectile
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can warp a person's perception of time in relation to that object once it is in motion. Upon being fired or thrown, the projectile will pulse with a golden light and any specific target will experience a deleterious time dilation effect. The object's placement and estimated time of arrival will be totally distorted. This has the effect of the target's Perception being lowered by two Tiers for the purpose of interacting with that object.
    Weaknesses: N/A

    Base Perception debuffs at S-rank can, at most, debuff -1 tier and -2 advantages.


    Name: Slow It Down, I Just Shot You!
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0m-100m
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can emit a massive blast of Jikanton capable of slowing down people, objects, and techniques within a 100 meter range. Upon impact, the projectile/arrow will release a wave of Time Release energy in all directions that moves at S-Rank Speed over the described distance. All caught within its grasp will have their Speed lowered by 2 Tiers each.  
    Weaknesses: While the user can situationally choose what specific things they want to slow down, for every discrete target that they select (person, object, or technique) they must pay the activation cost and upkeep.

    Same as above.


    Name: Aero-Typhoon
    Rank: S
    Power: S
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0m-60m
    Speed: Varies
    Element: Wind
    Skill: Bukijutsu
    Classification: Secret Technique
    Requirements: Aero-Vortex | Base S-Tier Strength
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Utilizing the same principle as Aero-Vortex, the user twirls their cane in a circular fashion. While doing so, they generate a fair bit of Fuuton chakra in addition to the force inherent in their Strength. They can then swing their cane in any direction to release a devastating force wind. The power of the Fuuton attack is -1 Tier the user's strength and its Speed is equal to the user's strength.  
    Weaknesses: N/A

    Activation cost should be 20 CP


    Name: Seismic Stomp
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0m-30m
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Secret Technique
    Requirements: Base S-Tier Strength
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user stomps the ground with concentrated force. By doing so, they are able to destabilize the Earth underneath their opponents causing them to stumble, falter, or lose their footing. This jutsu incurs a -1 Tier to Coordination and a stumbling effect for those who are not rooted in their stance with a Strength equal or exceeding the user's.  
    Weaknesses: N/A

    The shockwave needs a speed


    Name: Slow It Down, I Just Shot You Again!
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0m-100m
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can emit a massive blast of Jikanton capable of slowing down people, objects, and techniques within a 100 meter range. Upon impact, the projectile/arrow will release a wave of Time Release energy in all directions that moves at S-Rank Speed over the described distance. All caught within its grasp will have their Coordination lowered by 2 Tiers each.  
    Weaknesses: While the user can situationally choose what specific things they want to slow down, for every discrete target that they select (person, object, or technique) they must pay the activation cost and upkeep.

    Same as above


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A (S w/Demon Bell)
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Mist Jounin
    Mist Jounin


    Posts : 1052
    Join date : 2017-09-14

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Kitsuki Kurahasa Wed Oct 14, 2020 1:19 pm

    All Edited and Fixed Up!


    _________________
    Spoiler:
    Hana Kaguya
    Hana Kaguya


    Posts : 870
    Join date : 2017-09-13

    Character File
    Skills & Elements: Taijutsu | Sensory | Ninjutsu| Kenjutsu | Water | Lightning
    Class: X
    Ryo: 10,000

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Hana Kaguya Mon Oct 19, 2020 8:38 pm

    Kitsuki Kurahasa wrote:Name: Dilatory Chrono-Disruption
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: User's Max Range w/ Bow | User's Max Range w/ Non-Bow Projectile
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can warp a person's perception of time in relation to that object once it is in motion. Upon being fired or thrown, the projectile will pulse with a golden light and any specific target will experience a deleterious time dilation effect. The object's placement and estimated time of arrival will be totally distorted. This has the effect of the target's Perception being lowered by -1 Tier and a minus minus for the purpose of interacting with that object.
    Weaknesses: N/A

    Name: Slow It Down, I Just Shot You!
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0m-100m
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can emit a massive blast of Jikanton capable of slowing down people, objects, and techniques within a 100 meter range. Upon impact, the projectile/arrow will release a wave of Time Release energy in all directions that moves at S-Rank Speed over the described distance. All caught within its grasp will have their Speed lowered by -1 Tier and a minus minus.
    Weaknesses: While the user can situationally choose what specific things they want to slow down, for every discrete target that they select (person, object, or technique) they must pay the activation cost and upkeep.

