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Kitsuki Kurahasa
Bayushi
Shimiko Chinoike
Honiko Yoshidara
Copycat
Uchiha Akihiro
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    Raijin's arsenal

    Bayushi
    Bayushi


    Village : Kumogakure
    Posts : 377
    Join date : 2018-05-30

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    Skills & Elements: U/A
    Class: X
    Ryo: 2 million Ryo

    Raijin's arsenal Empty Raijin's arsenal

    Post by Bayushi Wed Oct 17, 2018 6:21 pm

    Name: Heaven's Style: God Fist
    Rank: B
    Activation Cost: -
    Upkeep Cost: 5 (Nature)
    Range: Melee
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Must have Curse Seal of God
    Parent Technique: -
    Hand Seals: -
    Description: Raijin created his own fighting style using his now immense control and power over Nature chakra. Similar to some of the Kata's associated with Sage Mode. This fighting style is designed to utterly destroy opponent's with brute force. His fist's and feet are coated with his nature chakra and he is able to send shock waves that are able to widen his melee attacks about one meter wide. The attacks are based on strength and speed to overwhelm his opponent with dangerous speeds and overwhelming strength.

    Though there is some subtlety to his attacks, they mostly cause destruction if he ever uses it. Raises strength by 1 tier, and speed raises ++ pluses
    Weaknesses: Can only be accessed during Archangel mode


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Uchiha Akihiro
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    Age : 27

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    Class: X
    Ryo: a looot

    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Uchiha Akihiro Fri Oct 19, 2018 2:50 pm

    Approved, although I'm not sure what Archangel mode is e.e


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    Bayushi
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    Ryo: 2 million Ryo

    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Sat Oct 20, 2018 10:15 am

    Name: Rising Fist
    Rank: B
    Power: -
    Activation Cost: 10 (Nature)
    Upkeep Cost:
    Range: 3 meters
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Secret
    Requirements: Curse seal of God
    Parent Technique: Heaven's Style: God Fist
    Hand Seals: N/A
    Description: Focusing his mastery over the destructive power of the God fist and his Sage transformation. Using the nature chakra surrounding his legs he kicks off the ground in a mad dash towards his opponent. This increases his speed for the dash at 1 tier. Then for his next attack after closing in, he aims a powerful uppercut to send his opponent blasting through the air. This enhanced punch can send a person some considerable distance. However for this uppercut Raijin expends the nature chakra surrounding his fist to extend his punches even further to 3 meters. The uppercut punch receives a two + to Coordination. This is a set up for Raijin more deadly moves by sending his opponent into the air where he was also dominant.
    Weaknesses: N/A


    Name: Lotus Seismic Cannons
    Rank: S
    Power: S
    Activation Cost: 25
    Upkeep Cost: 15
    Range: 40m
    Speed: S
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Curse Seal of God, Sage Transformation
    Parent Technique: Multiple Lotus Nonself Connected Cannons technique
    Hand Seals: N/A
    Description: Utilizing his clans potential in creating cannons with destructive capabilities, Raijin extends his hands out and morphs his palms to create a hole. There, nature energy is gathered much like the Multiple Lotus Nonself Connected Cannons technique. Except this one is an improved version and but can only be done through two appendages. Nature energy becomes a white beam of energy capable of causing immense destruction. The beam of pure nature energy is spreads only about 3 meters wide but reaches an incredible range. It can create an explosion that ravages an area to about a twenty meters radius, those caught up in its maelstrom will still suffer. The rate at which the chakra is gathered and released is so fast that escaping the technique is impossible through normal means.
    Weaknesses: There is a momentary pause once the cannons form so that they can absorb the energy required. Those with A or higher Perception can take advantage of this and, if they can outrun the blast, avoid it.


    Last edited by Raijin on Thu Oct 25, 2018 7:13 am; edited 3 times in total


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Uchiha Akihiro
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    Class: X
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Uchiha Akihiro Sat Oct 20, 2018 11:56 am

    Name: Lotus Seismic Cannons
    Rank: S
    Power: S+
    Activation Cost: 25
    Upkeep Cost: 15
    Range: 50m
    Speed: S+
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Curse Seal of God
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Utilizing his clans potential in creating cannons with destructive capabilities, Raijin extends his hands out and morphs his palms to create a hole. There, nature energy is gathered much like the Multiple Lotus Nonself Connected Cannons technique. Except this one is an improved version and but can only be done through two appendages. Nature energy becomes a white beam of energy capable of causing immense destruction. The rate at which the chakra is gathered and released is so fast that escaping the technique is impossible through normal means.
    Weaknesses: There is a momentary pause once the cannons form so that they can absorb the energy required. Those with S+ or higher Perception can take advantage of this and, if they can outrun the blast, avoid it.


    Denied. Needs better range. This can hit 50 meters, but how wide is it?
    Too fast for too much power. Needs hand-seals. Shooting speed should depend directly on the user' coordination since you're morphing your arms together.


    Name: Rising Fist
    Rank: B
    Power: -
    Activation Cost: 5 (Nature)
    Upkeep Cost:
    Range: 3 meters
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Secret
    Requirements: Curse seal of God
    Parent Technique: Heaven's Style: God Fist
    Hand Seals: N/A
    Description: Focusing his mastery over the destructive power of the God fist and his Sage transformation. Using the nature chakra surrounding his legs he kicks off the ground in a mad dash towards his opponent. This increases his speed for the dash at 1 tier. Then for his next attack after closing in, he aims a powerful uppercut to send his opponent blasting through the air. This enhanced punch can send a person some considerable distance. However for this uppercut Raijin expends the nature chakra surrounding his fist to extend his punches even further to 3 meters. The uppercut punch receives a two + to Coordination. This is a set up for Raijin more deadly moves by sending his opponent into the air where he was also dominant.
    Weaknesses: N/A

    Denied for too low chakra cost. This is a stat boosting technique that uses the full potential of a stat boosting technique of such tier, which is 1Tier+.
    This should have a cost of 10.


