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Kitsuki Kurahasa
Chen Kimyōnakama
Nozomi
Uchiha Akihiro
Kim Chang-Min
Shimiko Chinoike
Irui Mikiri
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    Irui Mikiri's Showstopper's

    Irui Mikiri
    Irui Mikiri


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    Post by Irui Mikiri Wed Jul 08, 2020 3:55 pm

    Bump.

    Filler words.


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    Post by Nyguyen Uchiha Sun Jul 12, 2020 1:26 pm

    Meiton Kanchijutsu
    -Power needs to be C
    -and receive a "++" to Intelligence for the purpose of prediction <- I'd rather you make it a full tier.
    - track them over long distance <- I assume long distance means no more than 500 meters (the range listed)

    Dark Release: Corona
    How high is the ring? Does it start out from the user's feet and travel along the ground?


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    Post by Nyguyen Uchiha Sun Jul 12, 2020 1:28 pm

    Irui wrote:
    Name: Dark Release Barrier Ninjutsu: Singularity
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: 10
    Range: 0-5m
    Speed: N/A
    Element: Dark
    Skill: Ninjutsu, Fuinjutsu, Barrier Ninjutsu
    Classification: Defensive
    Requirements: Dark Release
    Parent Technique: Inhaling Maw
    Hand Seals: Ox or Dragon > Snake > Bird
    Description: Inhaling Maw, manipulated into a Barrier. With an outstretched hand, the Mikiri will project a translucent, red-tinted barrier extending from their Mark, shaped into a sphere. The Mikiri's Mark is the only part of the body exposed. "Singularity" forms a bubble-like barrier around the user that, when struck by externalized chakra, diffuses the energy across the surface of the barrier. This chakra absorbs it into the Mikiri's Mark, regardless of the attack's trajectory. Should multiple opponents or attacks hit the barrier simultaneously, "Singularity" actively diffuses their energy across the barrier, counting their impacts as a "single technique", ultimately absorbing the chakra into the mark.  The user may absorb any ninjutsu technique that externalizes chakra (Rasengan, Raikiri, Fireball etc etc) outside the opponent's immediate person. Absorbed chakra may be added to the user's reserves, and if they possess "Judgement", they can redeploy techniques of that element assuming they possess the requisite skill

    Weaknesses: This barrier produces a spherical shield against incoming externalized chakra, as defined by "Inhaling Maw". Like "Inhaling Maw" it does not protect against taijutsu or weaponry, however it will strip away Chakra Flow. The user must reach the appropriate level of bloodline progression to use this technique. While utilizing Inhaling Maw the user must stand in place (they cannot walk or run while absorbing techniques). This leaves them somewhat vulnerable if only for the short period of time it takes for absorption to occur (absorption generally occurs within a single post however depending on how large the ninjutsu is, some may take longer than others).  While they do not need to have the necessary elements to redeploy a technique, they must have the appropriate fighting style.

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    Post by Irui Mikiri Mon Aug 03, 2020 2:09 pm





    Name: Dark Release: Singularity
    Rank: S
    Power: S
    Activation Cost: C
    Upkeep Cost: C
    Range: 0-30m
    Speed:  
    Element: Dark
    Skill: Ninjutsu, Kinjutsu, Hidenjutsu
    Classification: Bloodline Limit (Mikiri),
    Requirements: Dark Release: Inhaling Maw, Dark Release: Judgement, +1500xp Unlock
    Parent Technique: Dark Release: Inhaling Maw
    Hand Seals: Horse -> Dragon > Rat > Hare
    Description: This technique allows the user to absorb chakra from the opponent, both at range and externalized chakra, using the Kama embedded in their hand, or their mouth. This technique allows the user to not only absorb but redeploy techniques from advanced elements that are usually the result of kekkei genkai. They are beholden to the same restrictions as the previous stage regarding absorption and redeployment (techniques must be stored separately, the user may not absorb the technique into their reserves and redeploy it using their own chakra). Additionally, at this stage the user's range with Inhaling Maw is expanded from 20 meters to 30 meters when they inhale techniques through their mouth.

    Weaknesses:  The user must reach the appropriate level of bloodline progression to use this technique. While utilizing Singularity the user must stand in place (they cannot walk or run while absorbing techniques). This leaves them somewhat vulnerable if only for the short period of time it takes for absorption to occur (absorption generally occurs within a single post however depending on how large the ninjutsu is, some may take longer than others). Singularity cannot absorb techniques through barrier techniques B Rank and above. The user may only absorb one technique at a time. While they do not need to have the necessary elements to redeploy a technique, they must have the appropriate fighting style.



    Feedback.

    This technique hasn't been registered, only described for three years. Its too similar to Maw to justify the 3000xp investment for it, so I think it should come with perks, but here's a base.

    Also, while we're at it: "Store techniques separately" means what to the Mods? We have to register Fuinjutsu on top of Maw/Chimera to store techniques? Because it's strange that it can absorb techniques, store them, and spit them out later by default, but we have to also store them separately.

    Secondly, Maw has "Stage 3" on it, while Chimera/Singularity" is its own technique. So if Maw gets a range boost at Stage 3, then what's the ability of Chimera/Singularity? Is it "Can absorb and store elemental techniques (including advanced techniques), and release them"? Because that would work-- being able to store the techniques without needing extra storage for a storing technique.

    For Registered bloodline parallels, at 3,000exp:

    - The Uchiha have 3 Tomoe Sharingan, and are 1000/3000xp to Mangekyou
    - The Senju have access to Wood Release, Regeneration, and Anti-Bijuu abilities at 2,000 xp.
    - The Hyuuga have Mastered Byakugan at 2500 xp.
    - The Uzumaki max at 2000
    - The Kaguya at 2500 xp have mastered their bloodline, with S-rank quality bones
    - Boil Release unlocks at a low 500 exp.
    - The Yokai max at 1,000 exp, which is surprising.
    - The Chinoike surprisingly, have a tremendous xp cost compared to the other clans, with 2500 xp for the base-eye and blood manipulation, plus an additional 1500 for the Hatchidora, and 1000 for sub-areas, totaling 4500.



    Name: Inhaling Maw
    Rank: A
    Power: A
    Activation Cost: D
    Upkeep Cost: N/A
    Range: 0m-20m (Stage 1) 0m-30m (Stage 3)
    Speed: N/A
    Element: Dark Release
    Skill: Ninjutsu
    Classification: Clan Exclusive
    Requirements: Dark Release
    Parent Technique: N/A
    Hand Seals: Horse or Rat → Hare → Bird
    Description: This technique allows the user to absorb an opponent's chakra from up to 20 meters away. The user may absorb the opponent's chakra through the upper square mark on their hand or through their mouth. The user may absorb any ninjutsu technique that externalizes chakra (Rasengan, Raikiri, Fireball etc etc) outside the opponent's immediate person. At this stage the user is restricted to adding the technique's chakra to their own reserves as they lack the means to use it against their opponent.

