Welcome Guest! You have made 38 posts!

Join Our Discord! : Here After high demand from everyone, we've finally opened a Discord Chat Server for the site!
We are an AU Naruto Roleplay Forum!

    Data_Sora's Customs

    Chen Kimyōnakama
    Chen Kimyōnakama
    Admin

    Posts : 896
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Chen Kimyōnakama on Wed Aug 19, 2020 3:43 am

    @Mort wrote:Name: Zanjutsu
    Rank: A
    Power: S
    Activation Cost: -
    Upkeep Cost: 20
    Range: 0-5in
    Speed: -
    Element: N/A
    Skill: Kenjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Kendo, Chakra Flow
    Hand Seals: N/A
    Description: An advanced form of Kendo made to invoke the spirit of the Shimigami into one's own fighting style to deter their opponents. While suited for 1 weapon, the fighting style is made to incorporate several weapons as a person continues to increase their well of knowledge. The knowledge of chakra flow allows the weapon or weapons. to reach slightly farther then normal, about 3 inches.

    Coordination is boosted by +1 tier and Strength by (+), while opponents get a (--) to perception against the user's movements.
    Weaknesses: N/A

    Name: Hohō
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 0m-100m
    Speed: -
    Element: N/A
    Skill: Kenjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Zanjutsu, Flash Step
    Hand Seals: N/A
    Description: An advanced form of the Flash Step made to both speed up the user while making themselves harder to spot.

    Speed is boosted by 1 tier, while opponents get a (--) to perception against the user's movement.
    Weaknesses: The user can only move in straight lines while this technique is active, but they can make up to 3 steps in either the left or right directions, each step being about 1 foot in length. Pivoting can be done without reactivating the technique, but the user's Coordination must be equal to or greater then the user's speed.

    Approved



    Name: Zanjutsu - Greenweaver
    Rank: S
    Power: S
    Activation Cost: -
    Upkeep Cost: 20
    Range: 0-1ft
    Speed: -
    Element: Fuuton
    Skill: Kenjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Zanjutsu, Soaring Sword Style, Whirlwind Flight
    Hand Seals: Snake
    Description: Mort's personal version of Zanjutsu, mixed with the fighting style he leaned when wielding the Weaklessness Soaring Shortswords. While active the user floats slightly above the ground (about an inch) and the user can treat their Coordination stat as their Speed stat for the purposes of brief 5m movements, 1 movement per post. This allows the user to be even more agile then before while still retaining their dexterity. The range of the chakra flow-like effect on the user's weapons has also increased slightly to about a foot.

    Coordination is boosted by +2 tiers
    Weaknesses: Katon techniques used on the user while this fighting style is active deal +1 rank more in damage, while Raiton deals -1 rank less.

    " While active the user floats slightly above the ground (about an inch) and the user can treat their Coordination stat as their Speed stat for the purposes of brief 5m movements, 1 movement per post."

    This is definitely denied. Stat replacement such as this is outside the bounds of regular custom jutsu. Its far too powerful.



    Name: Sudden Slash
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: 0-10m
    Speed: B
    Element: N/A
    Skill: Kenjutsu & Genjutsu
    Classification: Secret
    Requirements: 1-Handed Genjutsu
    Parent Technique: N/A
    Hand Seals: Snake→ Dog → Ox → Sheathe Sword
    Description: The user sheathes their sword, the sound of the sword's hilt hitting the sheathe acting as the trigger. The user then quickly redraws the sword in a swinging motion. After 2 posts of setting in, the genjutsu activates and the illusion makes them think they've been cut in the gut, right through their armor and dealing B-rank Psyche damage. By waiting for 3 posts this damage can be increased to A-rank damage.
    Weaknesses: N/A

    Approved.



    Name: Room of Swords
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 200m line/100m radius
    Speed: S
    Element: N/A
    Skill: Genjutsu
    Classification: Secret
    Requirements: 1-Handed Jutsu
    Parent Technique: Demonic Illusion: Hell's Viewing, Sly Mind Affect Technique, Demonic Illusion: False Surrounding Technique
    Hand Seals:
    Monkey → Dragon → Rat → Bird → Snake → Ox (Left Hand)
    Dog → Horse → Tiger → Boar → Ram → Hare (Right Hand)
    Description: A strong genjutsu originating from the Kurama clan and modified by Mōtimā, the technique is triggered by the user sending their chakra at their opponent in either an AoE pulse or a straight line, with both requiring no obstructions in the way. The set-in time is 2 posts, 3 is AoE is used, and once the timer is up all targets will be put into what looks like an entirely different dimension. This 'Dimension' will be filled with weapons that relentlessly hit the target, dealing A-Rank Psych Damage.
    Weaknesses: N/A

    While the opponent is in the dimension getting stabbed up the user shouldn't be able to move.


