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Stray Dog
Kim Chang-Min
Shimiko Chinoike
TsukiTatsuda
8 posters

    Akeno's Jutsu Lab

    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Akeno's Jutsu Lab

    Post by TsukiTatsuda Sun Jun 17, 2018 9:32 am

    Akeno’s Approved Customs


    ”E-Rank”:

    ”D-Rank”:

    ”C-Rank”:

    ”B-Rank”:

    ”A-Rank”:

    ”S-Rank”:


    Last edited by TsukiTatsuda on Mon Jul 27, 2020 11:01 pm; edited 2 times in total
    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Tue Jun 19, 2018 12:32 pm

    Name: Rubber Whip
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: 1
    Range: Close (1-5 meters)
    Speed: C
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Lava Release | Rubber
    Parent Technique: ---
    Hand Seals: Ox
    Description:
    A stretchable cord made out of rubber that is mainly used to latch onto surfaces that is too far for comfort. The rubber is manipulated by the hand where it is produced from and this cord can stretch up to 5 meters. When it hits a surface or object, the rubber immediately melts with hot intensity to more or less glue onto the object. Only the user can cause the cord to disconnect and revert to its original form without leaving a trace.
    Weaknesses:
    Weapons coated with Chakra Flow can easily cut through this cord without much of an effort.

    Name: Rubber Shell
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Close (1-10 Meters)
    Speed: C+
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Lava Release | Rubber
    Parent Technique: ---
    Hand Seals: Ox > Horse > Ram
    Description:
    Through the kneading and molding chakra in the mouth. The user exhales a curved disc shaped of rubber material. Rubber Shell is literally a disc that is meant to combat against lightning techniques due to its natural properties and pushing that technique back. Alternatively this can be used to either push projectiles away or at the very least slow them down by -1 tier in Speed. People being caught in this will find themselves briefly stuck to it as warm goo wraps around them and will push them to the full 10 meters. Once it reaches the maximum range the rubber material will simply collapse and remain in a bubbling warm puddle.
    Weaknesses:
    Other than evading it Katon techniques of C-Rank or higher can actually harden the rubber. Which effectively slows it down to a stop. The catch is whatever the shell has caught is now trapped inside of this material and it’ll be hard like packed dirt to get out without proper equipment. Additionally, on its liquid state targets that are stuck can break out with some effort if their Strength is at C-tier. The hardened form requires a Strength of C++.

    Name: Sticky Surface
    Rank: C
    Power: C+
    Activation Cost: 5
    Upkeep Cost: ---
    Range: Medium (1-20 meters)
    Speed: C+
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Lava Release | Rubber
    Parent Technique: ---
    Hand Seals: Bird > Ram > Ox
    Description:
    By kneading the chakra inside of the mouth, the user can spew large amounts of liquid form of rubber that has a thick, gooey substance upon touch. It fans out until it covers roughly 20 meters length and width at the maximum range. It starts out at a cubic foot before expelling outward as it seems to grow bigger while traveling. This is mainly to provide an obstacle for anyone who tries to walk on this technique or even move through it will be treated as if they have suffered a -1 tier in Speed debuff. To the point where this technique can root the average folk in place. Chakra doesn’t need to feed the substance as it gradually cools and hardens after 2 posts the user has made. By the third post the rubber will be cool to the touch, but still has a moderate scent of sulfur.
    Weaknesses:
    Number 1 weakness is if the target(s) is in the air or above this tech then they automatically avoid it unless they drop in it. Also Katon Techs of at least C-Rank can hasten the hardened process by 1 post. In order to escape the target(s) only have to muster up to C+ Strength to break free for a post. Lastly, this technique does little to no damage whatsoever.

    Name: Sulfur Pit
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: Medium (1-30 Meters)
    Speed: B+
    Element: Lava Release
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Lava Release | Rubber | Pre-existing Earth
    Parent Technique: Moving Earth Core
    Hand Seals: Dog > Horse > Tiger > Dragon > Tiger
    Description:
    A pit filled with a horrible stench of sulfur and thickly coated from walls to the very ground with liquid form of rubber. The type of rubber that seems to stick onto the targets like glue. By placing both hands onto the soil after the hand seals are complete. The user feeds chakra into the ground and targeting an area that is equivalent to 5 meter square. That chosen area will shift into a lighter color just before a slab of earth equivalent to the 5 meter square collapses and crumbles into many pieces. Causing a small group of troops and other environmental objects to fall a good 15 meters before landing in a meter depth of uncomfortably warm liquidized rubber.

    Effectively this pit reduces the targets’ Speed by -1 tier because the rubber sticks, stretches, and difficult to get off. It requires a tool and/or weapon coated with chakra to effectively get the rubber off. Firing a katon technique would solidify the rubber, but it also ignites the flammable gas inside of this pit increasing the katon technique’s power by +1 rank and increases the range by 50%. Additionally anyone caught in the rubber would also suffer similar effects as petrified around their affected areas and would require at the very least C-tier Strength to free one limb. If trying to free the whole body leaving only the face/head above the surface then it’ll require at least A-tier Strength to force their whole body out.

    The chakra climbing and surface walking helps the rubber from sticking to the bottom of their feet. However the user feeds chakra into the pit in order to produce more of the liquid rubber. Thus causing the coated walls and the ground level of this pit to constantly move and swirl. Effectively producing more of this material and causing the liquid rubber to rise by 1 meter per post of the upkeep. Of course this does push any who is caught to be risen with the level as well, but if somebody slips and falls from the wall they’re going to first feel like they just landed on thick water before sinking.

    If someone else either from inside the pit or outside uses a Katon technique near the pit. It'll ignite the flammable gas in the pit and deal heavy burning damage to anyone trapped inside of the pit in addition to the rubber hardening. Effectively trapping the target(s) and would increase the Strength difficulty by 1 tier. Mustering S tier Strength can break free unless someone else gets them out.

    Lastly, the user can end this technique by causing the ground level of this pit to revert to normal. This is done by raising the level up to push everything up to the surface. The rubber lingers, but eventually it’ll dissolve after 2 posts has gone by. Other damages to the environment however, the user can’t help with that.
    Weaknesses:
    Simple. Either the targets are in the air which causes them to potentially evade it. Also the user is considered to be immobilized since s/he cannot move nor remove their hands from the ground. Or else the technique ends prematurely.


    Last edited by AkenoTatsuda on Fri Sep 07, 2018 4:04 am; edited 2 times in total
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Shimiko Chinoike Sat Jun 23, 2018 6:38 pm

    Rubber Whip- 10 meters = 30 feet. Far too long for a whip. Other than that looks good.

    Rubber Shell- "People being caught in this will find themselves briefly stuck to it as warm goo wraps around them and will drag them to the full 10 meters." I'm not sure what you mean when you say drag them around the full 10 meters. Also, make a minimum amount of Str require to break out of the disc once it captures someone.

    Sticky Surface- Once it hardens how strong do you have to be to break out of it?

    Sulfur Pit- "producing more of this material and causing the liquid rubber to rise by 1 meter per post of the upkeep. Of course this does push any who is caught to be risen with the level as well, but if somebody slips and falls from the wall they’re going to first feel like they just landed on thick water before sinking."

    If the rubber level in the pit is rising and the target along with it, will the eventually be raised out of the pit?

    "If trying to free the whole body leaving only the face/head above the surface then it’ll require at least A-tier Strength to force their way out." Are you saying that if someone has A-Tier Strength they will be able to force their whole body out or just their face/head? I'm a bit confused here.

    Also if the flammable gas ignites and the tech is +1 rank stronger and 50% bigger I'd assume it would burn up anyone in the rubber pit?


    _________________
    Spoiler:
    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Sat Jun 30, 2018 4:24 pm

    Shimiko Chinoike wrote:Rubber Whip- 10 meters = 30 feet. Far too long for a whip. Other than that looks good.

    Rubber Shell- "People being caught in this will find themselves briefly stuck to it as warm goo wraps around them and will drag them to the full 10 meters." I'm not sure what you mean when you say drag them around the full 10 meters. Also, make a minimum amount of Str require to break out of the disc once it captures someone.

    Sticky Surface- Once it hardens how strong do you have to be to break out of it?