    Weaknesses: The user must reach the appropriate level of bloodline progression to use this technique. While utilizing Inhaling Maw the user must stand in place (they cannot walk or run while absorbing techniques). This leaves them somewhat vulnerable if only for the short period of time it takes for absorption to occur (absorption generally occurs within a single post however depending on how large the ninjutsu is, some may take longer than others). Inhaling Maw cannot absorb techniques through barrier techniques C Rank and above. The user may only absorb one technique at a time. While they do not need to have the necessary elements to redeploy a technique, they must have the appropriate fighting style.


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    Post by Shimiko Chinoike Wed Aug 05, 2020 11:42 pm

    Store techniques separately" means what to the Mods?

    This means if you plan to redeploy the technique you absorbed then it is kept separate from your Stamina Pool. So if you have 100 CP and you absorb 2 S-Ranks you'd have:

    100 CP.

    60 Inhaling Maw.



    So if Maw gets a range boost at Stage 3, then what's the ability of Chimera/Singularity?

    The ability of Singularity (I do like that name lol) is that it also absorbs advanced elemental releases.


    Your point about it needing a buff or a reduction in experience is agreed upon though. What you have so far for Singularity is good but I'm interested to see how you would bring it up to par with similar KKG.


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    Post by Irui Mikiri Wed Aug 12, 2020 7:23 pm

    Shimiko Chinoike wrote:
    Store techniques separately" means what to the Mods?

    This means if you plan to redeploy the technique you absorbed then it is kept separate from your Stamina Pool. So if you have 100 CP and you absorb 2 S-Ranks you'd have:

    100 CP.

    60 Inhaling Maw.



    So if Maw gets a range boost at Stage 3, then what's the ability of Chimera/Singularity?

    The ability of Singularity (I do like that name lol) is that it also absorbs advanced elemental releases.


    Your point about it needing a buff or a reduction in experience is agreed upon though. What you have so far for Singularity is good but I'm interested to see how you would bring it up to par with similar KKG.


    Base Abilities of Singularity:
    - Absorbs Chakra at range
    - Absorbs externalized chakra at range, as Ninjutsu
    - Absorbs elemental and advanced elements

    Mamo's ideas:

    1. When the opponent's chakra is absorbed, the Mikiri are able to immediately detect traces of other elements in their chakra. From this, the Mikiri can determine which element is the opponent's Affinity, and which element's the opponent relies upon.

    This would also make for a good addition to Inhaling Maw, possibly at Stage 2 with Judgement. The idea is, similar to acquiring a scent or "taste", the Mikiri can detect the other elements the opponent(s) use.

    2. When chakra is absorbed, the caster gains temporary access to the user's elemental bloodline limit, and elements. The user may parcel out the chakra, and use elemental techniques from the opponent's trained jutsu list as if they possessed the technique/element themselves.

    Maw already allows the caster to access the technique, reverse its handsigns and cast it as if it were their own. This addition allows the Mikiri to absorb say, a 30CP cost "Earth" technique, and temporarily have access to the Earth element, and use from that pool (1 S-rank, or 1 A and 1 B, or 3 B-ranks, etc.), or use the whole thing, or absorb it into their stamina pool.

    For comparison's sake, at 2,000 Exp, the Uchiha can copy-and-learn/use/reverse Nin, Gen, Tai, etc.



    Playing upon the word, Singularity.....

    3. When activated in response to a technique, reduce the incoming speed of the opponent's attack by -2 stages. The attack's absorption rate is not effected.

    A singularity or black hole, is a point in space where matter, light, etc. are drawn in and cannot escape. With this modifier, it creates a speed-bump and prevents the Mikiri from getting their head's blown off while reacting. The rate of absorption however is not impacted, so a massive technique would still require a good deal of time to absorb.

    3a. The Mikiri are able to absorb all incoming externalized ninjutsu, within a wide conical spread, in the direction their hand/mark is facing, absorbing a mass of chakra rather than a single technique at a time.


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    Post by Shimiko Chinoike Fri Aug 14, 2020 2:15 pm

    Irui wrote:

    Mamo's ideas:

    1. When the opponent's chakra is absorbed, the Mikiri are able to immediately detect traces of other elements in their chakra. From this, the Mikiri can determine which element is the opponent's Affinity, and which element's the opponent relies upon.

    This would also make for a good addition to Inhaling Maw, possibly at Stage 2 with Judgement. The idea is, similar to acquiring a scent or "taste", the Mikiri can detect the other elements the opponent(s) use.

    Sure. I'd be fine with this either being a Singularity thing or an Inhaling Maw thing.

    Irui wrote:
    2. When chakra is absorbed, the caster gains temporary access to the user's elemental bloodline limit, and elements. The user may parcel out the chakra, and use elemental techniques from the opponent's trained jutsu list as if they possessed the technique/element themselves.

    Maw already allows the caster to access the technique, reverse its handsigns and cast it as if it were their own. This addition allows the Mikiri to absorb say, a 30CP cost "Earth" technique, and temporarily have access to the Earth element, and use from that pool (1 S-rank, or 1 A and 1 B, or 3 B-ranks, etc.), or use the whole thing, or absorb it into their stamina pool.

    For comparison's sake, at 2,000 Exp, the Uchiha can copy-and-learn/use/reverse  Nin, Gen, Tai, etc.

    Nope. I would allow them to be able to make and use their own advanced element jutsu (assuming they absorbed chakra from such an advanced element) to cast their own jutsu but no using it from people's list.


    Irui wrote:
    3. When activated in response to a technique, reduce the incoming speed of the opponent's attack by -2 stages. The attack's absorption rate is not effected.

    A singularity or black hole, is a point in space where matter, light, etc. are drawn in and cannot escape. With this modifier, it creates a speed-bump and prevents the Mikiri from getting their head's blown off while reacting. The rate of absorption however is not impacted, so a massive technique would still require a good deal of time to absorb.

    Sure, I think this is fine as well.


    3a. The Mikiri are able to absorb all incoming externalized ninjutsu, within a wide conical spread, in the direction their hand/mark is facing, absorbing a mass of chakra rather than a single technique at a time.

    You can get more than one sure but not infinite jutsu in a conical spread.


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    Post by Irui Mikiri Sun Aug 23, 2020 9:39 am

    Previous Comments:

    Made adjustments. Attached the speed-bump, and the element-knowledge below. I feel like this could be expanded on much more though. Would it be possible to spend my Restricted on adding a fourth level?


