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    Liliane's (Sis) Custom Techniques

    Lily
    Lily
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    Liliane's (Sis) Custom Techniques Empty Liliane's (Sis) Custom Techniques

    Post by Lily Tue Sep 08, 2020 12:06 am


    Approved Techniques



    E-Rank
    ➤N/A

    D-Rank


    C-Rank


    B-Rank


    A-Rank


    S-Rank
    ➤N/A





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    Liliane's (Sis) Custom Techniques Empty Re: Liliane's (Sis) Custom Techniques

    Post by Lily Tue Sep 08, 2020 12:20 am

    Name: Kunai Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Kunai as the focus. Coordination while using Kunai get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Kunai doesn't get the bonuses.

    Name: Shuriken Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Shuriken as the focus. Coordination while using Shuriken get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Shuriken doesn't get the bonuses.

    Name: Senbon Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Senbon as the focus. Coordination while using Senbon get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Senbon doesn't get the bonuses.

    Name: Caltrops Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Caltrops as the focus. Coordination while using Caltrops get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Caltrop doesn't get the bonuses.

    Name: Knife Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Knives as the focus. Coordination while using Knives get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Knife doesn't get the bonuses.


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    Liliane's (Sis) Custom Techniques Empty Re: Liliane's (Sis) Custom Techniques

    Post by Ryuko Thu Sep 10, 2020 3:51 pm

    Lily wrote:Name: Kunai Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Kunai as the focus. Coordination while using Kunai get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Kunai doesn't get the bonuses.

    Name: Shuriken Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Shuriken as the focus. Coordination while using Shuriken get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Shuriken doesn't get the bonuses.

    Name: Senbon Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Senbon as the focus. Coordination while using Senbon get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Senbon doesn't get the bonuses.

    Name: Caltrops Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Caltrops as the focus. Coordination while using Caltrops get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Caltrop doesn't get the bonuses.

    Name: Knife Style
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: A basic fighting style with Knives as the focus. Coordination while using Knives get a +1 tier boost, and can be thrown an extra 30m before their speed starts to drop off.
    Weaknesses: Any other weapon that isn't a Knife doesn't get the bonuses.

    Approved


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    Stats
    Strength: B
    Constitution: B
    Stamina: A-> A++ (Arch Angel's Tiara)
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B
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    Liliane's (Sis) Custom Techniques Empty Re: Liliane's (Sis) Custom Techniques

    Post by Lily Thu Sep 17, 2020 11:34 am

    Name: Makeshift Weapon (Dagger)
    Rank: E-S
    Power: Varies
    Activation Cost: E-S, depending on rank
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: Kajiya
    Parent Technique: -
    Hand Seals: -
    Description: Anything can be made into a weapon, so why not take advantage of that? By grabbing some nearby materials and taking a few seconds to make it, the user can create 1 temporary dagger for the rest of the thread. The Grade of the weapon is equal to the technique Rank, while the Hardness is E, though the user can sacrifice a unit of a material to increase that to the material's Hardness.
    Weaknesses: Each rank of the technique needs to individually be learned, and the user must have reached the appropriate weapon crafting level.


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    Liliane's (Sis) Custom Techniques Empty Re: Liliane's (Sis) Custom Techniques

    Post by Nyguyen Uchiha Thu Sep 17, 2020 11:54 am

    Lily wrote:Name: Makeshift Weapon (Dagger)
    Rank: E-S
    Power: Varies
    Activation Cost: E-S, depending on rank
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: Kajiya
    Parent Technique: -
    Hand Seals: -
    Description: Anything can be made into a weapon, so why not take advantage of that? By grabbing some nearby materials and taking a few seconds to make it, the user can create 1 temporary dagger for the rest of the thread. The Grade of the weapon is equal to the technique Rank, while the Hardness is E, though the user can sacrifice a unit of a material to increase that to the material's Hardness.
    Weaknesses: Each rank of the technique needs to individually be learned, and the user must have reached the appropriate weapon crafting level.


    Crafting doesn't work like that. You have to take the time to craft the object fully utilizing the crafting system


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    Liliane's (Sis) Custom Techniques Empty Re: Liliane's (Sis) Custom Techniques

    Post by Lily Sat Oct 26, 2024 12:23 pm

    Name: Hand Lock
    Rank: C
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: 3 CP
    Range: Touch
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Paralyzing Chakra Field, Temporary Paralysis Technique
    Hand Seals: Tiger → Ram
    Description: By applying the basic logic of the Paralyzing techniques and focusing it, the user channels chakra into either a hand or foot and makes contact with a target. Upon making contact, the target's hands (hand, fingers, wrist) lock up and are paralyzed for 1 full post, their nerves feeling as if they had fallen asleep while unresponsive.
    Weaknesses: This only prevents the ability to move their hands, nothing more. Paying upkeep requires either sustained contact or making contact again in the user's subsequent post.

