Poison:
Drugs:
Provisions:
Medicine:
Compounds:
- Code:
[b]Name:[/b] (Any name will work to help make each one distinctive.)
[b]Rank:[/b] (See guide to determine ranking.)
[b]State:[/b] (Gas, Solid, or Liquid)
[b]Price:[/b] (See guide to determine pricing.)
[b]Symptoms:[/b] (These are the "tell" of the poison. It is what the victim feels during the countdown and duration of the poison.)
[b]Effects:[/b] (Effects are the hard facts about the poison. Temporary/Permanent stat damage, organ failure, etc.)
[b]Countdown:[/b] (The preamble to the poison before its Effects take place.)
[b]Duration:[/b] (The length of time the Effects take place. For products whose Effects deal in absolute [perma-stat damage, death, KO, etc] this acts as a second countdown until they take place.)
Drugs:
- Code:
[b]Name:[/b] (Any name will work to help make each one distinctive.)
[b]Rank:[/b] (See guide to determine ranking.)
[b]Price:[/b] (See guide to determine pricing.)
[b]Symptoms:[/b] (What the user feels when ingesting the drug.)
[b]Effects:[/b] (What the drug actually does.)
[b]Drawbacks:[/b] (The undesirable side effects.)
[b]Countdown:[/b] (The preamble to the drug before its Effects take place.)
[b]Duration:[/b] (The length of time the Effects take place.)
[b]Cooldown:[/b] (The amount of time needed before taking another dose of any Chemistry creation and the length of time the drawbacks take place.)
Provisions:
- Code:
[b]Name:[/b] (Any name will work to help make each one distinctive.)
[b]Rank:[/b] (See guide to determine ranking.)
[b]Food or Drink?:[/b] (One or the other)
[b]Price:[/b] (See guide to determine pricing.)
[b]Description:[/b] (What is your dish in detail?)
[b]Effects:[/b] (Where the stat bonuses are applied.)
Medicine:
- Code:
[b]Name:[/b] (Any name will work to help make each one distinctive.)
[b]Rank:[/b] (See guide to determine ranking.)
[b]Price:[/b] (See guide to determine pricing.)
[b]Application:[/b] (Ingestion, rub, injection, etc...)
[b]Effects:[/b] (The function of the medicine.)
[b]Duration:[/b] (How long it takes for the medicine to fully take place.)
[b]Cooldown:[/b] (The amount of time needed before taking another dose of any Chemistry creation.)
Compounds:
- Code:
[b]Name:[/b] (Any name will work to help make each one distinctive.)
[b]Rank:[/b] (Scales directly with intelligence.)
[b]Price:[/b] (Stay within reason.)
[b]Form:[/b] (Paste, Liquid, Powder, Solid, Gas, etc)
[b]Application:[/b] (Does it need heat to activate? Combined with another product?)
[b]Description:[/b] (Describe the properties of the Compound if needed.)
[b]Effects:[/b] (What does it do?)
[b]Quantity:[/b] (Be sure to scale your price with the amount you're creating.)