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    Akame's Arsenal

    Akame
    Akame
    Anbu

    Posts : 741
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Akame on Tue Aug 20, 2019 9:43 pm

    Name: Human Scroll
    Rank: S
    Power: S
    Activation Cost: 25 to apply the full seal
    Upkeep Cost: N/A
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Fuuinjutsu
    Classification: Personal
    Requirements: B tier Intelligence
    Parent Technique: N/A
    Hand Seals: Rat, Tiger, Rat, Dog, Bird
    Description: Akame, typically with the use of a clone or with chakra create ink, paints a full body fuuinjutsu onto her skin. The design is simple in its base form. One line on the front, back, and sides of every limb is drawn to meet one of two lines on the front and back of her torso and neck. Four rings wrap around each limb, connecting these four lines. Five rings wrap around her torso to connect those two lines. The line on the back runs up the back of her neck while the one on the front runs to her collarbone. The two meet under her jaw, wrapping her neck completely. Two smaller lines run up from the center of each side of her jaw, branching off to meet at the tip of her nose as well as wrapping around her hairline and meeting at the center. There, a line dips halfway down her forehead and stops. On each finger and each toe, the two lines on the top and bottom of the arms and front and back of the legs continues onto the top and bottom of each hand and foot. These branch out to each individual finger and toe, meeting at the tip.

    Spread intermittently along these lines are circles of ink three inches in diameter. In total, there are 100 total along all of the lines with one on each finger. This seal is then burned into her skin with chakra, giving her a permanent fuuinjutsu tattoo that can't simply be wiped away. The tattoo is also linked with her chakra network, allowing her to access its secondary functions instinctively rather than needing to really think about it. Each of these circles of ink is a "seal slot", which can take the form of any fuuinjutsu and functions the exact same way as it normally would. However, rather than display which seal is which, when one slot is used the circle of ink empties the center of the circle with the kanji for "occupied". Akame's high intellect and excellent memory allows her to keep track mentally of which seal is which, and she can also feel what is inside each one by focusing on it and mentally thinking about what is inside of it.

    The advantage this technique provides is that the circles can move along the lines in any way Akame desires. This allows her to shift the location of a seal from one part of her body to another, allowing her to quickly access whatever it is she needs at the touch of a finger in the middle of a fight. The multiple lines on each limb and on the rest of her body allows this transfer, with each line moving one direction on her body. This allows for efficient flowing and exchanges for the seals to maneuver around her body with.
    Weaknesses: The circles can be seen moving by Akame's opponents, at least the parts of her body that aren't covered by clothing. This can give them a hint when she's planning something since she'll be moving things around. The efficient paths of the seal is also easy to read, after all.


    _________________
    Spoiler:
    Character Name: Akame Sasumi
    Experience:  0/4200
    Renown: 3000
    Ryo: 0
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: B+ (wealthy)
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: B


    Limit Break Points:

    • Physical: 2
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t219-tsuyo-s-updates#1371






    "Death comes for everyone. I'm just moving you to the front of the line."
    Uchiha Akihiro
    Uchiha Akihiro
    Anbu

    Posts : 869
    Join date : 2018-08-06
    Age : 24

    Character File
    Skills & Elements:
    Class: X
    Ryo: a looot

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Uchiha Akihiro on Wed Aug 21, 2019 7:41 pm

    @Akame wrote:Name: Human Scroll
    Rank: S
    Power: S
    Activation Cost: 25 to apply the full seal
    Upkeep Cost: N/A
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Fuuinjutsu
    Classification: Personal
    Requirements: B tier Intelligence
    Parent Technique: N/A
    Hand Seals: Rat, Tiger, Rat, Dog, Bird
    Description: Akame, typically with the use of a clone or with chakra create ink, paints a full body fuuinjutsu onto her skin. The design is simple in its base form. One line on the front, back, and sides of every limb is drawn to meet one of two lines on the front and back of her torso and neck. Four rings wrap around each limb, connecting these four lines. Five rings wrap around her torso to connect those two lines. The line on the back runs up the back of her neck while the one on the front runs to her collarbone. The two meet under her jaw, wrapping her neck completely. Two smaller lines run up from the center of each side of her jaw, branching off to meet at the tip of her nose as well as wrapping around her hairline and meeting at the center. There, a line dips halfway down her forehead and stops. On each finger and each toe, the two lines on the top and bottom of the arms and front and back of the legs continues onto the top and bottom of each hand and foot. These branch out to each individual finger and toe, meeting at the tip.

