Welcome Guest! You have made 50 posts!

Join Our Discord! : Here After high demand from everyone, we've finally opened a Discord Chat Server for the site!
We are an AU Naruto Roleplay Forum!

+6
Shimiko Chinoike
Nikuyo
Akame
Rin Matoi
Chen Kimyōnakama
Kim Chang-Min
10 posters

    Halcyon Yomi's Arsenal

    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sun Apr 15, 2018 2:53 am

    Name: Assassin Technique - Perfect Vision
    Rank: C
    Power: -
    Activation Cost: 3
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: Yin - Snake
    Description:
    After making the handseals Yin- Snake, the user of this technique touches their eyelids with their fingers, attaching a bit of chakra to them and after blinking once, the chakra will act as a magnifier for their eyes, also adjusting their eyes with medical chakra to this new acquired level of sight by relieving the eyes from any strain on them when looking too long through these focused lenses made out of chakra.

    While using this technique, the user's perception increases by +1 tier.

    Weaknesses: Any sort of extreme change in lighting (be it sudden darkness or sudden bright light depending on time and place of usage) will in stead lower both perception and coordination with -- for one post after the occurance of said change of lighting.

    So, I changed the drawback in a way comparable to your advice, but made it slightly harsher on coordination as well, due to the fact that logically speaking when something like that happens, you'll also be slightly disoriented which affects as we kno: Coordination. The total drawback would thus be higher than the advantage... which I hope allows for it to be cheaper in cost than with your proposal? *fingers crossed*


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Rin Matoi
    Rin Matoi


    Posts : 1252
    Join date : 2016-12-07

    Character File
    Skills & Elements: Bukijutsu | Weapon Crafting
    Class: D
    Ryo: 0

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Rin Matoi Sun Apr 15, 2018 3:09 am

    Halcyon Yomi wrote:Name: Assassin Technique - Perfect Vision
    Rank: C
    Power: -
    Activation Cost: 3
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: Yin - Snake
    Description:
    After making the handseals Yin- Snake, the user of this technique touches their eyelids with their fingers, attaching a bit of chakra to them and after blinking once, the chakra will act as a magnifier for their eyes, also adjusting their eyes with medical chakra to this new acquired level of sight by relieving the eyes from any strain on them when looking too long through these focused lenses made out of chakra.

    While using this technique, the user's perception increases by +1 tier.

    Weaknesses: Any sort of extreme change in lighting (be it sudden darkness or sudden bright light depending on time and place of usage) will in stead lower both perception and coordination with -- for one post after the occurance of said change of lighting.

    So, I changed the drawback in a way comparable to your advice, but made it slightly harsher on coordination as well, due to the fact that logically speaking when something like that happens, you'll also be slightly disoriented which affects as we kno: Coordination. The total drawback would thus be higher than the advantage... which I hope allows for it to be cheaper in cost than with your proposal? *fingers crossed*


    Looks great.

    Approved
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sun Jun 24, 2018 5:44 am

    Name: Severing Void
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: max 5m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: B rank coordination
    Parent Technique:
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces, it however has no effect on taijutsu and is predominantly used to ward off projectiles and non-physical techniques (ex. grand fire ball). Though it's speed is mentioned as instant, it can't exceed the speed of techniques with a speed two ranks higher than this technique's rank (I.E. It can't hope to outspeed any technique with a speed of S rank or higher)

    Weaknesses: -

    Name: Superior Severing Void
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: max 5m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: B rank coordination
    Parent Technique:
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces, it however has no effect on taijutsu and is predominantly used to ward off projectiles and non-physical techniques (ex. grand fire ball). Though it's speed is mentioned as instant, it can't exceed the speed of techniques with a speed two ranks higher than this technique's rank (I.E. It can't hope to outspeed any technique with a speed of S rank or higher)

    Name: Jigoku no Ken - Belladonna Prima
    Rank: A
    Power: A
    Activation Cost: 25
    Upkeep Cost: -
    Range: 10m
    Speed: A
    Element: -
    Skill: Taijutsu/fuuinjutsu/medical ninjutsu
    Classification: Secret
    Requirements: B rank coordination, B rank intelligence
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    Focusing their chakra intensively, the user forms the handseals yin-dragon-snake to create a rather unique balance in their chakra which allows for it to gain properties of both Iryojutsu for easy penetration and fuuinjutsu for the sealing effect.

    By punching towards a technique or a person, it can cancel out any used and/or maintained techniques within the range of the punch, granted that they are within a straight line of this maximum 1m wide pulse. Anyone caught within it, will have their chakra momentarily cut off for a single instant, which is enough to actively end all but the most powerful of techniques and useages of chakra.

    Weaknesses: -

    Name: Water release- Water drill technique
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: suiton
    Skill: ninjutsu/taijutsu
    Classification: open
    Requirements: -
    Parent Technique: Water Release: Water Whip
    Hand Seals: Rat-dog-ox
    Description:

    By envelopping their arms just like with the parent jutsu, the user creates two whiplike appendages around their forearms, but forces the water current to rise tremendously, turning the two whips into powerfull drills that can be used to pierce though any armor with a hardness of C or lower. Just like the parent technique, this one also conducts lightning, though this ofcourse can act as both an advantage and a disadvantage.



    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Akame
    Akame


    Posts : 741
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Akame Thu Jun 28, 2018 7:17 pm

    Halcyon Yomi wrote:Name: Severing Void
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: max 5m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: B rank coordination
    Parent Technique:
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces, it however has no effect on taijutsu and is predominantly used to ward off projectiles and non-physical techniques (ex. grand fire ball). Though it's speed is mentioned as instant, it can't exceed the speed of techniques with a speed two ranks higher than this technique's rank (I.E. It can't hope to outspeed any technique with a speed of S rank or higher)

    Weaknesses: -

    How does this not effect taijutsu but still effects projectiles? It either has an effect on physical objects or it doesn't, and if you want it to be near instant then I'm inclined to say that it doesn't. You could also remove that last little bit about not being as fast as techs higher ranked than it is because the context of the roleplay will likely make that make no sense in most cases. Lower ranked techniques can be higher in speed than higher ranked ones, it all depends on the purpose of said technique.


    Name: Superior Severing Void
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: max 5m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: B rank coordination
    Parent Technique:
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces, it however has no effect on taijutsu and is predominantly used to ward off projectiles and non-physical techniques (ex. grand fire ball). Though it's speed is mentioned as instant, it can't exceed the speed of techniques with a speed two ranks higher than this technique's rank (I.E. It can't hope to outspeed any technique with a speed of S rank or higher)

    Same as the first version concern-wise.



    Name: Jigoku no Ken - Belladonna Prima
    Rank: A
    Power: A
    Activation Cost: 25
    Upkeep Cost: -
    Range: 10m
    Speed: A
    Element: -
    Skill: Taijutsu/fuuinjutsu/medical ninjutsu
    Classification: Secret
    Requirements: B rank coordination, B rank intelligence
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    Focusing their chakra intensively, the user forms the handseals yin-dragon-snake to create a rather unique balance in their chakra which allows for it to gain properties of both Iryojutsu for easy penetration and fuuinjutsu for the sealing effect.

    By punching towards a technique or a person, it can cancel out any used and/or maintained techniques within the range of the punch, granted that they are within a straight line of this maximum 1m wide pulse. Anyone caught within it, will have their chakra momentarily cut off for a single instant, which is enough to actively end all but the most powerful of techniques and useages of chakra.

    Weaknesses: -

    Being able to counter anything at any time is not going to happen. I have a technique that does something very similar to what you're wanting to do here with Nikuyo, so if you want this to work then it can only affect chakra types you yourself know how to manipulate. That is, if you don't know doton then you can't cancel out Earth Spear. The same holds true for other chakras, such as elements, ijutsu, bijuu chakra, senjutsu, etc.


    Name: Water release- Water drill technique
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: suiton
    Skill: ninjutsu/taijutsu
    Classification: open
    Requirements: -
    Parent Technique: Water Release: Water Whip
    Hand Seals: Rat-dog-ox
    Description:

    By envelopping their arms just like with the parent jutsu, the user creates two whiplike appendages around their forearms, but forces the water current to rise tremendously, turning the two whips into powerfull drills that can be used to pierce though any armor with a hardness of C or lower. Just like the parent technique, this one also conducts lightning, though this ofcourse can act as both an advantage and a disadvantage.