    Sulfur Pit-  "producing more of this material and causing the liquid rubber to rise by 1 meter per post of the upkeep. Of course this does push any who is caught to be risen with the level as well, but if somebody slips and falls from the wall they’re going to first feel like they just landed on thick water before sinking."

    If the rubber level in the pit is rising and the target along with it, will the eventually be raised out of the pit?

    "If trying to free the whole body leaving only the face/head above the surface then it’ll require at least A-tier Strength to force their way out." Are you saying that if someone has A-Tier Strength they will be able to force their whole body out or just their face/head? I'm a bit confused here.

    Also if the flammable gas ignites and the tech is +1 rank stronger and 50% bigger I'd assume it would burn up anyone in the rubber pit?

    Rubber Whip - Reduced the range to a maximum of 5 meters = 16 feet.

    Rubber Shell - I reworded that bit. It was supposed to say "Push" not "Drag" so i cleared that bit. Because the shell is pushing things away not pulling it towards the user.

    Sticky Surface - The strength requiring to break out is a C+. As long as the affected can muster enough strength equivalent to C+ or higher then they can get out. Now if they're still in the same area by the end of their post for some reason they're likely to get stuck again.

    Sulfur Pit - Yes eventually the rubber can push everything out of the pit. Doing that however can take a while and incredibly draining as well.

    And yes if a fire technique or anything that can create a spark to ignite the gas. It'll roast anyone inside of the pit. However to do that part someone else will have to do it or a shadow clone being able to do it. Because the one who is using this technique cannot move nor use their hands unless they cancel the technique altogether.
    Kim Chang-Min
    Kim Chang-Min


    Posts : 1141
    Join date : 2016-12-07

    Character File
    Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
    Class: X
    Ryo: 750,000 Ryo

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Kim Chang-Min Fri Jul 13, 2018 11:10 pm

    AkenoTatsuda wrote:Name: Rubber Whip
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: 1
    Range: Close (1-5 meters)
    Speed: C
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Lava Release | Rubber
    Parent Technique: ---
    Hand Seals: Ox
    Description:
    A stretchable cord made out of rubber that is mainly used to latch onto surfaces that is too far for comfort. The rubber is manipulated by the hand where it is produced from and this cord can stretch up to 5 meters. When it hits a surface or object, the rubber immediately melts with hot intensity to more or less glue onto the object. Only the user can cause the cord to disconnect and revert to its original form without leaving a trace.
    Weaknesses:
    Weapons coated with Chakra Flow can easily cut through this cord without much of an effort.

    Approved

    AkenoTatsuda wrote:
    Name: Rubber Shell
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Close (1-10 Meters)
    Speed: C+
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Lava Release | Rubber
    Parent Technique: ---
    Hand Seals: Ox > Horse > Ram
    Description:
    Through the kneading and molding chakra in the mouth. The user exhales a curved disc shaped of rubber material. Rubber Shell is literally a disc that is meant to combat against lightning techniques due to its natural properties and pushing that technique back. Alternatively this can be used to either push projectiles away or at the very least slow them down by -1 tier in Speed. People being caught in this will find themselves briefly stuck to it as warm goo wraps around them and will push them to the full 10 meters. Once it reaches the maximum range the rubber material will simply collapse and remain in a bubbling warm puddle.
    Weaknesses:
    Other than evading it Katon techniques of C-Rank or higher can actually harden the rubber. Which effectively slows it down to a stop. The catch is whatever the shell has caught is now trapped inside of this material and it’ll be hard like packed dirt to get out without proper equipment. Additionally, on its liquid state targets that are stuck can break out with some effort if their Strength is at C-tier. The hardened form requires a Strength of C++.

    Approved


    Sticky Surface- Put what you said in the technique.

    Sulfur Pit - What do you mean by incredibly draining? Draining on the person creating the pit and paying the upkeep for it? Also mention that if they use Katon while in the pit, someone could annihilate themselves.
    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Fri Sep 07, 2018 4:05 am

    Name: Volcanic Sculpture
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 20 Meters
    Speed: B
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Stamina B-tier | Engineering
    Parent Technique: N/A
    Hand Seals: Ram
    Description:
    Volcanic Sculpture causes a large chunk of rock dark as the night to rise up from the ground with range. The size can vary from 1 cubic meter to 10 cubic meters. By holding the seal the user can literally sculpt the rock into whatever shape they desire. It can take the form of a building, furniture, statue, etc. The limit is the user’s imagination and keep gravity with stability in mind. The rock holds a natural B grade in terms of hardness, so any structure is gonna be sturdy.

    Depending on the size of the structure is how long it’ll take to complete. For example if User A was wanting to sculpt a statue for the Fire Disciple and decides to set the scale to 4 cubic meters. It’ll take User A 2 solid posts to complete. Every 2 cubic meters takes 1 post to complete to a maximum of 5 posts. Once it is complete, it permanently stays.
    Weaknesses:
    Keep in mind of the placement of the structure and how it is formed. Gravity is still a thing and rocks is very heavy. So one can’t build a bridge or a tree house because it’ll simply collapse. Another downside is this particular technique can be very draining. As buildings have been seen to become grand and beautiful. But it generally leaves the user very feeble afterwards. Should the user lose focus whether it is from the lack of chakra or outside force disturbed the user before it is finished. The structure simply reduces to fine black dust.


    _________________
    Character Name: Tsuki Tatsuda
    Spendable Experience: 0
    Total Experience: 2,000
    Renown: 50
    Ryo: 281,825
    Stats:

    • Strength: C
    • Constitution: C+
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: B
    • Perception: C

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t2214-igneos-update
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t2213-tsuki-tatsuda-kumo
    Stray Dog
    Stray Dog


    Posts : 124
    Join date : 2017-11-12

    Character File
    Skills & Elements: Taijutsu, Armorsmith, Fuuinjutsu
    Class: C
    Ryo: 165,250

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Stray Dog Fri Sep 07, 2018 4:10 am

    AkenoTatsuda wrote:Name: Volcanic Sculpture
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 20 Meters
    Speed: B
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Stamina B-tier | Engineering
    Parent Technique: N/A
    Hand Seals: Ram
    Description:
    Volcanic Sculpture causes a large chunk of rock dark as the night to rise up from the ground with range. The size can vary from 1 cubic meter to 10 cubic meters. By holding the seal the user can literally sculpt the rock into whatever shape they desire. It can take the form of a building, furniture, statue, etc. The limit is the user’s imagination and keep gravity with stability in mind. The rock holds a natural B grade in terms of hardness, so any structure is gonna be sturdy.

    Depending on the size of the structure is how long it’ll take to complete. For example if User A was wanting to sculpt a statue for the Fire Disciple and decides to set the scale to 4 cubic meters. It’ll take User A 2 solid posts to complete. Every 2 cubic meters takes 1 post to complete to a maximum of 5 posts. Once it is complete, it permanently stays.
    Weaknesses:
    Keep in mind of the placement of the structure and how it is formed. Gravity is still a thing and rocks is very heavy. So one can’t build a bridge or a tree house because it’ll simply collapse. Another downside is this particular technique can be very draining. As buildings have been seen to become grand and beautiful. But it generally leaves the user very feeble afterwards. Should the user lose focus whether it is from the lack of chakra or outside force disturbed the user before it is finished. The structure simply reduces to fine black dust.

    Approved.


    _________________

    "Everything takes time, with the tougher the task always requiring more."
    Updates | App
    Spoiler:
    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Mon Oct 29, 2018 11:10 pm

    Name: Efreet’s Awakening
    Rank: A
    Power: S
    Activation Cost: 18
    Upkeep Cost: 13
    Range: Medium (1-50 Meters)
    Speed: A
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger > Horse > Dragon
    Description:
    A field of scorching flames and molded volcanic rock jag up everywhere within a 25 square meter. The ground cracks like fiery redish gold veins as the user can cause small meter radius geysers of pure magma that bursts from the ground before slowly splashing an additional 3 meter radius at B tier Speed. Capable of incinerating most things that it touches with S rank damage, and volcanic rock-like structures burst from the ground causing difficult terrain for anyone walking through. The jagged rock functions like caltrops except the user has manipulation over the rock and place where each geyser can occur. Meaning that the user can cause a small area (1 meter radius) of rock to extend upward for a total of 5 meters like the Earth Spear technique as it skewers people within the area dealing equivalent (total) damage of A rank worth.