    Spread intermittently along these lines are circles of ink three inches in diameter. In total, there are 100 total along all of the lines with one on each finger. This seal is then burned into her skin with chakra, giving her a permanent fuuinjutsu tattoo that can't simply be wiped away. The tattoo is also linked with her chakra network, allowing her to access its secondary functions instinctively rather than needing to really think about it. Each of these circles of ink is a "seal slot", which can take the form of any fuuinjutsu and functions the exact same way as it normally would. However, rather than display which seal is which, when one slot is used the circle of ink empties the center of the circle with the kanji for "occupied". Akame's high intellect and excellent memory allows her to keep track mentally of which seal is which, and she can also feel what is inside each one by focusing on it and mentally thinking about what is inside of it.

    The advantage this technique provides is that the circles can move along the lines in any way Akame desires. This allows her to shift the location of a seal from one part of her body to another, allowing her to quickly access whatever it is she needs at the touch of a finger in the middle of a fight. The multiple lines on each limb and on the rest of her body allows this transfer, with each line moving one direction on her body. This allows for efficient flowing and exchanges for the seals to maneuver around her body with.
    Weaknesses: The circles can be seen moving by Akame's opponents, at least the parts of her body that aren't covered by clothing. This can give them a hint when she's planning something since she'll be moving things around. The efficient paths of the seal is also easy to read, after all.


    Needs a cost to move seals. And a speed at which the seals move. These will be related.
    I like this idea.
    Bryn
    Bryn
    Jounin

    Posts : 153
    Join date : 2017-09-17

    Character File
    Skills & Elements: Bukijutsu, Ninjutsu, Scorch, Katon, Fuuton, Suiton
    Class: B
    Ryo:

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Bryn on Wed Aug 21, 2019 8:21 pm

    @Akame wrote:Name: Human Scroll
    Rank: S
    Power: S
    Activation Cost: 25 to apply the full seal
    Upkeep Cost: 1 per seal moved, capped at 5
    Range: N/A
    Speed: C
    Element: N/A
    Skill: Fuuinjutsu
    Classification: Personal
    Requirements: B tier Intelligence
    Parent Technique: N/A
    Hand Seals: Rat, Tiger, Rat, Dog, Bird
    Description: Akame, typically with the use of a clone or with chakra create ink, paints a full body fuuinjutsu onto her skin. The design is simple in its base form. One line on the front, back, and sides of every limb is drawn to meet one of two lines on the front and back of her torso and neck. Four rings wrap around each limb, connecting these four lines. Five rings wrap around her torso to connect those two lines. The line on the back runs up the back of her neck while the one on the front runs to her collarbone. The two meet under her jaw, wrapping her neck completely. Two smaller lines run up from the center of each side of her jaw, branching off to meet at the tip of her nose as well as wrapping around her hairline and meeting at the center. There, a line dips halfway down her forehead and stops. On each finger and each toe, the two lines on the top and bottom of the arms and front and back of the legs continues onto the top and bottom of each hand and foot. These branch out to each individual finger and toe, meeting at the tip.

    Spread intermittently along these lines are circles of ink three inches in diameter. In total, there are 100 total along all of the lines with one on each finger. This seal is then burned into her skin with chakra, giving her a permanent fuuinjutsu tattoo that can't simply be wiped away. The tattoo is also linked with her chakra network, allowing her to access its secondary functions instinctively rather than needing to really think about it. Each of these circles of ink is a "seal slot", which can take the form of any fuuinjutsu and functions the exact same way as it normally would. However, rather than display which seal is which, when one slot is used the circle of ink empties the center of the circle with the kanji for "occupied". Akame's high intellect and excellent memory allows her to keep track mentally of which seal is which, and she can also feel what is inside each one by focusing on it and mentally thinking about what is inside of it.

    The advantage this technique provides is that the circles can move along the lines in any way Akame desires. This allows her to shift the location of a seal from one part of her body to another, allowing her to quickly access whatever it is she needs at the touch of a finger in the middle of a fight. The multiple lines on each limb and on the rest of her body allows this transfer, with each line moving one direction on her body. This allows for efficient flowing and exchanges for the seals to maneuver around her body with.
    Weaknesses: The circles can be seen moving by Akame's opponents, at least the parts of her body that aren't covered by clothing. This can give them a hint when she's planning something since she'll be moving things around. The efficient paths of the seal is also easy to read, after all.