    What are the dimensions for these drills? How far can they extend? This would fall under the "Range" category.


    _________________
    Spoiler:






    "Death comes for everyone. I'm just moving you to the front of the line."
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sat Jun 30, 2018 11:37 pm

    Name: Severing Void
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: 2m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: C rank coordination
    Parent Technique:
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces, it however has no effect on taijutsu or any physical attacks or weapons and is predominantly used to ward off jutsu projectiles and non-physical techniques (ex. grand fire ball).

    Weaknesses: -

    Name: Superior Severing Void
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: -
    Range: 2m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: B rank coordination
    Parent Technique: Severing Void
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces,  it however has no effect on taijutsu or any physical attacks or weapons and is predominantly used to ward off jutsu projectiles and non-physical techniques (ex. grand fire ball).

    Name: Water release- Water drill technique
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: suiton
    Skill: ninjutsu/taijutsu
    Classification: open
    Requirements: -
    Parent Technique: Water Release: Water Whip
    Hand Seals: Rat-dog-ox
    Description:

    By envelopping their arms just like with the parent jutsu, the user creates two whiplike appendages around their forearms, but forces the water current to rise tremendously, turning the two whips into powerfull drills of about 1m long starting at just shy of the user's elbow to about 4-5 inch beyond the user's hands. These can be used to pierce though any armor with a hardness of C or lower. Just like the parent technique, this one also conducts lightning, though this ofcourse can act as both an advantage and a disadvantage.


    Last edited by Halcyon Yomi on Thu Jul 05, 2018 12:38 pm; edited 3 times in total


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Akame
    Akame


    Posts : 741
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Akame Tue Jul 03, 2018 9:03 pm

    Both Severing Voids: The instant thing still bothers me a little bit. Please reduce the maximum range these may be created with to two meters and it should be fine after that.


    Name: Water release- Water drill technique
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: suiton
    Skill: ninjutsu/taijutsu
    Classification: open
    Requirements: -
    Parent Technique: Water Release: Water Whip
    Hand Seals: Rat-dog-ox
    Description:

    By envelopping their arms just like with the parent jutsu, the user creates two whiplike appendages around their forearms, but forces the water current to rise tremendously, turning the two whips into powerfull drills of about 1m long starting at just shy of the user's elbow to about 4-5 inch beyond the user's hands. These can be used to pierce though any armor with a hardness of C or lower. Just like the parent technique, this one also conducts lightning, though this ofcourse can act as both an advantage and a disadvantage.


    Approved


    _________________
    Spoiler:






    "Death comes for everyone. I'm just moving you to the front of the line."
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Thu Jul 05, 2018 12:48 pm

    Name: Severing Void
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: 2m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: C rank coordination
    Parent Technique:
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces, it however has no effect on taijutsu or any physical attacks or weapons and is predominantly used to ward off jutsu projectiles and non-physical techniques (ex. grand fire ball).

    Weaknesses: -

    Name: Superior Severing Void
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: -
    Range: 2m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: B rank coordination
    Parent Technique: Severing Void
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces,  it however has no effect on taijutsu or any physical attacks or weapons and is predominantly used to ward off jutsu projectiles and non-physical techniques (ex. grand fire ball).

    Name: Jigoku no Ken - Restrained Demon Fist
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: B rank coordination
    Parent Technique: Jigoku no Ken style
    Hand Seals: -
    Description:
    The user concentrates their chakra into one of their fists, then throwing a single straight punch towards the enemy with incredible speed and precision, unleashing the chakra built within the fist in a small, but powerfull vibrational shockwave which can break an opponent's guard and deal severe damage due to the shockwave's immense pressure.
    Weakness:-

    Name: Jigoku no Ken - Demon Fist
    Rank: B
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: B rank coordination
    Parent Technique: Jigoku no Ken style
    Hand Seals: -
    Description:
    The user concentrates their chakra into one of their fists, then throwing a single straight punch towards the enemy with incredible speed and precision, unleashing the chakra built within the fist in a small, but powerfull vibrational shockwave which can break an opponent's guard and deal severe damage due to the shockwave's immense pressure. With this version being unrestrained, it deals more damage, but also costs more chakra.

    Name: Jigoku no Ken - True Demon Fist
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination
    Parent Technique: Jigoku no Ken style
    Hand Seals: -
    Description:
    The user concentrates their chakra into one of their fists, then throwing a single straight punch towards the enemy with incredible speed and precision, unleashing the chakra built within the fist in
    Weakness: -

    Name: Jigoku no Ken - Demon God Fist
    Rank: S
    Power: S
    Activation Cost: 40
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination
    Parent Technique: Jigoku no Ken style
    Hand Seals: -
    Description:
    The user concentrates their chakra into one of their fists, then throwing a single straight punch towards the enemy with incredible speed and precision, unleashing the chakra built within the fist in a small, but powerfull vibrational shockwave which can break an opponent's guard entirely and literally blow parts of them away as if they'd simply vanished into thin air, leaving not even the molecules of the destroyed part. If used on someone's torso, it may very well blow away the opponant's entire body.
    Weakness:-

    Name: Jigoku no Ken - Ascended Demon God Fist
    Rank: S
    Power: X
    Activation Cost: 50
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination
    Parent Technique: Mastered Jigoku no Ken style
    Hand Seals: -
    Description:
    The user concentrates their chakra into one of their fists, then throwing a single straight punch towards the enemy with incredible speed and precision, unleashing the chakra built within the fist in a small vibrational shockwave which has an insurmountable output and is able to not just break someone's guard but simply erase them from existence entirely. The shockwave itself is so powerful and disruptive that it can negate any armor of any hardnes up to S rank.
    Weakness: This technique replaces the regular Demon god fist and can only be learned after spending 500 exp.


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Akame
    Akame


    Posts : 741
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Akame Sat Jul 07, 2018 3:40 pm

    Need a range for the shockwave in each of the Demon Fist techniques. True Demon Fist also appears to be unfinished, or you changed it to Demon Fist and lowered the rank by one. Either way, it needs fixed. There will also be no blowing away of people's body parts or molecular damage, but causing large amounts of trauma is feasible. The shockwave for each of these is going to need to be pretty small in area of effect as well due to it being a punch as the medium rather than a straight up jutsu. I'd also note in there somewhere that those with equal ranked Constitution or Strength to the power of the technique can lessen its effects. If it's higher, it could be negated altogether. You can lower the S rank power version to 25 for cost and get rid of the X rank power one altogether. Not gonna happen.


    Name: Severing Void
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: 2m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: C rank coordination
    Parent Technique:
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces, it however has no effect on taijutsu or any physical attacks or weapons and is predominantly used to ward off jutsu projectiles and non-physical techniques (ex. grand fire ball).

    Weaknesses: -

    Name: Superior Severing Void
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: -
    Range: 2m
    Speed: Instant
    Element: -
    Skill: Fuuinjutsu/Ninjutsu
    Classification: Personal
    Requirements: B rank coordination
    Parent Technique: Severing Void
    Hand Seals: -
    Description:
    The user simply snaps their fingers to create an instant wall of about 5m high and three meters wide. This wall is extremely thin and see-through, as if it were cutting through reality itself and is capable of withstanding the impact of various strong forces, it however has no effect on taijutsu or any physical attacks or weapons and is predominantly used to ward off jutsu projectiles and non-physical techniques (ex. grand fire ball).


    Approved


    _________________
    Spoiler:






    "Death comes for everyone. I'm just moving you to the front of the line."
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sat Jul 07, 2018 4:51 pm

    Name: Jigoku no Ken - Restrained Demon Fist
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: B rank coordination, Must have a Pressure Strike active with Strength as chosen stat.
    Parent Technique: Jigoku no Ken style
    Hand Seals: -
    Description:
    The user concentrates their chakra into one of their fists, then throwing a single straight punch towards the enemy with incredible speed and precision, unleashing the chakra built within the fist upon impact with the opponent's body in the form a small, but powerfull vibrational shockwave which can break an opponent's guard and deal severe damage due to the shockwave's immense pressure. Should someone's consitution be at a lower rank than the power of this technique, they will have severely bruised tissue and can have fractured (but not broken) bones depending on the location where they were hit. This technique completely bypasses D rank or lower armor.