    Once a geyser of pure liquid fire is made it leaves a meter radius pool of lava that spits and hisses. Equivalent to the user’s Coordination, the user can manipulate the lava moving similar like water in whatever shape they desire and attempt to lash out to a target within a 5 meter range from the pool. It is possible for the lava to essentially grab onto the target by hardening the areas forming several joints before it drags the target with A tier strength towards the pool of lava. A contest of strength is initiated for if the target can muster enough strength equivalent to A tier they can resist the pull and may spend a post breaking the hardened magma to escape. Otherwise the pull moves at D tier Speed that gains a single plus for every tier the opposing strength is below A tier. Once the target is pulled into lava, they immediately take S rank damage as the lava quickly incinerates whatever it touches leaving not even a speck of ash behind other than help reshape the land.
    Weakness:
    Water technique of at least A rank in power can cool the field and if the caster spends a full post dowsing the field this technique cannot work. The user is just as vulnerable in this field as the targets are, so if the user accidentally gets splashed by lava they take the same damage. Either Katon Resistance and/or Doton Resistance enchantments can affect this technique, so if the target(s) come prepared they can mitigate the lethality.


    _________________
    Character Name: Tsuki Tatsuda
    Spendable Experience: 0
    Total Experience: 2,000
    Renown: 50
    Ryo: 281,825
    Stats:

    • Strength: C
    • Constitution: C+
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: B
    • Perception: C

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t2214-igneos-update
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t2213-tsuki-tatsuda-kumo
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Shimiko Chinoike Tue Oct 30, 2018 12:55 am

    AkenoTatsuda wrote:Name: Efreet’s Awakening
    Rank: A
    Power: S
    Activation Cost: 18
    Upkeep Cost: 13
    Range: Medium (1-50 Meters)
    Speed: A
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger > Horse > Dragon
    Description:
    A field of scorching flames and molded volcanic rock jag up everywhere within a 25 square meter. The ground cracks like fiery redish gold veins as the user can cause small meter radius geysers of pure magma that bursts from the ground before slowly splashing an additional 3 meter radius at B tier Speed. Capable of incinerating most things that it touches with S rank damage, and volcanic rock-like structures burst from the ground causing difficult terrain for anyone walking through. The jagged rock functions like caltrops except the user has manipulation over the rock and place where each geyser can occur. Meaning that the user can cause a small area (1 meter radius) of rock to extend upward for a total of 5 meters like the Earth Spear technique as it skewers people within the area dealing equivalent (total) damage of A rank worth.

    Once a geyser of pure liquid fire is made it leaves a meter radius pool of lava that spits and hisses. Equivalent to the user’s Coordination, the user can manipulate the lava moving similar like water in whatever shape they desire and attempt to lash out to a target within a 5 meter range from the pool. It is possible for the lava to essentially grab onto the target by hardening the areas forming several joints before it drags the target with A tier strength towards the pool of lava. A contest of strength is initiated for if the target can muster enough strength equivalent to A tier they can resist the pull and may spend a post breaking the hardened magma to escape. Otherwise the pull moves at D tier Speed that gains a single plus for every tier the opposing strength is below A tier. Once the target is pulled into lava, they immediately take S rank damage as the lava quickly incinerates whatever it touches leaving not even a speck of ash behind other than help reshape the land.
    Weakness:
    Water technique of at least A rank in power can cool the field and if the caster spends a full post dowsing the field this technique cannot work. The user is just as vulnerable in this field as the targets are, so if the user accidentally gets splashed by lava they take the same damage. Either Katon Resistance and/or Doton Resistance enchantments can affect this technique, so if the target(s) come prepared they can mitigate the lethality.

    Approved


    _________________
    Spoiler:
    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Thu May 02, 2019 1:35 pm

    Name: Lava Release: Magma Chakra Mode
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 50 meters
    Speed: A
    Element: Lava
    Skill: Ninjutsu
    Classification: Clan Exclusive (Tatsuda)
    Requirements: B-tier Stamina | Land
    Parent Technique: Efreet's Awakening
    Hand Seals: Dragon > Tiger > Rat > Ox
    Description:
    0 EXP - MCM (Magma Chakra Mode) turns the user into a being of living volcano in short. At the Base form the user causes a large geyser of pure lava to burst from a nearby land within 25 meters. Be it stone, dirt, or even sand. This geyser is about ten meters radius including the spray with A tier speed, and lava moves at A tier speed towards the user as the user absorbs the magma chakra into their body. Afterwards the user can cause smaller geysers of 5 meter radius at A tier speed once per round to erupt. These newly formed pools of lava can connect each other underground essentially forming tunnels of pure liquid fire. These geysers and pools of lava cause severe burns equivalent to A rank. This damage increases to S rank and can increase the number of geysers to erupt one more time per round once the user achieves Mastered Chakra Mode. Their body becomes intensely hot as it radiates an intense high temperature field of 5 meters centered on the user as heat waves can be seen wavering around the user. Physical contact with the Tatsuda causes major burns equivalent to A in terms of damage. B Grade items melts within 1 post of contact, 3 posts within 5 meters from the user. A Grade items melts in 3 posts of contact, 5 posts if the item is within 5 meters from the user. S Grade items however, remains unaffected by this CM. The person's own clothes and equipment remain unharmed. Additionally, the user becomes heavily resistant to lava sources as represented by 1 tier and plus advantage towards Constitution.

    When the user breaks out of their shell it usually results in two things. The first method is by condensing the magma chakra within the body, and by expelling the built up chakra outward the user causes the shell to burst outward into a 5 meter radius of obsidian shrapnel that travels with A rank speed. This proves to ward off projectiles to an extent and/or shred targets within range. The second option is a more escape artist type that can risk damaging the user as well. By causing the geyser to erupt underneath the user's feet this causes the user to drop into a pool of lava. This practically melts the shell and allows the user to effectively swim through the connecting tunnels. Even if all of the existing pools are covered in water aka put a cap on them. The user can still cause a geyser of liquid fire to erupt within his/her vicinity to evidently eject themselves 10 meters above the surface shrouded in raining drops of magma.

    500 EXP (Complete MCM) - Investment of training allows the Tatsuda to have the ability to form other lava techniques of B rank or lower without using handseals. Lava techniques of B rank or lower gains a +1 rank in Speed. This also allows the Tatsuda to cause walls of rock filled with magma to rise up within 50 meter range that can sustain up to A rank in terms of damage. The user may also cause spikes to erupt from the ground that erupts at a base speed of A with +1 rank in speed within 50 meter range. How these walls and spikes are formed can be anywhere from a obsidian box as spikes skewer everything inside or just cover the entire field if need be. The user's resistance towards lava sources also increases by a single plus.

    1,000 EXP (Mastered MCM - Requires Complete MCM) - At this stage the user has mastered the chakra mode as the user essentially becomes the embodiment of the advanced element. Wreathed in liquid fire and partially encased in volcanic rock around the body. Merely touching the user is ill-advised because the sheer amount of S rank burns the target's will take. Metal of B grade quality/hardness melts into liquid state just for being near 5 meters around the user after 3 posts, or 1 post upon contact. Metal of A grade quality/hardness melts in just 3 posts of being in contact of the user, five posts if it remains in the field. S grade items takes a while of 5 posts of being in physical contact or 10 for being near the user. Additionally, the user essentially becomes immune to damage from lava sources and can swim in these sources. Drawing power from the molten source beneath the earth the Tatsuda gains a +1 tier towards Strength. Fire and Earth are treated as -2 tiers lower in terms of power.
    Weaknesses:
    Water is the primary form of defense against this chakra mode. However by itself the water techniques of B rank or lower will evaporate into thick steam cloud around the user. Ice Release however is the most effective as it has a strong advantage over Lava Release. This is represented by a +1 power advantage against Lava Techniques because the Ice cools the sources/user and even as it melts water seeps into the lava causing it to harden.

    Up until mastery is achieved the user needs to be wary of where they are during and after the usages. Because one misstep and the user can find themselves dead center of a lava pit or worse deep within a volcano. Upon obtaining mastery however, the user just needs to be wary where they come out of the CM. For the immunity is only granted when this technique is active. Additionally the user can be encased in volcanic rock when splashed by Water techniques of A rank or higher. Meaning that the user becomes immobilize for a round in which case the user melts the rock and can cause severe harm to those around them. Ice has a bigger effect as it can potentially encase the user in a cube of ice and while portions of it will be melted from the heat. The water and steam locks the user down for indefinite periods of time.