    _________________
    Spoiler:


    Character Name: Bryn Fujio
    Spendable Experience: 0
    Total Experience: 3400
    Renown: 3000
    Ryo: 75,000
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: A( + from Metropolis)
    • Speed: C
    • Coordination: B
    • Intelligence: D
    • Perception: B

    Limit Break Points:

    • Physical: 1
    • Technique: 1
    • Destiny: 1

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t2364-bryn-s-updates
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t2356-bryn-done
    Uchiha Akihiro
    Uchiha Akihiro
    Anbu

    Posts : 869
    Join date : 2018-08-06
    Age : 24

    Character File
    Skills & Elements:
    Class: X
    Ryo: a looot

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Uchiha Akihiro on Wed Aug 21, 2019 8:22 pm

    @Bryn wrote:
    @Akame wrote:Name: Human Scroll
    Rank: S
    Power: S
    Activation Cost: 25 to apply the full seal
    Upkeep Cost: 1 per seal moved, capped at 5
    Range: N/A
    Speed: C
    Element: N/A
    Skill: Fuuinjutsu
    Classification: Personal
    Requirements: B tier Intelligence
    Parent Technique: N/A
    Hand Seals: Rat, Tiger, Rat, Dog, Bird
    Description: Akame, typically with the use of a clone or with chakra create ink, paints a full body fuuinjutsu onto her skin. The design is simple in its base form. One line on the front, back, and sides of every limb is drawn to meet one of two lines on the front and back of her torso and neck. Four rings wrap around each limb, connecting these four lines. Five rings wrap around her torso to connect those two lines. The line on the back runs up the back of her neck while the one on the front runs to her collarbone. The two meet under her jaw, wrapping her neck completely. Two smaller lines run up from the center of each side of her jaw, branching off to meet at the tip of her nose as well as wrapping around her hairline and meeting at the center. There, a line dips halfway down her forehead and stops. On each finger and each toe, the two lines on the top and bottom of the arms and front and back of the legs continues onto the top and bottom of each hand and foot. These branch out to each individual finger and toe, meeting at the tip.

    Spread intermittently along these lines are circles of ink three inches in diameter. In total, there are 100 total along all of the lines with one on each finger. This seal is then burned into her skin with chakra, giving her a permanent fuuinjutsu tattoo that can't simply be wiped away. The tattoo is also linked with her chakra network, allowing her to access its secondary functions instinctively rather than needing to really think about it. Each of these circles of ink is a "seal slot", which can take the form of any fuuinjutsu and functions the exact same way as it normally would. However, rather than display which seal is which, when one slot is used the circle of ink empties the center of the circle with the kanji for "occupied". Akame's high intellect and excellent memory allows her to keep track mentally of which seal is which, and she can also feel what is inside each one by focusing on it and mentally thinking about what is inside of it.

    The advantage this technique provides is that the circles can move along the lines in any way Akame desires. This allows her to shift the location of a seal from one part of her body to another, allowing her to quickly access whatever it is she needs at the touch of a finger in the middle of a fight. The multiple lines on each limb and on the rest of her body allows this transfer, with each line moving one direction on her body. This allows for efficient flowing and exchanges for the seals to maneuver around her body with.
    Weaknesses: The circles can be seen moving by Akame's opponents, at least the parts of her body that aren't covered by clothing. This can give them a hint when she's planning something since she'll be moving things around. The efficient paths of the seal is also easy to read, after all.

    Approved
    Akame
    Akame
    Anbu

    Posts : 741
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Akame on Sat Aug 24, 2019 1:58 pm

    Hi there staff, I forgot until reminded today that we could exchange restricted techs. Akame has the chance to learn LRA as an ANBU of Kumogakure, but I would like to decline that opportunity in favor of creating my own restricted technique. Mine will have two tiers less in overall boosts compared to LRA but has a few different abilities in exchange and I will claim this in Akame's updates once the technique is checked and approved. One such ability is in the cost and upkeep where I made the cost equal to LRA but lowered the upkeep due to the smaller number of total boosts.




    Name: Harmony
    Rank: S
    Power: S
    Activation Cost: A for level one, S for level two
    Upkeep Cost: C for level one, B for level two
    Range: User
    Speed: N/A
    Element: N/A
    Skill: Fuuinjutsu
    Classification: Restricted
    Requirements: Human Scroll must be tattooed onto the user's body
    Parent Technique: Human Scroll
    Hand Seals: N/A, takes up 11 seal slots on Human Scroll in exchange out of 100
    Description: The 11 seals are placed on specific parts of Akame's body along her network of seals. One on her head/neck, one on the front and back of her torso, one on each arm and leg and one on each hand and foot. These seals are all linked together via the link to her chakra network that Human Scroll possesses and function in perfect unison. This unison connects her body on a secondary level, improving her abilities across her entire body equally. These seals distribute chakra in perfect amounts to enhance Akame's attributes beyond what they could have otherwise been

    The amount of boosts applied varies depending on the amount of chakra Akame decides to put into the technique with level one granting two tiers and level two granting three more. This technique grants a secondary ability to the Human Scroll technique, allowing Akame to place seals from her tattoo onto things other than her body, giving her an excellent advantage in terms of her fuuinjutsu abilities when compared to other people. The cost to do this is one chakra point per seal, this cost being to replenish the tattoo's seal reserves. No transferring bijuu.