    Weakness: -

    Name: Jigoku no Ken - Demon Fist
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination, B rank constitution. Must have a Pressure Strike active with Strength as chosen stat.
    Parent Technique: Jigoku no Ken style - Restrained Demon Fist
    Hand Seals: -
    Description:
    The user concentrates a slightly larger amount of their chakra into one of their fists compared to the Restrained demon fist. They also need to have a constitution of at least B rank to manage and control the chakra within their hand, which would otherwise be torn to shreds by the built up chakra. By throwing a single straight punch towards the enemy with incredible speed and precision the user unleashes the chakra built within the fist upon impact with the opponent's body in the form a small, but powerfull vibrational shockwave. This technique can break an opponent's guard and deal severe damage due to the shockwave's immense pressure.

    Should someone's consitution be at a lower rank than the power of this technique, they will have severely bruised tissue and can have broken bones, ruptured organs and in some cases even internal bleedings depending on the location where they were hit. This technique completely bypasses C rank or lower armor.

    Weakness: -

    Name: Jigoku no Ken - Demon God Fist
    Rank: S
    Power: S
    Activation Cost: 25
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination, A rank Constitution, Must have Superior Pressure Strike active with Strength as chosen stat. Needs one turn to power up. Must have used at least one Demon Fist Technique in the same thread.
    Parent Technique: Jigoku no Ken style - Demon Fist
    Hand Seals: -
    Description:
    The user concentrates an immense amount of chakra into one of their fists which as it is such a large amount of chakra is very hard to contain and control instantly blowing off the user's hand if they do not have the constitution to back up this overwhelming amount of power. Then, when the chakra has been contained and under control, by throwing a single straight punch towards the enemy with incredible speed and precision, the user can unleash the chakra built within the fist in a small, but powerfull vibrational shockwave which can break an opponent's guard entirely and deal massive amounts of concussive damage to the body.

    Should someone's consitution be at a lower rank than the power of this technique, they will have severe tissue damage, shattered bones, ruptured organs and internal bleedings depending on the location where they were hit. This technique completely bypasses B rank or lower armor.

    Weakness: -

    Name: Jigoku no Ken - Ascended Demon God Fist
    Rank: S
    Power: X
    Activation Cost: 50
    Upkeep Cost: -
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination, A rank constitution, Must have Superior Pressure Strike active with Strength as chosen stat. Needs one turn to power up. Must have used at least one Demon Fist Technique in the same thread.
    Parent Technique: Mastered Jigoku no Ken style, Jigoku no Ken - Demon God Fist
    Hand Seals: -
    Description:
    The user concentrates an immense amount of chakra into one of their fists which as it is such a large amount of chakra is very hard to contain and control instantly blowing off the user's hand if they do not have the constitution to back up this overwhelming amount of power. Then, when the chakra has been contained and under control, by throwing a single straight punch towards the enemy with incredible speed and precision, the user can unleash the chakra built within the fist in a small, but powerfull vibrational shockwave which can break an opponent's guard entirely and deal massive amounts of concussive damage to the body.

    Should someone's consitution be at a lower rank than the power of this technique, it may result in skin, muscle tissue and organs being ripped to shreds, bones crumbled to dust, massive internal bleeding and even death depending on the location of the impact. This technique completely bypasses A rank or lower armor.

    Weakness: -

    Name: Jigoku no Ken - Violet Double Palm Strike
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: -
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination
    Parent Technique: Jigoku no Ken style
    Hand Seals: -
    Description:
    The user coats both of their hands with some chakra, clenching both fists right before they strike out with one hand after another, the user compresses their chakra to its outmost limit into a small point on the palm of their hands, which will erupt in a vibrational pulse upon impact, able to shatter bone and tear muscle and skin to shreds at the point of impact when the opponent's constitution is B rank or lower. This technique bypasses C rank and lower armor.
    Weakness: -

    Name: Jigoku no Ken - Marigold Reflection
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: -
    Parent Technique: Jigoku no Ken style
    Hand Seals: Snake-ox
    Description:
    After making the necessary handseals, the user forces their chakra to run through the very cells of their skin, assisting the cellmembranes and effectively hardening the skin to a mallable, steel like skin which can absorb impacts of great strength and power that the user's unchanged body would not have been able to withstand. As long as this technique is active, the user's constitution is granted a +1 rank.
    Weakness: -


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Shimiko Chinoike Sun Jul 08, 2018 8:03 pm

    Halcyon Yomi wrote:Name: Jigoku no Ken - Restrained Demon Fist
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: B rank coordination, Must have a Pressure Strike active with Strength as chosen stat.
    Parent Technique: Jigoku no Ken style
    Hand Seals: -
    Description:
    The user concentrates their chakra into one of their fists, then throwing a single straight punch towards the enemy with incredible speed and precision, unleashing the chakra built within the fist upon impact with the opponent's body in the form a small, but powerfull vibrational shockwave which can break an opponent's guard and deal severe damage due to the shockwave's immense pressure. Should someone's consitution be at a lower rank than the power of this technique, they will have severely bruised tissue and can have fractured (but not broken) bones depending on the location where they were hit. This technique completely bypasses D rank or lower armor.

    Weakness: -

    This depends on your strength. If you have D Rank Strength and use this technique on someone with C-Rank Constitution there is no guarantee you will be severely bruise tissue.

    Halcyon Yomi wrote:Name: Jigoku no Ken - Demon Fist
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination, B rank constitution. Must have a Pressure Strike active with Strength as chosen stat.
    Parent Technique: Jigoku no Ken style - Restrained Demon Fist
    Hand Seals: -
    Description:
    The user concentrates a slightly larger amount of their chakra into one of their fists compared to the Restrained demon fist. They also need to have a constitution of at least B rank to manage and control the chakra within their hand, which would otherwise be torn to shreds by the built up chakra. By throwing a single straight punch towards the enemy with incredible speed and precision the user unleashes the chakra built within the fist upon impact with the opponent's body in the form a small, but powerfull vibrational shockwave. This technique can break an opponent's guard and deal severe damage due to the shockwave's immense pressure.

    Should someone's consitution be at a lower rank than the power of this technique, they will have severely bruised tissue and can have broken bones, ruptured organs and in some cases even internal bleedings depending on the location where they were hit. This technique completely bypasses C rank or lower armor.

    Weakness: -

    Same as above. The user's strength will play a role.

    Halcyon Yomi wrote:Name: Jigoku no Ken - Demon God Fist
    Rank: S
    Power: S
    Activation Cost: 25
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination, A rank Constitution, Must have Superior Pressure Strike active with Strength as chosen stat. Needs one turn to power up. Must have used at least one Demon Fist Technique in the same thread.
    Parent Technique: Jigoku no Ken style - Demon Fist
    Hand Seals: -
    Description:
    The user concentrates an immense amount of chakra into one of their fists which as it is such a large amount of chakra is very hard to contain and control instantly blowing off the user's hand if they do not have the constitution to back up this overwhelming amount of power. Then, when the chakra has been contained and under control, by throwing a single straight punch towards the enemy with incredible speed and precision, the user can unleash the chakra built within the fist in a small, but powerfull vibrational shockwave which can break an opponent's guard entirely and deal massive amounts of concussive damage to the body.

    Should someone's consitution be at a lower rank than the power of this technique, they will have severe tissue damage, shattered bones, ruptured organs and internal bleedings depending on the location where they were hit. This technique completely bypasses B rank or lower armor.

    Weakness: -

    Same as above.