    _________________
    Spoiler:

    Data_Sora's Customs - Page 2 Rsz-dbzkdws-9c00708f-0289-4830-aa5c-020a3ba557d5


    Stats:
    Strength: D
    Constitution: D
    Stamina: C
    Speed: D
    Coordination: C
    Intelligence: D
    Perception: B
    Mort
    Mort

    Posts : 191
    Join date : 2020-02-26
    Age : 22

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Mort on Sat Aug 22, 2020 8:16 am

    Name: Zanjutsu - Greenweaver
    Rank: S
    Power: S
    Activation Cost: -
    Upkeep Cost: 20
    Range: 0-1ft
    Speed: -
    Element: Fuuton
    Skill: Kenjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Zanjutsu, Soaring Sword Style, Whirlwind Flight
    Hand Seals: Snake
    Description: Mort's personal version of Zanjutsu, mixed with the fighting style he leaned when wielding the Weaklessness Soaring Shortswords. While active the user floats slightly above the ground (about an inch) as the fuuton chakra mimics Whirlwind Flight to a very lesser degree. The range of the chakra flow-like effect on the user's weapons has also increased slightly to about a foot.

    Coordination is boosted by +2 tiers.
    Weaknesses: Katon techniques used on the user while this fighting style is active deal +1 rank more in damage, while Raiton deals -1 rank less. Also, while the user floats slightly, they are not actually flying. If the floor were to fall out under them, they would still fall.

    Name: Room of Swords
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 200m line/100m radius
    Speed: S
    Element: N/A
    Skill: Genjutsu
    Classification: Secret
    Requirements: 1-Handed Jutsu
    Parent Technique: Demonic Illusion: Hell's Viewing, Sly Mind Affect Technique, Demonic Illusion: False Surrounding Technique
    Hand Seals:
    Monkey → Dragon → Rat → Bird → Snake → Ox (Left Hand)
    Dog → Horse → Tiger → Boar → Ram → Hare (Right Hand)
    Description: A strong genjutsu originating from the Kurama clan and modified by Mōtimā, the technique is triggered by the user sending their chakra at their opponent in either an AoE pulse or a straight line, with both requiring no obstructions in the way. The set-in time is 2 posts, 3 is AoE is used, and once the timer is up all targets will be put into what looks like an entirely different dimension. This 'Dimension' will be filled with weapons that relentlessly hit the target, dealing A-Rank Psych Damage.
    Weaknesses: While the target is in in the 'dimension', the user cannot move.

    Name: A Fistful of Ryo
    Rank: S
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 175m
    Speed: S
    Element: N/A
    Skill: Genjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: Monkey → Boar → Index-only Finger Gun
    Description: Inspired by crossbows, the user makes a finger gun and makes a 'firing' motion with the hand, sending out their chakra (the trigger) like a crossbow bolt. Upon reaching the target they have 1 post to act before they take C-rank Psyche damage. The illusion itself makes it seem like they've just been pierced through the heart by a bolt and illusionary blood seeps out. The user can choose to delay the set in time for an additional 1 post to do B-rank psyche damage instead.
    Weaknesses: The trigger must connect and the user must be aware of their target's position with no obstructions in the way.

    Name: Item Recall
    Rank: A
    Power: B
    Activation Cost: 10 (Application) 1 (Activate)
    Upkeep Cost: -
    Range: 200m
    Speed: B
    Element: Fuuton
    Skill: Fuinjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Monkey (Activate)
    Description: By placing a seal on an item, usually a weapon, when the recall function is activated the weapon will return to the person who placed the seal. This can also be done in reverse, where the user is pulled to the item instead.
    Weaknesses: The seal can move items as if it had B-strength.