    Name: Aero-Typhoon
    Rank: S
    Power: S
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: 0m-60m
    Speed: Varies
    Element: Wind
    Skill: Bukijutsu
    Classification: Secret Technique
    Requirements: Aero-Vortex | Base S-Tier Strength
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Utilizing the same principle as Aero-Vortex, the user twirls their cane in a circular fashion. While doing so, they generate a fair bit of Fuuton chakra in addition to the force inherent in their Strength. They can then swing their cane in any direction to release a devastating force wind. The power of the Fuuton attack is -1 Tier the user's strength and its Speed is equal to the user's strength.  
    Weaknesses: N/A

    Name: Seismic Stomp
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0m-30m
    Speed: B
    Element: N/A
    Skill: Taijutsu
    Classification: Secret Technique
    Requirements: Base S-Tier Strength
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user stomps the ground with concentrated force. By doing so, they are able to destabilize the Earth underneath their opponents causing them to stumble, falter, or lose their footing. This jutsu incurs a -1 Tier to Coordination and a stumbling effect for those who are not rooted in their stance with a Strength equal or exceeding the user's. The shockwave moves at B-Rank speed.
    Weaknesses: N/A

    Name: Slow It Down, I Just Shot You Again!
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0m-100m
    Speed: S
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Secret Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By enfusing a large amount of Time Release chakra into an arrow or other projectile, the user can emit a massive blast of Jikanton capable of slowing down people, objects, and techniques within a 100 meter range. Upon impact, the projectile/arrow will release a wave of Time Release energy in all directions that moves at S-Rank Speed over the described distance. All caught within its grasp will have their Coordination lowered by -1 Tier and a minus minus.
    Weaknesses: While the user can situationally choose what specific things they want to slow down, for every discrete target that they select (person, object, or technique) they must pay the activation cost and upkeep.

    Approved


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A (S w/Demon Bell)
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A
    Chen Kimyōnakama
    Chen Kimyōnakama


    Posts : 1174
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Chen Kimyōnakama Mon Oct 26, 2020 2:05 am

    Changing Cupid Style: Heavenly Cherubic Bow. Increased its rank and the number of boosts that it gives.

    Name: Cupid Style: Heavenly Cherubic Bow
    Rank: S
    Power: S
    Activation Cost: N/A
    Upkeep Cost: 20
    Range: Self
    Speed: N/A
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: Foresight
    Hand Seals: N/A
    Description:  By harnessing the power of Foresight, Kitsuki has developed a style of Kyujutsu that allows her to track and visualize where her target will be. Like the lovely angel Cupid, her aim strikes true at even the greatest of distances. This archery style grants two tiers to Perception.
    Weaknesses: N/A

    Name: Cupid Style: Heavenly WASP Bow
    Rank: S
    Power: S
    Activation Cost: N/A
    Upkeep Cost: 20
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Kyujutsu
    Classification: Personal Technique
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By harnessing her innately gifted sense of sight, Kitsuki has developed a style of Kyujutsu that allows her to track and visualize where her target will be. Like the lovely angel Cupid, her aim strikes true at even the greatest of distances. This archery style grants two tiers to Perception.
    Weaknesses: N/A