    In the situations of the user being immobilized due to being trapped by water/ice. The obsidian shell around the user has the durability and hardness of A rank. Breaking this shell is essentially shattering the user into multiple pieces which is automatic death. However despite being unable to move, the user can still perform B rank lava techniques or lower. Along with other abilities of this CM as they are still capable of defending themselves. The downside for the user is all of their senses is nulled meaning they can't touch, see, hear, smell, or taste anything near them. So the user can't accurately launch an offensive technique.

    Additionally the user must be in land in order for this to work. Which means being out in the sea or just large areas of water such as lakes and rivers will not allow the user to use MCM. Boats is no exception as most boats are in water lest they're in the shipyard. Even then, being near such amounts of water reduces the effectiveness by lowering everything in this technique by 1 rank. Meaning that everything is slower, everything is less destructive, and the sheer range is reduced by half.


    Last edited by TsukiTatsuda on Wed Jun 19, 2019 7:05 am; edited 12 times in total
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Shimiko Chinoike Sat May 11, 2019 6:12 am

    There is no such thing as S+1 when it comes to Power. The max a technique can be is S...unless its an X-Rank Technique which is a whole different beast entirely that we won't get into.


    "250 EXP (Complete MCM) - Investment of training allows the Tatsuda to have limited freeform manipulation of lava including volcanic rock and existing volcanoes. This allows the Tatsuda to cause walls of rock filled with magma to rise up within range, or even cause spikes to erupt from the ground. Essentially lava techs that is B rank or lower can be used during this mode as part of the freeform manipulation. The user's resistance towards lava sources also increases by a single plus."

    I don't want to give every clan free-form manipulation abilities over their advanced element. I do like the concept so instead you can perhaps make it so that Lava Release techniques of a certain rank no longer require handseals and move at 1 Speed higher. Double the Experience Cost.

    500 EXP (Mastered MCM - Requires Complete MCM) - At this stage the user has mastered the chakra mode as the user essentially becomes the embodiment of the advanced element. Wreathed in liquid fire and partially encased in volcanic rock around the body. Merely touching the user is ill-advised because the sheer amount of S rank burns the target's will take. Metal of B grade quality/hardness melts into liquid state just for being near 5 meters around the user. Metal of A grade quality/hardness melts in just a post of being in contact of the user, two posts if it remains in the field. S grade items takes a while of 5 posts of being in physical contact or 10 for being near the user. Once the sources enter the liquid state the user can freeform shape like water within a hundred meters. Additionally, the user essentially becomes immune to damage from lava sources and can swim in these sources with a +1 tier Speed. Fire and Earth are treated as -2 tiers lower in terms of power.

    - Double the experience cost.
    - No Freeform manipulation of lava.
    - B-Grade items should be 1 post of contact, 3 posts of being near
    - A-Grade items should be 3 posts of contact, 5 posts if itsjust near them.
    - S-Grade items should be 5 posts of contact, 10 posts being near.
    - Cut the range in half.
    - I'd recommend giving a tier boost to strength.

    This is a fantastic idea though, I really liked that Sith song you linked. The art on the cover looks exactly how I'd envision a Magma Chakra Mode to look.


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    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Sat May 11, 2019 12:18 pm

    I fixed the parts of MCM in question.


    _________________
    Character Name: Tsuki Tatsuda
    Spendable Experience: 0
    Total Experience: 2,000
    Renown: 50
    Ryo: 281,825
    Stats:

    • Strength: C
    • Constitution: C+
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: B
    • Perception: C

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t2214-igneos-update
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    Shimiko Chinoike
    Shimiko Chinoike


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    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Shimiko Chinoike Wed May 15, 2019 8:00 am

    Edits were suggested via discord. Yo


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    Tatsuya
    Tatsuya


    Posts : 576
    Join date : 2017-12-06

    Character File
    Skills & Elements: Kenjutsu, Ninjutsu. Fuuinjutsu, Sensory, Doton, Katon, Lava,
    Class: S
    Ryo: 100,000

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Tatsuya Sat May 25, 2019 7:38 am

    Fixed the typo, even though Akeno doesn't live anymore I still wanna get this CM done.


    _________________
    Character Name: Tatsuya Tatsuda
    Spendable Experience: 2,910
    Total Experience: 7,660
    Renown: 0
    Ryo: 100,000
    Stats:

    • Strength: C
    • Constitution: B
    • Stamina: A
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: B

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: Updated Sheet
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t5187-tatsuya-tatsuda?nid=648#40721
    Link to Known Techniques:
    Kim Chang-Min
    Kim Chang-Min


    Posts : 1141
    Join date : 2016-12-07

    Character File
    Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
    Class: X
    Ryo: 750,000 Ryo

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Kim Chang-Min Wed Aug 14, 2019 10:00 am

    TsukiTatsuda wrote:Name: Lava Release: Magma Chakra Mode
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 50 meters
    Speed: A
    Element: Lava
    Skill: Ninjutsu
    Classification: Clan Exclusive (Tatsuda)
    Requirements: B-tier Stamina | Land
    Parent Technique: Efreet's Awakening
    Hand Seals: Dragon > Tiger > Rat > Ox
    Description:
    0 EXP - MCM (Magma Chakra Mode) turns the user into a being of living volcano in short. At the Base form the user causes a large geyser of pure lava to burst from a nearby land within 25 meters. Be it stone, dirt, or even sand. This geyser is about ten meters radius including the spray with A tier speed, and lava moves at A tier speed towards the user as the user absorbs the magma chakra into their body. Afterwards the user can cause smaller geysers of 5 meter radius at A tier speed once per round to erupt. These newly formed pools of lava can connect each other underground essentially forming tunnels of pure liquid fire. These geysers and pools of lava cause severe burns equivalent to A rank. This damage increases to S rank and can increase the number of geysers to erupt one more time per round once the user achieves Mastered Chakra Mode. Their body becomes intensely hot as it radiates an intense high temperature field of 5 meters centered on the user as heat waves can be seen wavering around the user. Physical contact with the Tatsuda causes major burns equivalent to A in terms of damage. B Grade items melts within 1 post of contact, 3 posts within 5 meters from the user. A Grade items melts in 3 posts of contact, 5 posts if the item is within 5 meters from the user. S Grade items however, remains unaffected by this CM. The person's own clothes and equipment remain unharmed. Additionally, the user becomes heavily resistant to lava sources as represented by 1 tier and plus advantage towards Constitution.

    When the user breaks out of their shell it usually results in two things. The first method is by condensing the magma chakra within the body, and by expelling the built up chakra outward the user causes the shell to burst outward into a 5 meter radius of obsidian shrapnel that travels with A rank speed. This proves to ward off projectiles to an extent and/or shred targets within range. The second option is a more escape artist type that can risk damaging the user as well. By causing the geyser to erupt underneath the user's feet this causes the user to drop into a pool of lava. This practically melts the shell and allows the user to effectively swim through the connecting tunnels. Even if all of the existing pools are covered in water aka put a cap on them. The user can still cause a geyser of liquid fire to erupt within his/her vicinity to evidently eject themselves 10 meters above the surface shrouded in raining drops of magma.

    500 EXP (Complete MCM) - Investment of training allows the Tatsuda to have the ability to form other lava techniques of B rank or lower without using handseals. Lava techniques of B rank or lower gains a +1 rank in Speed. This also allows the Tatsuda to cause walls of rock filled with magma to rise up within 50 meter range that can sustain up to A rank in terms of damage. The user may also cause spikes to erupt from the ground that erupts at a base speed of A with +1 rank in speed within 50 meter range. How these walls and spikes are formed can be anywhere from a obsidian box as spikes skewer everything inside or just cover the entire field if need be. The user's resistance towards lava sources also increases by a single plus.

