Rank: D-rank
Power: D-rank
Activation Cost: D-rank
Upkeep Cost: D-rank
Range: Self/Same as Kawarimi
Speed: Non-appliable
Element: None
Skill: Genjutsu
Classification: Secret Technique
Requirements: Same as Kawarimi no Jutsu. Having Genjutsu Skill
Parent Technique: Kawarimi no Jutsu, the Substitution Technique
Hand Seals: Tiger
Description: This is a clever technique devised by Uchiha Akihiro, which makes use of the Genjutsu ninja art to go one step beyond in the use of Substitution Technique. This jutsu basically functions just like the Substitution Technique but allows the user to place its victim under a Genjutsu that tricks them into being fooled for a longer time.
Upon being placed under this technique, the victim will see the log (or whatever object was used for substitution) behaving just like the user if the attack had succeeded. For example, if someone tries to stab the user and this technique is used, the stabber will be put under a Genjutsu and will see the log as its victim's body, stabbed and bleeding. Unlike the regular Kawarimi no Jutsu, where the trick is dispelled after a couple of seconds and the log returns to its usual appearance, this technique allows the log to retain the user's appearance for much longer as long as the upkeep cost is being paid.
Weaknesses: Standard Genjutsu rules apply (Perception and Intelligence checks as described in the rules).
Name: Flying Sparrow
Rank: C-rank
Power: C-rank
Activation Cost: C-rank
Upkeep Cost: N/A
Range: 100 meters
Speed: B-rank
Element: Wind Release
Skill: Ninjutsu
Classification: Secret Technique
Requirements: Fuuton
Parent Technique: None
Hand Seals: Bird
Description: This is Akihiro's signature technique, and the one which earned him his nickname. After performing the required hand-seal, Akihiro spews a small sparrow made entirely our of wind. This creatures travels towards opponents and tries to pierce through them. Because of the Wind Release nature of this technique, the sparrow has incredibly high piercing and slashing power, which makes it very dangerous upon contact. Upon piercing an opponent's body, the sparrow explodes into many tiny wind blades that cause massive internal damage to its victims. The explosion is rather small, only 50 cm in diameter, but it can be devastating if placed right. If the sparrow clashes with something it can't pierce, it explodes immediately. Additionally, because of its bird-like form, this projectile can change direction midflight, and chase its enemies until it hits a target. The maximum distance it can travel is still 100 meters, however. If 100 meters are reached and it hasn't hit anything, the sparrow will explode.
Weaknesses: -
Name: Quick Jump
Rank: D-rank
Power: D-rank
Activation Cost: 3 points
Upkeep Cost: None
Range: Self
Speed: -
Element: Fuuton
Skill: Ninjutsu
Classification: Secret Technique
Requirements: Fuuton
Parent Technique: None
Hand Seals: None
Description: A very simple technique. By focusing Fuuton chakra on one's feet, they quickly expell air and jump. This technique can be used on the ground to jump much higher than usual, or in the air to gain a platform to delay a fall. Despited being very simple, this technique can be used to prevent death from falls or quickly escape an incoming attack.
Weaknesses: -