    _________________
    The Mighty Warrior of Epicness:

    Character: Mōtimā Midori-Okō Kurama
    Experience: 3380/3500
    Class: B
    Renown: 1775
    Base Stats:
    Strength: D
    Constitution: C
    Stamina: B+ (210 CP)
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: C

    Plot Tracker (And Other Links!): Link
    Updates: Link
    Ryuko
    Ryuko
    Raikage

    Posts : 1910
    Join date : 2017-09-29

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Ryuko on Tue Aug 25, 2020 12:14 am

    @Mort wrote:Name: Zanjutsu - Greenweaver
    Rank: S
    Power: S
    Activation Cost: -
    Upkeep Cost: 20
    Range: 0-1ft
    Speed: -
    Element: Fuuton
    Skill: Kenjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Zanjutsu, Soaring Sword Style, Whirlwind Flight
    Hand Seals: Snake
    Description: Mort's personal version of Zanjutsu, mixed with the fighting style he leaned when wielding the Weaklessness Soaring Shortswords. While active the user floats slightly above the ground (about an inch) as the fuuton chakra mimics Whirlwind Flight to a very lesser degree. The range of the chakra flow-like effect on the user's weapons has also increased slightly to about a foot.

    Coordination is boosted by +2 tiers.
    Weaknesses: Katon techniques used on the user while this fighting style is active deal +1 rank more in damage, while Raiton deals -1 rank less. Also, while the user floats slightly, they are not actually flying. If the floor were to fall out under them, they would still fall.

    Name: Room of Swords
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 200m line/100m radius
    Speed: S
    Element: N/A
    Skill: Genjutsu
    Classification: Secret
    Requirements: 1-Handed Jutsu
    Parent Technique: Demonic Illusion: Hell's Viewing, Sly Mind Affect Technique, Demonic Illusion: False Surrounding Technique
    Hand Seals:
    Monkey → Dragon → Rat → Bird → Snake → Ox (Left Hand)
    Dog → Horse → Tiger → Boar → Ram → Hare (Right Hand)
    Description: A strong genjutsu originating from the Kurama clan and modified by Mōtimā, the technique is triggered by the user sending their chakra at their opponent in either an AoE pulse or a straight line, with both requiring no obstructions in the way. The set-in time is 2 posts, 3 is AoE is used, and once the timer is up all targets will be put into what looks like an entirely different dimension. This 'Dimension' will be filled with weapons that relentlessly hit the target, dealing A-Rank Psych Damage.
    Weaknesses: While the target is in in the 'dimension', the user cannot move.

    Name: A Fistful of Ryo
    Rank: S
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 175m
    Speed: S
    Element: N/A
    Skill: Genjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: Monkey → Boar → Index-only Finger Gun
    Description: Inspired by crossbows, the user makes a finger gun and makes a 'firing' motion with the hand, sending out their chakra (the trigger) like a crossbow bolt. Upon reaching the target they have 1 post to act before they take C-rank Psyche damage. The illusion itself makes it seem like they've just been pierced through the heart by a bolt and illusionary blood seeps out. The user can choose to delay the set in time for an additional 1 post to do B-rank psyche damage instead.
    Weaknesses: The trigger must connect and the user must be aware of their target's position with no obstructions in the way.


    Approved



    Name: Item Recall
    Rank: A
    Power: B
    Activation Cost: 10 (Application) 1 (Activate)
    Upkeep Cost: -
    Range: 200m
    Speed: B
    Element: Fuuton
    Skill: Fuinjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Monkey (Activate)
    Description: By placing a seal on an item, usually a weapon, when the recall function is activated the weapon will return to the person who placed the seal. This can also be done in reverse, where the user is pulled to the item instead.
    Weaknesses: The seal can move items as if it had B-strength.

    This seems a bit low cost for the rank and what it does.

