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    Arthur Edogawa's Techniques

    Arthur
    Arthur


    Village : Kumogakure
    Posts : 42
    Join date : 2021-08-07
    Age : 31

    Character File
    Skills & Elements: Summoning, Ninjutsu, Lightning Release
    Class: D
    Ryo: 350 (on hand), 100k (banked)

    Arthur Edogawa's Techniques  Empty Arthur Edogawa's Techniques

    Post by Arthur Tue Sep 07, 2021 6:01 pm

    Table of Contents:

    • E-rank: Post #2
    • D-rank: Post #3
    • C-rank: Post #4
    • B-rank: Post #5
    • A-rank: Post #6
    • S-rank: Post #7
    • Restricted: Post #8


    Important Links:


    Terminology:

    • Open: Anyone can learn these (provided they meet the requirements for doing so)

    • Canon: Derived from anime canon, anyone can learn these (provided they meet the requirements for doing so)

    • Village Exclusive: Anyone from the same village can learn these (provided they meet the requirements for doing so)

    • Clan Exclusive: Anyone from the same clan can learn these (provided they meet the requirements for doing so)

    • Custom: Self-Created, anyone can learn these with permission (provided they meet the requirements for doing so)

    • Secret: Anyone can learn if taught directly (provided they meet the requirements for doing so)


    Color Coding:

    • Clan Exclusive Ninjutsu
    • Lightning Release Ninjutsu (Raiton)
    • Non-Elemental Ninjutsu
    • Taijutsu


    Last edited by Arthur on Tue Sep 07, 2021 8:24 pm; edited 10 times in total


    _________________
    Arthur Edogawa:
    Character Name: Arthur Edogawa

    Spendable Experience: 0 EXP
    Total Experience: 2500 EXP
    Renown: 0
    Ryo:

    • On Hand: 350 ryō

    • Banked: 100,000 ryō


    Stats:

    • Strength: D
    • Constitution: D+
    • Stamina: C
    • Speed: D
    • Coordination: C+
    • Intelligence: C (B w/ "Spidey Sense" UA)
    • Perception: C (D w/ "Spidey Sense" UA)


    Equipment On Hand: check "Items" section of updates link

    Link to Character Updates: A Detective's Dossier

    Link to Known Techniques: Arthur's Techs
    Arthur
    Arthur


    Village : Kumogakure
    Posts : 42
    Join date : 2021-08-07
    Age : 31

    Character File
    Skills & Elements: Summoning, Ninjutsu, Lightning Release
    Class: D
    Ryo: 350 (on hand), 100k (banked)

    Arthur Edogawa's Techniques  Empty Re: Arthur Edogawa's Techniques

    Post by Arthur Tue Sep 07, 2021 6:17 pm

    E-rank Techniques List:

    Ninjutsu:

    • Body Replacement Technique (Open/Canon)
    • Cloak of Invisibility (Open/Canon)
    • Clone Technique (Open/Canon)
    • Rope Escape Technique (Open/Canon)
    • Transformation Technique (Open/Canon)


    E-rank Ninjutsu Writeups:

    Name: Body Replacement Technique
    Rank: E
    Activation Cost: 1 CP
    Upkeep Cost: 1 CP/post
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger → Boar → Ox → Dog
    Description:
    When utilizing this technique, the user applies the "Transformation Technique" to a chosen inanimate object in reach— in most cases being a log— to look like the user. This makes the object serve as a dummy to the aggressor. When struck, the hit object will revert to its original form after two seconds time has passed, giving the user an opportunity to either strike their stalled opponent or flee. The “Body Replacement Technique” also allows the object to perform simple actions and even react to damage received to make a more convincing illusion. However, the object cannot move from its location.

    Weaknesses:
    This technique serves to lure in any suspicious foe(s) or to stall an aggressor. However, given its simplicity, the technique cannot move or speak which limits its effectiveness since more cunning opponents will often not fall for the bait.