    ---------------------------------------


    Name: Sidewind
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: Close Quarters
    Speed: N/A
    Element: Time  
    Skill: Taijutsu/Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Dragon -> Rabbit -> Ox
    Description: The user places one hand underneath the opponent's chin and another on top of their head. The will then yank the target's head in inapposite directions. Ordinarily this would cause death by breaking the neck and severing the spinal cord (assuming sufficient strength) but through the power of Time Release, the user can freeze enemy's brainstem. This puts them in a catatonic state in which they are in-between life and death. This state can be ended at any time of the user's choosing or can passively persist for up to a month. The technique can be ended by time in relation to the target's brainstem being unfrozen and the chain of causality continues resulting in their immediate death or time can be reversed ever so slightly ensuring that the brainstem is kept in tact and instead B-Rank concussion damage is inflicted.  
    Weaknesses: If the user is knocked unconscious, otherwise rendered inert, or the month time frame elapses then the catatonic state is unfrozen and the target dies as they normally would due to broken neck/severed spinal cord.

    Name: Minor Dilatory Chrono-Disruption I
    Rank: E
    Power: E
    Activation Cost: 1
    Upkeep Cost: 1
    Range:User's Max Range w/ Bow | User's Max Range w/ Non-Bow Projectile
    Speed: N/A
    Element: Time  
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description:   By enfusing a small amount of Time Release chakra into an arrow or other projectile, the user can warp a person's perception of time in relation to that object once it is in motion. Upon being fired or thrown, the projectile will pulse with a golden light and any specific target will experience a deleterious time dilation effect. The object's placement and estimated time of arrival will be totally distorted. This has the effect of the target's Perception being lowered by a minus.
    Weaknesses: N/A

    Name: Major Tempo
    Rank: B
    Power: B
    Activation Cost: 3
    Upkeep Cost: 3
    Range:User's Max Range w/ Bow | User's Max Range w/ Non-Bow Projectile
    Speed: N/A
    Element: Time  
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description:  By enfusing a small amount of Time Release chakra into an arrow or other projectile, the user can emit a small blast of Jikanton capable of slowing down people, objects, and techniques within a 70 meter range. Upon impact, the projectile/arrow will release a wave of Time Release energy in all directions that moves at A-Rank Speed over the described distance. All caught within its grasp will have their Speed lowered by a minus.
    Weaknesses: N/A


    _________________
    Stats
    Strength: D
    Constitution: E
    Stamina: A
    Speed: D
    Coordination: D
    Intelligence: A
    Perception: S
    Sayuri
    Sayuri


    Village : Kirigakure
    Posts : 979
    Join date : 2020-06-24
    Age : 24
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu, Kanchijutsu
    Class: S
    Ryo: I take payment in blood

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Sayuri Sat Nov 07, 2020 9:41 pm

    Chen Kimyōnakama wrote:Changing Cupid Style: Heavenly Cherubic Bow. Increased its rank and the number of boosts that it gives.

    Name: Cupid Style: Heavenly Cherubic Bow
    Rank: S
    Power: S
    Activation Cost: N/A
    Upkeep Cost: 20
    Range: Self
    Speed: N/A
    Element: Time Release
    Skill: Kyujutsu/Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: Foresight
    Hand Seals: N/A
    Description:  By harnessing the power of Foresight, Kitsuki has developed a style of Kyujutsu that allows her to track and visualize where her target will be. Like the lovely angel Cupid, her aim strikes true at even the greatest of distances. This archery style grants two tiers to Perception.
    Weaknesses: N/A

    Name: Cupid Style: Heavenly WASP Bow
    Rank: S
    Power: S
    Activation Cost: N/A
    Upkeep Cost: 20
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Kyujutsu
    Classification: Personal Technique
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: By harnessing her innately gifted sense of sight, Kitsuki has developed a style of Kyujutsu that allows her to track and visualize where her target will be. Like the lovely angel Cupid, her aim strikes true at even the greatest of distances. This archery style grants two tiers to Perception.
    Weaknesses: N/A



