Update Type: Ryo Fix & Renown Rewards
Information: Ok so first thing first, fixing the 1mil Ryo from Kumo.
Ryo Documented: 902,500
Actual Ryo Amount: -97,500
Now I also realized that though I have been claiming the renown I have not been claiming the rewards that come with it, I would like to claim them now.
Please note previous updates, Damien has 10k Renown.
0 Renown: Recognizable by X-Tier Intelligence
250 Renown: Recognizable by S-Tier Intelligence; Genin Equivalent
500 Renown: Gain First Title (Gain 50,000 Ryo)
Damien's Ryo Total: -47,500
Title: The Master
750 Renown: Recognizable by A-Tier Intelligence; Chuunin Equivalent
1000 Renown: Gain Second Title (Gain 1 Free A-Rank Item)
Title: The Darhk Prince
1500 Renown: Recognizable by B-Tier Intelligence; Special Jounin Equivalent
2000 Renown: Gain Third Title (Gain 1 Free C-Rank Unique NPC)
Title: The Collector
3000 Renown: Recognizable by C-Tier Intelligence; Jounin Equivalent
5000 Renown: Recognizable by D-Tier Intelligence; Anbu Equivalent (Gain 1 Free B-Rank Unique NPC)
7000 Renown: Recognizable by E-Tier Intelligence; Kage Equivalent
7500 Renown: Gain 1 Additional Restricted Technique Slot
10000 Renown: (500K Ryo)
Damien's Ryo Total: 452,500
Link: Renown
Information: Ok so first thing first, fixing the 1mil Ryo from Kumo.
Ryo Documented: 902,500
Actual Ryo Amount: -97,500
Now I also realized that though I have been claiming the renown I have not been claiming the rewards that come with it, I would like to claim them now.
Please note previous updates, Damien has 10k Renown.
0 Renown: Recognizable by X-Tier Intelligence
250 Renown: Recognizable by S-Tier Intelligence; Genin Equivalent
500 Renown: Gain First Title (Gain 50,000 Ryo)
Damien's Ryo Total: -47,500
Title: The Master
750 Renown: Recognizable by A-Tier Intelligence; Chuunin Equivalent
1000 Renown: Gain Second Title (Gain 1 Free A-Rank Item)
Title: The Darhk Prince
- Spoiler:
- Name: Airship Colossus Class
Item Rank: A
Material Rank: N/A
Units Used: 5 Mil Ryo (Cannons included)
Description: https://i.pinimg.com/originals/1f/17/03/1f17038982d27db62164363fc8ca0bcf.jpg
The Colossus is the second largest of the airfleet, manned by several thousand it can take hits most fortresses couldn't take. However they are slow and can be out maneuvered and taken down through Helios attacks, requiring the to have Helios protecting their blindspots.
Weapons: 16 chakra cannons (3 along each broadside, 6 on the bow and 4 on the stern) *all cannons are set on rotators allow for various angles of shots
Battle Value: 40 + 16 (1 per cannon) = 56
Movement Factor: 2
Capacity: 40 PC's
Maintenance: 200k ryo per month
Properties: Can interfere with communications, can occupy village
Requirement: Engineering
Crafting Time: 7 Days
Yield: 1
1500 Renown: Recognizable by B-Tier Intelligence; Special Jounin Equivalent
2000 Renown: Gain Third Title (Gain 1 Free C-Rank Unique NPC)
Title: The Collector
- Spoiler:
- Chloe Darhk
C-Rank UNPC
Age: 13
Nicknamed: Overwatch
Younger Sister of Damien
Sensory | Skill trade +500exp
Strength: E
Constitution: E
Stamina: D -150
Speed: E
Coordination: D -150
Intelligence: D -150
Perception: A -1650
Sensing Technique (Free with Skill)- Spoiler:
- Name: Sensing Technique
Rank: A
Cost: 0.5/Post
Range: Varies by Natural Perception:
E-Tier: 5m
D-Tier: 25m
C-Tier: 50m
B-Tier: 125m
A-Tier: 250m
S-Tier: 500m
Speed: Instant
Element: None
Classification: Sensory Ninjutsu
Handseals:
Base: None
Focused: Touch
Requirements: Sensory Skill
Description: The Sensing Technique is the basic method of Sensory that is automatically granted once the Sensory Skill is unlocked. Perception determines the potency of the user's ability, extending the range as listed above. The classic use of sensory is almost a passive ability, requiring only that the cost be paid to maintain awareness. There is also a focused variation through which the user can double the range by making physical contact with an object via the hands or fingers. Whichever object is touched is the medium for range extension, meaning that beyond the original range value, only things making contact with the medium can be detected. This medium is almost always the ground.