    _________________
    Bayushi
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Mon Oct 22, 2018 7:21 pm

    For the first one for I lowered speed and range and stated the width of the attack is 3 meters. Its basically the same technique as the Multiple Lotus Nonself Connected Cannons technique except I'm powering it with the Curse Seal of God. And instead producing of all those cannons they have been reduced down to just his hands/feet which decreases the width of the attack. But more range on it. Its more focused and not as widespread as the parent technique. I put that it is a Sage Transformation technique as well. Those clan techniques didn't require handseals as they were just produced on the spot. And the speed was set at A+, I just improved it to S speeds. I also put that other technique as the Parent so its known that it is a custom clan technique.

    The 2nd one I made edited to cost 10.


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Uchiha Akihiro
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Uchiha Akihiro Wed Oct 24, 2018 8:12 pm

    Raijin wrote:Name: Rising Fist
    Rank: B
    Power: -
    Activation Cost: 10 (Nature)
    Upkeep Cost:
    Range: 3 meters
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Secret
    Requirements: Curse seal of God
    Parent Technique: Heaven's Style: God Fist
    Hand Seals: N/A
    Description: Focusing his mastery over the destructive power of the God fist and his Sage transformation. Using the nature chakra surrounding his legs he kicks off the ground in a mad dash towards his opponent. This increases his speed for the dash at 1 tier. Then for his next attack after closing in, he aims a powerful uppercut to send his opponent blasting through the air. This enhanced punch can send a person some considerable distance. However for this uppercut Raijin expends the nature chakra surrounding his fist to extend his punches even further to 3 meters. The uppercut punch receives a two + to Coordination. This is a set up for Raijin more deadly moves by sending his opponent into the air where he was also dominant.
    Weaknesses: N/A
    Approved.


    Raijin wrote:
    Name: Lotus Seismic Cannons
    Rank: S
    Power: S+
    Activation Cost: 25
    Upkeep Cost: 15
    Range: 40m
    Speed: S
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Curse Seal of God, Sage Transformation
    Parent Technique: Multiple Lotus Nonself Connected Cannons technique
    Hand Seals: N/A
    Description: Utilizing his clans potential in creating cannons with destructive capabilities, Raijin extends his hands out and morphs his palms to create a hole. There, nature energy is gathered much like the Multiple Lotus Nonself Connected Cannons technique. Except this one is an improved version and but can only be done through two appendages. Nature energy becomes a white beam of energy capable of causing immense destruction. The beam of pure nature energy is spreads only about 3 meters wide but reaches an incredible range. It can create an explosion that ravages an area to about a twenty meters radius, those caught up in its maelstrom will still suffer. The rate at which the chakra is gathered and released is so fast that escaping the technique is impossible through normal means.
    Weaknesses: There is a momentary pause once the cannons form so that they can absorb the energy required. Those with S or higher Perception can take advantage of this and, if they can outrun the blast, avoid it.

    Make it A or higher Perception for the dodge. Power must be S-rank.
    Bayushi
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    Posts : 377
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Thu Oct 25, 2018 8:09 pm

    It's all fixed up.


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Copycat
    Copycat


    Posts : 461
    Join date : 2017-10-29

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    Skills & Elements: Katon, Raiton, Doton, Ijutsu, Taijutsu, Kenjutsu & Fuuinjutsu
    Class: A
    Ryo: 1,105,125

    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Copycat Sat Oct 27, 2018 8:52 pm

    Raijin wrote:Name: Lotus Seismic Cannons
    Rank: S
    Power: S
    Activation Cost: 25
    Upkeep Cost: 15
    Range: 40m
    Speed: S
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Curse Seal of God, Sage Transformation
    Parent Technique: Multiple Lotus Nonself Connected Cannons technique
    Hand Seals: N/A
    Description: Utilizing his clans potential in creating cannons with destructive capabilities, Raijin extends his hands out and morphs his palms to create a hole. There, nature energy is gathered much like the Multiple Lotus Nonself Connected Cannons technique. Except this one is an improved version and but can only be done through two appendages. Nature energy becomes a white beam of energy capable of causing immense destruction. The beam of pure nature energy is spreads only about 3 meters wide but reaches an incredible range. It can create an explosion that ravages an area to about a twenty meters radius, those caught up in its maelstrom will still suffer. The rate at which the chakra is gathered and released is so fast that escaping the technique is impossible through normal means.
    Weaknesses: There is a momentary pause once the cannons form so that they can absorb the energy required. Those with A or higher Perception can take advantage of this and, if they can outrun the blast, avoid it.

    Approved.


    _________________

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    Bayushi
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    Post by Bayushi Fri Mar 29, 2019 5:10 pm

    Name: Sage Absorption
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements: Sage Transformation
    Parent Technique: -
    Hand Seals: -
    Description: A nature clan member has a unique ability. When they utilize their Sage Transformation in any form, they are able to absorb chakra from an opponent. The member has to maintain contact with them in order to draw chakra. They are also able to absorb Nature chakra from other living beings. They are able to absorb 20 chakra points per post of full contact. Damages their stamina for a -1 tier ++ which will recover in a few days time IC.  
    Weaknesses: Must maintain contact for a full round.