    Name: Dark Release: Singularity
    Rank: S
    Power: S
    Activation Cost: C
    Upkeep Cost: C
    Range: 0-30m
    Speed:  
    Element: Dark
    Skill: Ninjutsu, Kinjutsu, Hidenjutsu
    Classification: Bloodline Limit (Mikiri),
    Requirements: Dark Release: Inhaling Maw, Dark Release: Judgement, +1500xp Unlock
    Parent Technique: Dark Release: Inhaling Maw
    Hand Seals: Horse -> Dragon > Rat > Hare
    Description: This technique allows the user to absorb chakra from the opponent, both at range and externalized chakra, using the Kama embedded in their hand, or their mouth. This technique allows the user to not only absorb but redeploy techniques from advanced elements that are usually the result of Kekkei Genkai. They are beholden to the same restrictions as the previous stage regarding absorption and redeployment (techniques must be stored separately, the user may not absorb the technique into their reserves and redeploy it using their own chakra). Additionally, at this stage the user's range with Inhaling Maw is expanded from 20 meters to 30 meters when they inhale techniques through their mouth.

    When the opponent's chakra has been absorbed, the Mikiri are also able to "taste" the other elements the opponent(s) possess, and can deduce from this sensory information, which element they rely upon most as their Nature Affinity. When "Singularity" is activated in response to a technique, the incoming attack's speed is adjusted as if it were -2 Tiers lower than normal (To provide reasonable response time). Absorption rate remains the same.

    Weaknesses:  The user must reach the appropriate level of bloodline progression to use this technique. While utilizing Singularity the user must stand in place (they cannot walk or run while absorbing techniques). This leaves them somewhat vulnerable if only for the short period of time it takes for absorption to occur (absorption generally occurs within a single post however depending on how large the ninjutsu is, some may take longer than others). Singularity cannot absorb techniques through barrier techniques B Rank and above. The user may only absorb one technique at a time. While they do not need to have the necessary elements to redeploy a technique, they must have the appropriate fighting style.


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    Post by Irui Mikiri Sun Aug 30, 2020 9:13 am

    Name: Sealing Technique: Illusion Containment Method
    Rank: A
    Power: A
    Activation Cost: C
    Upkeep Cost: -
    Range: Self
    Speed: Coordination Speed
    Element: Yin
    Skill: Fuinjutsu, Ninjutsu
    Classification: Defensive
    Requirements: Chakra Ink
    Parent Technique: Genjutsu Kai
    Hand Seals: Ram > Ox > Dog > Rat > Dog > Dragon
    Description: A Sealing Technique housing a modified Genjutsu Kai, designed to ward off an opponent's illusory attacks.  Irui developed the seal by drawing upon his previous experience as a Genjutsu specialist. The seal is first inscribed on paper, likely for accuracy, using chakra ink, and then imprinted upon the mind.  When the opponent uses a Genjutsu technique on him, the seal  will activate if he can perceive the illusion, and effectively seal the illusion and simultaneously break its effects on the mind. Once used the seal vanishes and must be applied again. While laborious, up to 3 seals can be applied. If Genjutsu are stacked, this seal will  effect the first illusion.
    Weaknesses: The speed of its deployment depends on how well he can perceive the technique. Also requires advanced setup in a thread at some point. This must be recorded in Irui's updates as a pre-existing seal before entering combat. Requires Chakra Ink (B Stamina, A Coordination).


    Name: Fuinjutsu Kage Bunshin | Sealing Technique Shadow Clone
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: 1km
    Speed: -
    Element: -
    Skill: Ninjutsu, Fuinjutsu, Bunshinjutsu
    Classification: Clone technique, Supplementary
    Requirements: Shadow Clone, Chakra Ink
    Parent Technique: Shadow Clone
    Hand Seals: Clone Seal or Tiger
    Description: Irui's signature Shadow Clone technique, imbued with chakra ink for sealing techniques. The Sealing Shadow Clone performs as a regular shadow clone, being a corporeal clone rather than illusory. Using chakra ink, Irui can pre-load a clone with a Fuinjutsu composed of chakra ink. When the clone is destroyed, the housed seal will trigger, making this ideal for traps. Irui's favorite combination is to use the Shadow Clone with the Tiger Scissors technique.

    Seals spawn simultaneously with the Clone, and likewise are recalled when the clone is dispersed by Irui.  The chakra does not return to Irui if the seal is activated and the clone is destroyed. Attach the cost of the Sealing Technique to the Clone.

    Clones spawn next to the user. The clones are capable of performing techniques, including the Shadow Clone Technique itself, on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. This technique splits the user's chakra equally amongst however many clones they create.

    Weaknesses: Fuinjutsu installed into clones must be set by the Irui when the clone is cast. Irui cannot switch a Shadow Clone into a Fuinjutsu Clone. In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. Also the user must not fall under the exhaustion threshold (below 30 CP) to maintain or create clones. Clones have a max base Constitution of C (or lower if the user's base constitution is lower). If the user has natural S-Tier Constitution then it can be improved to B. If a clone has lower than 30 chakra, they will also be subject to the exhaustion penalty as per the Stamina rule.


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    Post by Nyguyen Uchiha Sun Aug 30, 2020 12:45 pm

    Irui wrote:
    Name: Dark Release: Singularity
    Rank: S
    Power: S
    Activation Cost: C
    Upkeep Cost: C
    Range: 0-30m
    Speed:  
    Element: Dark
    Skill: Ninjutsu, Kinjutsu, Hidenjutsu
    Classification: Bloodline Limit (Mikiri),
    Requirements: Dark Release: Inhaling Maw, Dark Release: Judgement, +1500xp Unlock
    Parent Technique: Dark Release: Inhaling Maw
    Hand Seals: Horse -> Dragon > Rat > Hare
    Description: This technique allows the user to absorb chakra from the opponent, both at range and externalized chakra, using the Kama embedded in their hand, or their mouth. This technique allows the user to not only absorb but redeploy techniques from advanced elements that are usually the result of Kekkei Genkai. They are beholden to the same restrictions as the previous stage regarding absorption and redeployment (techniques must be stored separately, the user may not absorb the technique into their reserves and redeploy it using their own chakra). Additionally, at this stage the user's range with Inhaling Maw is expanded from 20 meters to 30 meters when they inhale techniques through their mouth.

    When the opponent's chakra has been absorbed, the Mikiri are also able to "taste" the other elements the opponent(s) possess, and can deduce from this sensory information, which element they rely upon most as their Nature Affinity. When "Singularity" is activated in response to a technique, the incoming attack's speed is adjusted as if it were -2 Tiers lower than normal (To provide reasonable response time). Absorption rate remains the same.