    Name: Limb Lock
    Rank: C
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Hand Lock
    Hand Seals: Tiger → Ox
    Description: By applying the basic logic of the Paralyzing techniques, the user channels chakra into either a hand or foot and makes contact with a target. Upon making contact, the target's limb (either hand & arm, foot & leg, or non-standard body part like a tail or wing) lock up and are paralyzed for 1 full post, their nerves feeling as if they had fallen asleep while unresponsive.
    Weaknesses: This only prevents the ability to move a single limb, nothing more. Paying upkeep requires either sustained contact or making contact again in the user's subsequent post.

    Name: Liner Lock
    Rank: C
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Hand Lock
    Hand Seals: Tiger → Ox
    Description: Short for 'Bloodliner Lock', by applying the basic logic of the Paralyzing techniques on top of the idea that bloodlines are just metaphorical 'limbs', the user channels chakra into either a hand or foot and makes contact with a target. Upon touching their target, the target is unable to use their bloodlines for 1 full post.
    Weaknesses: This only prevents the ability to use their bloodline, nothing more. Paying upkeep requires either sustained contact or making contact again in the user's subsequent post.

    Name: Paralysis Clone
    Rank: A
    Power: A
    Activation Cost: 20 CP
    Upkeep Cost: -
    Range: 1km
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Clone Great Explosion, Paralyzing Chakra Field
    Hand Seals: Tiger → Ox
    Description: The User makes what appears to be a normal Shadow Clone, however this clone does not possess the chakra like other clones do meaning it cannot cast jutsu. This Clone is meant for an opponent that would strike at it in close range, as when hit with enough force to destroy it, the clone will explode in a 30-meter radius explosion paralyzing those that are caught within the blast radius for 1 full post.
    Weaknesses: Same as Shadow Clone Technique. This paralyzes enemies and allies with no differentiating between the two.

    Name: Flare Wave Flash Bang
    Rank: A
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: -
    Range: 10m
    Speed: S
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique:  Flare Gun Technique, Sound Wave Technique
    Hand Seals: Dragon → Horse → Hare → Ox
    Description: The user creates a Fusee orb in each hand and them claps them together, forcing the balls of chakra to explode in a flash of light alongside a deafening blast of sound. While it deals only D-rank sonic damage despite the rank, those other then the user within 10m of the blast of light and sound become blinded and deafened for 1 full post, likely distorting their sense of direction in the process even if they are a sensor of some kind for a bit.
    Weaknesses: A very flashy technique. As a sound based attack it is ineffective in environments that lack a medium to transmit sound such as a void.  An equally loud sound can also drown out the noise of the waves rendering them ineffective.


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    Liliane's (Sis) Custom Techniques Empty Re: Liliane's (Sis) Custom Techniques

    Post by Natsuki Uchiha Thu Oct 31, 2024 3:21 pm

    Lily wrote:Name: Hand Lock
    Rank: C
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: 3 CP
    Range: Touch
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Paralyzing Chakra Field, Temporary Paralysis Technique
    Hand Seals: Tiger → Ram
    Description: By applying the basic logic of the Paralyzing techniques and focusing it, the user channels chakra into either a hand or foot and makes contact with a target. Upon making contact, the target's hands (hand, fingers, wrist) lock up and are paralyzed for 1 full post, their nerves feeling as if they had fallen asleep while unresponsive.
    Weaknesses: This only prevents the ability to move their hands, nothing more. Paying upkeep requires either sustained contact or making contact again in the user's subsequent post.

    Name: Limb Lock
    Rank: C
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Hand Lock
    Hand Seals: Tiger → Ox
    Description: By applying the basic logic of the Paralyzing techniques, the user channels chakra into either a hand or foot and makes contact with a target. Upon making contact, the target's limb (either hand & arm, foot & leg, or non-standard body part like a tail or wing) lock up and are paralyzed for 1 full post, their nerves feeling as if they had fallen asleep while unresponsive.
    Weaknesses: This only prevents the ability to move a single limb, nothing more. Paying upkeep requires either sustained contact or making contact again in the user's subsequent post.
    These need some work. I'm dubious on the ability to paralyze specific parts of the body by touching a person anywhere with your hands or feet. Beyond that, though, these have the same cost despite the Limb Lock being much stronger. While you could argue that the former disables hand seals, even for one handed seal users, the latter could be seen as an almost absolute speed debuff for C rank cost.