The medium doesn't need to be the ground, and while using the ability inside a building will transmit one's sensing across all walls, floors, ceilings, and the ground upon which the building stands, there are other structures which may not be tied to the ground. Using this inside a blimp or other aircraft, for example, will extend the user's range over the aircraft, up to the maximum range, which may well cover the entire aircraft. Given that an aircraft isn't making contact with anything, the user's sensory range will be limited to that aircraft.
The Sensing Technique allows the user to perceive any of the following about any target within range: total and current chakra level, elements, exact location, and whether or not they have a kkg. However, they can only know if the target has a KKG if the user has encountered that KKG's chakra in the past. The technique is also able to detect whether any of the targets are under the influence of Genjutsu, as well as if the user himself is under the influence of Genjutsu.
Drawbacks: Focusing the range forces one to remain in place. Anything not making contact with the medium cannot be sensed with the extended range; this won't help them if they're within the base range, however, as they can still be sensed as normal. The Sensing Technique is not a passive process and will require activation; if the cost is not being paid, the technique is not active. This technique is also required as a prerequisite for most Sensory-related techniques and abilities, excluding only a certain few. This cannot be used to ascertain stacked Genjutsu, only whichever Genjutsu the target/user is suffering from at that particular moment.
4 Techniques
Chakra Suppression- Spoiler:
- Name: Chakra Suppression
Rank: D
Power: D
Activation Cost: N/A
Upkeep Cost: N/A
Range: Self
Speed: N/A
Element: N/A
Skill: Sensory
Classification: Open
Requirements: None
Parent Technique: Sensing Technique
Hand Seals: N/A
Description: This technique allows the user to suppress their or their allies' chakra to the point that it becomes completely undetectable. This makes it impossible for sensor type shinobi to track them via chakra. This technique is very useful in the sense of allowing the user to infiltrate the enemy's ranks undetected.
Weaknesses: The use of this technique is restricted to only those with the sensory skill. Also generally, since the user is suppressing their chakra they may not use techniques except for C Rank Taijutsu and below. However, specific custom techniques may be registered to allow the user access to certain individual jutsu that can be used while Chakra Suppression remains active.
- Spoiler:
- Name: Genjutsu Kai
Rank: C
Power: Varies
Activation Cost: Varies
Upkeep Cost: N/A
Range: Self/Contact
Speed: Instant
Element: N/A
Skill: Ninjutsu
Classification: Open
Requirements: The user must know that they are in Genjutsu
Parent Technique: N/A
Hand Seals: Tiger
Description: The user concentrates chakra into their brain to expel foreign chakra. The amount of chakra required for releasing from a Genjutsu depends on the rank of the Genjutsu being used (not the cost of the Genjutsu but its rank meaning its complexity).
Weaknesses: In the case of vertically stacked genjutsu, it can be used to release only one Genjutsu at a time.
- Spoiler:
- Name: Hiding in Shadows Technique
Rank: C
Activation Cost: 5
Upkeep: 1
Range: Self
Speed:-
Element: Non-Elemental
Skill: Ninjutsu
Classification:Open
Requirements: Standing on a shadow or in a dark area.
Parent Technique:N/A
Hand Seals: Tiger
Description:The user becomes one with shadows/dark areas, merging their body with their source. They can freely move around undetected and materialize themselves silently when it is time to strike becoming extremely effective when ambushing unsuspecting foe.
Weaknesses:Despite being undetectable from the average eye, certain doujutsu and chakra sensing technique can pick up the user's signature. In addition, the user can also be damaged even when merged.