    Halcyon Yomi wrote:Name: Jigoku no Ken - Ascended Demon God Fist
    Rank: S
    Power: X
    Activation Cost: 50
    Upkeep Cost: -
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination, A rank constitution, Must have Superior Pressure Strike active with Strength as chosen stat. Needs one turn to power up. Must have used at least one Demon Fist Technique in the same thread.
    Parent Technique: Mastered Jigoku no Ken style, Jigoku no Ken - Demon God Fist
    Hand Seals: -
    Description:
    The user concentrates an immense amount of chakra into one of their fists which as it is such a large amount of chakra is very hard to contain and control instantly blowing off the user's hand if they do not have the constitution to back up this overwhelming amount of power. Then, when the chakra has been contained and under control, by throwing a single straight punch towards the enemy with incredible speed and precision, the user can unleash the chakra built within the fist in a small, but powerfull vibrational shockwave which can break an opponent's guard entirely and deal massive amounts of concussive damage to the body.

    Should someone's consitution be at a lower rank than the power of this technique, it may result in skin, muscle tissue and organs being ripped to shreds, bones crumbled to dust, massive internal bleeding and even death depending on the location of the impact. This technique completely bypasses A rank or lower armor.

    Weakness: -

    Techniques cannot be X-Rank in power unless boosted to that level by use of a Limit Break Point.


    Halcyon Yomi wrote:
    Name: Jigoku no Ken - Violet Double Palm Strike
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: -
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: A rank coordination
    Parent Technique: Jigoku no Ken style
    Hand Seals: -
    Description:
    The user coats both of their hands with some chakra, clenching both fists right before they strike out with one hand after another, the user compresses their chakra to its outmost limit into a small point on the palm of their hands, which will erupt in a vibrational pulse upon impact, able to shatter bone and tear muscle and skin to shreds at the point of impact when the opponent's constitution is B rank or lower. This technique bypasses C rank and lower armor.
    Weakness: -


    Same as above.



    Halcyon Yomi wrote:Name: Jigoku no Ken - Marigold Reflection
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu/ijutsu
    Classification: secret
    Requirements: -
    Parent Technique: Jigoku no Ken style
    Hand Seals: Snake-ox
    Description:
    After making the necessary handseals, the user forces their chakra to run through the very cells of their skin, assisting the cellmembranes and effectively hardening the skin to a mallable, steel like skin which can absorb impacts of great strength and power that the user's unchanged body would not have been able to withstand. As long as this technique is active, the user's constitution is granted a +1 rank.
    Weakness: -

    Approved


    _________________
    Spoiler:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sun Jul 29, 2018 3:52 am

    voided


    Last edited by Halcyon Yomi on Sun Jul 29, 2018 4:10 am; edited 1 time in total


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sun Jul 29, 2018 4:09 am

    no longer necessary to check


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sun Jul 29, 2018 4:54 pm

    Name: Rude Rough-housing technique
    Rank: B
    Power: -
    Activation Cost: 8
    Upkeep Cost: 2
    Range: arm's length/how far can you run?
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: Coordination B
    Parent Technique: -
    Hand Seals: -
    Description:
    In effect this is a simple, yet effective way of throwing a multitude of continuous punches towards the opponent with the sole intent of overwhelming them and breaking through any physical guard they are attempting to set up. It is literally a form of brawling, where style has less emphasis than brutal force and physical punishment.

    As long as this technique is maintained, the user will gain ++ in strength and + in coordination.

    Weaknesses: -

    Name: Insane Rough-housing technique
    Rank: A
    Power: -
    Activation Cost: 15
    Upkeep Cost: 4
    Range: arm's length
    Speed: -
    Element: -
    Skill: -
    Classification: Open
    Requirements: Coordination A
    Parent Technique: Rude Rough Housing technique
    Hand Seals: -
    Description:
    Just like the Rude Rough housing technique, this technique meets out punishment in the form of a flurry of brutal and harsh punches, yet in this form the technique simply becomes more brutal, more deadly and more precise. As it is always with skills that have been honed, in this form the punches become more precise, more likely to hit at specific places and more capable of breaking through an opponent's physical guard, going so far that if sufficient strength was available and being applied, weaker armors would simply crumble under the full brunt of this technique's onslaught.

    Weaknesses: -

    Name: Clapping Wave technique [Hakushu no nami no gihō-拍手の波の技法]
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: 40m
    Speed: A
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements:
    Parent Technique: Water Whipe Technique
    Hand Seals: Rat-Ox-Snake-Dog
    Description:
    After making the necessary handseals, the user coats their arms with water, which will burst out in two large walls off 40m long and 20m high in a mere moment, at which point the user can clap their hands together, forcing the two water walls to crash violently onto eachother. Anyone caught in the middle of this, depending on their constitution, can be crushed by the weight of these watery walls, with broken bones and heavily bruised tissue not out of the question, all who have been caught will be affected by the heavy swirl and violent thrashing of the water, being dazed and disoriented for one post unless their constitution outranks this technique's power.

    Weaknesses: must have a pre-existing water source nearby [body of water or at least B rank technique's remains]

    Name: Nullification Technique [無効化技術-Mukō-ka gijutsu]
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 2
    Range: Touch
    Speed: Coordination rank
    Element: -
    Skill: Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence B rank
    Parent Technique: -
    Hand Seals: Yin-tiger-snake-rat-yang
    Description:
    After making the necessary handseals, a small ring shaped tattoo will appear on the user's right hand. This can be kept maintained for as long as the user desires, but when the actual technique is used, this ring will vanish and the technique ends.

    Upon contact with any chakra based technique or ability equal to or lower than this technique's power, the ring will let out a high frequency sound and vibration which nullify and effectively end any technique as it courses through them or temporarily stop any ability from working when it courses through the user of said ability. A small ring will appear on the effected ability's user's right hand for the next three posts, signifying that their ability is being suppressed.


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Shimiko Chinoike Sat Aug 04, 2018 3:27 pm

    Halcyon Yomi wrote:Name: Rude Rough-housing technique
    Rank: B
    Power: -
    Activation Cost: 8
    Upkeep Cost: 2
    Range: arm's length/how far can you run?
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: Coordination B
    Parent Technique: -
    Hand Seals: -
    Description:
    In effect this is a simple, yet effective way of throwing a multitude of continuous punches towards the opponent with the sole intent of overwhelming them and breaking through any physical guard they are attempting to set up. It is literally a form of brawling, where style has less emphasis than brutal force and physical punishment.

    As long as this technique is maintained, the user will gain ++ in strength and + in coordination.

    Weaknesses: -

    Name: Insane Rough-housing technique
    Rank: A
    Power: -
    Activation Cost: 15
    Upkeep Cost: 4
    Range: arm's length
    Speed: -
    Element: -
    Skill: -
    Classification: Open
    Requirements: Coordination A
    Parent Technique: Rude Rough Housing technique
    Hand Seals: -
    Description:
    Just like the Rude Rough housing technique, this technique meets out punishment in the form of a flurry of brutal and harsh punches, yet in this form the technique simply becomes more brutal, more deadly and more precise. As it is always with skills that have been honed, in this form the punches become more precise, more likely to hit at specific places and more capable of breaking through an opponent's physical guard, going so far that if sufficient strength was available and being applied, weaker armors would simply crumble under the full brunt of this technique's onslaught.

    Weaknesses: -

    Name: Clapping Wave technique [Hakushu no nami no gihō-拍手の波の技法]
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: 40m
    Speed: A
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements:
    Parent Technique: Water Whipe Technique
    Hand Seals: Rat-Ox-Snake-Dog
    Description:
    After making the necessary handseals, the user coats their arms with water, which will burst out in two large walls off 40m long and 20m high in a mere moment, at which point the user can clap their hands together, forcing the two water walls to crash violently onto eachother. Anyone caught in the middle of this, depending on their constitution, can be crushed by the weight of these watery walls, with broken bones and heavily bruised tissue not out of the question, all who have been caught will be affected by the heavy swirl and violent thrashing of the water, being dazed and disoriented for one post unless their constitution outranks this technique's power.

    Weaknesses: must have a pre-existing water source nearby [body of water or at least B rank technique's remains]

    Approved.

    Nullification - Denied. Way too overpowered. I think Nikuyo may have created a generic counter technique for elemental ninjutsu and I recall making that Open. That technique however was much weaker than this one. You will have to ask Tsuyo about it.


    _________________
    Spoiler:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Fri Aug 10, 2018 4:36 am

    Name: Nullification Technique [無効化技術-Mukō-ka gijutsu]
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 2
    Range: 25m
    Speed: Coordination rank
    Element: -
    Skill: Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence B rank
    Parent Technique: -
    Hand Seals: Yin-tiger-snake-rat-yang
    Description:
    After making the necessary handseals, the user gets a small black ring on their hand, which will remain on their hand until the actual sealing technique has been performed.