    The boosts are applied as such:

    Level One- Speed and Strength boosted by one tier

    Level Two- Speed and Strength boosted by two tiers, Coordination by one tier

    Weaknesses: When this technique is in use, Akame's Human Scroll tattoo will glow a faint purple color along the pathways used between the Harmony seals to indicate the presence of chakra flowing freely through the tattoo. While this doesn't outright give away where they are, it gives a hint as to where they could be. A skilled fuuinjutsu user could manage to undo one of the seals, returning it to its state as a black circle on Akame's skin. This would disrupt the technique, cancelling it and anything related to it instantly. Akame will have to pay the activation cost again to continue usage, forming entirely new seals. If Akame doesn't have 11 free seal slots on her tattoo, she can't use this technique.

    Losing a limb will cause the technique to end as well, though it can be reactivated as the seal will adjust its numerous pathways to suit the loss of the limb. The activation cost remains the same, however. Additionally, Akame's chakra network being connected directly to the Human Scroll makes using this technique at full power a bit risky on her end. It becomes more difficult to mold chakra into elements due to Harmony taking its power directly from her chakra network. Non elemental techniques are fine, as the chakra is used in its purest form and does not require conversion. Elemental techniques cost one rank more chakra to utilize.




    _________________
    Spoiler:
    Character Name: Akame Sasumi
    Experience:  0/4200
    Renown: 3000
    Ryo: 0
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: B+ (wealthy)
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: B


    Limit Break Points:

    • Physical: 2
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t219-tsuyo-s-updates#1371






    "Death comes for everyone. I'm just moving you to the front of the line."
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 2069
    Join date : 2017-09-21

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Shimiko Chinoike on Tue Sep 03, 2019 10:09 pm

    @Akame wrote:Hi there staff, I forgot until reminded today that we could exchange restricted techs. Akame has the chance to learn LRA as an ANBU of Kumogakure, but I would like to decline that opportunity in favor of creating my own restricted technique. Mine will have two tiers less in overall boosts compared to LRA but has a few different abilities in exchange and I will claim this in Akame's updates once the technique is checked and approved. One such ability is in the cost and upkeep where I made the cost equal to LRA but lowered the upkeep due to the smaller number of total boosts.




    Name: Harmony
    Rank: S
    Power: S
    Activation Cost: A for level one, S for level two
    Upkeep Cost: C for level one, B for level two
    Range: User
    Speed: N/A
    Element: N/A
    Skill: Fuuinjutsu
    Classification: Restricted
    Requirements: Human Scroll must be tattooed onto the user's body
    Parent Technique: Human Scroll
    Hand Seals: N/A, takes up 11 seal slots on Human Scroll in exchange out of 100
    Description: The 11 seals are placed on specific parts of Akame's body along her network of seals. One on her head/neck, one on the front and back of her torso, one on each arm and leg and one on each hand and foot. These seals are all linked together via the link to her chakra network that Human Scroll possesses and function in perfect unison. This unison connects her body on a secondary level, improving her abilities across her entire body equally. These seals distribute chakra in perfect amounts to enhance Akame's attributes beyond what they could have otherwise been

    The amount of boosts applied varies depending on the amount of chakra Akame decides to put into the technique with level one granting two tiers and level two granting three more. This technique grants a secondary ability to the Human Scroll technique, allowing Akame to place seals from her tattoo onto things other than her body, giving her an excellent advantage in terms of her fuuinjutsu abilities when compared to other people. The cost to do this is one chakra point per seal, this cost being to replenish the tattoo's seal reserves. No transferring bijuu.

    The boosts are applied as such:

    Level One- Speed and Strength boosted by one tier

    Level Two- Speed and Strength boosted by two tiers, Coordination by one tier

    Weaknesses: When this technique is in use, Akame's Human Scroll tattoo will glow a faint purple color along the pathways used between the Harmony seals to indicate the presence of chakra flowing freely through the tattoo. While this doesn't outright give away where they are, it gives a hint as to where they could be. A skilled fuuinjutsu user could manage to undo one of the seals, returning it to its state as a black circle on Akame's skin. This would disrupt the technique, cancelling it and anything related to it instantly. Akame will have to pay the activation cost again to continue usage, forming entirely new seals. If Akame doesn't have 11 free seal slots on her tattoo, she can't use this technique.

    Losing a limb will cause the technique to end as well, though it can be reactivated as the seal will adjust its numerous pathways to suit the loss of the limb. The activation cost remains the same, however. Additionally, Akame's chakra network being connected directly to the Human Scroll makes using this technique at full power a bit risky on her end. It becomes more difficult to mold chakra into elements due to Harmony taking its power directly from her chakra network. Non elemental techniques are fine, as the chakra is used in its purest form and does not require conversion. Elemental techniques cost one rank more chakra to utilize.



    Approved.