    Name: Sage Armor
    Rank: B
    Power: A
    Activation Cost: 10
    Upkeep Cost: 5
    Range: Self
    Speed: -
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: During the process of the Sage Transformation. Raijin is able turn the transformed skin into a powerful scaled armor, powerful enough to shrug off physical attacks that would quell most ninja. The armor is reminiscent of a dragons scales. Modeled after his time with Dragons. Their hard armor was something to marvel at so Raijin modeled it after them. It takes an A-rank amount of force to crack this armor.
    Weaknesses:

    Name: Lotus Blast
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: 5
    Range: 60m
    Speed: A+
    Element: Senjutsu
    Skill: Ninjutsu
    Classification:-
    Requirements: Sage Transformation
    Parent Technique: -
    Hand Seals: -
    Description:  Utilizing his clans potential in creating cannons with destructive capabilities, Raijin extends his hands out and morphs his palms to create a hole. There, nature energy is gathered much like the Multiple Lotus Nonself Connected Cannons technique. Except this one can be used through either appendages. Nature energy becomes a white beam of energy capable of causing immense destruction. The beam of pure nature energy is spreads only about 1 meter wide but has a decent range and its able to pierce most defenses. Raijin can shoot these beams as single shots, or could be focused into a beam of energy.
    Weaknesses:

    Name: Chained Arm
    Rank: C
    Power: B  
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 20m
    Speed: B+
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: -
    Requirements: Sage Transformation
    Parent Technique: -
    Hand Seals: -
    Description: Raijin can cause his arm to stretch, covering distances much greater than his own body, allowing him to do may things like retrieve his fallen allies or throw his opponents around. He can also grow extra appendages from his shoulders to do the same as well. The arm and hands grow exponentially where they could grab an entire body with one hand. [Limited to two extra appendages one from each shoulder]
    Weaknesses:


    Name: Sage Clone
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: 1 km
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Nature Clan
    Requirements: Raiijin
    Parent Technique: Shadow Clone
    Hand Seals: Tiger
    Description: Raijin created a special clone that was able to help him in battle. The time it takes to incur his own nature was becoming a problem in battle. Not being able to access his nature chakra faster. Splitting their chakra in half like the regular clone. This clone is able to gather nature chakra at a quicker pace. Especially if hes not moving, and holding up a seal. Otherwise it can still draw nature chakra naturally. It acts like a normal clone accept it can draw chakra at an increased rate than a regular shadow clone could. Dispersing the clones the chakra gathered goes into Raijin. 20 (Not moving) 15 (Moving).
    Weaknesses: Cannot be used while under 30% of chakra left.


    Last edited by Raijin on Sat Apr 13, 2019 8:49 am; edited 4 times in total


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Honiko Yoshidara
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    Posts : 199
    Join date : 2017-11-12

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    Post by Honiko Yoshidara Fri Apr 05, 2019 3:53 pm

    Raijin wrote:Name: Sage Absorption
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: Touch
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements: Sage Transformation
    Parent Technique: -
    Hand Seals: -
    Description: A nature clan member has a unique ability. When they utilize their Sage Transformation in any form, they are able to absorb chakra from an opponent. The member has to maintain contact with them in order to draw chakra. They are also able to absorb Nature chakra from other living beings. They are able to absorb 20 chakra points per post of full contact.
    Weaknesses:

    I don't think this is a thing.


    Raijin wrote:
    Name: Sage Armor
    Rank: B
    Power: A
    Activation Cost: 10
    Upkeep Cost: 5
    Range: Self
    Speed: -
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: During the process of the Sage Transformation. Raijin is able turn the transformed skin into a powerful scaled armor, powerful enough to shrug off physical attacks that would quell most ninja. The armor is reminiscent of a dragons scales. Modeled after his time with Dragons. Their hard armor was something to marvel at so Raijin modeled it after them. It takes an A-rank amount of force to crack this armor.
    Weaknesses:

    Approved.

    Raijin wrote:
    Name: Lotus Blast
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: 5
    Range: 60m
    Speed: A+
    Element: Senjutsu
    Skill: Ninjutsu
    Classification:-
    Requirements: Sage Transformation
    Parent Technique: -
    Hand Seals: -
    Description:  Utilizing his clans potential in creating cannons with destructive capabilities, Raijin extends his hands out and morphs his palms to create a hole. There, nature energy is gathered much like the Multiple Lotus Nonself Connected Cannons technique. Except this one can be used through either appendages. Nature energy becomes a white beam of energy capable of causing immense destruction. The beam of pure nature energy is spreads only about 1 meter wide but has a decent range and its able to pierce most defenses. Raijin can shoot these beams as single shots, or could be focused into a beam of energy.
    Weaknesses:

    Approved.


    Raijin wrote:
    Name: Chained Arm
    Rank: C
    Power: B  
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 20m
    Speed: B+
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: -
    Requirements: Sage Transformation
    Parent Technique: -
    Hand Seals: -
    Description: Raijin can cause his arm to stretch, covering distances much greater than his own body, allowing him to do may things like retrieve his fallen allies or throw his opponents around. He can also grow extra appendages from his shoulders to do the same as well. The arm and hands grow exponentially where they could grab an entire body with one hand.
    Weaknesses:

    Limit the number of extra appendages that can be grown with this technique
    Bayushi
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    Posts : 377
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    Ryo: 2 million Ryo

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    Post by Bayushi Tue Apr 09, 2019 9:25 am

    I edited Sage Absorption and showed that its thing now in Boruto. And Chained Arm was edited.


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

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    Post by Shimiko Chinoike Tue Apr 09, 2019 6:37 pm


    Name: Chained Arm
    Rank: C
    Power: B  
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 20m
    Speed: B+
    Element: Senjutsu
    Skill: Ninjutsu
    Classification: -
    Requirements: Sage Transformation
    Parent Technique: -
    Hand Seals: -
    Description: Raijin can cause his arm to stretch, covering distances much greater than his own body, allowing him to do may things like retrieve his fallen allies or throw his opponents around. He can also grow extra appendages from his shoulders to do the same as well. The arm and hands grow exponentially where they could grab an entire body with one hand. [Limited to two extra appendages one from each shoulder]
    Weaknesses:


    In Boruto I saw Jugo absorbing Konohamaru's chakra not his nature energy.