    ---------

    Name: Cloak of Invisibility
    Rank: E
    Activation Cost: 1 CP
    Upkeep Cost: N/A
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: A piece of cloth large enough to cover their body
    Parent Technique: N/A
    Hand Seals: N/A
    Description:
    The user can make use of a piece of cloth by applying their chakra to change its design to reflect their environment. A ninja can make use of it through any environment, allowing them to create an effective ghillie suit when needed.

    Weaknesses:
    This technique is not incredibly effective against opponents with higher Perception.

    ---------

    Name: Clone Technique
    Rank: E
    Activation Cost: 1 CP
    Upkeep Cost: 1 CP/post
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Ram → Snake → Tiger
    Description:
    For this technique, the user creates up to four afterimages of themselves to move alongside them. Unlike most other clone techniques, these afterimages have no substance and thus are incapable of damaging opponents. Because of this, it is only really useful for confusing enemies while the user prepares other attacks. Whenever they are performing this technique, the user can always assume any position among the group of clones.

    Weaknesses:
    Opponents can identify clones from their original through careful observation, as clones won't cast shadows, crush grass, kick up dust, etc.

    ---------

    Name: Rope Escape Technique
    Rank: E
    Activation Cost: 1 CP
    Upkeep Cost: N/A
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description:
    This technique serves to free themselves from any binding they may find themselves, such as vine entanglement or being tied up by a rope. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints to get free of the bindings.

    Weaknesses:
    This technique can only work on passive bindings, such as inanimate and uncontrolled bindings.

    ---------

    Name: Transformation Technique
    Rank: E
    Activation Cost: 1 CP
    Upkeep Cost: 1 CP/post
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Dog → Boar → Ram
    Description:
    This technique is most often used to disguise the user as another person, but they can also turn into an animal, plant, or inanimate object. Users will gain the attributes and physical features of whatever they transform into, such as a weapon's sharpness or an animal's fangs. However, the quality of the item or appendages that the user of this technique transforms into cannot ever exceed D/D.

    Weaknesses:
    The user is limited to transforming into objects no smaller than 1/5 their size. The user cannot transform into items or creatures larger than themselves. This technique requires concentration, so when the user suffers from exhaustion (below 30 CP) or receives a substantial blow, the technique will be dispelled automatically. A perceptive opponent may detect flaws, such as false smells or an intelligent opponent detecting inaccurate details. Despite taking on the properties of what they transform into, the user can still receive damage as normal. This means transforming into a sword and clashing with another sword will result in the technique dispelling and the user getting injured. When taking on a creature's physical features, this impacts the user's overall stat potential (aka no S-tier Strength birds flying through people).

    ---------

    Name: Unsealing Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: N/A
    Range: Contact
    Speed: N/A
    Element: N/A
    Skill: General Skill
    Classification: Open/Academy Technique
    Requirements: -
    Parent Technique: -
    Hand Seals: N/A
    Description:
    A general skill anybody can learn in which, by applying a minuscule amount of chakra, the user can unseal the contents sealed within a scroll or tag.

    Weaknesses:
    Without having the "Fūinjutsu" skill, the user may not know the contents of a seal, resulting in a potential trap.




    Genjutsu: N/A




    Taijutsu:

    • One Thousand Years of Death (Open/Canon)


    E-Rank Taijutsu Writeups:

    Name: One Thousand Years of Death
    Rank: E
    Activation Cost: 0.5 CP
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description:
    The user tightly clasps their hands together and extends their middle and index fingers, somewhat resembling the "Tiger" handseal. Then, using the full weight of their body, the user thrusts these four fingers between the target's buttocks or any other part of their choosing on the target. This technique will always boost the user's Strength by +1 advantage.

    Weaknesses:
    This technique requires the user to utilize their entire body in a lunge-like motion forcing them to be initially stationary.