    At any given moment in a battle/thread, the user of this sealing technique can slam the palms of their hands together to begin the process of this technique's second [sealing phase] part. By simply pointing their hand held with the palm upwards in a ninetee degree angle to the wrist, they fire off said ring from their hand, which will constrict and disperse a single technique of the same rank or lower.

    Weakness: The drawback of this technique resides in its use. It can't constrict people, so can't affect them or techniques used on themselves. It can also only work on techniques the user has either seen at least being used once before in a battle or thread they were a part of or they must know the technique themselves.


    Name: Water Slicer
    Rank: A
    Power: B
    Activation Cost: 25
    Upkeep Cost: 10
    Range: 35m
    Speed: S
    Element: Suiton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Coordination B rank
    Parent Technique: -
    Hand Seals: Dog-Rat-Snake
    Description:
    After making the necessary handseals, the user concentrates their chakra into their fingertips, adding water nature to the chakra at all times.

    As long as this technique is being maintained, the user can send off extremely thin, blade-like projectiles of about two meter in length through the air towards their target simply by making a slicing motion through the air. These projectiles fly straight and won't veer off or bend, even with threes or rocks standing in the way, they will cut through anything of hardness B rank or lower that isn't enhanced by chakra without a loss of speed or power.

    There is virtually no limit to the amount of projectiles made, though each one made beyond five in a single post, will cost the user 2/each to make.

    Weaknesses: Must have a source of water to use more than 5 projectiles per post.


    Name:
    Rank:
    Power:
    Activation Cost:
    Upkeep Cost:
    Range:
    Speed: -
    Element: -
    Skill:
    Classification:
    Requirements:
    Parent Technique:
    Hand Seals: -
    Description:

    Weaknesses: -


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Shimiko Chinoike Sat Aug 11, 2018 12:08 pm

    Halcyon Yomi wrote:Name: Nullification Technique [無効化技術-Mukō-ka gijutsu]
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 2
    Range: 25m
    Speed: Coordination rank
    Element: -
    Skill: Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence B rank
    Parent Technique: -
    Hand Seals: Yin-tiger-snake-rat-yang
    Description:
    After making the necessary handseals, the user gets a small black ring on their hand, which will remain on their hand until the actual sealing technique has been performed.

    At any given moment in a battle/thread, the user of this sealing technique can slam the palms of their hands together to begin the process of this technique's second [sealing phase] part. By simply pointing their hand held with the palm upwards in a ninetee degree angle to the wrist, they fire off said ring from their hand, which will constrict and disperse a single technique of the same rank or lower.

    Weakness: The drawback of this technique resides in its use. It can't constrict people, so can't affect them or techniques used on themselves. It can also only work on techniques the user has either seen at least being used once before in a battle or thread they were a part of or they must know the technique themselves.

    Approved.


    Halcyon Yomi wrote:
    Name: Water Slicer
    Rank: A
    Power: B
    Activation Cost: 25
    Upkeep Cost: 10
    Range: 35m
    Speed: S
    Element: Suiton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Coordination B rank
    Parent Technique: -
    Hand Seals: Dog-Rat-Snake
    Description:
    After making the necessary handseals, the user concentrates their chakra into their fingertips, adding water nature to the chakra at all times.

    As long as this technique is being maintained, the user can send off extremely thin, blade-like projectiles of about two meter in length through the air towards their target simply by making a slicing motion through the air. These projectiles fly straight and won't veer off or bend, even with threes or rocks standing in the way, they will cut through anything of hardness B rank or lower that isn't enhanced by chakra without a loss of speed or power.

    There is virtually no limit to the amount of projectiles made, though each one made beyond five in a single post, will cost the user 2/each to make.

    Weaknesses: Must have a source of water to use more than 5 projectiles per post.

    "will cost the user 2/each to make."

    *^ What does this mean?


    _________________
    Spoiler:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sat Aug 11, 2018 6:14 pm

    It means 2 extra stamina/chakra to make any slicer beyond the standard 5 slices one can make.

    Name: Water Slicer
    Rank: A
    Power: B
    Activation Cost: 25
    Upkeep Cost: 10
    Range: 35m
    Speed: S
    Element: Suiton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Coordination B rank
    Parent Technique: -
    Hand Seals: Dog-Rat-Snake
    Description:
    After making the necessary handseals, the user concentrates their chakra into their fingertips, adding water nature to the chakra at all times.

    As long as this technique is being maintained, the user can send off extremely thin, blade-like projectiles of about two meter in length through the air towards their target simply by making a slicing motion through the air. These projectiles fly straight and won't veer off or bend, even with threes or rocks standing in the way, they will cut through anything of hardness B rank or lower that isn't enhanced by chakra without a loss of speed or power.

    There is virtually no limit to the amount of projectiles made, though each one made beyond five in a single post, will cost the user 2/each to make.

    Weaknesses: Must have a source of water to use more than 5 projectiles per post.


    Name: Iaigiri no Ken - First Chord
    Rank: C
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Strength C rank or higher
    Parent Technique: Jigoku no Ken style - Iaigiri no Ken
    Hand Seals: -
    Description:
    This technique can only be utilized when having the Jigoku no Ken active, stretching out their fingers and using them like a swordsman would use their swords, this technique uses a swift and surprising slash aimed to slice with one's own fingers coated with chakra to slice open one from sternum to chin. Even if one's strength would be much lower and no slicing would happen, the strike's main purpose is hidden within it's simple ferocity: to expose the opponent's throat by lifting their chin. During this strike, there's a +1 in strength.

    Weaknesses: -

    Name: Iaigiri no Ken - Second Chord
    Rank: C
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Strength C rank or higher
    Parent Technique: Jigoku no Ken style - Iaigiri no Ken
    Hand Seals: -
    Description:
    This technique can only be utilized when having the Jigoku no Ken active, stretching out their fingers and using them like a swordsman would use their swords, this technique uses a swift and surprising stab, aimed to pierce flesh with a thin chakra coating around the hand, though it depends on the user's strength how effective the actual stab would be. Though it can be used seperately from Iaigiri no Ken-First Chord, when it is used directly after the aforementioned technique, it will be aimed at the throat and the user will gain a +1 in strength.

    Even if one's strength is considerably lower than the constitution of an opponent, a hit at the throat (a vital and weak spot for any being) would almost certainly result in a momentary pang of pain, even when there is no actual damage.

    Weaknesses: -

    Name: Iaigiri no Ken - Third Chord
    Rank: B
    Power: A
    Activation Cost: 10
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Strength B rank or higher
    Parent Technique: Jigoku no Ken style - Iaigiri no Ken
    Hand Seals: -
    Description:
    This technique can only be utilized when having the Jigoku no Ken active, stretching out their fingers and using them like a swordsman would use their swords, this technique uses a longwinded and brutally hard swing, aimed to lacerate flesh with a thin chakra coating around the hand, though it depends on the user's strength how effective the actual stab would be. Though it can be used seperately from Iaigiri no Ken-First Chord and second chord, when used right after First or Second Chord, it will either respectively aim for the throat or neck of the opponent, granting a +1 in strength during the strike.
    Weaknesses: -

    Name: Iaigiri no Ken - Crescendo
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: 5
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Strength B rank or higher, coordination B or higher
    Parent Technique: Jigoku no Ken style - Iaigiri no Ken
    Hand Seals: -
    Description:
    This technique can only be utilized when having the Jigoku no Ken active, stretching out their fingers and using them like a swordsman would use their swords with their hands coated by a thin layer of chakra, this technique is the full culmination of all Iaigiri no Ken movements, allowing the user to basically use their hands as swords, though limited by their own strength and coordination when dealing damage. The user gains +1 strength as long as this technique lasts.
    Weaknesses: -



    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Copycat
    Copycat


    Posts : 461
    Join date : 2017-10-29

    Character File
    Skills & Elements: Katon, Raiton, Doton, Ijutsu, Taijutsu, Kenjutsu & Fuuinjutsu
    Class: A
    Ryo: 1,105,125

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Copycat Thu Aug 16, 2018 11:16 pm

    Halcyon Yomi wrote:It means 2 extra stamina/chakra to make any slicer beyond the standard 5 slices one can make.