    _________________
    Spoiler:

    Akame's Arsenal - Page 2 P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror

    Akame
    Akame
    Anbu

    Posts : 741
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Akame on Sat Sep 14, 2019 11:31 pm

    Name: Quick Clone: Blade Queen
    Rank: B
    Power: B
    Activation Cost: .2 per sword
    Upkeep Cost: N/A
    Range: 5 meters
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu, Kenjutsu, Bukijutsu
    Classification: Personal
    Requirements: N/A
    Parent Technique: Quick Clone, Shuriken Shadow Clone
    Hand Seals: N/A
    Description: Similar to its parent technique, this jutsu allows Akame to create a shadow clone of a weapon she possesses. This is typically a sword, as that is Akame's preferred method of fighting, though it can be other types of weaponry as well should she choose. Each cloned weapon functions the exact same as a Quick Clone, existing for enough time to perform one action. Since what is being cloned is smaller than a full clone, it doesn't cost as much however. It holds its form and all properties of the cloned weapon for that one action, with most of the chakra going towards holding it together upon contact long enough to inflict damage. After that action, the weapon will disperse just as a Quick Clone would. She can create these blades in the area around her rather than only on her person, so that she may set up an attack on the fly against her opponents.

    Weaknesses: Similarly to the Quick Clone, Akame must have 30% stamina remaining to utilize this jutsu.


    Name: Suppression
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: 5 + Cost of Blades
    Range: Melee
    Speed: N/A
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: A tier Coordination, Quick Clone: Blade Queen
    Parent Technique:
    Hand Seals: N/A
    Description: Suppression is a technique Akame uses to keep her opponent constantly off guard as well as prevent them from recovering to perform a counter offensive. Utilizing the Quick Clone: Blade Queen jutsu, Akame will create swords around her person that she will strike at her opponent with at odd times and places. Using superior Coordination, she is able to strike with these quickly created blades with parts of her body that are not her hands. Akame can kick them into her opponent, knee them, flick them with her elbows as she turns, create them behind an opponent for a future attack, etc. Since she can create these blades virtually anywhere and the movements needed to utilize this technique are erratic, it makes it difficult to respond very well to the onslaught of blades. This technique lowers an opponent's Coordination by one tier.

    Weaknesses: N/A


    Name: Bladestorm
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: 3 + cost of Quick Clones
    Range: 2 meters
    Speed: N/A
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: Quick Clone, A tier Coordination
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Similar to Suppression, this is a technique Akame utilizes to disrupt her opponent's ability to maneuver in the environment to any meaningful degree. It interrupts planned movements, evasions, and reactions on the part of her opponents. Utilizing Quick Clones to get in the way, distract, and strike at odd angles makes it difficult to put up an effective defense or offense. Provides a one tier debuff to either Speed or Coordination to her opponent. These are BOOST debuffs rather than base debuffs, and the debuff affects whichever stat is boosted the most by her opponent. If there is a tie, her opponent decides which stat is debuffed.

    Weaknesses: If her opponent is not boosting either of the two stats, this does nothing to them. Additionally, she does not get to choose which stat gets debuffed either in any case which means the effect she gets may not be the effect she needs most at that point and time. Her opponents can also, in certain circumstances, pick the debuffed stat themselves which makes it easier to work around.


    Name: Critical Strike: Lethality
    Rank: S
    Power: S
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: Same range as Akame's sword
    Speed: Equal to Akame's slash
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: A tier Coordination
    Parent Technique: Critical Strike, Assassin's Eye
    Hand Seals: N/A
    Description: In a similar vein of attack as her Critical Strike technique, Akame makes one quick slash at her opponent. When this slash is made, she generates two additional slashes made of pure chakra that strike at the same time as her real slash does. The two slashes come in at different angles from her original slash and creates a three way attack that is difficult for her opponent to deal with. The manner of attack is difficult to accurately defend against for those unable to perceive it in time. If her opponent's Perception is not at least equal to her Coordination, their Perception receives a debuff of one tier for the purposes of tracking these two additional strikes.

    Weaknesses: The chakra slashes strike with a Strength that is one minus weaker than Akame's own Strength.



    _________________
    Spoiler:
    Character Name: Akame Sasumi
    Experience:  0/4200
    Renown: 3000
    Ryo: 0
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: B+ (wealthy)
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: B


    Limit Break Points:

    • Physical: 2
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t219-tsuyo-s-updates#1371






    "Death comes for everyone. I'm just moving you to the front of the line."
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 2069
    Join date : 2017-09-21

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Shimiko Chinoike on Mon Sep 16, 2019 7:41 pm