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    Bayushi
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    Post by Bayushi Wed Apr 10, 2019 12:07 am

    He was seen to absorb curse marks from geese in the same few episodes which uses nature chakra. It activates his sage transformation.


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Bayushi
    Bayushi


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    Ryo: 2 million Ryo

    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Sun Apr 14, 2019 2:18 am

    Name: Sage Clone
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: 1 km
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Nature Clan
    Requirements: Raiijin
    Parent Technique: Shadow Clone
    Hand Seals: Tiger
    Description: Raijin created a special clone that was able to help him in battle. The time it takes to incur his own nature was becoming a problem in battle. Not being able to access his nature chakra faster. Splitting their chakra in half like the regular clone. This clone is able to gather nature chakra at a quicker pace. Especially if hes not moving, and holding up a seal. Otherwise it can still draw nature chakra naturally. It acts like a normal clone accept it can draw chakra at an increased rate than a regular shadow clone could. Dispersing the clones the chakra gathered goes into Raijin. 20 (Not moving) 10 (Moving).
    Weaknesses: Cannot be used while under 30% of chakra left.

    Bump for new jutsu


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Shimiko Chinoike
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    Posts : 2318
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    Post by Shimiko Chinoike Sun Apr 14, 2019 3:07 am

    Raijin wrote:Name: Sage Clone
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: 1 km
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Nature Clan
    Requirements: Raiijin
    Parent Technique: Shadow Clone
    Hand Seals: Tiger
    Description: Raijin created a special clone that was able to help him in battle. The time it takes to incur his own nature was becoming a problem in battle. Not being able to access his nature chakra faster. Splitting their chakra in half like the regular clone. This clone is able to gather nature chakra at a quicker pace. Especially if hes not moving, and holding up a seal. Otherwise it can still draw nature chakra naturally. It acts like a normal clone accept it can draw chakra at an increased rate than a regular shadow clone could. Dispersing the clones the chakra gathered goes into Raijin. 20 (Not moving) 10 (Moving).
    Weaknesses: Cannot be used while under 30% of chakra left.

    Approved.


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    Post by Bayushi Fri Aug 09, 2019 2:26 pm

    Yamazu (Zero-Tails/Reibi)

    Strength: A
    Constitution: S (Secondary)
    Stamina: S+ (Primary)
    Speed: A (Teritary)
    Coordination: A
    Intelligence: B
    Perception: A

    The Zero-Tails primarily resembles a dark purple leech with a serpent-like body. On its face, it wears a blank white coloured Noh mask that has the kanji for "zero" (零, rei) on it, which is tan in colour and five red hair-like strands sprouting from it four at the top and one at the bottom. The Zero-Tails showed to be capable of distorting its mask to resemble expressions. It also has a mouth that can open very wide, and it contains large molars. Like Kurama, the Zero-Tails has the ability to sense negative emotions (100m radius), which it uses to seek out and possess anyone who is emotionally unstable (Requires Sensor skill) . Afterwards, it begins to feed upon the darkness within one's heart and allows the spirit to create dark chakra.

    The dark chakra produced by the Zero-Tails grants its host a great source of power equal to its targets darkness. So long as there is darkness in one's heart within the Zero-Tails' vicinity, it can continuously produce dark chakra. However, as with normal chakra, it requires proper control to use beneficially, and a disruption in the control flow can cause severe backlash that can ruin the user's body. With Raijin becoming the new Jinchuriki of the Zero tails, it has molded itself to his unique body and chakra. The Zero Tails pushes the body to perform at its highest peak. It also gives Raijin unique access to the Dark Element and all Dark chakra techniques. This eliminates the need to train such jutsu. The beast follows normal bijuu rules concerning Genjutsu. It is generally an evil being, always calling on its host to commit heinous crimes or to be in the presence of dark individuals. As it grows stronger in the presence of such beings.

    The Zero tails also allows for Healing following the bijuu scales.

    As with access to the Dark element it also comes with some of the same advantages/disadvantages as Mikiri clan. He will have Chimera level access and drawbacks as well.

    Spoiler:

    Zero Tails follows most of the bijuu rules albeit Raijin will have control and bond already.
    Initial Jinchuuriki Mode: 500 (It will follow the same stats as Shukaku.)
    Tailed Beast Mode: 1000 the same
    Chakra Mode: 1000 the same (Except boosts follow 1 Tier boost to Strength, Constitution, Speed, and Coordination, another boost of ++ is added to the primary, secondary, and tertiary stats of the Bijuu)

    Zero tails can also can use bijuu techniques.



    Name: Shadow Arms
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 50m
    Speed: A
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  N/A
    Hand Seals: N/A
    Description: This is an ability a jinchūriki is able to perform when in a tailed form. The jinchūriki will use the raw chakra of their Tailed Beast to form arms, which they can freely manipulate to attack their foes, able to strike an opponent quickly.  The chakra arms' hands are clawed while the rest of the arm seems to lack any kind of joint, thus allowing them to have flexible movements that will generally be impossible for normal arms. The user can create six arms , and they can also serve other purposes such as grappling hooks, to either grab onto objects or enemies from great distances, for offensive means, as merely touching one of these can cause fatal burns, due to the Zero-Tails' seething hatred within its dark chakra. Due to having dark chakra attached to his body, the chakra arms can grow in size and from any part of his body can divide into two or more fully operational appendages. The range on the arms can go as far as 50m. Capped at six arms.
    Weaknesses: Can only be used with a transformation.