    Name: Water Slicer
    Rank: A
    Power: B
    Activation Cost: 25
    Upkeep Cost: 10
    Range: 35m
    Speed: S
    Element: Suiton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Coordination B rank
    Parent Technique: -
    Hand Seals: Dog-Rat-Snake
    Description:
    After making the necessary handseals, the user concentrates their chakra into their fingertips, adding water nature to the chakra at all times.

    As long as this technique is being maintained, the user can send off extremely thin, blade-like projectiles of about two meter in length through the air towards their target simply by making a slicing motion through the air. These projectiles fly straight and won't veer off or bend, even with threes or rocks standing in the way, they will cut through anything of hardness B rank or lower that isn't enhanced by chakra without a loss of speed or power.

    There is virtually no limit to the amount of projectiles made, though each one made beyond five in a single post, will cost the user 2/each to make.

    Weaknesses: Must have a source of water to use more than 5 projectiles per post.


    Name: Iaigiri no Ken - First Chord
    Rank: C
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Strength C rank or higher
    Parent Technique: Jigoku no Ken style - Iaigiri no Ken
    Hand Seals: -
    Description:
    This technique can only be utilized when having the Jigoku no Ken active, stretching out their fingers and using them like a swordsman would use their swords, this technique uses a swift and surprising slash aimed to slice with one's own fingers coated with chakra to slice open one from sternum to chin. Even if one's strength would be much lower and no slicing would happen, the strike's main purpose is hidden within it's simple ferocity: to expose the opponent's throat by lifting their chin. During this strike, there's a +1 in strength.

    Weaknesses: -

    Name: Iaigiri no Ken - Second Chord
    Rank: C
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Strength C rank or higher
    Parent Technique: Jigoku no Ken style - Iaigiri no Ken
    Hand Seals: -
    Description:
    This technique can only be utilized when having the Jigoku no Ken active, stretching out their fingers and using them like a swordsman would use their swords, this technique uses a swift and surprising stab, aimed to pierce flesh with a thin chakra coating around the hand, though it depends on the user's strength how effective the actual stab would be. Though it can be used seperately from Iaigiri no Ken-First Chord, when it is used directly after the aforementioned technique, it will be aimed at the throat and the user will gain a +1 in strength.

    Even if one's strength is considerably lower than the constitution of an opponent, a hit at the throat (a vital and weak spot for any being) would almost certainly result in a momentary pang of pain, even when there is no actual damage.

    Weaknesses: -

    Name: Iaigiri no Ken - Third Chord
    Rank: B
    Power: A
    Activation Cost: 10
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Strength B rank or higher
    Parent Technique: Jigoku no Ken style - Iaigiri no Ken
    Hand Seals: -
    Description:
    This technique can only be utilized when having the Jigoku no Ken active, stretching out their fingers and using them like a swordsman would use their swords, this technique uses a longwinded and brutally hard swing, aimed to lacerate flesh with a thin chakra coating around the hand, though it depends on the user's strength how effective the actual stab would be. Though it can be used seperately from Iaigiri no Ken-First Chord and second chord, when used right after First or Second Chord, it will either respectively aim for the throat or neck of the opponent, granting a +1 in strength during the strike.
    Weaknesses: -

    Name: Iaigiri no Ken - Crescendo
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: 5
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Strength B rank or higher, coordination B or higher
    Parent Technique: Jigoku no Ken style - Iaigiri no Ken
    Hand Seals: -
    Description:
    This technique can only be utilized when having the Jigoku no Ken active, stretching out their fingers and using them like a swordsman would use their swords with their hands coated by a thin layer of chakra, this technique is the full culmination of all Iaigiri no Ken movements, allowing the user to basically use their hands as swords, though limited by their own strength and coordination when dealing damage. The user gains +1 strength as long as this technique lasts.
    Weaknesses: -

    Approved unless someone says otherwise.


    _________________

    "Not everyone's perfect... but sometimes the world seems like it'd be better off if they were."
    Updates | Application
    Stats:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Sun Aug 26, 2018 12:47 pm

    Name: Jigoku no Ken - Orchid
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: 15m
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Intelligence B rank*
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    By simply cocking a single arm backwards and shifting into a broad stance, the user suddenly either runs towards an opponent to unleash this technique or releases it from their vantage point. In using the Jigoku no Ken - Orchid technique, the user will strengthen the flow of their chakra into their cocked-back arm and will force it to be compressed into a thin layer of chakra upon the palm of their hand. By simply striking forward with the aforementioned palm, they can unleash the chakra in it's rawest form. The force of this palm strike will only be of B rank power upon touch, though anyone within a direct line within 15m can be subject to a shockwave of displaced air on par with a C rank wind release technique in the sense that it's able to knock back an opponent, succesfully breaking their guard if left undefended.

    Upon touch though, the factors of the user's strength and the opponent's constitution also play a large role. However, any armor of hardness C or lower will be severely damaged by the Orchid's severe pressure upon impact.

    Weaknesses: -

    Name: Jigoku no Ken - Ravenous Orchid
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: 25m radius
    Speed: A
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Intelligence B rank
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    By simply cocking a single arm backwards and shifting into a broad stance, the user suddenly either runs towards an opponent to unleash this technique or releases it from their vantage point. In using the Jigoku no Ken - Orchid technique, the user will strengthen the flow of their chakra into their cocked-back arm and will force it to be compressed into a thin layer of chakra upon the palm of their hand. Unlike the regular Orchid though, when using the Ravenous orchid technique, the user strikes the very ground beneath their feet with the palm of their hand, effectively sending their compressed chakra as a shockwave through the ground, which will tear open the ground and rip it apart, throwing rock and dirt upward and splitting the ground within a radius of 25 meters all around the central point of impact. While utilizing this technique, the user's strength is increased by 1 tier.
    Weaknesses: -


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Copycat
    Copycat


    Posts : 461
    Join date : 2017-10-29

    Character File
    Skills & Elements: Katon, Raiton, Doton, Ijutsu, Taijutsu, Kenjutsu & Fuuinjutsu
    Class: A
    Ryo: 1,105,125

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Copycat Mon Aug 27, 2018 2:12 am

    Halcyon Yomi wrote:Name: Jigoku no Ken - Orchid
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: 15m
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Intelligence B rank*
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    By simply cocking a single arm backwards and shifting into a broad stance, the user suddenly either runs towards an opponent to unleash this technique or releases it from their vantage point. In using the Jigoku no Ken - Orchid technique, the user will strengthen the flow of their chakra into their cocked-back arm and will force it to be compressed into a thin layer of chakra upon the palm of their hand. By simply striking forward with the aforementioned palm, they can unleash the chakra in it's rawest form. The force of this palm strike will only be of B rank power upon touch, though anyone within a direct line within 15m can be subject to a shockwave of displaced air on par with a C rank wind release technique in the sense that it's able to knock back an opponent, succesfully breaking their guard if left undefended.

    Upon touch though, the factors of the user's strength and the opponent's constitution also play a large role. However, any armor of hardness C or lower will be severely damaged by the Orchid's severe pressure upon impact.

    Weaknesses: -  

    Name: Jigoku no Ken - Ravenous Orchid
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: 25m radius
    Speed: A
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Intelligence B rank
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    By simply cocking a single arm backwards and shifting into a broad stance, the user suddenly either runs towards an opponent to unleash this technique or releases it from their vantage point. In using the Jigoku no Ken - Orchid technique, the user will strengthen the flow of their chakra into their cocked-back arm and will force it to be compressed into a thin layer of chakra upon the palm of their hand. Unlike the regular Orchid though, when using the Ravenous orchid technique, the user strikes the very ground beneath their feet with the palm of their hand, effectively sending their compressed chakra as a shockwave through the ground, which will tear open the ground and rip it apart, throwing rock and dirt upward and splitting the ground within a radius of 25 meters all around the central point of impact. While utilizing this technique, the user's strength is increased by 1 tier.
    Weaknesses: -

    Approved.