    1,000 EXP (Mastered MCM - Requires Complete MCM) - At this stage the user has mastered the chakra mode as the user essentially becomes the embodiment of the advanced element. Wreathed in liquid fire and partially encased in volcanic rock around the body. Merely touching the user is ill-advised because the sheer amount of S rank burns the target's will take. Metal of B grade quality/hardness melts into liquid state just for being near 5 meters around the user after 3 posts, or 1 post upon contact. Metal of A grade quality/hardness melts in just 3 posts of being in contact of the user, five posts if it remains in the field. S grade items takes a while of 5 posts of being in physical contact or 10 for being near the user. Additionally, the user essentially becomes immune to damage from lava sources and can swim in these sources. Drawing power from the molten source beneath the earth the Tatsuda gains a +1 tier towards Strength. Fire and Earth are treated as -2 tiers lower in terms of power.
    Weaknesses:
    Water is the primary form of defense against this chakra mode. However by itself the water techniques of B rank or lower will evaporate into thick steam cloud around the user. Ice Release however is the most effective as it has a strong advantage over Lava Release. This is represented by a +1 power advantage against Lava Techniques because the Ice cools the sources/user and even as it melts water seeps into the lava causing it to harden.

    Up until mastery is achieved the user needs to be wary of where they are during and after the usages. Because one misstep and the user can find themselves dead center of a lava pit or worse deep within a volcano. Upon obtaining mastery however, the user just needs to be wary where they come out of the CM. For the immunity is only granted when this technique is active. Additionally the user can be encased in volcanic rock when splashed by Water techniques of A rank or higher. Meaning that the user becomes immobilize for a round in which case the user melts the rock and can cause severe harm to those around them. Ice has a bigger effect as it can potentially encase the user in a cube of ice and while portions of it will be melted from the heat. The water and steam locks the user down for indefinite periods of time.

    In the situations of the user being immobilized due to being trapped by water/ice. The obsidian shell around the user has the durability and hardness of A rank. Breaking this shell is essentially shattering the user into multiple pieces which is automatic death. However despite being unable to move, the user can still perform B rank lava techniques or lower. Along with other abilities of this CM as they are still capable of defending themselves. The downside for the user is all of their senses is nulled meaning they can't touch, see, hear, smell, or taste anything near them. So the user can't accurately launch an offensive technique.

    Additionally the user must be in land in order for this to work. Which means being out in the sea or just large areas of water such as lakes and rivers will not allow the user to use MCM. Boats is no exception as most boats are in water lest they're in the shipyard. Even then, being near such amounts of water reduces the effectiveness by lowering everything in this technique by 1 rank. Meaning that everything is slower, everything is less destructive, and the sheer range is reduced by half.


    Approved.
    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Sun Sep 29, 2019 7:43 pm

    Name: Katon Release: Flame Cloak
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 2.5 meters
    Speed: User’s Coordination
    Element: Katon
    Skill: Ninjutsu
    Classification: Exclusive (Kumogakure)
    Requirements: Great Fireball Technique
    Parent Technique: Volatile Eruption
    Hand Seals: Tiger > Ox > Rat > Dragon > Tiger
    Description:
    A cloak of fire wrapped around the user that ignites flammable objects within range. The chakra from this cloak produces foot-sized burst of katon from the skin to increase the user’s speed. These bursts can be utilized to leap in mid-air be it from the hands, feet, or the torso-back. This cloak extends up to 2.5 meters radius upon the user’s will, but otherwise it clings around the user’s body of 1 meter. Physical strikes where the katon cloak is concentrated at deals B rank burns upon contact. However, if unconcentrated to which it will spread out the damage reduces to C rank regardless if it is by touch. The bursts of katon will only ever deal C rank damage if used as an attack.

    Boosts the user’s Speed by 2 advantages by using bursts of katon momentarily.
    Weaknesses:
    Suiton of C-rank Power can extinguish these flames and would force the user to reactivate the technique if able. Upon activation, the user must specify if they’re using the concentrated version of Flame Cloak or the unconcentrated version. They may change it after activation once per post.

    Name: Lava Release: Obsidian Spike Field
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: ---
    Range: 40 meters squared
    Speed: B
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Volcanic Cluster | Magma Spear | Lava
    Parent Technique: Magma Spear
    Hand Seals: Ram > Bird > Dog > Ox > Dragon > Tiger > Dragon
    Description:
    After weaving the handseals the user slams their palms onto the ground. With a surge of chakra, covering 40 meters squared in front of the user multiple jagged stalagmites black as the night and uncomfortably hot to the touch burst from the ground. Each spike will rise up to 5 meters tall as the spike has a barbed tip capable of puncturing in and through unwary victims. Even just pulling themselves off from the spikes will shred the entry wound requiring stitches to properly heal naturally. Unlike it’s singular, weaker version these spears do not break as easily. However these spikes hold a hardness equivalent to C rank individually. Once used these spikes will slither back into the earth after 3 rounds.
    Weaknesses:
    Cannot be used on walls or roofs of enclosed areas. Additionally, anyone above 5 meters will remain unaffected. This techniques enters a 5 round cooldown before it can be used again.

    Name: Lava Release: Obsidian Hell Storm
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 30 feet
    Speed: -1 Tier User’s Coordination
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Obsidian Spike Field | Lava
    Parent Technique: Obsidian Spike Field
    Hand Seals: Tiger > Horse > Ox > Bird > Dragon
    Description:
    A follow-up and fearsome technique of Obsidian Spike Field. Within 30 feet of the user, they can break off small pieces of obsidian from the spikes which functions like kunai that’s razor sharp at the tip. These pieces of obsidian are barbed tip to ensure each puncturing strike will tear off flesh when pulled out. The user makes these pieces fly around at a speed equivalent to the user’s Coordination -1 Tier. However the durability of these pieces is still C rank. Unlike the Spike Field, the user can spend an extra 3 CP to reinforce these pieces with chakra that increases their durability up to B rank. A certain number of pieces can be manipulated depending on the user’s Base Coordination listed below;

    D: 1 Piece
    C: 3 Pieces
    B: 5 Pieces
    A: 7 Pieces
    S: 10 Pieces
    Weaknesses:
    These pieces of obsidian can be removed from the user’s control in a variety of ways. Whether they shatter the obsidian, capture, block, or even being hit by these pieces. Individually these pieces can only do as much damage as a kunai of B-Grade Quality can. So armor of A-Grade hardness/quality or higher won’t be punctured by this technique.


    Last edited by TsukiTatsuda on Wed Oct 09, 2019 10:45 pm; edited 2 times in total
    Uchiha Akihiro
    Uchiha Akihiro


    Posts : 869
    Join date : 2018-08-06
    Age : 28

    Character File
    Skills & Elements:
    Class: X
    Ryo: a looot

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Uchiha Akihiro Wed Oct 02, 2019 7:54 pm

    TsukiTatsuda wrote:Name: Katon Release: Flame Cloak
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 2.5 meters
    Speed: User’s Coordination
    Element: Katon
    Skill: Ninjutsu
    Classification: Exclusive (Kumogakure)
    Requirements: Great Fireball Technique
    Parent Technique: Volatile Eruption
    Hand Seals: Tiger > Ox > Rat > Dragon > Tiger
    Description:
    A cloak of fire wrapped around the user that ignites flammable objects within range. The chakra from this cloak produces foot-sized burst of katon from the skin to increase the user’s speed. These bursts can be utilized to leap in mid-air be it from the hands, feet, or the torso-back. This cloak extends up to 2.5 meters radius upon the user’s will, but otherwise it clings around the user’s body of 1 meter. Physical strikes where the katon cloak is concentrated at deals B rank burns upon contact. However, if unconcentrated to which it will spread out the damage reduces to C rank regardless if it is by touch. The bursts of katon will only ever deal C rank damage if used as an attack.

    Boosts the user’s Speed by 2 advantages.
    Weaknesses:
    Suiton of C-rank Power can extinguish these flames and would force the user to reactivate the technique if able. Upon activation, the user must specify if they’re using the concentrated version of Flame Cloak or the unconcentrated version. They may change it after activation once per post.