    It needs more detail about how the reverse where the user is pulled to the item instead works because that almost seems like teleportation


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: A++
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B

    On person
    Arch Angel Helm
    Arch Angel's Tiara
    Angelic Body suit
    Amulet of Kings
    Arch Angel's Rerebrace
    Arch Angels Cuirass
    Arch Angel's Faulds
    Angelic Base
    Angelic Gloves
    Bolt Ring
    Arch Angel's gauntlet's
    Tengādian (Heavenly Protector)
    Angelic Stockings
    Arch Angel's Boots
    Belt:
    - 4 Chakra Drones
    -Hakkin's Fang
    - Shikenri (Death Right)
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Windmill of Shadows
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Windmill of Shadows
    Hip Pouch 1
    - 1 Ninja wire (15 feet)
    -10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    Hip Pouch 2
    - 5 Kaminari Kunai
    - 10 Kaminari Shuriken
    - 20 Kaminari Senbons
    -10 Explosive Tags
    Back Holster:
    -Ersatz Sword of Kusanagi
    -Stardust Staff
    Mort
    Mort

    Posts : 191
    Join date : 2020-02-26
    Age : 22

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Mort on Tue Aug 25, 2020 11:05 pm

    Clarified Item Recall. should've made it clear it works like thor's hammer recall and not a FTG-like recall.



    Name: Item Recall
    Rank: A
    Power: B
    Activation Cost: 10 (Application) 1 (Activate)
    Upkeep Cost: -
    Range: 200m
    Speed: B
    Element: Fuuton
    Skill: Fuinjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Monkey (Activate)
    Description: After placing this seal on an item, usually a weapon, when the recall seal is activated the weapon will be flown to the user who placed the seal. This can also be done in reverse, where the user is pulled to the item instead.
    Weaknesses: The seal can move items as if it had B-strength. the pull is also in a straight line, which can cause some problems if a strong enough wall is in the way.

    Name: Liquid Unsealing
    Rank: D
    Power: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: N/A
    Skill: Fuinjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Unsealing Technique
    Hand Seals: N/A
    Description: A variant of the Unsealing technique made for seals holding large amounts of liquids, usually Ink. When used, up to 1 Liter of the desired liquid will be unsealed for the user to make use of. If an ink brush is pressed onto the seal when this is used, the ink will be put into the brush itself for ease of use.
    Weaknesses: N/A

    Name: System Shock Seal
    Rank: A
    Power: A
    Activation Cost: 10 (Application), 10 (Activation)
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: N/A
    Skill: Fuinjutsu
    Classification: Secret
    Requirements: Fuin Medium
    Parent Technique: Five Elements Seal
    Hand Seals: Technique-specific seal (Activation)
    Description: A fūinjutsu designed to stun and seal a person's Kekkei Genkai so that the user can place another seal on them for capture. When activated, the person or persons touching the seal will be stunned for 2 posts, can't properly mold chakra properly making the performance of techniques B-rank or higher impossible. This technique can also disrupts Jinchurikki seals, and jinchuu are unable to use Chakra Access in any form while touching the seal.
    Weaknesses: As soon as contact is removed, the stun and Chakra disruption goes away, requiring a reactivation.

    Name: The Arbuckle
    Rank: A
    Power: D
    Activation Cost: 3
    Upkeep Cost: 1
    Range: 0-40m
    Speed: A
    Element: N/A
    Skill: Genjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Rat → Ox → Rat → Wink
    Description: A Genjutsu that compels the target to dance like there's no tommorow. Once the user sees the user wink (the trigger), the target begins to feel the groove and begins to dance as they hear illusionary music, ending any fighting styles the target may be using.
    Weaknesses: This only prevents usage of non-dancing based Fighting styles, and doesn't stop a person from adapting and kicking ass. they just need to dance while doing so.

    Name: Improved Enclosing Technique
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: -
    Range: 0-10m
    Speed: -
    Element: N/A
    Skill: Fuinjutsu
    Classification: Secret
    Requirements: Fuinjutsu Medium
    Parent Technique: Enclosing Technique
    Hand Seals: Ram
    Description: Using this technique, the user seals objects, techniques, and living non-sentient things into mediums such as scrolls or tomes at a near-instant speed, and can be released when the medium is opened or meets a specific condition. Techniques sealed via this technique may also be primed to activate on a certain condition. Ninjutsu up to S-rank can be sealed.
    Weaknesses: If a Fuuinjutsu user identifies a seal created by this technique they will know the contents erasing any potential trap that may be set up.