    Weaknesses:  The user must reach the appropriate level of bloodline progression to use this technique. While utilizing Singularity the user must stand in place (they cannot walk or run while absorbing techniques). This leaves them somewhat vulnerable if only for the short period of time it takes for absorption to occur (absorption generally occurs within a single post however depending on how large the ninjutsu is, some may take longer than others). Singularity cannot absorb techniques through barrier techniques B Rank and above. The user may only absorb one technique at a time. While they do not need to have the necessary elements to redeploy a technique, they must have the appropriate fighting style.
    [/quote]

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    Post by Irui Mikiri Sat Sep 12, 2020 11:06 pm

    Name: Irui Style: Lightning Release: Shockwave
    Rank: A
    Power: A
    Activation Cost: A
    Upkeep Cost: C
    Range: 0-100m
    Speed: S
    Element: Lightning, Sound
    Skill: Ninjutsu
    Classification: Supplementary
    Requirements: Resonating Echo Drill
    Parent Technique: Resonating Echo Drill, two Resonating Echo Speaker
    Hand Seals: Double Tiger
    Description: Summoning an electrical current through his body, Irui will combine the slicing energy of Lightning Release with sonic-vibrations of Sound  Both  He will slam one or both hands into the desired surface, such as the ground, building, or even a person, transferring the sonic energy. Instantaneously the electrified energy will transfer to the surface, rapidly vibrating it and disintegrating it. As the energy spreads the damage it causes follows, sending seismic waves through the ground, destroying structures, etc. Can be used to produce a circular shockwave-effect on water, spreading rapidly through it as sonic waves travel quickly through liquids.

    Irui devised this technique after encountering a powerful Wood Release prison.

    Due to the combination of vibrations and electricity, decrease the Coordination and Constitution each of a target by -1 Tier.

    Weaknesses: Requires contact with a surface, cannot work on air/gases. Requires one or more Resonating Echo Speakers to use.


    Last edited by Irui on Sat Sep 19, 2020 12:52 pm; edited 1 time in total


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    Post by Irui Mikiri Mon Sep 14, 2020 10:53 pm

    Filler words. Scraping app.


    Last edited by Irui on Sat Sep 19, 2020 12:51 pm; edited 1 time in total


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    Post by Nyguyen Uchiha Fri Sep 18, 2020 9:22 pm

    Shockwave: -1 what? Tier? Advantage?


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    Post by Irui Mikiri Sat Sep 19, 2020 12:53 pm

    Irui wrote:Name: Irui Style: Lightning Release: Shockwave
    Rank: A
    Power: A
    Activation Cost: A
    Upkeep Cost: C
    Range: 0-100m
    Speed: S
    Element: Lightning, Sound
    Skill: Ninjutsu
    Classification: Supplementary
    Requirements: Resonating Echo Drill
    Parent Technique: Resonating Echo Drill, two Resonating Echo Speaker
    Hand Seals: Double Tiger, Charge 1
    Description: Summoning an electrical current through his body, Irui will combine the slicing energy of Lightning Release with sonic-vibrations of Sound  Both  He will slam one or both hands into the desired surface, such as the ground, building, or even a person, transferring the sonic energy. Instantaneously the electrified energy will transfer to the surface, rapidly vibrating it and disintegrating it. As the energy spreads the damage it causes follows, sending seismic waves through the ground, destroying structures, etc. Can be used to produce a circular shockwave-effect on water, spreading rapidly through it as sonic waves travel quickly through liquids.

    Irui devised this technique after encountering a powerful Wood Release prison.

    Due to the combination of vibrations and electricity, decrease the Coordination and Constitution each of a target by -1 Tier.

    Weaknesses: Requires contact with a surface, cannot work on air/gases. Requires one or more Resonating Echo Speakers to use.

    1 tier debuff to Con and Coordination, because its Sound amplified by Lightning, hitting your organs. You don't tank that without getting your insides rearranged.

    Nyguyen Uchiha wrote:Shockwave: -1 what? Tier? Advantage?


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    Irui Mikiri
    Irui Mikiri


    Village : Kumogakure
    Posts : 386
    Join date : 2019-04-24
    Location : Secret

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    Skills & Elements: Lightning, Water, Wind, Storm, Dark
    Class: S
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    Post by Irui Mikiri Sat Sep 19, 2020 3:57 pm

    Name: Bunshinjutsu: Concealed Sealing Ambush Method
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: 10
    Range: 0-5m
    Speed: S
    Element: Lightning
    Skill: Ninjutsu, Bunshinjutsu, Fuinjutsu
    Classification: Supplementary, Offensive
    Requirements: Chakra Ink
    Parent Technique: -
    Hand Seals: Cross-Tiger + Fuinjutsu Seals
    Description: A variation on the Cloning technique, where Irui imbues the clone with the desired sealing technique. With his high skills in Fuinjutsu, Irui infuses the doppelganger with chakra ink. When the clone is fatally injured or dispelled, the seal activates triggering the seal's effects instantaneously, in lieu of a traditional sealing tag.
    Weaknesses: Combining techniques in this manner can produce a lengthy handsign chain, potentially robbing the user of valuable time. A shinobi with the appropriate Dojutsu can detect the infused fuinjutsu. Cannot be applied to "Multi Shadow Clone" and similar variations.

    Name: Fuinjutsu: Formula Multiplication Method
    Rank: A
    Power: -
    Activation Cost: A
    Upkeep Cost: C
    Range: 0-15m
    Speed: A
    Element: N/A
    Skill: Fuinjutsu, Ninjutsu
    Classification: Supplementary, offensive
    Requirements: Shadow Clone
    Parent Technique: -
    Hand Seals: Cross-sign, Tiger, Rabbit, Monkey
    Description: Applying the same methodology of the Shadow Clone to Sealing techniques, the user is able to clone fuinjutsu that had been imprinted onto paper tags, scrolls, items etc. This cannot be done with chakra ink, as the technique uses physical objects as a medium. Each of the duplicated seals is chained to one another through what sealing-specialists refer to as a "shallow" duplication strategy. Changes applied to the original seal will simultaneously be reflected on all other seals, allowing the user to create large-scale changes to their seals. Seals duplicated in this fashion can then be stored inside other seals. The initial turn spent duplicating seals will yield 10 copies for an A-rank, with subsequent turns costing a C-rank amount, due to production efficiency. Storing seals/scrolls will follow standard storage rules.

    Weaknesses: Requires material expenses. Cannot be performed with chakra ink. If the original seal is destroyed or tampered with, all seals will be impacted equally. Unless the Scroll or Tag that has been duplicated is being used one-at-a-time, activating one of the seals will activate all of the seals. In order to use them individually, they should be stored in bulk, and unsealed one at a time. Sealing in this manner is intended to effect change on a large scale, for the greatest amount of efficiency. For the simplicity of cost-calculation, activating all of the seals simultaneously will cost an A-rank amount of chakra. Seals produced have a 1km range from user.

    Name: Fuinjutsu: Carbon Copying Method
    Rank: A
    Power: -
    Activation Cost: C
    Upkeep Cost: C
    Range: 0-5m
    Speed: Instant
    Element: N/A
    Skill: Fuinjutsu, Ninjutsu
    Classification: Supplementary
    Requirements: Shadow Clone
    Parent Technique: Formula Multiplication Method
    Hand Seals: Monkey, Rabbit, Tiger, Cross-sign
    Description: A variation of the Formula Multiplication Method. This process allows the user to produce chakratically-unique scrolls, sealing tags, etc, by applying the Shadow Clone technique to items as a medium. Doing so allows the user to save on materials and labor, especially when resources are scarce, but they must have pre-made seals to use this technique. By using the Shadow Clone technique, the user can produce individual hard-copies of seals, tags, scrolls, etc. This is especially useful for large scrolls. These items can then be stored inside other seals for later use. The duplicated scrolls in this instance are considered unique, owing to a slight quirk in their structure. This means that seals produced with this method will not activate in unison.