    _________________

    "Not everyone's perfect... but sometimes the world seems like it'd be better off if they were."
    Updates | Application
    Stats:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Fri Sep 07, 2018 6:51 am

    Name: Slumbering Daemon Seal
    Rank: A
    Power: A
    Activation Cost: 25
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence A rank
    Parent Technique:
    Hand Seals: Rat-Ox-snake-Heaven-snake-ox-rat
    Description:
    Though it needs quite a few handseals, this sealing technique is devised for the sole purpose of dealing with the worst possible sort of opponent: Jinchuuriki shinobi. This technique can forcefully put a jinchuuriki's bijuu into a blissful slumber, unable to grant the user any chakra or abilities for three posts. However, this technique will only work with jinchuuriki up to V2, but not beyond. When touched, the victim will have a horned crest of a demon upon the touched area which will recede after three posts.

    Anyone with Intelligence tier A and Fuuinjutsu is able to dispell this technique by paying the same cost and using the reverse handseals.
    Weaknesses: -

    Name: Induced Overload
    Rank: B
    Power: B
    Activation Cost: 15
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuuinjutsu/Ijutsu
    Classification: Personal
    Requirements: Intelligence rank B
    Parent Technique: -
    Hand Seals: Yin
    Description:
    After making the single Yin handseal, the user has to simply manage to press two extended fingers upon a target, which by inserting a bit of chakra will result in such an overwhelming sensation of pain that a target is completely paralyzed for a single post after becoming victim of this technique. Though it does not damage any part of a person's body, the sensation of pain is real and it allows a variety of uses for this technique, such as dispelling Genjutsu up to B rank due to the pain and uses in torture and interrogation.
    Weaknesses: -


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Copycat
    Copycat


    Posts : 461
    Join date : 2017-10-29

    Character File
    Skills & Elements: Katon, Raiton, Doton, Ijutsu, Taijutsu, Kenjutsu & Fuuinjutsu
    Class: A
    Ryo: 1,105,125

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Copycat Fri Sep 07, 2018 7:16 am

    Halcyon Yomi wrote:Name: Slumbering Daemon Seal
    Rank: A
    Power: A
    Activation Cost: 25
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence A rank
    Parent Technique:
    Hand Seals: Rat-Ox-snake-Heaven-snake-ox-rat
    Description:
    Though it needs quite a few handseals, this sealing technique is devised for the sole purpose of dealing with the worst possible sort of opponent: Jinchuuriki shinobi. This technique can forcefully put a jinchuuriki's bijuu into a blissful slumber, unable to grant the user any chakra or abilities for three posts. However, this technique will only work with jinchuuriki up to V2, but not beyond. When touched, the victim will have a horned crest of a demon upon the touched area which will recede after three posts.

    Anyone with Intelligence tier A and Fuuinjutsu is able to dispell this technique by paying the same cost and using the reverse handseals.
    Weaknesses: -

    Name: Induced Overload
    Rank: B
    Power: B
    Activation Cost: 15
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Fuuinjutsu/Ijutsu
    Classification: Personal
    Requirements: Intelligence rank B
    Parent Technique: -
    Hand Seals: Yin
    Description:
    After making the single Yin handseal, the user has to simply manage to press two extended fingers upon a target, which by inserting a bit of chakra will result in such an overwhelming sensation of pain that a target is completely paralyzed for a single post after becoming victim of this technique. Though it does not damage any part of a person's body, the sensation of pain is real and it allows a variety of uses for this technique, such as dispelling Genjutsu up to B rank due to the pain and uses in torture and interrogation.
    Weaknesses: -

    Approved.


    _________________

    "Not everyone's perfect... but sometimes the world seems like it'd be better off if they were."
    Updates | Application
    Stats:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Tue Sep 18, 2018 9:31 pm

    Name: Jigoku No Ken - Ethereal Lotus Initiation
    Rank: B
    Power: -
    Activation Cost: 8
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Must have Pressure Strike and Jigoku no Ken in technique registry
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    By utilizing the knowledge of the chakra pathways in oneself and the correct anatomical pressure points to manipulate said pathways, a fighter is able to draw out latent power from within themselves. By pressing their thumbs upon the center of their femur, on the point where the thighmuscles converge, the user is able to shock open their chakra pathways to their full extend, allowing themselves to attain speeds commonly not though capable for their own body. While using this technique, the user will be granted a boost of 1 tier in speed for three posts.

    Weaknesses: Can only be used if Pressure strike is active and Jigoku no Ken is used at full power.

    Name: Jigoku no Ken - Ethereal Lotus Overture
    Rank: B
    Power: B
    Activation Cost: 8
    Upkeep Cost: -
    Range: 15m
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Coordination B , Intelligence B
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    By utilizing the achieved increase in physical speed granted by the Ethereal lotus initiation, the user can then use their current state of being to outmaneuvre all but the most perceptive and witty opponents, able to operate with supreme precision and maneuvrability within a radius of 15m with frightning precision, allowing for feats almost humanly impossible, such as breaking off of a rush or heelturning during a rush in angles of up to 180° without any slowing of movement. As long as this technique is active, the user's speed and coordination gain a boost of two advantages (++) for two posts.

    Weaknesses: Someone who uses this without having used the Jigoku no Ken-Ethereal Lotus Initiation will only get a boost of a single advantage (+) in speed and coordination for a single post.

    Name: Jigoku no ken - Ethereal Lotus Lacrimosa
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Coordination B, Intelligence B,
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    During the use of this final form of the Ethereal Lotus combination, the user can effectively use any one of the other Jigoku no Ken techniques as this one, but said technique will have its power ranked up to the Ethereal Lotus Lacrimosa's base power, with an added bonus of +1 tier in strength while using this technique. The technique used as basis for this one will retain all its original effects and weaknesses should there be any.

    Weaknesses: This can't be used if Ethereal Lotus Overture isn't active.

    Name: Yūrei-shin no ken | 幽霊神の拳 [Ghost God's Fist]
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence C
    Parent Technique: -
    Hand Seals: -
    Description:
    While activating this technique, there is only a really small visible change into the user's physique, that being the fact that their hands turn black, with tendrils seemingly spreading across their wrists and forearms just like some sort of veins under their skin. The use of this technique grants for an increase in Speed by ++ and constitution by +

    Weaknesses: -

    Name:Yūrei-shin no ken - shihanseiki | 幽霊神の拳 - 四半世紀 [Ghost God's Fist - Quarter Moon]
    Rank: C
    Power: -
    Activation Cost: 5
    Upkeep Cost: 1
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu, Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence C rank
    Parent Technique: Yūrei-shin no ken
    Hand Seals: -
    Description:
    This technique is an addition upon the regular Yurei-shin no ken, allowing for the dark tendrils to also appear on their face, with both sides of their face turning entirely black with black tendrils reaching out from there to the eyes, nose and mouth. As long as this technique is active, it combines with the regular Yurei-shin no ken, granting another + in both speed and constitution.

    As long as both the regular Yurei-shin no ken and Yurei shin no ken - Shihanseiki are active, the user can use one fuuinjutsu, taijutsu or fuuin-tai technique at a cost reduced by one rank per post.
    Weaknesses: -

    Name: Pressure Strike - Absolute Force
    Rank: A
    Power: -
    Activation Cost: 20
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Pressure Strike
    Hand Seals: -
    Description:
    As a further development of the Pressure strike and superior pressure strike, the user can engorge certain parts of their body by pressing their thumbs upon the points correlating to their physical capacities. This means that within the limits of their physical self, they can decide to go to the absolute peak capacity of their physical form by adjusting the chakra flow of their body.

    - They can decide to press upon the lymphnode near their shoulders to force their strength to rise by 2 tiers for three posts, but in response they will become rather sluggish as their muscles bulk up and lose two advantages in speed.

    - They can decide to press upon the lymphnodes near the area where their pelvis meets the femur to force their speed to rise by 2 tiers for three posts, but in response they will lose some coordination in the form of minus two advantages due to the fact they aren't used to exerting such high speeds.

    - They can decide to press upon the lymphnode near the underside of their ribcage to force their constitution to rise by 2 tiers for three posts, but in response they will be forced to forego some of their offensive strength for the new defensive power in the form of minus two advantages in strength.