    _________________
    The Mighty Warrior of Epicness:

    Character: Mōtimā Midori-Okō Kurama
    Experience: 3380/3500
    Class: B
    Renown: 1775
    Base Stats:
    Strength: D
    Constitution: C
    Stamina: B+ (210 CP)
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: C

    Plot Tracker (And Other Links!): Link
    Updates: Link
    Chen Kimyōnakama
    Chen Kimyōnakama
    Admin

    Posts : 896
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Chen Kimyōnakama on Wed Sep 02, 2020 7:24 pm

    Item Recall: Lower Strength to C

    Five Elements: I don't understand the difference between this technique and Five Elements Seal.

    Arbuckle: Delete this tech or I will pawn your ass so that your Suspect goes affraid . Also, give it a countdown >.>

    Improved Enclosing Technique: Way too powerful. Sealing jutsu is heavily regulated. This doesn't describe what the sealing mechanism is (does it insta-seal every jutsu within radius?). Follow this:

    We have made a site-wide rule for all Fuuinjutsu that seals live techniques. This means jutsu that has been cast by an opponent usually in the context of combat. Such sealing techniques will have a five post cool down before they can seal another technique. One must also pay the base cost of the rank of the jutsu (regardless of what the caster pays). The Fire Sealing Method when registered will follow this rule.



    _________________
    Spoiler:

    Data_Sora's Customs - Page 2 Rsz-dbzkdws-9c00708f-0289-4830-aa5c-020a3ba557d5


    Stats:
    Strength: D
    Constitution: D
    Stamina: C
    Speed: D
    Coordination: C
    Intelligence: D
    Perception: B
    Chen Kimyōnakama
    Chen Kimyōnakama
    Admin

    Posts : 896
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Chen Kimyōnakama on Wed Sep 02, 2020 7:25 pm

    @Mort wrote:Clarified Item Recall. should've made it clear it works like thor's hammer recall and not a FTG-like recall.




    Name: Liquid Unsealing
    Rank: D
    Power: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: N/A
    Skill: Fuinjutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Unsealing Technique
    Hand Seals: N/A
    Description: A variant of the Unsealing technique made for seals holding large amounts of liquids, usually Ink. When used, up to 1 Liter of the desired liquid will be unsealed for the user to make use of. If an ink brush is pressed onto the seal when this is used, the ink will be put into the brush itself for ease of use.
    Weaknesses: N/A

    Approved


    _________________
    Spoiler:

    Data_Sora's Customs - Page 2 Rsz-dbzkdws-9c00708f-0289-4830-aa5c-020a3ba557d5


    Stats:
    Strength: D
    Constitution: D
    Stamina: C
    Speed: D
    Coordination: C
    Intelligence: D
    Perception: B
    Mort
    Mort

    Posts : 191
    Join date : 2020-02-26
    Age : 22

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Mort on Sun Oct 04, 2020 3:46 pm

    Name: Basic Permaseal
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: C Intelligence
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 30 passive charges, similar to how a B-rank Enchantment works. Recharging costs 10 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.

    Name: Advanced Permaseal
    Rank:A
    Power: A
    Activation Cost: 20
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: B Intelligence
    Parent Technique: Basic Permaseal
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 40 passive charges, similar to how an A-rank Enchantment works. Recharging costs 20 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.

    Name: Master Permaseal
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: A Intelligence
    Parent Technique: Advanced Permaseal
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 50 passive charges, similar to how an S-rank Enchantment works. Recharging costs 30 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.


    Last edited by Mort on Wed Oct 07, 2020 11:28 am; edited 4 times in total


    _________________
    The Mighty Warrior of Epicness:

    Character: Mōtimā Midori-Okō Kurama
    Experience: 3380/3500
    Class: B
    Renown: 1775
    Base Stats:
    Strength: D
    Constitution: C
    Stamina: B+ (210 CP)
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: C

    Plot Tracker (And Other Links!): Link
    Updates: Link
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 1952
    Join date : 2017-09-21

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Shimiko Chinoike on Tue Oct 06, 2020 10:38 pm

    @Mort wrote:Name: Permaseal
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal.

    Petrification can only last so many posts before it needs to be topped up.


    _________________
    Spoiler:

    Data_Sora's Customs - Page 2 P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror

    Mort
    Mort

    Posts : 191
    Join date : 2020-02-26
    Age : 22

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Mort on Thu Oct 08, 2020 9:53 pm

    Name: Basic Permaseal
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: C Intelligence
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 30 passive charges, similar to how a B-rank Enchantment works. Recharging costs 10 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.

