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Name: Sensō no Akuma no Dansu (Dance of the War Demon)
Rank: C
Power: C
Activation Cost: N/A
Upkeep Cost: 3
Range: N/A
Speed: N/A
Element: N/A
Skill: Kenjutsu or Bukijutsu
Classification: Kumogakure Exclusive
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: Dance of the War Demon is one of the primary fighting styles taught to those within Kumogakure's academy who wield a melee weapon. The style itself does not emphasize any one aspect of combat over the other. It focuses on nothing in particular, instead taking the best parts of various styles accumulated within the Land of Lightning over centuries and giving a well-rounded education on weaponplay. The style has different variations depending on which particular weapon the user chooses to utilize. The user is capable in both offense and defense, and has a good selection of parries and counters to work with as well. This makes the style not particularly weak to any one thing, but it does not exactly excel at any one thing either. It is not overly acrobatic, relying on good footwork and simple weaponplay to get the job done. Gives 2+ to Strength and 1+ to Coordination. The balanced nature of the style makes it an excellent starting point for Kumogakure shinobi to derive their own style, and gives them one to fall back on should they need to change their approach.
Weaknesses: N/A
Name: Burēdokuīn no Dansu (Dance of the Blade Queen)
Rank: C
Power: C
Activation Cost: N/A
Upkeep Cost: 3
Range: N/A
Speed: N/A
Element: N/A
Skill: Kenjutsu
Classification: Personal
Requirements: N/A
Parent Technique: Dance of the War Demon
Hand Seals: N/A
Description: Dance of the Blade Queen is Akame's take on the style she was taught growing up that focuses exclusively on the sword rather than weapons in general. She has kept most of the basics from Dance of the War Demon, but has added her own little tweaks. This style is more acrobatic and the footwork a little faster paced, complimenting her more slender body built for faster rather than stronger movements. Akame developed more offensive maneuvers and tactics, giving it an edge in that area. That isn't to say she has slacked in its defense with the style retaining the defensive lessons of its parent style. Another deviation is in how she approaches her targets, preferring speed and accuracy over accuracy and power. Gives 1+ to Strength, Speed, and Coordination. Akame has also developed techniques for the style that give it much more utility, called "Forms". Once a Form is utilized, it can't be changed until the second round after usage and only one Form may be active at once.
Weaknesses: N/A
Name: Form One: Fukyū no Chikara (Enduring Force)
Rank: B
Power: B
Activation Cost: N/A
Upkeep Cost: 3
Range: N/A
Speed: N/A
Element: N/A
Skill: Kenjutsu
Classification: Personal
Requirements: Dance of the Blade Queen
Parent Technique: N/A
Hand Seals: N/A
Description: Enduring Force is an advanced form of Dance of the Blade Queen, one that shifts the focus of Akame's style somewhat radically from what it normally is. Enduring Force borrows an idea from many styles learned by guards, with this technique being one where Akame devotes herself almost solely to defense. Rather than taking the fight to her opponents Akame will rely on parries, counters, and dodges for a majority of the engagement. Enduring Force is not a technique meant to engage a foe, it is one that allows Akame to fend off a lot of attacks from even more than one target. Any damage done to an opponent is accomplished as a reult of a counter on Akame's part. Grants 1+ to Speed and Coordination, 2+ to Strength.
Weaknesses: Meant as a defensive technique, Akame can't launch any assaults of her own while using this technique in a post without incurring a penalty. She must wait for her opponent(s) to launch an attack of their own, making this technique less than ideal for many combat scenarios. If she DOES engage an enemy, she does not receive the boost to Coordination or Speed while doing so.
Name: Form Two: Yōshanai Atsuryoku (Unrelenting Assault)
Rank: B
Power: B
Activation Cost: N/A
Upkeep Cost: 3
Range: N/A
Speed: N/A
Element: N/A
Skill: Kenjutsu
Classification: Personal
Requirements: Dance of the Blade Queen
Parent Technique: N/A
Hand Seals: N/A
Description: The complete opposite of Form One, Unrelenting Assault emphasizes the heavy hitting offensive aspects of Dance of the Blade Queen over the defensive ones. All but the basics of defense are abandoned for a focus on almost total offense. Dodging is the preferred method of defense, with blocking being second. Parries and counters are few with this technique, though due to their nature as a responsive attack are still quite nasty with this technique. Not to the same degree as Form One however, as Form One's damage comes almost exclusively from countering and parrying opposing strikes.