    Name: Super Revival Fist
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: Contact - 50m
    Speed: S
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  
    Hand Seals: N/A
    Description: By gathering dark chakra in the user's hand, the user can create a dark orb with two dark rings around it. The user will then plow the orb into the opponent, resulting in the opponent being struck with tremendous bone-shattering force. This technique can be thrown as well. It can cause an explosion of blue flames capable of destroying an area of 30 meters wide.
    Weaknesses:


    Name: Darkness Wave
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: 35m
    Speed: A
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  N/A
    Hand Seals: N/A
    Description: This is a dangerous ability utilized by the Zero Tails Jinchuriki unleashes a black, widespread wave of dark chakra at the opponent with a wave of a hand or a thought. Its so wide its incredibly difficult to dodge without guarding. Damages an opponent internally as a concussive force.
    Weaknesses: Must be stationary to use.

    Name: Revival Fist
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: Contact - 5m
    Speed: N/A
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  N/A
    Hand Seals: N/A
    Description: This is a dangerous ability utilized by the Zero Tails Jinchuriki. By gathering dark chakra into both hands, the user can unleash a powerful and focused shock wave that, when it hits a person at close range, will cause tremendous internal damage.
    Weaknesses: Does not ignore armor.

    Name: Dark World Convergence
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost:  10
    Range: 300m
    Speed: B
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  N/A
    Hand Seals: N/A
    Description: This is the most dangerous ability utilized by the Zero Tails Jinchuriki. By gathering dark chakra into both hands or mouth, the user can unleash a powerful cloud of darkness that spreads out like a tsunami. Creating a radius around Raijin that is 150 meters wide and 50 meters high. It forms into a giant sphere that forms around Raijin as the epicenter.

    The force of the dark smokescreen is enough to knock most backwards. Its true deadliness is the dark smoke itself. The smog is very thick and a person can choke to death. Those with A-rank constitution can stay inside for four posts until they began to fade from consciousness. B-rank is three. C-rank and lower require two posts. But even standing in it for a second can be dangerous. The smog is incredibly thick and a dark layer of chakra will be applied on the body of the opponent and will debuff at -2 Tier to Stamina -1 Tier to Perception while they are still in the smog.  Raijin is able to mask himself and all sounds so that he may move without being seen or heard. Although he is able to see through the dark maelstrom he can also sense whomever is in the radius (requires Sensor skill).
    Weaknesses: Raijin cannot move the dark world sphere. An enemy could just leave if they continue moving.



    Name: Zero Seal
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: Contact
    Speed: N/A
    Element: N/A
    Skill: Fuuininjutsu
    Classification:
    Requirements:
    Parent Technique:  
    Hand Seals: N/A
    Description: The Zero sealing technique is a powerful seal like a few others. This is a sealing technique created from the ninjas of the Land of Sky. The sealing formula is used to seal any target into a human body or an object, and is mainly used when a giant enemy or evil spirit needs to be sealed away such as a Bijuu.  
    Weaknesses: Like all seals it is vulnerable to eventual wear and tear. The seal may be reinforced over the course of the lifespan of the seal.


    Last edited by Raijin on Sat Sep 21, 2019 2:49 pm; edited 27 times in total
    Uchiha Akihiro
    Uchiha Akihiro


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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Uchiha Akihiro Fri Aug 09, 2019 2:54 pm

    Alright one thing at a time. First the problems with the base form.

    Keep in mind that the Zero Tails is not on the level of regular bijuus. Zero Tails is supposed to be weaker than a regular bijuu.

    Raijin wrote:Yamazu (Zero-Tails/Reibi)

    These stats need to be debuffed. They're on pair with a regular bijuu.
    Strength: A ( Quaternary)
    Constitution: A (Secondary)
    Stamina: S++ (Primary)
    Speed: S (Quinary)
    Coordination: A ( Tertiary)
    Intelligence: B
    Perception: S

    The Zero-Tails primarily resembles a dark purple leech with a serpent-like body. On its face, it wears a blank white coloured Noh mask that has the kanji for "zero" (零, rei) on it, which is tan in colour and five red hair-like strands sprouting from it four at the top and one at the bottom. The Zero-Tails showed to be capable of distorting its mask to resemble expressions. It also has a mouth that can open very wide, and it contains large molars. Like Kurama, The Zero-Tails has the ability to sense negative emotions (500m radius), As with Kurama, this should require sensory. which it uses to seek out and possess anyone who is emotionally unstable. Afterwards, it begins to feed upon the darkness within one's heart and allows the spirit to create dark chakra. The dark chakra produced by the Zero-Tails grants its host a great source of power equal to its targets darkness , giving them access to high-level techniques without needing to form hand seals while negating any potential drawbacks those techniques may otherwise bring. Denying this as a thumb rule. I'll need you to specify which techniques and make sure they are balanced. "High level no handseals techs" as a general perk is broken. So long as there is darkness in one's heart within the Zero-Tails' vicinity, it can continuously produce dark chakra at an unlimited rate. No limitless supply of chakra.. However, as with normal chakra, it requires proper control to use beneficially, and a disruption in the control flow can cause severe backlash that can ruin the user's body. With Raijin becoming the new Jinchuriki of the Zero tails, it has molded itself to his unique body and chakra. The Zero Tails pushes the body to perform at its highest peak, also eliminating his previous drawbacks from the Nature clan. While merged with Yamazu, his Senjutsu chakra is now equal to Stamina and is now free to apply his boosts with no drawbacks. It also gives Raijin unique access to the Dark Element and Dark chakra techniques at all ranks. And also a new pool of Dark chakra he has access to at anytime, though it can only be used for Dark techniques. Denied.The Zero tails Jin can use these abilities much more flexible than clan users as its power is solely based on absorbing chakra and generating dark chakra to use its powers. The beast also cancels out Genjutsus that would normally effect the Jin, but it does not effect it Follows same rules as any other bijuu.. It is generally an evil being, always calling on its host to commit heinous crimes or to be in the presence of dark individuals. As it grows stronger in the presence of such beings.
    Bayushi
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Fri Aug 09, 2019 4:58 pm

    Woah i didn't expect it to be responded so fast I was still adding. But I made those changes. Mopped up the techs as well.