- Spoiler:
- Name: Body Replacement Technique
Rank: E
Activation Cost: 1
Upkeep Cost: 1
Range: Touch
Speed: N/A
Element: N/A
Skill: Ninjutsu
Classification: Open
Requirements: N/A
Parent Technique: N/A
Hand Seals: Tiger → Boar → Ox → Dog
Description: When utilizing this technique the user applies the transformation technique to an inanimate object in reach— in most cases being a log— to look like the user. This makes the object serve as a dummy to the aggressor. When struck the object will revert back to its original form after two seconds time has passed giving the user the opportunity to strike their stalled opponent, or flee.
The Body Replacement Technique allows the object to perform simple actions and can even react to damage received to make a more convincing illusion, however it cannot move from their location.
Weaknesses: This technique serves as a means to lure in suspicious foe or stall an aggressor. Given its simplicity the technique cannot move or speak limiting its effectiveness as more cunning opponents will often not fall for the bait.
3000 Renown: Recognizable by C-Tier Intelligence; Jounin Equivalent
5000 Renown: Recognizable by D-Tier Intelligence; Anbu Equivalent (Gain 1 Free B-Rank Unique NPC)
- Spoiler:
- Saburo Darhk
B-Rank UNPC
Age: 21
Nicknamed: The Brute
Adopted brother of Damien
Taijutsu | 2 Skill Trades +1000exp
Strength: A -1650
Constitution: A -1650
Stamina: C -450
Speed: E
Coordination: D -150
Intelligence: E
Perception: D -150
6 Techniques
Arhat Fist- Spoiler:
- Name: Arhat Fist
Rank: D
Power: C
Upkeep Cost: 3
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: C-tier Strength without Taijutsu or D-tier Strength with Taijutsu.
Parent Technique: N/A
Hand Seals: -
Description: This style of combat focuses on simple physical attacks such as palm strikes, shoulder thrusts, knee strikes, and punches. The style uses brute strength to achieve its goals, keeping things simple by not attempting extended combination attacks. Instead it uses single attacks or short combinations with power behind them instead of speed, packing enough strength with some users to shatter large rocks.
Boosts Strength by +1 tier with Taijutsu or by a +1 advantage without Taijutsu.
Weaknesses: Without Taijutsu the user's Speed is also lowered by -2 advantages.
- Spoiler:
- Name: Rising Knee
Rank: D
Activation Cost: 3
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: N/A
Parent Technique: Arhat Fist
Hand Seals: -
Description: A simple technique where the user drives their knee upwards into an opponent's abdomen.
Boosts Strength by +2 advantages.
Weaknesses: N/A
- Spoiler:
- Name: Shatter Palm
Rank: C
Activation Cost: 5
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: N/A
Parent Technique: Arhat Fist
Hand Seals: -
Description: The user thrusts their palm towards their opponent in an attempt to damage them or break through their guard.
Boosts Strength for the thrust by +1 tier.
Weaknesses: N/A
- Spoiler:
- Name: Slamming Palm
Rank: C
Activation Cost: 5
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: N/A
Parent Technique: Arhat Fist
Hand Seals: -
Description: The user thrusts their palm in an upwards motion at their opponent. This is used most frequently to knock their opponent into the air or perhaps to knock them unconscious.
Boosts Strength for the thrust by +1 tier.
Weaknesses: N/A
- Spoiler:
- Name: Crushing Palm
Rank: B
Activation Cost: 10
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: N/A
Parent Technique: Arhat Fist
Hand Seals: -
Description: A technique where the user savagely thrusts their palm down at an opponent.
Boosts Strength by +1 tier and +1 advantage.
Weaknesses: N/A
- Spoiler:
- Name: Smashing Boulder
Rank: B
Activation Cost: 10
Range: Self
Speed: -
Element: N/A
Skill: Taijutsu
Classification: Open
Requirements: C-tier Strength
Parent Technique: Arhat Fist
Hand Seals: -
Description: The user throws a punch at their opponent at full power and with all their weight behind it. The strike is easily capable of smashing boulders.
Increases Strength by +1 tier and +1 advantage.
Weaknesses: N/A
7000 Renown: Recognizable by E-Tier Intelligence; Kage Equivalent
7500 Renown: Gain 1 Additional Restricted Technique Slot
10000 Renown: (500K Ryo)
Damien's Ryo Total: 452,500
Link: Renown