    Denied. This is not a narrow boost. Katon has speed as its Secondary "boostable" attribute. As per Stat Boosting rules:
    "It is important to notice that skills that have Stats as Secondary must have a narrow boost. For instance, Taijutsu is capable of boosting Constitution as a Secondary feature. However this cannot be acknowledged as a general Constitution boost. It would have to be narrowed downed into "Physical attacks only." Taijutsu can be used to help brace for Physical impact, but cannot be used to grant resistance to Fire. "

    Name: Lava Release: Obsidian Spike Field
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: ---
    Range: 40 meters squared
    Speed: B
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Volcanic Cluster | Magma Spear | Lava
    Parent Technique: Magma Spear
    Hand Seals: Ram > Bird > Dog > Ox > Dragon > Tiger > Dragon
    Description:
    After weaving the handseals the user slams their palms onto the ground. With a surge of chakra, covering 40 meters squared in front of the user multiple jagged stalagmites black as the night and uncomfortably hot to the touch burst from the ground. Each spike will rise up to 5 meters tall as the spike has a barbed tip capable of puncturing in and through unwary victims. Even just pulling themselves off from the spikes will shred the entry wound requiring stitches to properly heal naturally. Unlike it’s singular, weaker version these spears do not break. Once used these spikes will slither back into the earth after 3 rounds.
    Weaknesses:
    Cannot be used on walls or roofs of enclosed areas. Additionally, anyone above 5 meters will remain unaffected. This techniques enters a 5 round cooldown before it can be used again.

    Can't have the red thingy in there. it's a B-rank jutsu, B-rank power, these spikes have B-rank durability (frankly they should have less because there's so many of them for a single B-rank chakra cost). I'd say C.

    Name: Lava Release: Obsidian Hell Storm
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 30 feet
    Speed: -1 Tier User’s Coordination
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Obsidian Spike Field | Lava
    Parent Technique: Obsidian Spike Field
    Hand Seals: Tiger > Horse > Ox > Bird > Dragon
    Description:
    A follow-up and fearsome technique of Obsidian Spike Field. Within 30 feet of the user, they can break off small pieces of obsidian from the spikes which functions like kunai that’s razor sharp at the tip. These pieces of obsidian are barbed tip to ensure each puncturing strike will tear off flesh when pulled out. The user makes these pieces fly around at a speed equivalent to the user’s Coordination -1 Tier. A certain number of pieces can be manipulated depending on the user’s Base Coordination listed below;

    D: 1 Piece
    C: 3 Pieces
    B: 5 Pieces
    A: 7 Pieces
    S: 10 Pieces
    Weaknesses:
    These pieces of obsidian can be removed from the user’s control in a variety of ways. Whether they shatter the obsidian, capture, block, or even being hit by these pieces. Individually these pieces can only do as much damage as a kunai of B-Grade Quality can. So armor of A-Grade hardness/quality or higher won’t be punctured by this technique.

    This one is fine, but suffers from the condition of the jutsu above in which the shards should probably be of a lower tier. I guess you can say you reinforce these particular ones with chakra in order to make them B-tier. I'd be fine with that but add it in.

    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Wed Oct 09, 2019 10:49 pm

    Flame Cloak; I believed I narrowed it down to where the Speed is increased only when the user releases bursts of katon and even then it is momentarily. So it's not a consistent boost.

    Obsidian Spike Field; I clarified the durability to C rank individually. Reason I worded it like that is because the lowest ranked of this technique broke on impact whereas this one will be harder to break.

    Hell Storm; Same with durability although I added the reinforcement can be done by burning 3 additional CP.


    _________________
    Character Name: Tsuki Tatsuda
    Spendable Experience: 0
    Total Experience: 2,000
    Renown: 50
    Ryo: 281,825
    Stats:

    • Strength: C
    • Constitution: C+
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: B
    • Perception: C

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t2214-igneos-update
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t2213-tsuki-tatsuda-kumo
    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Fri Nov 01, 2019 1:13 pm

    TsukiTatsuda wrote:Name: Katon Release: Flame Cloak
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 2.5 meters
    Speed: User’s Coordination
    Element: Katon
    Skill: Ninjutsu
    Classification: Exclusive (Kumogakure)
    Requirements: Great Fireball Technique
    Parent Technique: Volatile Eruption
    Hand Seals: Tiger > Ox > Rat > Dragon > Tiger
    Description:
    A cloak of fire wrapped around the user that ignites flammable objects within range. The chakra from this cloak produces foot-sized burst of katon from the skin to increase the user’s speed. These bursts can be utilized to leap in mid-air be it from the hands, feet, or the torso-back. This cloak extends up to 2.5 meters radius upon the user’s will, but otherwise it clings around the user’s body of 1 meter. Physical strikes where the katon cloak is concentrated at deals B rank burns upon contact. However, if unconcentrated to which it will spread out the damage reduces to C rank regardless if it is by touch. The bursts of katon will only ever deal C rank damage if used as an attack.

    Boosts the user’s Speed by 2 advantages by using bursts of katon momentarily.
    Weaknesses:
    Suiton of C-rank Power can extinguish these flames and would force the user to reactivate the technique if able. Upon activation, the user must specify if they’re using the concentrated version of Flame Cloak or the unconcentrated version. They may change it after activation once per post.

    Name: Lava Release: Obsidian Spike Field
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: ---
    Range: 40 meters squared
    Speed: B
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Volcanic Cluster | Magma Spear | Lava
    Parent Technique: Magma Spear
    Hand Seals: Ram > Bird > Dog > Ox > Dragon > Tiger > Dragon
    Description:
    After weaving the handseals the user slams their palms onto the ground. With a surge of chakra, covering 40 meters squared in front of the user multiple jagged stalagmites black as the night and uncomfortably hot to the touch burst from the ground. Each spike will rise up to 5 meters tall as the spike has a barbed tip capable of puncturing in and through unwary victims. Even just pulling themselves off from the spikes will shred the entry wound requiring stitches to properly heal naturally. Unlike it’s singular, weaker version these spears do not break as easily. However these spikes hold a hardness equivalent to C rank individually. Once used these spikes will slither back into the earth after 3 rounds.
    Weaknesses:
    Cannot be used on walls or roofs of enclosed areas. Additionally, anyone above 5 meters will remain unaffected. This techniques enters a 5 round cooldown before it can be used again.

    Name: Lava Release: Obsidian Hell Storm
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 30 feet
    Speed: -1 Tier User’s Coordination
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Obsidian Spike Field | Lava
    Parent Technique: Obsidian Spike Field
    Hand Seals: Tiger > Horse > Ox > Bird > Dragon
    Description:
    A follow-up and fearsome technique of Obsidian Spike Field. Within 30 feet of the user, they can break off small pieces of obsidian from the spikes which functions like kunai that’s razor sharp at the tip. These pieces of obsidian are barbed tip to ensure each puncturing strike will tear off flesh when pulled out. The user makes these pieces fly around at a speed equivalent to the user’s Coordination -1 Tier. However the durability of these pieces is still C rank. Unlike the Spike Field, the user can spend an extra 3 CP to reinforce these pieces with chakra that increases their durability up to B rank. A certain number of pieces can be manipulated depending on the user’s Base Coordination listed below;

    D: 1 Piece
    C: 3 Pieces
    B: 5 Pieces
    A: 7 Pieces
    S: 10 Pieces
    Weaknesses:
    These pieces of obsidian can be removed from the user’s control in a variety of ways. Whether they shatter the obsidian, capture, block, or even being hit by these pieces. Individually these pieces can only do as much damage as a kunai of B-Grade Quality can. So armor of A-Grade hardness/quality or higher won’t be punctured by this technique.

    ^ Still needs to be reviewed

    v pending new techniques



    Name: Lava Release: Acidic Cloud
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 30 meters
    Speed: C+
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Quicklime
    Parent Technique: ---
    Hand Seals: Horse > Bird > Tiger > Ram
    Description:
    Spewing from the lips is a corrosive gas that slowly moves forward from the user. The gas will either try to fill up an enclosed space or cover a 20 meter radius that is 10 meters tall. Anyone touching this has will experience a cold burn as the vapors eat away at the flesh and inorganic matter. Dirt dissolves into nothingness as stone eroded rapidly upon contact of the gas. B grade quality/durable items dissolve within 3 posts. By the 2nd round of contact, the item will break and will need to be repaired. C grade quality/durable items dissolve within 2 posts. D grade items and lower grade are destroyed upon contact within 1 post.

    By giving the gas more chakra via upkeep, it can linger in the area causing more damage. Albeit the user can move the gas as well, it moves as one mass and the speed is always C+.
    Weaknesses:
    Other than this moves painfully slow to many shinobi. A C rank Fuuton of at least 5 meters in size could blow this away. Or worse blow the gas back at the user. Aside from the initial use of this technique, the user is not safe from the gas. So unless the user has A tier Constitution or higher the user and the target's will take corrosive damage. This technique cannot harm A grade or higher items.