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Uchiha Akihiro Thu Aug 29, 2019 3:58 pm

    Raijin wrote:Yamazu (Zero-Tails/Reibi)

    Strength: A
    Constitution: S
    Stamina: S+
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: A

    The Zero-Tails primarily resembles a dark purple leech with a serpent-like body. On its face, it wears a blank white coloured Noh mask that has the kanji for "zero" (零, rei) on it, which is tan in colour and five red hair-like strands sprouting from it four at the top and one at the bottom. The Zero-Tails showed to be capable of distorting its mask to resemble expressions. It also has a mouth that can open very wide, and it contains large molars. Like Kurama, the Zero-Tails has the ability to sense negative emotions (500m radius), which it uses to seek out and possess anyone who is emotionally unstable (Requires Sensor skill) . Afterwards, it begins to feed upon the darkness within one's heart and allows the spirit to create dark chakra.

    The dark chakra produced by the Zero-Tails grants its host a great source of power equal to its targets darkness. So long as there is darkness in one's heart within the Zero-Tails' vicinity, it can continuously produce dark chakra. However, as with normal chakra, it requires proper control to use beneficially, and a disruption in the control flow can cause severe backlash that can ruin the user's body. With Raijin becoming the new Jinchuriki of the Zero tails, it has molded itself to his unique body and chakra. The Zero Tails pushes the body to perform at its highest peak, also diminishing some drawbacks from the Nature clan. While merged with Yamazu, his Senjutsu chakra is now free to apply his boosts with no drawbacks. It also gives Raijin unique access to the Dark Element and Dark chakra techniques at all ranks. The Zero tails Jin can use these abilities much more flexible than clan users as its power is solely based on absorbing chakra and generating dark chakra to use its powers. The beast follows normal bijuu rules concerning Genjutsu. It is generally an evil being, always calling on its host to commit heinous crimes or to be in the presence of dark individuals. As it grows stronger in the presence of such beings. Creates 10 dark chakra points per round while the beast is dormant inside Raijin.

    As with access to the Dark element it also comes with some of the same advantages/disadvantages as Mikiri clan. He will have Chimera level access and drawbacks as well.

    Red: This is denied. Having a Bijuu will not erase all drawbacks of Senjutsu use.  It doesn't even make sense considering 0 Tails feeds on chaos and darkness.

    Bijuu grant access to the Bijuu system perks, and to a single perk.

    The perk yours grants is access to Dark Release, just like Shukaku grants access to Magnet Release, Isobu to Coral or Matatabi to stronger Katon. That's the only extra perk it grants.

    Yellow: This also unfortunately has to be denied. Your perk is access to Dark Release, not passive chakra generation.

    You can access the Bijuu's chakra for techniques following the same rules regarding seals and chakra access that all other Jinchuuriki do.



    Now that I think about it, you're actually already combining 2 perks. Here's Kurama's perk:
    Kyuubi: Negative Emotions Sensing
    -This ability begins as a Sensor-Exclusive that uses the Jinchuuriki's own sensor range. When control is gained, this ability no longer requires the Sensory Skill and is set at 500 Meters. When a Bond is gained, that range increases to 1 Kilometer.


    Which is also basically what you have, added to the perk of accessing a KKG.
    So I'm going to ask you to drastically reduce the range of negative emotion sensing, as no other Bijuu grants access to 2 perks.
    Bayushi
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Thu Aug 29, 2019 4:59 pm

    Ok those changes were made.


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Shimiko Chinoike
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Shimiko Chinoike Sat Sep 21, 2019 3:03 pm

    Raijin wrote:Yamazu (Zero-Tails/Reibi)

    Strength: A
    Constitution: S (Secondary)
    Stamina: S+ (Primary)
    Speed: A (Teritary)
    Coordination: A
    Intelligence: B
    Perception: A

    The Zero-Tails primarily resembles a dark purple leech with a serpent-like body. On its face, it wears a blank white coloured Noh mask that has the kanji for "zero" (零, rei) on it, which is tan in colour and five red hair-like strands sprouting from it four at the top and one at the bottom. The Zero-Tails showed to be capable of distorting its mask to resemble expressions. It also has a mouth that can open very wide, and it contains large molars. Like Kurama, the Zero-Tails has the ability to sense negative emotions (100m radius), which it uses to seek out and possess anyone who is emotionally unstable (Requires Sensor skill) . Afterwards, it begins to feed upon the darkness within one's heart and allows the spirit to create dark chakra.

    The dark chakra produced by the Zero-Tails grants its host a great source of power equal to its targets darkness. So long as there is darkness in one's heart within the Zero-Tails' vicinity, it can continuously produce dark chakra. However, as with normal chakra, it requires proper control to use beneficially, and a disruption in the control flow can cause severe backlash that can ruin the user's body. With Raijin becoming the new Jinchuriki of the Zero tails, it has molded itself to his unique body and chakra. The Zero Tails pushes the body to perform at its highest peak. It also gives Raijin unique access to the Dark Element and all Dark chakra techniques. This eliminates the need to train such jutsu. The beast follows normal bijuu rules concerning Genjutsu. It is generally an evil being, always calling on its host to commit heinous crimes or to be in the presence of dark individuals. As it grows stronger in the presence of such beings.