    Weaknesses: Requires material expense. Can only duplicate seals, tags, scrolls, etc. Cannot be used to create seals out of thin-air. User must duplicate the original seal. Seals produced have a 1km range from the user.


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    Irui Mikiri
    Irui Mikiri


    Village : Kumogakure
    Posts : 386
    Join date : 2019-04-24
    Location : Secret

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    Skills & Elements: Lightning, Water, Wind, Storm, Dark
    Class: S
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    Post by Irui Mikiri Sat Sep 26, 2020 5:56 pm

    Name: Meiton: Wanyudo | Dark Release: Burning-Wheel Priest
    Rank:  A
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: Varies
    Range: 0-100m
    Speed: S
    Element: Dark
    Skill: Ninjutsu
    Classification: Kekkei Genkai, Offensive
    Requirements: Inhaling Maw, Judgement
    Parent Technique: Judgement
    Hand Seals:
    Description: Activate only after absorbing an opponent's chakra with Inhaling Maw. The Mikiri will mold Dark Release chakra and release it from their hand, swiping it  through the air. A whip-like rolling funnel of flame will explode from their palm, approximately 15m in height. This spinning funnel will tear across the ground, breaking apart into individual wheels of flame and setting everything in their path on fire. In Wanyudo's wake, erratic trails of flame will follow, wildly dividing the battlefield. The flames eerily emit a wailing, screaming sound.

    For ease of calculation, the default Strength of this technique can be set to A-rank.

    This technique follows the same rules as Judgement: The flames are emitted through the lower square mark on their hand and hit with a Strength equivalent to the absorbed technique's rank. The user can only perform these absorbed techniques assuming they have not added the chakra to their own reserves or spent that chakra on any blue flame variant of the Judgment technique. This essentially means that any techniques they absorb and wish to perform again must be stored separately and saved for such a purpose.

    Weaknesses: As a Dark Release technique, this element possesses neither an advantage or disadvantage against any element. The user must have absorbed chakra using Inhaling Maw to initiate this technique.

    Name: Meiton: Onibi || Dark Release: Demon Fire
    Rank: A
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: Varies
    Range: Varies
    Speed: -1 Tier User's Coordination
    Element: Dark
    Skill: Ninjutsu
    Classification: Kekkei Genkai, Offensive
    Requirements: Inhaling Maw, Judgement
    Parent Technique: Judgement
    Hand Seals:
    Description: Activate only after absorbing an opponent's chakra with Inhaling Maw. The Mikiri Clansmen swipe their hand, conjuring a number of burning flames resembling the fabled Onibi. Chakra that was absorbed from the opponent is split evenly among the number of Onibi, with the strength of this technique equalling the combined strength of the techniques. Like similar techniques, it is dependent upon the user's coordination, -1 tier. These blue fireballs will float around the Mikiri. When fired, the Onibi's chakra will home in on the original user, racing after them and exploding with violent force.

    Weaknesses: Requires Inhaling Maw and Judgement. As a Dark Release technique, this element possesses neither an advantage or disadvantage against any element. The user must have absorbed chakra using Inhaling Maw to initiate this technique.


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    Irui Mikiri
    Irui Mikiri


    Village : Kumogakure
    Posts : 386
    Join date : 2019-04-24
    Location : Secret

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    Skills & Elements: Lightning, Water, Wind, Storm, Dark
    Class: S
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    Post by Irui Mikiri Sun Sep 27, 2020 10:07 am



    Name: Raiton: Chēnsutōmu | Lightning Release: Chain Storming
    Rank: A
    Power: S
    Activation Cost: A
    Upkeep Cost: B
    Range: 0-20m per-arc, 100m max range.
    Speed: S
    Element: Lightning
    Skill: Ninjutsu
    Classification: Offensive
    Requirements:
    Parent Technique: Thunderbolt
    Hand Seals:
    Description: Summoning Lightning Release, the user releases a surge of electricity from their hands, firing it towards targets or across the ground. Whenever the lightning touches a conductor or person, it will chain to the next nearest; spreading wildly as it severely wounds opponents. When an arc of electricity strikes it will conduct through metal, moisture, inflicting paralysis, muscle convulsions, and severe burns. With each person this technique strikes, reduce its power by 1 for each consecutive target. Most useful in tightly packed urban environments. Ideal for striking multiple targets simultaneously.

    Weaknesses: Ideal in tightly crowded areas, or with multiple targets. Chain Storming's primary effect will only take place with more than one available target (ex. multiple PCs, NPCs, or Clones). However if it is a one-versus-one fight, Chain Storming will only hit one individual


    Name: Irui Style: Raiton Kanchijutsu: Denjiha | Irui Style: Lightning Release Sensory Technique: Electromagnetic Wave
    Rank: A
    Power: C
    Activation Cost: C
    Upkeep Cost: C
    Range: Perception/Sensory Based
    Speed: S
    Element: Lightning
    Skill: Sensory, Ninjutsu
    Classification: Supplementary
    Requirements: Sensory Technique
    Parent Technique:
    Hand Seals:
    Description: Using Lightning Release, Irui broadcasts his chakra using the Sensory technique. The rapid electrical pulsation will immediately jam any and all electrical and chakra-powered devices (excluding Puppets) within range, acting as an Electromagnetic Pulse.

    "Denjiha" is primarily used to cut off communication and sensors. Sensors attempting to use techniques will find themselves met with static. Communication relays will stop working within the technique's range, including civilian methods. Due to the pulsation, the atmosphere in the area bears a higher portion of ozone than normal, making detection through scent difficult. Using this technique, the user is able to pass through sensory barriers without detection, and infiltrate areas or hide from others by completely masking their chakra, location, and scent.

    Weaknesses: Electromagnetic Wave will require a turn by turn upkeep to maintain. It is naturally weak to Wind Style, and a sufficient air current over the area can disperse the technique. However, due to the sheer area it covers, a single wind technique of C-rank will not remove this technique; the opponent must be able to eliminate most of the charged particles in the air. The technique can be hard-countered naturally by direct observation.

    Name: Kugutsu: Sugoude | Puppet Technique: Live Wire
    Rank: C
    Power: -
    Activation Cost: -
    Upkeep Cost: D
    Range: 0-20m
    Speed: Equal to Coordination
    Element: Lightning
    Skill: Ninjutsu, Kugutsu, Sensory
    Classification: Supplementary
    Requirements: Puppetry Skill, Ninjutsu Skill, Lightning
    Parent Technique: Chakra Threads, Puppet Technique
    Hand Seals: None
    Description: Using the chakra thread technique, the user will produce a current of electricity through Lightning Release, and conduct it through the wire. Using this technique, the user can electrify his or her puppets, imbuing them with Lightning Release, extend this charge to metallic weapons, water, or even use these "live wires" against an enemy as a weapon. When Live Wire is used, the effected puppet acquires the paralytic and cutting effects of Lightning Release, enhancing its offensive capabilities.