    @Akame wrote:Name: Quick Clone: Blade Queen
    Rank: B
    Power: B
    Activation Cost: .2 per sword
    Upkeep Cost: N/A
    Range: 5 meters
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu, Kenjutsu, Bukijutsu
    Classification: Personal
    Requirements: N/A
    Parent Technique: Quick Clone, Shuriken Shadow Clone
    Hand Seals: N/A
    Description: Similar to its parent technique, this jutsu allows Akame to create a shadow clone of a weapon she possesses. This is typically a sword, as that is Akame's preferred method of fighting, though it can be other types of weaponry as well should she choose. Each cloned weapon functions the exact same as a Quick Clone, existing for enough time to perform one action. Since what is being cloned is smaller than a full clone, it doesn't cost as much however. It holds its form and all properties of the cloned weapon for that one action, with most of the chakra going towards holding it together upon contact long enough to inflict damage. After that action, the weapon will disperse just as a Quick Clone would. She can create these blades in the area around her rather than only on her person, so that she may set up an attack on the fly against her opponents.

    Weaknesses: Similarly to the Quick Clone, Akame must have 30% stamina remaining to utilize this jutsu.

    Poofs in your hand and doesn't clone enchantments or any additional effects. Just the weapon itself is fine. Handseals pls.

    @Akame wrote:
    Name: Suppression
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: 5 + Cost of Blades
    Range: Melee
    Speed: N/A
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: A tier Coordination, Quick Clone: Blade Queen
    Parent Technique:
    Hand Seals: N/A
    Description: Suppression is a technique Akame uses to keep her opponent constantly off guard as well as prevent them from recovering to perform a counter offensive. Utilizing the Quick Clone: Blade Queen jutsu, Akame will create swords around her person that she will strike at her opponent with at odd times and places. Using superior Coordination, she is able to strike with these quickly created blades with parts of her body that are not her hands. Akame can kick them into her opponent, knee them, flick them with her elbows as she turns, create them behind an opponent for a future attack, etc. Since she can create these blades virtually anywhere and the movements needed to utilize this technique are erratic, it makes it difficult to respond very well to the onslaught of blades. This technique lowers an opponent's Coordination by one tier.

    Weaknesses: N/A

    The blades have to poof around or near the hands or arms. Cannot poof behind the opponent. Only in the immediately (inches/centimeters) from your hands or arms. Handseals please.

    @Akame wrote:
    Name: Bladestorm
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: 3 + cost of Quick Clones
    Range: 2 meters
    Speed: N/A
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: Quick Clone, A tier Coordination
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Similar to Suppression, this is a technique Akame utilizes to disrupt her opponent's ability to maneuver in the environment to any meaningful degree. It interrupts planned movements, evasions, and reactions on the part of her opponents. Utilizing Quick Clones to get in the way, distract, and strike at odd angles makes it difficult to put up an effective defense or offense. Provides a one tier debuff to either Speed or Coordination to her opponent. These are BOOST debuffs rather than base debuffs, and the debuff affects whichever stat is boosted the most by her opponent. If there is a tie, her opponent decides which stat is debuffed.

    Weaknesses: If her opponent is not boosting either of the two stats, this does nothing to them. Additionally, she does not get to choose which stat gets debuffed either in any case which means the effect she gets may not be the effect she needs most at that point and time. Her opponents can also, in certain circumstances, pick the debuffed stat themselves which makes it easier to work around.
    - Pick a stat
    - Handseals


    @Akame wrote:
    Name: Critical Strike: Lethality
    Rank: S
    Power: S
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: Same range as Akame's sword
    Speed: Equal to Akame's slash
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: A tier Coordination
    Parent Technique: Critical Strike, Assassin's Eye
    Hand Seals: N/A
    Description: In a similar vein of attack as her Critical Strike technique, Akame makes one quick slash at her opponent. When this slash is made, she generates two additional slashes made of pure chakra that strike at the same time as her real slash does. The two slashes come in at different angles from her original slash and creates a three way attack that is difficult for her opponent to deal with. The manner of attack is difficult to accurately defend against for those unable to perceive it in time. If her opponent's Perception is not at least equal to her Coordination, their Perception receives a debuff of one tier for the purposes of tracking these two additional strikes.

    Weaknesses: The chakra slashes strike with a Strength that is one minus weaker than Akame's own Strength.

    The slashes can be can be dispersed/destroyed via a jutsu of equal rank. For example: GFA.


    _________________
    Spoiler:

    Akame's Arsenal - Page 2 P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror

    Akame
    Akame
    Anbu

    Posts : 741
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Akame on Mon Sep 16, 2019 10:28 pm

    As we discussed when Quick Clone was originally created, there is no need for hand signs because the clones exist only for a brief moment rather than remaining corporeal. That was the exchange that was made, and it was you who approved it. All of the techniques utilizing the Quick Clone and its variations follow this same principle and are also within the same range of effect as the parent technique. Less, actually, but the techniques follow the same guidelines as an already approved technique and there are currently no grounds for your requested changes. Please reconsider.

