Name: Sticky Gold: Huntsmen
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: N/A
Range: 400m
Speed: Varies (Projectile Rules)
Element: Spider Nature
Skill: Tsuchigumo Clan
Classification: Tsuchigumo Clan
Requirements: N/A
Parent Technique: N/A
Hand Seals: Bird > Dog > Dragon > Serpent
Description: Infusing their own chakra into the Tsuchigomo clan’s naturally produced spider threads, the user constructs two sets of C-rank bows and arrows out of a material known as “Sticky Gold”. The material used is naturally springy, light and durable, but is not suitable for use longer than a single thread, as they become dry and brittle after that point. They can be easily strung with more silk, what’s more, he can even produce up to 5 C-rank arrows to use as ammunition with this very same jutsu. On subsequent uses, he can choose to only produce the arrows, unless he needs to replace one of his bows.
Weaknesses: Projectile Speed reduces at same rate as usual bow and arrows, follows normal bow and arrow limitations.
Name: Web Body Replacement Jutsu
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: 1
Range: Touch
Speed: N/A
Element: -
Skill: Ninjutsu - Tsuchigumo clan
Classification: Tsuchigumo Clan
Requirements: N/A
Parent Technique: Body Replacement Jutsu
Hand Seals: Tiger > Boar > Ox > Dog
Description: An evolution of the typical Body Replacement Jutsu, combined with the sticky thread that the Tsuchigumo clan is capable of. The user applies the transformation technique to a pile of sticky silk in reach to look like the user. This makes the object serve as a dummy to the aggressor. When struck the object will revert back to its original form after two seconds time has passed giving the user the opportunity to strike their stalled opponent, or flee. As a result of physically attacking it, the target is caught by the webbing the technique is truly made out of, restricting their movements until they can shake free.
The Body Replacement Technique allows the object to perform simple actions and can even react to damage received to make a more convincing illusion, however it cannot move from their location.
Falling for the trap restrains the target unless they have C-tier strength or higher, in which case they can rip free.
Weaknesses: This technique serves as a means to lure in suspicious foe or stall an aggressor. Given its simplicity the technique cannot move or speak, limiting its effectiveness as more cunning opponents will often not fall for the bait. Furthermore, the restraining aspect of the webs only applies when the target makes physical contact with the webbing, either with their body or their weapon.
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: N/A
Range: 400m
Speed: Varies (Projectile Rules)
Element: Spider Nature
Skill: Tsuchigumo Clan
Classification: Tsuchigumo Clan
Requirements: N/A
Parent Technique: N/A
Hand Seals: Bird > Dog > Dragon > Serpent
Description: Infusing their own chakra into the Tsuchigomo clan’s naturally produced spider threads, the user constructs two sets of C-rank bows and arrows out of a material known as “Sticky Gold”. The material used is naturally springy, light and durable, but is not suitable for use longer than a single thread, as they become dry and brittle after that point. They can be easily strung with more silk, what’s more, he can even produce up to 5 C-rank arrows to use as ammunition with this very same jutsu. On subsequent uses, he can choose to only produce the arrows, unless he needs to replace one of his bows.
Weaknesses: Projectile Speed reduces at same rate as usual bow and arrows, follows normal bow and arrow limitations.
Name: Web Body Replacement Jutsu
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: 1
Range: Touch
Speed: N/A
Element: -
Skill: Ninjutsu - Tsuchigumo clan
Classification: Tsuchigumo Clan
Requirements: N/A
Parent Technique: Body Replacement Jutsu
Hand Seals: Tiger > Boar > Ox > Dog
Description: An evolution of the typical Body Replacement Jutsu, combined with the sticky thread that the Tsuchigumo clan is capable of. The user applies the transformation technique to a pile of sticky silk in reach to look like the user. This makes the object serve as a dummy to the aggressor. When struck the object will revert back to its original form after two seconds time has passed giving the user the opportunity to strike their stalled opponent, or flee. As a result of physically attacking it, the target is caught by the webbing the technique is truly made out of, restricting their movements until they can shake free.
The Body Replacement Technique allows the object to perform simple actions and can even react to damage received to make a more convincing illusion, however it cannot move from their location.
Falling for the trap restrains the target unless they have C-tier strength or higher, in which case they can rip free.
Weaknesses: This technique serves as a means to lure in suspicious foe or stall an aggressor. Given its simplicity the technique cannot move or speak, limiting its effectiveness as more cunning opponents will often not fall for the bait. Furthermore, the restraining aspect of the webs only applies when the target makes physical contact with the webbing, either with their body or their weapon.
Last edited by Sinokira Tkalac on Mon May 03, 2021 1:40 pm; edited 1 time in total