    Last edited by Arthur on Tue Sep 07, 2021 8:19 pm; edited 5 times in total


    _________________
    Arthur Edogawa:
    Character Name: Arthur Edogawa

    Spendable Experience: 0 EXP
    Total Experience: 2500 EXP
    Renown: 0
    Ryo:

    • On Hand: 350 ryō

    • Banked: 100,000 ryō


    Stats:

    • Strength: D
    • Constitution: D+
    • Stamina: C
    • Speed: D
    • Coordination: C+
    • Intelligence: C (B w/ "Spidey Sense" UA)
    • Perception: C (D w/ "Spidey Sense" UA)


    Equipment On Hand: check "Items" section of updates link

    Link to Character Updates: A Detective's Dossier

    Link to Known Techniques: Arthur's Techs
    Arthur
    Arthur


    Village : Kumogakure
    Posts : 42
    Join date : 2021-08-07
    Age : 31

    Character File
    Skills & Elements: Summoning, Ninjutsu, Lightning Release
    Class: D
    Ryo: 350 (on hand), 100k (banked)

    Arthur Edogawa's Techniques  Empty Re: Arthur Edogawa's Techniques

    Post by Arthur Tue Sep 07, 2021 6:30 pm

    D-rank Techniques List:

    Ninjutsu:

    • Body Flicker Technique (Open/Canon)


    D-rank Ninjutsu Writeups:

    Name: Body Flicker Technique
    Rank: D
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: N/A
    Range: 50m
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Half Tiger
    Description:
    This technique enhances the user's movements by fortifying their step(s) with chakra. This is essentially a burst of energy to make their body move at higher speeds. This technique boosts the user's movement speed by one tier up to 100 meters. If at any time they stop running, they must reactivate the technique. The user can hold this technique's handseal to constantly refresh the 100 meter limit providing a constant speed increase.

    Weaknesses:
    Just like a full sprint, the user must remain in a straight line in order to benefit from the bonus. If the user were to change direction, they must reactivate the technique to regain its given bonus.





    Genjutsu: N/A




    Taijutsu: N/A


    Last edited by Arthur on Tue Sep 07, 2021 8:42 pm; edited 1 time in total


    _________________
    Arthur Edogawa:
    Character Name: Arthur Edogawa

    Spendable Experience: 0 EXP
    Total Experience: 2500 EXP
    Renown: 0
    Ryo:

    • On Hand: 350 ryō

    • Banked: 100,000 ryō


    Stats:

    • Strength: D
    • Constitution: D+
    • Stamina: C
    • Speed: D
    • Coordination: C+
    • Intelligence: C (B w/ "Spidey Sense" UA)
    • Perception: C (D w/ "Spidey Sense" UA)


    Equipment On Hand: check "Items" section of updates link

    Link to Character Updates: A Detective's Dossier

    Link to Known Techniques: Arthur's Techs
    Arthur
    Arthur


    Village : Kumogakure
    Posts : 42
    Join date : 2021-08-07
    Age : 31

    Character File
    Skills & Elements: Summoning, Ninjutsu, Lightning Release
    Class: D
    Ryo: 350 (on hand), 100k (banked)

    Arthur Edogawa's Techniques  Empty Re: Arthur Edogawa's Techniques

    Post by Arthur Tue Sep 07, 2021 8:21 pm

    C-rank Techniques List:

    Ninjutsu:

    • Genjutsu Kai (Open/Canon)

    • Lightning Release: Spider Web (Open/Canon)

    • Art of Venomancy: Ensiferum (Clan Exclusive: Tsuchigumo)

    • Art of Venomancy: Somniferum (Clan Exclusive: Tsuchigumo)


    C-rank Ninjutsu Writeups:

    Name: Genjutsu Kai
    Rank: C
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: N/A
    Range: Self/Contact
    Speed: Instant
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: The user must know that they are in Genjutsu
    Parent Technique: N/A
    Hand Seals: Tiger
    Description:  
    The user concentrates chakra into their brain to expel foreign chakra. The amount of chakra required for releasing from a Genjutsu depends on the rank of the Genjutsu being used (not the cost of the Genjutsu but its rank meaning its complexity).

    Weaknesses:
    In the case of vertically stacked Genjutsu, this technique can be used to release only one Genjutsu at a time.