    The power of Live Wire is equal to the strength of chakra being applied (ex. a C-rank Strength = C-rank Cost). Threads can be used offensively as whiplike weapons, with their speed equalling the user's coordination, per the Kugutsu rules.

    Weaknesses: Diffused by Wind Style of equal power. Due to the conductive nature of Live Wire, puppets, weapons, items, etc. must be of an equivalent crafting rank or higher to the power of Live Wire, otherwise the technique will destroy it. The number of puppets and items that can be use with Live Wire is equal to the number of puppets the user can control.


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    Hana Kaguya
    Hana Kaguya


    Posts : 870
    Join date : 2017-09-13

    Character File
    Skills & Elements: Taijutsu | Sensory | Ninjutsu| Kenjutsu | Water | Lightning
    Class: X
    Ryo: 10,000

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    Post by Hana Kaguya Mon Sep 28, 2020 5:34 pm

    Irui wrote:Name: Irui Style: Lightning Release: Shockwave
    Rank: A
    Power: A
    Activation Cost: A
    Upkeep Cost: C
    Range: 0-100m
    Speed: S
    Element: Lightning, Sound
    Skill: Ninjutsu
    Classification: Supplementary
    Requirements: Resonating Echo Drill
    Parent Technique: Resonating Echo Drill, two Resonating Echo Speaker
    Hand Seals: Double Tiger
    Description: Summoning an electrical current through his body, Irui will combine the slicing energy of Lightning Release with sonic-vibrations of Sound  Both  He will slam one or both hands into the desired surface, such as the ground, building, or even a person, transferring the sonic energy. Instantaneously the electrified energy will transfer to the surface, rapidly vibrating it and disintegrating it. As the energy spreads the damage it causes follows, sending seismic waves through the ground, destroying structures, etc. Can be used to produce a circular shockwave-effect on water, spreading rapidly through it as sonic waves travel quickly through liquids.

    Irui devised this technique after encountering a powerful Wood Release prison.

    Due to the combination of vibrations and electricity, decrease the Coordination and Constitution each of a target by -1 Tier.

    Weaknesses: Requires contact with a surface, cannot work on air/gases. Requires one or more Resonating Echo Speakers to use.

    • Upkeep should be B-rank, not C-rank
    • As an A-rank technique with a speed of S-tier at that range, I feel the technique already exceeds its power threshold for its rank. You can have debuffs by significantly cutting down range, reducing power (cutting power to B-rank will allow you to have B-rank debuffs [-1 tier to one stat, or split among others]), or cutting the speed down. How much you make these cuts will determine how many debuffs you can add.


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A (S w/Demon Bell)
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A
    Irui Mikiri
    Irui Mikiri


    Village : Kumogakure
    Posts : 386
    Join date : 2019-04-24
    Location : Secret

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    Skills & Elements: Lightning, Water, Wind, Storm, Dark
    Class: S
    Ryo:

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    Post by Irui Mikiri Sat Oct 03, 2020 9:21 am

    Hana Kaguya wrote:
    Irui wrote:Name: Irui Style: Lightning Release: Shockwave
    Rank: A
    Power: A
    Activation Cost: A
    Upkeep Cost: B
    Range: 0-100m
    Speed: A
    Element: Lightning, Sound
    Skill: Ninjutsu
    Classification: Supplementary
    Requirements: Resonating Echo Drill
    Parent Technique: Resonating Echo Drill, two Resonating Echo Speaker
    Hand Seals: Double Tiger
    Description: Summoning an electrical current through his body, Irui will combine the slicing energy of Lightning Release with sonic-vibrations of Sound  Both  He will slam one or both hands into the desired surface, such as the ground, building, or even a person, transferring the sonic energy. Instantaneously the electrified energy will transfer to the surface, rapidly vibrating it and disintegrating it. As the energy spreads the damage it causes follows, sending seismic waves through the ground, destroying structures, etc. Can be used to produce a circular shockwave-effect on water, spreading rapidly through it as sonic waves travel quickly through liquids.

    Irui devised this technique after encountering a powerful Wood Release prison.


    Weaknesses: Requires contact with a surface, cannot work on air/gases. Requires one or more Resonating Echo Speakers to use.


    • Upkeep should be B-rank, not C-rank
    • As an A-rank technique with a speed of S-tier at that range, I feel the technique already exceeds its power threshold for its rank. You can have debuffs by significantly cutting down range, reducing power (cutting power to B-rank will allow you to have B-rank debuffs [-1 tier to one stat, or split among others]), or cutting the speed down. How much you make these cuts will determine how many debuffs you can add.


    Removed the debuffs in the quote above, changed the speed to A, and changed the upkeep cost.


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    Hana Kaguya
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    Skills & Elements: Taijutsu | Sensory | Ninjutsu| Kenjutsu | Water | Lightning
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    Post by Hana Kaguya Fri Oct 09, 2020 3:35 am

    Irui wrote:
    Name: Irui Style: Lightning Release: Shockwave
    Rank: A
    Power: A
    Activation Cost: A
    Upkeep Cost: B
    Range: 0-100m
    Speed: A
    Element: Lightning, Sound
    Skill: Ninjutsu
    Classification: Supplementary
    Requirements: Resonating Echo Drill
    Parent Technique: Resonating Echo Drill, two Resonating Echo Speaker
    Hand Seals: Double Tiger
    Description: Summoning an electrical current through his body, Irui will combine the slicing energy of Lightning Release with sonic-vibrations of Sound  Both  He will slam one or both hands into the desired surface, such as the ground, building, or even a person, transferring the sonic energy. Instantaneously the electrified energy will transfer to the surface, rapidly vibrating it and disintegrating it. As the energy spreads the damage it causes follows, sending seismic waves through the ground, destroying structures, etc. Can be used to produce a circular shockwave-effect on water, spreading rapidly through it as sonic waves travel quickly through liquids.

    Irui devised this technique after encountering a powerful Wood Release prison.


    Weaknesses: Requires contact with a surface, cannot work on air/gases. Requires one or more Resonating Echo Speakers to use.

    Approved


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A (S w/Demon Bell)
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A
    Irui Mikiri
    Irui Mikiri


    Village : Kumogakure
    Posts : 386
    Join date : 2019-04-24
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    Class: S
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    Post by Irui Mikiri Thu Oct 22, 2020 6:26 pm

    Irui wrote:
    Name: Meiton: Wanyudo | Dark Release: Burning-Wheel Priest
    Rank:  A
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: Varies
    Range: 0-100m
    Speed: S
    Element: Dark
    Skill: Ninjutsu
    Classification: Kekkei Genkai, Offensive
    Requirements: Inhaling Maw, Judgement
    Parent Technique: Judgement
    Hand Seals:
    Description: Activate only after absorbing an opponent's chakra with Inhaling Maw. The Mikiri will mold Dark Release chakra and release it from their hand, swiping it  through the air. A whip-like rolling funnel of flame will explode from their palm, approximately 15m in height. This spinning funnel will tear across the ground, breaking apart into individual wheels of flame and setting everything in their path on fire. In Wanyudo's wake, erratic trails of flame will follow, wildly dividing the battlefield. The flames eerily emit a wailing, screaming sound.