    ---------------------------------------


    Name: Sidewind
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: Close Quarters
    Speed: N/A
    Element: Time  
    Skill: Taijutsu/Ninjutsu (Space-Time)
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: Dragon -> Rabbit -> Ox
    Description: The user places one hand underneath the opponent's chin and another on top of their head. The will then yank the target's head in inapposite directions. Ordinarily this would cause death by breaking the neck and severing the spinal cord (assuming sufficient strength) but through the power of Time Release, the user can freeze enemy's brainstem. This puts them in a catatonic state in which they are in-between life and death. This state can be ended at any time of the user's choosing or can passively persist for up to a month. The technique can be ended by time in relation to the target's brainstem being unfrozen and the chain of causality continues resulting in their immediate death or time can be reversed ever so slightly ensuring that the brainstem is kept in tact and instead B-Rank concussion damage is inflicted.  
    Weaknesses: If the user is knocked unconscious, otherwise rendered inert, or the month time frame elapses then the catatonic state is unfrozen and the target dies as they normally would due to broken neck/severed spinal cord.

    Name: Minor Dilatory Chrono-Disruption I
    Rank: E
    Power: E
    Activation Cost: 1
    Upkeep Cost: 1
    Range:User's Max Range w/ Bow | User's Max Range w/ Non-Bow Projectile
    Speed: N/A
    Element: Time  
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description:   By enfusing a small amount of Time Release chakra into an arrow or other projectile, the user can warp a person's perception of time in relation to that object once it is in motion. Upon being fired or thrown, the projectile will pulse with a golden light and any specific target will experience a deleterious time dilation effect. The object's placement and estimated time of arrival will be totally distorted. This has the effect of the target's Perception being lowered by a minus.
    Weaknesses: N/A

    Name: Major Tempo
    Rank: B
    Power: B
    Activation Cost: 3
    Upkeep Cost: 3
    Range:User's Max Range w/ Bow | User's Max Range w/ Non-Bow Projectile
    Speed: N/A
    Element: Time  
    Skill: Kyujutsu/Ninjutsu/Bukijutsu
    Classification: Personal Technique
    Requirements: Zizz
    Parent Technique: N/A
    Hand Seals: N/A
    Description:  By enfusing a small amount of Time Release chakra into an arrow or other projectile, the user can emit a small blast of Jikanton capable of slowing down people, objects, and techniques within a 70 meter range. Upon impact, the projectile/arrow will release a wave of Time Release energy in all directions that moves at A-Rank Speed over the described distance. All caught within its grasp will have their Speed lowered by a minus.
    Weaknesses: N/A

    Approved~


    _________________
    Kitsuki's Customs II TjQ3hVh

    The Ice Queen:
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Mist Jounin
    Mist Jounin


    Posts : 1052
    Join date : 2017-09-14

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Kitsuki Kurahasa Sun Nov 21, 2021 11:58 am

    Name: Chakra Injection
    Rank: E
    Power: E
    Activation Cost: Varies
    Upkeep Cost: N/A
    Range: Close Contact
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open Technique
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique allows the user to apportion any amount of their chakra into a dead animal and allow that chakra to linger within for up to 5 posts.
    Weaknesses: N/A


    _________________
    Spoiler:
    Kara
    Kara


    Village : Kumogakure
    Posts : 570
    Join date : 2020-02-08
    Age : 32

    Character File
    Skills & Elements: Fuuton, Doton, Jiton, Chemistry, Iryojutsu, Engineering, Weaponsmith, Armorsmith, Fuuinjutsu, Ninjutsu, Kugutsu, Genjutsu
    Class: S
    Ryo: More than I need, less than I'd like

    Kitsuki's Customs II Empty Re: Kitsuki's Customs II

    Post by Kara Sun Nov 21, 2021 12:10 pm

    Kitsuki Kurahasa wrote:Name: Chakra Injection
    Rank: E
    Power: E
    Activation Cost: Varies
    Upkeep Cost: N/A
    Range: Close Contact
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open Technique
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique allows the user to apportion any amount of their chakra into a dead animal and allow that chakra to linger within for up to 5 posts.
    Weaknesses: N/A

    Approved~


    _________________
    Kitsuki's Customs II 4J1yre2

    Mistress Kara:

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