    Name: Advanced Permaseal
    Rank:A
    Power: A
    Activation Cost: 20
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: B Intelligence
    Parent Technique: Basic Permaseal
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 40 passive charges, similar to how an A-rank Enchantment works. Recharging costs 20 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.

    Name: Master Permaseal
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: A Intelligence
    Parent Technique: Advanced Permaseal
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 50 passive charges, similar to how an S-rank Enchantment works. Recharging costs 30 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.

    Name: Banishing Smite
    Rank: B
    Power: B*
    Activation Cost: 10*
    Upkeep Cost: 5*
    Range: 0-3in
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Open (Kumo)
    Requirements: B Intelligence
    Parent Technique: Body Elimination Technique & Chakra Flow (do not need to know chakra flow to learn)
    Hand Seals: N/A
    Description: Made in response to fighting a Hozuki, the user channels chakra through their hands or feet to create a blue, firelike chakra through them, dealing B-rank chakra damage when touched. If the user knows Chakra flow, they can adjust the power of this technique in correlation to their Class. (So if a person is B-class, they can increase the cost to 20 for A-rank damage, or lower it as far as 1 CP for E-rank damage)
    Weaknesses: N/A


    _________________
    The Mighty Warrior of Epicness:

    Character: Mōtimā Midori-Okō Kurama
    Experience: 3380/3500
    Class: B
    Renown: 1775
    Base Stats:
    Strength: D
    Constitution: C
    Stamina: B+ (210 CP)
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: C

    Plot Tracker (And Other Links!): Link
    Updates: Link
    Hana Kaguya
    Hana Kaguya
    Mizukage

    Posts : 728
    Join date : 2017-09-13

    Character File
    Skills & Elements: Taijutsu | Sensory | Ninjutsu| Kenjutsu | Water | Lightning
    Class: X
    Ryo: 10,000

    Data_Sora's Customs - Page 2 Empty Re: Data_Sora's Customs

    Post by Hana Kaguya on Fri Oct 09, 2020 3:45 am

    @Mort wrote:Name: Basic Permaseal
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: C Intelligence
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 30 passive charges, similar to how a B-rank Enchantment works. Recharging costs 10 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.

    Name: Advanced Permaseal
    Rank:A
    Power: A
    Activation Cost: 20
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: B Intelligence
    Parent Technique: Basic Permaseal
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 40 passive charges, similar to how an A-rank Enchantment works. Recharging costs 20 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.

    Name: Master Permaseal
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuinjutsu
    Classification: Open (Kumo)
    Requirements: A Intelligence
    Parent Technique: Advanced Permaseal
    Hand Seals: N/A
    Description: Once the seal is applied, the jutsu that the seal is applied to soaks into the jutsu and turns it into x1 unit of it's material. The material also gets 50 passive charges, similar to how an S-rank Enchantment works. Recharging costs 30 CP.
    Weaknesses: Can only be used on solid materials, like Kaguya Bone or Korikane Crystal. Whenever the item is used, the material uses 1 charge. If the material's charges hit 0, the jutsu ends and the material is lost.

    Approved


    Name: Banishing Smite
    Rank: B
    Power: B*
    Activation Cost: 10*
    Upkeep Cost: 5*
    Range: 0-3in
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Open (Kumo)
    Requirements: B Intelligence
    Parent Technique: Body Elimination Technique & Chakra Flow (do not need to know chakra flow to learn)
    Hand Seals: N/A
    Description: Made in response to fighting a Hozuki, the user channels chakra through their hands or feet to create a blue, firelike chakra through them, dealing B-rank chakra damage when touched. If the user knows Chakra flow, they can adjust the power of this technique in correlation to their Class. (So if a person is B-class, they can increase the cost to 20 for A-rank damage, or lower it as far as 1 CP for E-rank damage)
    Weaknesses: N/A

    Define chakra damage. Are you damaging their reserves by a B-rank amount? Or are you dealing B-rank non-elemental damage to the victim? Additionally I don't feel knowledge of the Chakra Flow technique merits its power being boosted to A-rank despite the increased cost. Generally, Non-Elemental technique cap at B-rank and are very limited in flexibility unless it's an Exclusive (Rasengan) or an enchantment is used to further concentrate or manipulate its shape.


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A

      Current date/time is Sat Oct 24, 2020 10:40 am