    The Zero tails also allows for Healing following the bijuu scales.

    As with access to the Dark element it also comes with some of the same advantages/disadvantages as Mikiri clan. He will have Chimera level access and drawbacks as well.

    Spoiler:

    Zero Tails follows most of the bijuu rules albeit Raijin will have control and bond already.
    Initial Jinchuuriki Mode: 500 (It will follow the same stats as Shukaku.)
    Tailed Beast Mode: 1000 the same
    Chakra Mode: 1000 the same (Except boosts follow 1 Tier boost to Strength, Constitution, Speed, and Coordination, another boost of ++ is added to the primary, secondary, and tertiary stats of the Bijuu)

    Zero tails can also can use bijuu techniques.



    Name: Shadow Arms
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 50m
    Speed: A
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  N/A
    Hand Seals: N/A
    Description: This is an ability a jinchūriki is able to perform when in a tailed form. The jinchūriki will use the raw chakra of their Tailed Beast to form arms, which they can freely manipulate to attack their foes, able to strike an opponent quickly.  The chakra arms' hands are clawed while the rest of the arm seems to lack any kind of joint, thus allowing them to have flexible movements that will generally be impossible for normal arms. The user can create six arms , and they can also serve other purposes such as grappling hooks, to either grab onto objects or enemies from great distances, for offensive means, as merely touching one of these can cause fatal burns, due to the Zero-Tails' seething hatred within its dark chakra. Due to having dark chakra attached to his body, the chakra arms can grow in size and from any part of his body can divide into two or more fully operational appendages. The range on the arms can go as far as 50m. Capped at six arms.
    Weaknesses: Can only be used with a transformation.

    Name: Super Revival Fist
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: Contact - 50m
    Speed: S
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  
    Hand Seals: N/A
    Description: By gathering dark chakra in the user's hand, the user can create a dark orb with two dark rings around it. The user will then plow the orb into the opponent, resulting in the opponent being struck with tremendous bone-shattering force. This technique can be thrown as well. It can cause an explosion of blue flames capable of destroying an area of 30 meters wide.
    Weaknesses:


    Name: Darkness Wave
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: 35m
    Speed: A
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  N/A
    Hand Seals: N/A
    Description: This is a dangerous ability utilized by the Zero Tails Jinchuriki unleashes a black, widespread wave of dark chakra at the opponent with a wave of a hand or a thought. Its so wide its incredibly difficult to dodge without guarding. Damages an opponent internally as a concussive force.
    Weaknesses: Must be stationary to use.

    Name: Revival Fist
    Rank: A
    Power: A
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: Contact - 5m
    Speed: N/A
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  N/A
    Hand Seals: N/A
    Description: This is a dangerous ability utilized by the Zero Tails Jinchuriki. By gathering dark chakra into both hands, the user can unleash a powerful and focused shock wave that, when it hits a person at close range, will cause tremendous internal damage.
    Weaknesses: Does not ignore armor.

    Name: Dark World Convergence
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost:  10
    Range: 300m
    Speed: B
    Element: Dark
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Jinchuriki of Zero Tails
    Parent Technique:  N/A
    Hand Seals: N/A
    Description: This is the most dangerous ability utilized by the Zero Tails Jinchuriki. By gathering dark chakra into both hands or mouth, the user can unleash a powerful cloud of darkness that spreads out like a tsunami. Creating a radius around Raijin that is 150 meters wide and 50 meters high. It forms into a giant sphere that forms around Raijin as the epicenter.

    The force of the dark smokescreen is enough to knock most backwards. Its true deadliness is the dark smoke itself. The smog is very thick and a person can choke to death. Those with A-rank constitution can stay inside for four posts until they began to fade from consciousness. B-rank is three. C-rank and lower require two posts. But even standing in it for a second can be dangerous. The smog is incredibly thick and a dark layer of chakra will be applied on the body of the opponent and will debuff at -2 Tier to Stamina -1 Tier to Perception while they are still in the smog.  Raijin is able to mask himself and all sounds so that he may move without being seen or heard. Although he is able to see through the dark maelstrom he can also sense whomever is in the radius (requires Sensor skill).
    Weaknesses: Raijin cannot move the dark world sphere. An enemy could just leave if they continue moving.



    Name: Zero Seal
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: N/A
    Range: Contact
    Speed: N/A
    Element: N/A
    Skill: Fuuininjutsu
    Classification:
    Requirements:
    Parent Technique:  
    Hand Seals: N/A
    Description: The Zero sealing technique is a powerful seal like a few others. This is a sealing technique created from the ninjas of the Land of Sky. The sealing formula is used to seal any target into a human body or an object, and is mainly used when a giant enemy or evil spirit needs to be sealed away such as a Bijuu.  
    Weaknesses: Like all seals it is vulnerable to eventual wear and tear. The seal may be reinforced over the course of the lifespan of the seal.

    Approved.


    _________________
    Spoiler:
    Bayushi
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    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Tue Jan 14, 2020 12:47 am

    vName: Sage Art: Dark Beast Bomb Implosion
    Rank: S
    Power: S
    Activation Cost: 30 (15 CP, 15 NCP)
    Upkeep Cost: 10 (5 CP, 5 NCP)
    Range: 500m
    Speed: S++
    Element: Dark + Nature
    Skill: Ninjutsu
    Classification: -
    Requirements: Tailed Beast Mode + Sage Transformation Enhancement
    Parent Technique:  -
    Hand Seals: -
    Description: The culmination of concentrated power from the Zero. Just like the Tailed Beast Bomb of old, the major difference is the added power of the Dark Release. Changing the nature of how this attack is perceived. Making a giant orb of negative and positive energy at the appropriate ration, the added Darkness element would turn it black as night. The Zero tails then it bites down on it. This would end up detonating an explosion of magnificent proportions, then it will start to implode. A wide torrent of darkness will fire across the area, physically debilitating from the force of it all, but this attack was designed to absorb all chakra within its range. This goes for all constructs made from chakra and within all creatures. This is much like Inhaling Maw but on a much wider scale and it now effects living beings as well. Getting hit with this blast can mummify most people as the chakra from their body is completely absorbed out. This can absorb many techniques at once. If one has the dark chakra cloak around them then they become immune to to this.
    Weaknesses: It takes a post to charge. And the Zero Tails has to remain still for the duration of this attack. Can absorb 3 techniques at once.