    For ease of calculation, the default Strength of this technique can be set to A-rank.

    This technique follows the same rules as Judgement: The flames are emitted through the lower square mark on their hand and hit with a Strength equivalent to the absorbed technique's rank. The user can only perform these absorbed techniques assuming they have not added the chakra to their own reserves or spent that chakra on any blue flame variant of the Judgment technique. This essentially means that any techniques they absorb and wish to perform again must be stored separately and saved for such a purpose.

    Weaknesses: As a Dark Release technique, this element possesses neither an advantage or disadvantage against any element. The user must have absorbed chakra using Inhaling Maw to initiate this technique.

    Name: Meiton: Onibi || Dark Release: Demon Fire
    Rank: A
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: Varies
    Range: Varies
    Speed: -1 Tier User's Coordination
    Element: Dark
    Skill: Ninjutsu
    Classification: Kekkei Genkai, Offensive
    Requirements: Inhaling Maw, Judgement
    Parent Technique: Judgement
    Hand Seals:
    Description: Activate only after absorbing an opponent's chakra with Inhaling Maw. The Mikiri Clansmen swipe their hand, conjuring a number of burning flames resembling the fabled Onibi. Chakra that was absorbed from the opponent is split evenly among the number of Onibi, with the strength of this technique equalling the combined strength of the techniques. Like similar techniques, it is dependent upon the user's coordination, -1 tier. These blue fireballs will float around the Mikiri. When fired, the Onibi's chakra will home in on the original user, racing after them and exploding with violent force.

    Weaknesses: Requires Inhaling Maw and Judgement. As a Dark Release technique, this element possesses neither an advantage or disadvantage against any element. The user must have absorbed chakra using Inhaling Maw to initiate this technique.

    Posted in September


    Last edited by Irui on Thu Oct 22, 2020 6:27 pm; edited 1 time in total


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    Irui Mikiri
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    Class: S
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    Post by Irui Mikiri Thu Oct 22, 2020 6:26 pm

    Irui wrote:
    Name: Bunshinjutsu: Concealed Sealing Ambush Method
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: 10
    Range: 0-5m
    Speed: S
    Element: Lightning
    Skill: Ninjutsu, Bunshinjutsu, Fuinjutsu
    Classification: Supplementary, Offensive
    Requirements: Chakra Ink
    Parent Technique: -
    Hand Seals: Cross-Tiger + Fuinjutsu Seals
    Description: A variation on the Cloning technique, where Irui imbues the clone with the desired sealing technique. With his high skills in Fuinjutsu, Irui infuses the doppelganger with chakra ink. When the clone is fatally injured or dispelled, the seal activates triggering the seal's effects instantaneously, in lieu of a traditional sealing tag.
    Weaknesses: Combining techniques in this manner can produce a lengthy handsign chain, potentially robbing the user of valuable time. A shinobi with the appropriate Dojutsu can detect the infused fuinjutsu. Cannot be applied to "Multi Shadow Clone" and similar variations.

    Name: Fuinjutsu: Formula Multiplication Method
    Rank: A
    Power: -
    Activation Cost:  A
    Upkeep Cost: C
    Range: 0-15m
    Speed: A
    Element: N/A
    Skill: Fuinjutsu, Ninjutsu
    Classification: Supplementary, offensive
    Requirements: Shadow Clone
    Parent Technique: -
    Hand Seals: Cross-sign, Tiger, Rabbit, Monkey
    Description: Applying the same methodology of the Shadow Clone to Sealing techniques, the user is able to clone fuinjutsu that had been imprinted onto paper tags, scrolls, items etc. This cannot be done with chakra ink, as the technique uses physical objects as a medium. Each of the duplicated seals is chained to one another through what sealing-specialists refer to as a "shallow" duplication strategy. Changes applied to the original seal will simultaneously be reflected on all other seals, allowing the user to create large-scale changes to their seals. Seals duplicated in this fashion can then be stored inside other seals. The initial turn spent duplicating seals will yield 10 copies for an A-rank, with subsequent turns costing a C-rank amount, due to production efficiency. Storing seals/scrolls will follow standard storage rules.

    Weaknesses: Requires material expenses. Cannot be performed with chakra ink. If the original seal is destroyed or tampered with, all seals will be impacted equally. Unless the Scroll or Tag that has been duplicated is being used one-at-a-time, activating one of the seals will activate all of the seals. In order to use them individually, they should be stored in bulk, and unsealed one at a time. Sealing in this manner is intended to effect change on a large scale, for the greatest amount of efficiency. For the simplicity of cost-calculation, activating all of the seals simultaneously will cost an A-rank amount of chakra. Seals produced have a 1km range from user.

    Name: Fuinjutsu: Carbon Copying Method
    Rank: A
    Power: -
    Activation Cost: C
    Upkeep Cost: C
    Range: 0-5m
    Speed: Instant
    Element: N/A
    Skill: Fuinjutsu, Ninjutsu
    Classification: Supplementary
    Requirements: Shadow Clone
    Parent Technique: Formula Multiplication Method
    Hand Seals: Monkey, Rabbit, Tiger, Cross-sign
    Description: A variation of the Formula Multiplication Method. This process allows the user to produce chakratically-unique scrolls, sealing tags, etc, by applying the Shadow Clone technique to items as a medium. Doing so allows the user to save on materials and labor, especially when resources are scarce, but they must have pre-made seals to use this technique. By using the Shadow Clone technique, the user can produce individual hard-copies of seals, tags, scrolls, etc. This is especially useful for large scrolls. These items can then be stored inside other seals for later use. The duplicated scrolls in this instance are considered unique, owing to a slight quirk in their structure. This means that seals produced with this method will not activate in unison.

    Weaknesses: Requires material expense. Can only duplicate seals, tags, scrolls, etc. Cannot be used to create seals out of thin-air. User must duplicate the original seal. Seals produced have a 1km range from the user.