Form Two places a heavy emphasis on heavy attacks using both hands, limiting the technique to only one blade wielded with both hands. Each blow is intended to wear the opponent down to create an opening, with powerful enough strikes able to do this with one blow. The attacks are also meant to be continuous to give the target little to no time to catch their breath and react. This is why there is little defensive structure; if the technique is performed correctly, the opponent will have no time to form an offense of their own in the first place. Crushing an opponent's defense is the ultimate goal, and every movement is devoted to it.
Slashes and stabbing are both used, with any opening meant to be exploited. This means cutting an arm off or stabbing a vital organ are both acceptable ways to dispatch an enemy. There is little difference when it comes to Unrelenting Assault. It is more acrobatic than Form One, thought not as much as the base style or Form Three are. While using Unrelenting Assault, Akame gains a boost to Strength of one tier and a boost to Coordination of 1+.
Weaknesses: This is an offensive oriented technique, so when put on the defensive it is a less than ideal technique to work with. Strength for defensive oriented actions is only raised by 1+ rather than the full tier for offensive actions.
Name: Form Three: Yūgana Owari (Graceful End)
Rank: B
Power: B
Activation Cost: N/A
Upkeep Cost: 3
Range: N/A
Speed: N/A
Element: N/A
Skill: Kenjutsu
Classification: Personal
Requirements: Dance of the Blade Queen
Parent Technique: N/A
Hand Seals: N/A
Description: Graceful End is one of Akame's favorites among the Forms belonging to Dance of the Blade Queen. It is the only one that mandates a dual wielding approach with a heavy emphasis on acrobatic maneuvers and continuous motion. It is a rapid paced technique meant to cause damage bits and pieces at a time with quick attacks and feints rather than trying to overwhelm an opponent in the first few moments like Form Two aims to do. Form Three is also more balanced than Form Two, with defense playing as large a part as offense does. Dodging and parrying are the preferred methods of defense so that Akame can keep moving and attacking. Blocking attacks that are too strong disturbs her method of movement, wrecking the rythm of of the technique.
Form Three also uses the environment to the Akame's advantage, freely bouncing off of things to change up her angle of attack and confuse her opponent. Unique to this form, there are absolutely no stabbing attacks contained within Form Three. The constantly changing movements and attacks of Form Three means slashing is the most effective form of inflicting damage. With two blades being used at all times, this makes it very deadly against a foe unprepared for such an unorthodox approach to fighting. Grants a boost of one tier to Coordination and 1+ to Speed. When utilizing the environment as part of her movements to attack, the opponent receives a penalty of 1- to Perception.
Weaknesses: Since two swords are being used at all times, the amount of force behind each attack is less than it would be with only one blade. This tradeoff of power for speed results in a penalty of 2- to Akame's Strength when utilizing Form Three. If forced to block an attack that would cause her to stop moving, she does not receive the boost to Speed for any of her remaining actions in that post as she needs to get back into the groove of the technique.
Name: Quick Clone
Rank: B
Power: B
Activation Cost: .5 per clone
Upkeep Cost: N/A
Range: 10 meters
Speed: Equal to Akame's
Element: N/A
Skill: Ninjutsu
Classification: Personal
Requirements: N/A
Parent Technique: Shadow Clone
Hand Seals: N/A
Description: Quick Clone allows Akame to create a clone to use for one action. It operates as a normal shadow clone, holding corporeal form and having a copy of her weapons, thus being able to cause damage. It can't use jutsu however, due to its limited existence. Akame developed this to be used without hand seals, with one action being the limit of what such hastily crafted clones can do within that parameter. This makes the technique ideal to use with her preferred method of combat, swordplay, as she can increase the number of attacks coming at her opponent quickly and without much warning.
Weaknesses: Clones exist for only one action and can't use jutsu, giving them limited and somewhat specialized options in a combat scenario.