    --------

    Name: Lightning Release: Spider Web
    Rank: C
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: 3 CP/post
    Range: 0-15m
    Speed: N/A
    Element: Lightning
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Dog → Dragon → Rat
    Description: After kneading chakra in the body and converting it to lightning, the user places their hand on the ground, releasing a surge of electricity around them in the form of a spiderweb which electrocutes anyone caught in its vicinity. Despite not functioning like an actual spider web, it relentlessly electrocutes whatever is in its range, apart from the user. As long as the user remains on the web, they can continue funneling lightning chakra into it to maintain the field, but cannot use any other techniques in the meantime.

    Weaknesses: If someone is in the web's vicinity but not directly standing on it, the technique does not work on said target.

    --------

    Name: Art of Venomancy: Ensiferum
    Rank: C
    Activation Cost: C (5 CP)
    Upkeep Cost: N/A
    Range: Touch/As projectile rules
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Tsuchigumo)
    Requirements: Tsuchigumo KKG
    Parent Technique: N/A
    Handseals: Rat
    Description:
    "Ensiferum" is a venom created by the "Tsuchigumo" with but a single purpose: tissue destruction. It is potent in its natural state which is more than capable of killing or grievously wounding most commoners of human society. While it was often used by the earliest of the "Tsuchigumo" assassins, "Ensiferum" later fell out of common use as the clan evolved and as counter-poisons were discovered gradually. Those who still rely on the venom know a variety of applications. To use this technique, after combining chakra with their poison glands, the "Tsuchigumo" can either spit it out as a projectile to strike a target from a distance, in which this technique follows standard projectile rules and inflicts C-rank power as damage, or this poison could be applied upon a weapon or projectile to aggravate its damage potential. In all cases, upon successful impact, this technique afflicts a penalty to the hit target's Constitution (- -) for up to three posts as their body needs to fight off this aggressive venom. This poison can be combined with the "Tsuchigumo" clan's "Black Mist" technique.

    Weaknesses: N/A

    --------

    Name: Art of Venomancy: Somniferum
    Rank: C
    Activation Cost: C (5 CP)
    Upkeep Cost: N/A
    Range: Touch/As projectile rules
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Tsuchigumo)
    Requirements: Tsuchigumo KKG
    Parent Technique: N/A
    Handseals: Rat
    Description:
    "Somniferum" is what the "Tsuchigumo" would call a benevolent poison; a poison that doesn't kill. In the early days, it was common practice to use it as a sleep-inducing product in food when the "Tsuchigumo" intended to steal a human for their purposes, but that practice has lost popularity with the increased awareness of their kind. Now, the poison is used to lower the alertness of a struck victim. To use this technique, after combining chakra with their poison glands, the "Tsuchigumo" can either spit it out as a projectile to strike a target from a distance, in which it follows standard projectile rules and inflicts C-rank power as damage, or this poison could be applied upon a weapon or projectile to provide another means of delivery. In all cases, upon successful impact, a target struck with this venom will suffer a penalty to perception (- -) for up to three posts as they become light-headed and lose focus. This poison can be combined with the "Tsuchigumo" clan's "Black Mist" technique.

    Weaknesses: N/A




    Genjutsu: N/A




    Taijutsu: N/A


    _________________
    Arthur Edogawa:
    Character Name: Arthur Edogawa

    Spendable Experience: 0 EXP
    Total Experience: 2500 EXP
    Renown: 0
    Ryo:

    • On Hand: 350 ryō

    • Banked: 100,000 ryō


    Stats:

    • Strength: D
    • Constitution: D+
    • Stamina: C
    • Speed: D
    • Coordination: C+
    • Intelligence: C (B w/ "Spidey Sense" UA)
    • Perception: C (D w/ "Spidey Sense" UA)


    Equipment On Hand: check "Items" section of updates link

    Link to Character Updates: A Detective's Dossier

    Link to Known Techniques: Arthur's Techs

      Current date/time is Sun Dec 05, 2021 9:29 am