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:
    Copycat
    Copycat


    Posts : 461
    Join date : 2017-10-29

    Character File
    Skills & Elements: Katon, Raiton, Doton, Ijutsu, Taijutsu, Kenjutsu & Fuuinjutsu
    Class: A
    Ryo: 1,105,125

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Copycat Sun Sep 30, 2018 2:31 pm

    Halcyon Yomi wrote:Name: Jigoku No Ken - Ethereal Lotus Initiation
    Rank: B
    Power: -
    Activation Cost: 8
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Must have Pressure Strike and Jigoku no Ken in technique registry
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    By utilizing the knowledge of the chakra pathways in oneself and the correct anatomical pressure points to manipulate said pathways, a fighter is able to draw out latent power from within themselves. By pressing their thumbs upon the center of their femur, on the point where the thighmuscles converge, the user is able to shock open their chakra pathways to their full extend, allowing themselves to attain speeds commonly not though capable for their own body. While using this technique, the user will be granted a boost of 1 tier in speed for three posts.

    Weaknesses: Can only be used if Pressure strike is active and Jigoku no Ken is used at full power.

    Name: Jigoku no Ken - Ethereal Lotus Overture
    Rank: B
    Power: B
    Activation Cost: 8
    Upkeep Cost: -
    Range: 15m
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Coordination B , Intelligence B
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    By utilizing the achieved increase in physical speed granted by the Ethereal lotus initiation, the user can then use their current state of being to outmaneuvre all but the most perceptive and witty opponents, able to operate with supreme precision and maneuvrability within a radius of 15m with frightning precision, allowing for feats almost humanly impossible, such as breaking off of a rush or heelturning during a rush in angles of up to 180° without any slowing of movement. As long as this technique is active, the user's speed and coordination gain a boost of two advantages (++) for two posts.

    Weaknesses: Someone who uses this without having used the Jigoku no Ken-Ethereal Lotus Initiation will only get a boost of a single advantage (+) in speed and coordination for a single post.

    Name: Jigoku no ken - Ethereal Lotus Lacrimosa
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/Ijutsu
    Classification: Secret
    Requirements: Coordination B, Intelligence B,
    Parent Technique: Jigoku no Ken
    Hand Seals: -
    Description:
    During the use of this final form of the Ethereal Lotus combination, the user can effectively use any one of the other Jigoku no Ken techniques as this one, but said technique will have its power ranked up to the Ethereal Lotus Lacrimosa's base power, with an added bonus of +1 tier in strength while using this technique. The technique used as basis for this one will retain all its original effects and weaknesses should there be any.

    Weaknesses: This can't be used if Ethereal Lotus Overture isn't active.

    Name: Yūrei-shin no ken | 幽霊神の拳 [Ghost God's Fist]
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu/Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence C
    Parent Technique: -
    Hand Seals: -
    Description:
    While activating this technique, there is only a really small visible change into the user's physique, that being the fact that their hands turn black, with tendrils seemingly spreading across their wrists and forearms just like some sort of veins under their skin. The use of this technique grants for an increase in Speed by ++ and constitution by +

    Weaknesses: -

    Approved.

    Name:Yūrei-shin no ken - shihanseiki | 幽霊神の拳 - 四半世紀 [Ghost God's Fist - Quarter Moon]
    Rank: C
    Power: -
    Activation Cost: 5
    Upkeep Cost: 1
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu, Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence C rank
    Parent Technique: Yūrei-shin no ken
    Hand Seals: -
    Description:
    This technique is an addition upon the regular Yurei-shin no ken, allowing for the dark tendrils to also appear on their face, with both sides of their face turning entirely black with black tendrils reaching out from there to the eyes, nose and mouth. As long as this technique is active, it combines with the regular Yurei-shin no ken, granting another + in both speed and constitution.

    As long as both the regular Yurei-shin no ken and Yurei shin no ken - Shihanseiki are active, the user can use one fuuinjutsu, taijutsu or fuuin-tai technique at a cost reduced by one rank per post.
    Weaknesses: -

    Raise upkeep and remove the ability to drop cost requirements on techs.

    Name: Pressure Strike - Absolute Force
    Rank: A
    Power: -
    Activation Cost: 20
    Upkeep Cost: -
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Pressure Strike
    Hand Seals: -
    Description:
    As a further development of the Pressure strike and superior pressure strike, the user can engorge certain parts of their body by pressing their thumbs upon the points correlating to their physical capacities. This means that within the limits of their physical self, they can decide to go to the absolute peak capacity of their physical form by adjusting the chakra flow of their body.

    - They can decide to press upon the lymphnode near their shoulders to force their strength to rise by 2 tiers for three posts, but in response they will become rather sluggish as their muscles bulk up and lose two advantages in speed.

    - They can decide to press upon the lymphnodes near the area where their pelvis meets the femur to force their speed to rise by 2 tiers for three posts, but in response they will lose some coordination in the form of minus two advantages due to the fact they aren't used to exerting such high speeds.

    - They can decide to press upon the lymphnode near the underside of their ribcage to force their constitution to rise by 2 tiers for three posts, but in response they will be forced to forego some of their offensive strength for the new defensive power in the form of minus two advantages in strength.

    Add an upkeep and remove the three post timer.


    _________________

    "Not everyone's perfect... but sometimes the world seems like it'd be better off if they were."
    Updates | Application
    Stats:
    Halcyon Yomi
    Halcyon Yomi


    Posts : 391
    Join date : 2017-11-09
    Age : 35

    Character File
    Skills & Elements: Suiton | Taijutsu, Ijutsu, Ninjutsu, Armor Crafting, Fuuinjutsu
    Class: S
    Ryo:

    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Halcyon Yomi Wed Oct 03, 2018 11:47 pm


    Name:Yūrei-shin no ken - shihanseiki | 幽霊神の拳 - 四半世紀 [Ghost God's Fist - Quarter Moon]
    Rank: C
    Power: -
    Activation Cost: 5
    Upkeep Cost: 1
    Range: self
    Speed: -
    Element: -
    Skill: Taijutsu, Fuuinjutsu
    Classification: Secret
    Requirements: Intelligence C rank
    Parent Technique: Yūrei-shin no ken
    Hand Seals: -
    Description:
    This technique is an addition upon the regular Yurei-shin no ken, allowing for the dark tendrils to also appear on their face, with both sides of their face turning entirely black with black tendrils reaching out from there to the eyes, nose and mouth. As long as this technique is active, it combines with the regular Yurei-shin no ken, granting another + in both speed and constitution.
    Weaknesses: -

    EDIT: removed the cost lowering, but keeping the base chakra cost as it is taijutsu and it actually has a lower than average boost for a C rank.

    Name: Pressure Strike - Absolute Force
    Rank: A
    Power: -
    Activation Cost: 20
    Upkeep Cost: 5
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Pressure Strike
    Hand Seals: -
    Description:
    As a further development of the Pressure strike and superior pressure strike, the user can engorge certain parts of their body by pressing their thumbs upon the points correlating to their physical capacities. This means that within the limits of their physical self, they can decide to go to the absolute peak capacity of their physical form by adjusting the chakra flow of their body.

    - They can decide to press upon the lymphnode near their shoulders to force their strength to rise by 2 tiers for as long as necessary, but in response they will become rather sluggish as their muscles bulk up and lose two advantages in speed.

    - They can decide to press upon the lymphnodes near the area where their pelvis meets the femur to force their speed to rise by 2 tiers for as long as necessary, but in response they will lose some coordination in the form of minus two advantages due to the fact they aren't used to exerting such high speeds.

    - They can decide to press upon the lymphnode near the underside of their ribcage to force their constitution to rise by 2 tiers for as long as necessary, but in response they will be forced to forego some of their offensive strength for the new defensive power in the form of minus two advantages in strength.

    EDIT: added upkeep, removed three post limit


    _________________
    "What doesn't kill you...will just hurt like hell"



    • Strength: C
    • Constitution: B
    • Stamina: A+
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: C


    Spoiler:

    Sponsored content


    Halcyon Yomi's Arsenal - Page 3 Empty Re: Halcyon Yomi's Arsenal

    Post by Sponsored content


      Current date/time is Sun Nov 24, 2024 12:36 am