    Posted in September


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    Kitsuki Kurahasa
    Kitsuki Kurahasa
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    Post by Kitsuki Kurahasa Thu Oct 22, 2020 11:19 pm

    Irui wrote:
    Irui wrote:
    Name: Bunshinjutsu: Concealed Sealing Ambush Method
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: 10
    Range: 0-5m
    Speed: S
    Element: Lightning
    Skill: Ninjutsu, Bunshinjutsu, Fuinjutsu
    Classification: Supplementary, Offensive
    Requirements: Chakra Ink
    Parent Technique: -
    Hand Seals: Cross-Tiger + Fuinjutsu Seals
    Description: A variation on the Cloning technique, where Irui imbues the clone with the desired sealing technique. With his high skills in Fuinjutsu, Irui infuses the doppelganger with chakra ink. When the clone is fatally injured or dispelled, the seal activates triggering the seal's effects instantaneously, in lieu of a traditional sealing tag.
    Weaknesses: Combining techniques in this manner can produce a lengthy handsign chain, potentially robbing the user of valuable time. A shinobi with the appropriate Dojutsu can detect the infused fuinjutsu. Cannot be applied to "Multi Shadow Clone" and similar variations.

    Approved


    Name: Fuinjutsu: Formula Multiplication Method
    Rank: A
    Power: -
    Activation Cost:  A
    Upkeep Cost: C
    Range: 0-15m
    Speed: A
    Element: N/A
    Skill: Fuinjutsu, Ninjutsu
    Classification: Supplementary, offensive
    Requirements: Shadow Clone
    Parent Technique: -
    Hand Seals: Cross-sign, Tiger, Rabbit, Monkey
    Description: Applying the same methodology of the Shadow Clone to Sealing techniques, the user is able to clone fuinjutsu that had been imprinted onto paper tags, scrolls, items etc. This cannot be done with chakra ink, as the technique uses physical objects as a medium. Each of the duplicated seals is chained to one another through what sealing-specialists refer to as a "shallow" duplication strategy. Changes applied to the original seal will simultaneously be reflected on all other seals, allowing the user to create large-scale changes to their seals. Seals duplicated in this fashion can then be stored inside other seals. The initial turn spent duplicating seals will yield 10 copies for an A-rank, with subsequent turns costing a C-rank amount, due to production efficiency. Storing seals/scrolls will follow standard storage rules.

    Weaknesses: Requires material expenses. Cannot be performed with chakra ink. If the original seal is destroyed or tampered with, all seals will be impacted equally. Unless the Scroll or Tag that has been duplicated is being used one-at-a-time, activating one of the seals will activate all of the seals. In order to use them individually, they should be stored in bulk, and unsealed one at a time. Sealing in this manner is intended to effect change on a large scale, for the greatest amount of efficiency. For the simplicity of cost-calculation, activating all of the seals simultaneously will cost an A-rank amount of chakra. Seals produced have a 1km range from user.

    Name: Fuinjutsu: Carbon Copying Method
    Rank: A
    Power: -
    Activation Cost: C
    Upkeep Cost: C
    Range: 0-5m
    Speed: Instant
    Element: N/A
    Skill: Fuinjutsu, Ninjutsu
    Classification: Supplementary
    Requirements: Shadow Clone
    Parent Technique: Formula Multiplication Method
    Hand Seals: Monkey, Rabbit, Tiger, Cross-sign
    Description: A variation of the Formula Multiplication Method. This process allows the user to produce chakratically-unique scrolls, sealing tags, etc, by applying the Shadow Clone technique to items as a medium. Doing so allows the user to save on materials and labor, especially when resources are scarce, but they must have pre-made seals to use this technique. By using the Shadow Clone technique, the user can produce individual hard-copies of seals, tags, scrolls, etc. This is especially useful for large scrolls. These items can then be stored inside other seals for later use. The duplicated scrolls in this instance are considered unique, owing to a slight quirk in their structure. This means that seals produced with this method will not activate in unison.

    Weaknesses: Requires material expense. Can only duplicate seals, tags, scrolls, etc. Cannot be used to create seals out of thin-air. User must duplicate the original seal. Seals produced have a 1km range from the user.

    Posted in September

    Cloning seals in this manner seems very overpowered to me. I don't think that should be allowed but maybe I'm not understanding it. Feel free to discuss over Discord.


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    Spoiler:
    Sayuri
    Sayuri


    Village : Kirigakure
    Posts : 979
    Join date : 2020-06-24
    Age : 24
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu, Kanchijutsu
    Class: S
    Ryo: I take payment in blood

    Irui Mikiri's Showstopper's - Page 3 Empty Re: Irui Mikiri's Showstopper's

    Post by Sayuri Mon Jan 18, 2021 2:28 am

    Ryuko wrote:
    Irui wrote:
    Chigetsu wrote:
    Name: Irui-Style Lightning Release: Resonating Echo Drill: Thunderclap
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: 0-50m
    Speed: S
    Element: Lightning
    Skill: Ninjutsu
    Classification: Offensive
    Requirements: Resonating Echo Speaker
    Parent Technique: Resonating Echo Drill
    Hand Seals: -
    Description:  Using the Resonating Echo Speaker(s), Irui will channel Lightning Release through his arm into the gauntlet's porous chamber. The high-frequency vibrations of the electricity will generate sound-waves, which Irui will release as a conical sonic blast as he swings or thrusts his arm, delivering a powerful concussive force to the opponent. Should he make physical contact with the opponent, the sound-waves channeled into the body will cause massive organ and bone trauma to the chest cavity.

    Weaknesses: The insulating properties of Wind Style of C-rank or higher can nullify this technique.

    Irui-Style Lightning Release: Resonating Echo Drill: Thunderclap: Approved



    Double approved xd

    Unapproved - S-Rank speed for a B-Rank tech is too high.


    _________________
    Irui Mikiri's Showstopper's - Page 3 TjQ3hVh

    The Ice Queen:
    Irui Mikiri
    Irui Mikiri


    Village : Kumogakure
    Posts : 386
    Join date : 2019-04-24
    Location : Secret

    Character File
    Skills & Elements: Lightning, Water, Wind, Storm, Dark
    Class: S
    Ryo:

    Irui Mikiri's Showstopper's - Page 3 Empty Re: Irui Mikiri's Showstopper's

    Post by Irui Mikiri Sun Aug 01, 2021 12:21 pm

    Sayuri wrote:
    Ryuko wrote:
    Irui wrote:
    Chigetsu wrote:
    Name: Irui-Style Lightning Release: Resonating Echo Drill: Thunderclap
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: 0-50m
    Speed: B
    Element: Lightning
    Skill: Ninjutsu
    Classification: Offensive
    Requirements: Resonating Echo Speaker
    Parent Technique: Resonating Echo Drill
    Hand Seals: -
    Description:  Using the Resonating Echo Speaker(s), Irui will channel Lightning Release through his arm into the gauntlet's porous chamber. The high-frequency vibrations of the electricity will generate sound-waves, which Irui will release as a conical sonic blast as he swings or thrusts his arm, delivering a powerful concussive force to the opponent. Should he make physical contact with the opponent, the sound-waves channeled into the body will cause massive organ and bone trauma to the chest cavity.

    Weaknesses: The insulating properties of Wind Style of C-rank or higher can nullify this technique.

    Irui-Style Lightning Release: Resonating Echo Drill: Thunderclap: Approved



    Double approved xd

    Unapproved - S-Rank speed for a B-Rank tech is too high.

    Changed to B


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