    Also, one thing to note is that the first 3 of these techniques cost more than their effects would warrant since Akame is paying for each individual clone AND the cost for the technique. This should be considered as well.

    On Suppression specifically, restricting the spawn zone to only her arms renders the entire point of this technique moot. It's designed to create swords at different places for her to interact with, such as her feet or above her or a little to the side so she can move into it for an attack. Your restrictions make this not possible and thus voids the technique. Additionally, the range of the swords falls within that already approved by the parent technique Quick Clone. Please reconsider.


    As for Lethality, I thought that went without saying. Two techniques of equal power always cancel each other out no matter what assuming no external factors such as rank increases or elemental differences. There's very little reason to include this as a weakness when it's a universal thing.





    @Akame wrote:Name: Quick Clone: Blade Queen
    Rank: B
    Power: B
    Activation Cost: .2 per sword
    Upkeep Cost: N/A
    Range: 5 meters
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu, Kenjutsu, Bukijutsu
    Classification: Personal
    Requirements: N/A
    Parent Technique: Quick Clone, Shuriken Shadow Clone
    Hand Seals: N/A
    Description: Similar to its parent technique, this jutsu allows Akame to create a shadow clone of a weapon she possesses. This is typically a sword, as that is Akame's preferred method of fighting, though it can be other types of weaponry as well should she choose. Each cloned weapon functions the exact same as a Quick Clone, existing for enough time to perform one action. Since what is being cloned is smaller than a full clone, it doesn't cost as much however. It holds its form and all properties of the cloned weapon for that one action, with most of the chakra going towards holding it together upon contact long enough to inflict damage. After that action, the weapon will disperse just as a Quick Clone would. She can create these blades in the area around her rather than only on her person, so that she may set up an attack on the fly against her opponents.

    Weaknesses: Similarly to the Quick Clone, Akame must have 30% stamina remaining to utilize this jutsu. Enchantments and other effects are not cloned, just the weapon.


    Name: Suppression
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: 5 + Cost of Blades
    Range: 2 meters
    Speed: N/A
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: A tier Coordination, Quick Clone: Blade Queen
    Parent Technique:
    Hand Seals: N/A
    Description: Suppression is a technique Akame uses to keep her opponent constantly off guard as well as prevent them from recovering to perform a counter offensive. Utilizing the Quick Clone: Blade Queen jutsu, Akame will create swords around her person that she will strike at her opponent with at odd times and places. Using superior Coordination, she is able to strike with these quickly created blades with parts of her body that are not her hands. Akame can kick them into her opponent, knee them, flick them with her elbows as she turns, create them behind an opponent for a future attack, etc. Since she can create these blades virtually anywhere and the movements needed to utilize this technique are erratic, it makes it difficult to respond very well to the onslaught of blades. This technique lowers an opponent's Coordination by one tier.

    Weaknesses: N/A


    Name: Bladestorm
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: 3 + cost of Quick Clones
    Range: 2 meters
    Speed: N/A
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: Quick Clone, A tier Coordination
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Similar to Suppression, this is a technique Akame utilizes to disrupt her opponent's ability to maneuver in the environment to any meaningful degree. It interrupts planned movements, evasions, and reactions on the part of her opponents. Utilizing Quick Clones to get in the way, distract, and strike at odd angles makes it difficult to put up an effective defense or offense. Provides a one tier debuff to Speed. This is a BOOST debuff.

    Weaknesses: If her opponent is not boosting either of the two stats, this does nothing to them.



    Name: Critical Strike: Lethality
    Rank: S
    Power: S
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: Same range as Akame's sword
    Speed: Equal to Akame's slash
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: A tier Coordination
    Parent Technique: Critical Strike, Assassin's Eye
    Hand Seals: N/A
    Description: In a similar vein of attack as her Critical Strike technique, Akame makes one quick slash at her opponent. When this slash is made, she generates two additional slashes made of pure chakra that strike at the same time as her real slash does. The two slashes come in at different angles from her original slash and creates a three way attack that is difficult for her opponent to deal with. The manner of attack is difficult to accurately defend against for those unable to perceive it in time. If her opponent's Perception is not at least equal to her Coordination, their Perception receives a debuff of one tier for the purposes of tracking these two additional strikes.

    Weaknesses: The chakra slashes strike with a Strength that is one minus weaker than Akame's own Strength.