    Name: Sage Art: Super Vanishing Rasengan
    Rank: S
    Power: S
    Activation Cost: 30 (15 NCP, 15 CP)
    Upkeep Cost: -
    Range: 50m
    Speed: S
    Element: Lightning + Nature
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: One of the strongest attacks ever created by Raijin. Taking the already volatile nature of Rasengan, Bayushi has figured out a way to add the lightning element into it. Raijin creates a large Rasengan in one palm. Much larger than then the regular Rasengan. Then he adds Lightning and Nature chakra into it. Like other iterations of this jutsus, this move can be thrown as a projectile. When the lightning element is added to it, the Rasengan disappears. It seems to not even be picked up by Doujutsu eyes that can see chakra. Completely invisible to the naked eye and doesn't make a sound. It is a dangerous attack to be used sparingly. When it reappears and lands, it can trigger an explosion of destructive lightning that spreads out covering a wide area. This technique can be stored for 3 posts before it has to be used or it expires.
    Weaknesses: Sensors can still sense the Rasengan.

    Name: Grass Shadow-Style Emit Destroy Palm
    Rank: A
    Power: A
    Activation Cost: -
    Upkeep Cost: 10
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Exclusive
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description:The Shadow style, created by the Grass village is one of the more potent hand to hand techniques in the land. Their style was quite famous, and for good reason. The style confuses enemy tracking with erratic movement and quick strikes. A pure taijutsu style in which the user delivers a set of open-handed as well as closed-fist hits along with kicks to the opponent. This series of attacks is so fast that it can barely be followed by the naked eye. This style improves Speed by +. And Coordination by ++. Those trying to track the users movement suffer a -- to Perception.
    Weaknesses:


    Name: Sage Art: Inhaling Blackhole
    Rank: S
    Power: S
    Activation Cost: 10 (5 NCP, 5 CP)
    Upkeep Cost: 5
    Range: 60
    Speed: S
    Element: Dark + Nature
    Skill: Ninjutsu
    Classification: Secret
    Requirements: -
    Parent Technique: Inhaling Maw
    Hand Seals: Horse
    Description: This technique is a powerful combination of nature chakra and dark release. Using the inhaling maw as a base. Raijin has increased the power using his Sage Art, this technique reaches much farther and wider now. After making the proper handseal, he can use either hand or his mouth to activate this technique. Like Inhaling Maw this technique allows the user to absorb an opponent's chakra from up to 60 meters away. The user may absorb the opponent's chakra through the upper square mark on their hand or through their mouth. The user may absorb any technique that externalizes chakra, and can absorb more than one technique at a time. The tech can also absorb an opponent's chakra. Sometimes killing an individual as it takes all their available chakra.
    Weaknesses: Must remain still to use. Can absorb 2 techniques.


    Name: Grass Shadow Style: Light Meets Dark
    Rank: S
    Power: S
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 0-50m
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Exclusive
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: One of the more potent taijutsu techniques from the Shadow Style. The user makes use of the speed of their movements to create shadow afterimages. While the user charges at their opponent, they use a zig-zag pathway the creates afterimages, though they are positioned in a different direction. This makes it increasingly hard to pinpoint an attack on them. While the user uses this to either get in front or the back of their opponents, they can now strike. The User palms a hand forward to hit their body.

    However this is an afterimage attack as well, the real maneuver is a low sweeping kick to their legs. Which if connected, they would send a kick upwards into their body. This gives a boost of 1++ tier to Speed. And a debuff of - to Perception for the purpose of the Afterimage dash. After stopping the boosts switch for the combo. Providing a boost of 1 tier to Coordination. And a debuff of -1 tier to the opponents Coordination within range of this technique.
    Weaknesses:


    Last edited by Raijin on Sun Sep 06, 2020 1:35 pm; edited 12 times in total
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Shimiko Chinoike Sun Jan 19, 2020 5:53 am

    Power: S+

    *^ This isn't a thing. Power doesn't use this plus system.

    Tailed Beast Bomb needs to be placed in the Technique Requests thread since it is a canon jutsu that any Jinchuu can learn.

    Seik either needs a full post charge time or at least 1 seal


    _________________
    Spoiler:
    Bayushi
    Bayushi


    Village : Kumogakure
    Posts : 377
    Join date : 2018-05-30

    Character File
    Skills & Elements: U/A
    Class: X
    Ryo: 2 million Ryo

    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Fri Aug 28, 2020 1:43 am

    Ok made some other things.


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A
    Bayushi
    Bayushi


    Village : Kumogakure
    Posts : 377
    Join date : 2018-05-30

    Character File
    Skills & Elements: U/A
    Class: X
    Ryo: 2 million Ryo

    Raijin's arsenal Empty Re: Raijin's arsenal

    Post by Bayushi Fri Sep 04, 2020 10:57 am

    Safety bump for safety


    _________________
    Stats:
    Strength: C
    Constitution: B > S (Jashin)
    Stamina: B > S (Jashin)
    Speed: A
    Coordination: A > A++ (Jashin)
    Intelligence: B
    Perception: A

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