    Lily wrote:Name: Liner Lock
    Rank: C
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Hand Lock
    Hand Seals: Tiger → Ox
    Description: Short for 'Bloodliner Lock', by applying the basic logic of the Paralyzing techniques on top of the idea that bloodlines are just metaphorical 'limbs', the user channels chakra into either a hand or foot and makes contact with a target. Upon touching their target, the target is unable to use their bloodlines for 1 full post.
    Weaknesses: This only prevents the ability to use their bloodline, nothing more. Paying upkeep requires either sustained contact or making contact again in the user's subsequent post.
    This one is denied. Bloodlines are too broad to indiscriminately prevent, especially without any sort of refined method of "targeting" them (iryojutsu, byakugan, etc.). Even then, there's a world of difference between disabling someone's doujutsu and disabling an element. Regardless, anything that does something like this should be highly scrutinized.

    Lily wrote:Name: Paralysis Clone
    Rank: A
    Power: A
    Activation Cost: 20 CP
    Upkeep Cost: -
    Range: 1km
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Clone Great Explosion, Paralyzing Chakra Field
    Hand Seals: Tiger → Ox
    Description: The User makes what appears to be a normal Shadow Clone, however this clone does not possess the chakra like other clones do meaning it cannot cast jutsu. This Clone is meant for an opponent that would strike at it in close range, as when hit with enough force to destroy it, the clone will explode in a 30-meter radius explosion paralyzing those that are caught within the blast radius for 1 full post.
    Weaknesses: Same as Shadow Clone Technique. This paralyzes enemies and allies with no differentiating between the two.
    I'll call this one Approved! At first glance, it could be seen as a strict speed improvement to the parent technique, but it's a smaller radius and one could argue that the exploding clone would be worse. That, and this has the potential to even hit yourself, which is fun.

    Lily wrote:Name: Flare Wave Flash Bang
    Rank: A
    Power: C
    Activation Cost: 5 CP
    Upkeep Cost: -
    Range: 10m
    Speed: S
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique:  Flare Gun Technique, Sound Wave Technique
    Hand Seals: Dragon → Horse → Hare → Ox
    Description: The user creates a Fusee orb in each hand and them claps them together, forcing the balls of chakra to explode in a flash of light alongside a deafening blast of sound. While it deals only D-rank sonic damage despite the rank, those other then the user within 10m of the blast of light and sound become blinded and deafened for 1 full post, likely distorting their sense of direction in the process even if they are a sensor of some kind for a bit.
    Weaknesses: A very flashy technique. As a sound based attack it is ineffective in environments that lack a medium to transmit sound such as a void.  An equally loud sound can also drown out the noise of the waves rendering them ineffective.
    This is Denied. This is Bringer of Darkness with some amount of damage, an extra sense disabled, sensory disabled, it doesn't require a post to set in, and it has reduced cost- albeit at a reduced range.
    Lily
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    Liliane's (Sis) Custom Techniques Empty Re: Liliane's (Sis) Custom Techniques

    Post by Lily Sat Nov 09, 2024 8:08 pm

    Name: Continuous Weaving
    Rank: E
    Power: E
    Activation Cost: 1 CP
    Upkeep Cost: 0.5 CP
    Range: Self
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Haze Clone
    Hand Seals: See Below
    Description: A 'slight-of-hand' technique meant to trick shinobi and sensors. By channeling the slightest amount of chakra while the user preforms hand seals (regardless if they are using a technique or not, the user's hands will blur together as multiple illusionary hands will form different hand signs over the user's actual hands, obscuring just what kind of techniques the user plans on using.
    Weaknesses: The technique end when the user stops weaving hand signs.

    Name: Tiger Mane
    Rank: A
    Power: A
    Activation Cost: 20 CP
    Upkeep Cost: 10 CP
    Range: 0-25m
    Speed: User's Base Coordination
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Hair
    Parent Technique: Lion Mane
    Hand Seals: Tiger → Monkey → Bird
    Description: A straight improvement of the original technique, the user performs the required hand seals before their chakra flows out into their hair and amplifies its durability as well as allows the user to control it. They are able to convert it into limbs that hold A-Rank strength and durability moving at speeds equal to the user's base Coordination, capable of extending up to twenty-five feet and growing out the user's hair or shrinking it as needed. Needle Hell and Needle Cloak may be used with this technique as this jutsu is a direct upgrade.
    Weaknesses: N/A

    Name: Hedgehog Skin
    Rank: A
    Power: A
    Activation Cost: 20 CP
    Upkeep Cost: 10 CP
    Range: 0-5m
    Speed: User's Base Coordination
    Element: -
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Hair
    Parent Technique: Lion Mane
    Hand Seals: Bird → Monkey → Tiger
    Description: A person has hair all over their body, so why limit oneself to just the hair on their head? the user performs the required hand seals before their chakra flows out into their hair all over their body and amplifies its durability as well as allows the user to control it, becoming an invisible defense. They are able to convert it into limbs that hold A-Rank strength and durability moving at speeds equal to the user's base Coordination, capable of extending up to five feet and growing out the user's hair or shrinking it as needed.
    Weaknesses: Due to spreading out the chakra vs focusing it in one area, the range is much more limited then it's parent technique.


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