    Name: Lava Release: Obsidian Prison
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 50 meters
    Speed: B
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Lava | Quicklime
    Parent Technique: ---
    Hand Seals: Tiger > Ox > Horse > Ox > Tiger > Dragon > Bird > Ram > Both Hands Slam on the Grounds
    Description:
    Upon slamming both palms on the ground, the user causes a 10 meter squared cube with an open roof erupt from the ground under the target(s). Once it reaches 10 meters tall, a roof will quickly slide from the walls to meet at the center. Much to everyone's surprise however, these walls only have C rank defense despite the walls and floor appearing to be at least 7 meters thick. In reality however, this box only has 1 meter thickness on both inner and outer walls. Within these hallowed walls and floor is 5 meters of acidic gas condensed within these walls and floor.

    Once captured, many tiny holes at the size of senbon appear throughout the inner box as acidic gas spews out like jets. Effectively trapping the victims as they melt away into nothingness for A rank amount of damage. This acidic gas melts items of A grade within 5 posts. B grade within 3 posts. C grade within 1 post. Any items of D grade or lower will melt on contact.

    This gas will continue to pour as long as the user's hands remain in contact with the ground and is constantly fueling the prison with chakra. Even when the gas fills up the box, it is up to the user's will if they stop the technique or not. Once the user removes their hands from the ground, the outer walls will crack before collapsing releasing any gas to spill out within 20 meters from the box. Fortunately for the victims outside of the box, the damage is weakened to B rank as it is not as compressed into a confined space. Additionally, it can no longer melt A grade items in this state. Just B grade and lower following the same timeframe.
    Weaknesses:
    User's hands must always remain in contact with the ground. Once the box is broken, a C rank Fuuton can blow the gas away. In order to break the box and push the gas, a B rank Fuuton would be required to do so. S Grade Items remain untouched.


    _________________
    Character Name: Tsuki Tatsuda
    Spendable Experience: 0
    Total Experience: 2,000
    Renown: 50
    Ryo: 281,825
    Stats:

    • Strength: C
    • Constitution: C+
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: B
    • Perception: C

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t2214-igneos-update
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t2213-tsuki-tatsuda-kumo
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Shimiko Chinoike Mon Dec 16, 2019 11:32 am

    For the first technique, increase the rank and cost to B

    For the second technique, bump the activation cost to 20


    _________________
    Spoiler:
    Tatsuya
    Tatsuya


    Posts : 576
    Join date : 2017-12-06

    Character File
    Skills & Elements: Kenjutsu, Ninjutsu. Fuuinjutsu, Sensory, Doton, Katon, Lava,
    Class: S
    Ryo: 100,000

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Tatsuya Mon Dec 16, 2019 6:43 pm

    Fixed the first technique in cost and rank. Also because of the rank increase I increased the speed to C+.

    Fixed the technique and added some clarifications. Added the fact that it can melt items in contact of the gas within a certain timeframe. S Grade items remain untouched and the damage still weakens if the box is broken.


    _________________
    Character Name: Tatsuya Tatsuda
    Spendable Experience: 2,910
    Total Experience: 7,660
    Renown: 0
    Ryo: 100,000
    Stats:

    • Strength: C
    • Constitution: B
    • Stamina: A
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: B

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: Updated Sheet
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t5187-tatsuya-tatsuda?nid=648#40721
    Link to Known Techniques:
    Menza the Cursed One
    Menza the Cursed One


    Posts : 113
    Join date : 2018-09-28

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Menza the Cursed One Tue Dec 17, 2019 5:05 pm

    TsukiTatsuda wrote:


    Name: Lava Release: Acidic Cloud
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 30 meters
    Speed: C+
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Quicklime
    Parent Technique: ---
    Hand Seals: Horse > Bird > Tiger > Ram
    Description:
    Spewing from the lips is a corrosive gas that slowly moves forward from the user. The gas will either try to fill up an enclosed space or cover a 20 meter radius that is 10 meters tall. Anyone touching this has will experience a cold burn as the vapors eat away at the flesh and inorganic matter. Dirt dissolves into nothingness as stone eroded rapidly upon contact of the gas. B grade quality/durable items dissolve within 3 posts. By the 2nd round of contact, the item will break and will need to be repaired. C grade quality/durable items dissolve within 2 posts. D grade items and lower grade are destroyed upon contact within 1 post.

    By giving the gas more chakra via upkeep, it can linger in the area causing more damage. Albeit the user can move the gas as well, it moves as one mass and the speed is always C+.
    Weaknesses:
    Other than this moves painfully slow to many shinobi. A C rank Fuuton of at least 5 meters in size could blow this away. Or worse blow the gas back at the user. Aside from the initial use of this technique, the user is not safe from the gas. So unless the user has A tier Constitution or higher the user and the target's will take corrosive damage. This technique cannot harm A grade or higher items.

    Name: Lava Release: Obsidian Prison
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 50 meters
    Speed: B
    Element: Lava
    Skill: Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Lava | Quicklime
    Parent Technique: ---
    Hand Seals: Tiger > Ox > Horse > Ox > Tiger > Dragon > Bird > Ram > Both Hands Slam on the Grounds
    Description:
    Upon slamming both palms on the ground, the user causes a 10 meter squared cube with an open roof erupt from the ground under the target(s). Once it reaches 10 meters tall, a roof will quickly slide from the walls to meet at the center. Much to everyone's surprise however, these walls only have C rank defense despite the walls and floor appearing to be at least 7 meters thick. In reality however, this box only has 1 meter thickness on both inner and outer walls. Within these hallowed walls and floor is 5 meters of acidic gas condensed within these walls and floor.

    Once captured, many tiny holes at the size of senbon appear throughout the inner box as acidic gas spews out like jets. Effectively trapping the victims as they melt away into nothingness for A rank amount of damage. This acidic gas melts items of A grade within 5 posts. B grade within 3 posts. C grade within 1 post. Any items of D grade or lower will melt on contact.

    This gas will continue to pour as long as the user's hands remain in contact with the ground and is constantly fueling the prison with chakra. Even when the gas fills up the box, it is up to the user's will if they stop the technique or not. Once the user removes their hands from the ground, the outer walls will crack before collapsing releasing any gas to spill out within 20 meters from the box. Fortunately for the victims outside of the box, the damage is weakened to B rank as it is not as compressed into a confined space. Additionally, it can no longer melt A grade items in this state. Just B grade and lower following the same timeframe.
    Weaknesses:
    User's hands must always remain in contact with the ground. Once the box is broken, a C rank Fuuton can blow the gas away. In order to break the box and push the gas, a B rank Fuuton would be required to do so. S Grade Items remain untouched.

    Approved.
    TsukiTatsuda
    TsukiTatsuda


    Posts : 217
    Join date : 2018-05-25

    Character File
    Skills & Elements: Ninjutsu, Katon, Doton, Lava
    Class: D
    Ryo: 72.8k

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by TsukiTatsuda Mon Jul 27, 2020 10:57 pm

    Name: Vunbu
    Rank: A
    Power: A
    Activation Cost: ---
    Upkeep Cost: 10
    Range: Self
    Speed: ---
    Element: ---
    Skill: Kenjutsu
    Classification: Personal
    Requirements: B tier Coordination | B tier Intelligence
    Parent Technique: ---
    Hand Seals: ---
    Description:
    A mesmerizing form of a sword style that utilizes the combination of a sword and it’s scabbard. The genuine purpose of Vunbu is to become difficult to track at close quarters. As both blade and scabbard move like an extension of the user’s limbs in fluid yet precise motions. Bewitching the opponents that view upon the user, as they can use this fighting style with the scabbard on and use the scabbard as a functional weapon. Even more so dual-wielding both the sword and the scabbard at the same time. Applications and maneuvers by this style are both unpredictable and strong.

    Vunbu debuffs the Opponent’s Perception by 1 tier, and buffs the User’s Coordination by +.
    Weaknesses:
    Vunbu only affects the opponent’s sight, as other senses remain unaffected. As such, the opponent has to see the user, and the user must be aware of the opponent as well in order to apply this debuff.