    _________________
    Spoiler:
    Character Name: Akame Sasumi
    Experience:  0/4200
    Renown: 3000
    Ryo: 0
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: B+ (wealthy)
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: B


    Limit Break Points:

    • Physical: 2
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t219-tsuyo-s-updates#1371






    "Death comes for everyone. I'm just moving you to the front of the line."
    Menza the Cursed One
    Menza the Cursed One

    Posts : 102
    Join date : 2018-09-28

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Menza the Cursed One on Tue Sep 17, 2019 12:04 am

    @Akame wrote:
    Name: Critical Strike: Lethality
    Rank: S
    Power: S
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: Same range as Akame's sword
    Speed: Equal to Akame's slash
    Element: N/A
    Skill: Kenjutsu, Ninjutsu
    Classification: Personal
    Requirements: A tier Coordination
    Parent Technique: Critical Strike, Assassin's Eye
    Hand Seals: N/A
    Description: In a similar vein of attack as her Critical Strike technique, Akame makes one quick slash at her opponent. When this slash is made, she generates two additional slashes made of pure chakra that strike at the same time as her real slash does. The two slashes come in at different angles from her original slash and creates a three way attack that is difficult for her opponent to deal with. The manner of attack is difficult to accurately defend against for those unable to perceive it in time. If her opponent's Perception is not at least equal to her Coordination, their Perception receives a debuff of one tier for the purposes of tracking these two additional strikes.

    Weaknesses: The chakra slashes strike with a Strength that is one minus weaker than Akame's own Strength.



    Agreed as long as that's understood then...Approved.

    I will respond to your comments for the other jutsu tomorrow.
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Genin

    Posts : 668
    Join date : 2017-09-14

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Kitsuki Kurahasa on Wed Sep 18, 2019 5:31 pm

    Quick Clone: That was prior to the rule changes regarding handseals. We explicitly told everyone to make sure their customs adhere to these handseal rules. If they do not that's on you, do not assume you get a pass. We never once discussed handsigns when I approved Quick Clone because this site had no rules with respect to handsign requirements. Do not assume that your techs are in the clear if we explicit say you must re-do them to fit the site standard. You are always free to ask us to approve them without conforming to that guideline but if you fail to do so the consequences are your own. Quick Clone and its derivatives that don't follow the guide are denied.

    If Quick Clone can spawn clones behind a target that is unapproved as well. Any such clone variation should have the clones/weapons spawn adjacent to the user as in right next to them (side to side). Your weapons can those spawn near your arms or hands in keeping with that, if that nulls the point of the tech then it is Denied.


    _________________
    Spoiler:
    Stats:
    Strength: S
    Constitution: B
    Stamina: A
    Speed: C
    Coordination: C
    Intelligence: D
    Perception: A


    Gear
    Quantum Meruit Armour [50/46]
    Amicus Curiae [20/20 Explosions]
    100 Broadhead Arrows [C-Grade Quality]
    Evanescence
    Akame
    Akame
    Anbu

    Posts : 741
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Akame on Wed Sep 18, 2019 6:07 pm

    Mkay, well, I have to actually pay for each clone created with Quick Clone which isn't how the normal shadow clone technique works and the range on them is reduced to 10 meters as opposed to 1 km for regular shadow clones. As to them spawning places other than near Akame, that's part of the upside of the technique and is mostly why each clone has a cost. This was all fine with staff when I made the techique and I don't see why it isn't fine now when the only rule to have changed is regarding hand signs which has nothing to do with how the technique actually functions.

    If I reduce that to a 2 meter range of spawn rather than ten and make Quick Clone Akame's Unique Custom rather than making it a boosting technique would that suffice to keep it needing no hand signs and the way the technique functions the same? I'll even double the cost of the clones if needed.


    _________________
    Spoiler:
    Character Name: Akame Sasumi
    Experience:  0/4200
    Renown: 3000
    Ryo: 0
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: B+ (wealthy)
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: B


    Limit Break Points:

    • Physical: 2
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t219-tsuyo-s-updates#1371






    "Death comes for everyone. I'm just moving you to the front of the line."
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 2069
    Join date : 2017-09-21

    Akame's Arsenal - Page 2 Empty Re: Akame's Arsenal

    Post by Shimiko Chinoike on Fri Sep 20, 2019 12:21 pm

    The handsigns do have to do with how the technique functions. You can't execute them without them being performed. Because we re-emphasized them, you can't skirt around the rules. In either event, the text of the jutsu doesn't say you can spawn them behind people or in any other way that's different from the regular shadow clone jutsu. That's not at all what I would have approved. Quick Clones and its derivatives are unapproved will need to be re-regged.

    I will cut you a break on the handseals though. The Rank of Quick Clone needs to be upped to either A or S. The cost needs to be 2 CP per clone and the range reduced to 2 meters. If you do that then I think that's balanced enough to go outside the handseal requirement.

    You also need to specify that the appearance of clones follow the technique's standard: IE they don't appear behind the opponent or at any positions/locations other than directly adjacent to the caster. Unique Custom is only for a UQ ++ it can't be used to get one free uber powered jutsu.


    _________________
    Spoiler:

    Akame's Arsenal - Page 2 P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror


      Current date/time is Thu Jan 28, 2021 10:07 am