    Name: Vunbu: Scorching Tempest
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: ---
    Range: 0-10m
    Speed: User’s Coordination
    Element: Katon
    Skill: Kenjutsu
    Classification: Personal
    Requirements: Vunbu | Chakra Flow (Katon) Active
    Parent Technique: Vunbu | Chakra Flow
    Hand Seals: ---
    Description:
    Both sword and scabbard are cloaked in katon chakra if they haven’t already. The flow of chakra enhances the two weapons as Chakra Flow normally does, however the flames in this maneuver become intense as it extends past the weapons like the user is wielding a pair of flaming whips. The maneuver is twirling both sword and scabbard in a rapid fashion. Causing the flaming whips that extend up to 10 meters as it cracks. Sending intense embers as it scorches the surfaces then touches it (except for the weapons). The twirl might seem useless, but despite what it looks like the user always keeps either the sword or scabbard in front of them.

    Point of this maneuver is that the whips lash with intense ferocity against the opponent within range. As each lash of these whips deal A rank burn, but they cannot grab anything. Instead the condensed, intense flames make a small concussive force with each lash upon contact that’ll knockback the opponent 1 meter with B+ Strength worth. However the user may only attempt to deliver 10 lashes total per use. (5 lashes per weapon)

    Alternatively, the user may twirl the whips in a lateral fashion to rapidly deliver 4 lashes on the opponent. In which case the concussive blasts will knock the opponent 4 meters off the ground. The user follows up with spin on their heel to rapidly deliver 4 horizontal lashes which will force the opponent to move 4 meters to the side as the concussive blasts now rapidly spin the opponent. Then with a twirling front flip, the user brings down the last two lashes against the opponent, and the concussive blasts of B+ worth that drives the opponent into crashing hard against the ground which deals an additional B+ worth of bludgeoning damage to the opponent.

    Boosts Coordination by ++.
    Weaknesses:
    Limited to 10 lashes per use/post. Regardless of the number of times these whips connect against the opponent. It will always count as 1 A rank worth of damage. Blazing Tempest requires the user to be mobile, so being restrained or unable to move means that the user cannot use this maneuver. Additionally, this technique cannot work while underwater or if the opponent is submerged in water. As such, Suiton techniques of B rank can put out the flaming whips.

    Name: Vunbu: Demon Jab
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: ---
    Range: 0-25m
    Speed: User’s Speed
    Element: ---
    Skill: Kenjutsu
    Classification: Personal
    Requirements: Vunbu
    Parent Technique: Vunbu | Secret Sword: Moonlight
    Hand Seals: ---
    Description:
    A swift technique that’s normally used at the start of combat to rapidly close the distance between the user and their opponent. The sword is not drawn, but stowed away in its scabbard for this maneuver. Unorthodox as it might be, the user rushes in a straight line to their opponent at increased speed as physical energy leaves behind their wake. At the end of their charge which will be cut short upon reaching their opponent. The user will use the built up momentum to thrust their sheathed sword at the center of the opponent’s chest. Doing so will force the human-sized opponent to be knocked back 5 meters if their Strength is either equal or 1 tier lower than the user’s boosted Strength. If the opponent has Strength lower by 1- to 2 tiers, then the opponent is knocked back 10 meters and is knocked prone.

    Boosts the user’s Speed by 1 tier+, but this boost is immediately converted to a 1 tier+ towards Strength at the end of the charge.
    Weaknesses:
    ---

    Name: Chakra Flow: Efreet’s Blessing
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 0-15m
    Speed: User’s Coordination
    Element: Lava
    Skill: Kenjutsu/Ninjutsu
    Classification: Exclusive (Tatsuda)
    Requirements: Chakra Flow | Efreet’s Awakening
    Parent Technique: Chakra Flow
    Hand Seals: Dragon
    Description:
    An intense form of weaponizing the clan’s advanced element into the form of a sword. Lava chakra morphs the existing Ken into a one-and-a-half sword with obsidian black keen edges. The center of the blade and the crossguard itself is like molten lava as it produces intense heat. The morphed weapon retains its original abilities, and it gains a +2 rank in durability and hardness. If either are base S rank, this technique will increase it to X grade. This only applies to either durability or hardness as both cannot benefit from it.

    Upon contact of the deadly weapon, the lava inflicts S rank worth of molten burns on the target in addition to the weapon’s damage. Once per post, the user can scatter golden molten fire in a 5 meter cone from the weapon. This scatter travels at A rank speed and deals A rank burn upon contact.
    Weaknesses:
    A-Rank Suiton Techniques can cause the morphed blade to harden and lowers the burn damage by 1 rank. Ice Release however, at A rank or higher can cause this technique to be nullified both in burning damage and the enhancement to the item.

    Name: Vundun: Shin Buster
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: ---
    Range: Melee
    Speed: ---
    Element: ---
    Skill: Kenjutsu
    Classification: Personal
    Requirements: Vundun
    Parent Technique: Vundun
    Hand Seals: ---
    Description:
    A simple yet devastating maneuver on the user’s side. A craven technique that most prideful people look down on. The user takes either their blade or their scabbard to deliver a strike against the opponent’s shin. Upon impact, the delivered strike inflicts an unusually sharp pain for even the toughest opponent that it’ll often knock them down as they wait for the pain to subside. However to their despair, until they get it healed the pain will never go away. [inserts evil laugh]

    Inflicts a -- debuff to the Opponent’s Coordination until it is healed.
    Boosts User’s Coordination by ++.
    Weaknesses:
    Ijutsu of B rank or A-grade Medicine can remove this debuff.


    _________________
    Character Name: Tsuki Tatsuda
    Spendable Experience: 0
    Total Experience: 2,000
    Renown: 50
    Ryo: 281,825
    Stats:

    • Strength: C
    • Constitution: C+
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: B
    • Perception: C

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t2214-igneos-update
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t2213-tsuki-tatsuda-kumo
    Nyguyen Uchiha
    Nyguyen Uchiha


    Village : N/A
    Posts : 576
    Join date : 2020-06-06

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Nyguyen Uchiha Thu Jul 30, 2020 2:01 am

    As each lash of these whips deal A rank burn, but they cannot grab anything. Instead the condensed, intense flames make a small concussive force with each lash upon contact that’ll knockback the opponent 1 meter with B+ Strength worth.

    *^ I think this should use the user's strength either that or lower it to flat C-Rank Strength concussive strikes.


    "Boosts the user’s Speed by 1 tier+, but this boost is immediately converted to a 1 tier+ towards Strength at the end of the charge."

    *^ No conversion.


    "If either are base S rank, this technique will increase it to X grade."

    *^ Denied, techniques cannot be boosted to X-Grade from regular jutsu.


    Vundun: Shin Buster

    *^ BIG LOL. Altho forreal the "pain never going away bit" sounds like a joke but that can't be in there for obvious reasons.


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    Nyguyen Uchiha
    Nyguyen Uchiha


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    Posts : 576
    Join date : 2020-06-06

    Akeno's Jutsu Lab Empty Re: Akeno's Jutsu Lab

    Post by Nyguyen Uchiha Thu Jul 30, 2020 2:01 am

    TsukiTatsuda wrote:Name: Vunbu
    Rank: A
    Power: A
    Activation Cost: ---
    Upkeep Cost: 10
    Range: Self
    Speed: ---
    Element: ---
    Skill: Kenjutsu
    Classification: Personal
    Requirements: B tier Coordination | B tier Intelligence
    Parent Technique: ---
    Hand Seals: ---
    Description:
    A mesmerizing form of a sword style that utilizes the combination of a sword and it’s scabbard. The genuine purpose of Vunbu is to become difficult to track at close quarters. As both blade and scabbard move like an extension of the user’s limbs in fluid yet precise motions. Bewitching the opponents that view upon the user, as they can use this fighting style with the scabbard on and use the scabbard as a functional weapon. Even more so dual-wielding both the sword and the scabbard at the same time. Applications and maneuvers by this style are both unpredictable and strong.

    Vunbu debuffs the Opponent’s Perception by 1 tier, and buffs the User’s Coordination by +.
    Weaknesses:
    Vunbu only affects the opponent’s sight, as other senses remain unaffected. As such, the opponent has to see the user, and the user must be aware of the opponent as well in order to apply this debuff.

    Approved


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