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    Inotsu's Custom Jutsu

    Inotsu Yamanaka
    Inotsu Yamanaka

    Village : N/A
    Posts : 18
    Join date : 2020-07-30

    Character File
    Skills & Elements: Kyujutsu, Fuinjutsu, Sensory
    Class: D
    Ryo: 30000

    Inotsu's Custom Jutsu Empty Inotsu's Custom Jutsu

    Post by Inotsu Yamanaka on Sat Aug 01, 2020 12:30 am

    Name: Autumn’s Sigh Style
    Rank: C
    Power: ---
    Activation Cost: ---
    Upkeep Cost: 3
    Range: Self
    Speed: ---
    Element: ---
    Skill: Kyujutsu
    Classification: Konoha Exclusive
    Requirements: Kyujutsu Skill, Long Bow
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The Autumn’s Sigh Style is named for its lethality at extreme ranges, witnesses stating that the arrow came like a passing breeze. In its essence, the style focuses on long-range shooting and in doing so redirects energy towards keeping a steady arm.
    While active, this style provides 1 Tier in Strength when considering Draw Power.
    Weaknesses: ---

    Name: Flowing Leaf
    Rank: C
    Power: Varying
    Activation Cost: 5
    Upkeep Cost: ---
    Range: Varying
    Speed: Varying
    Element: ---
    Skill: Kyujutsu
    Classification: Konoha Exclusive
    Requirements: Autumn’s Sigh Style, Sensory Skill
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Utilizing the Sensing Technique to understand the target’s location and their general surroundings, the User gains a sense for the airflow in the area and is capable of firing an arrow capable of curving around obstacles up to twice, allowing them to make seemingly impossible shots disregarding cover.
    Weaknesses: This limits the range of the shot to what the user can sense with their Sensing Technique.

    Name: Fickle Gale
    Rank: C
    Power: Varying
    Activation Cost: 5
    Upkeep Cost: ---
    Range: Varying
    Speed: Varying
    Element: ---
    Skill: Kyujutsu
    Classification: Open
    Requirements: Autumn's Sigh Style
    Parent Technique: N/A
    Hand Seals: N/A
    Description: A long-range shot made while controlling their own breathing, the user heightens their senses and gains a greater intuition into the mechanisms of their bow. By manipulating the flow of oxygen through their system, this technique provides a more accurate shot than what the user would normally be capable of, providing the User with 1 Tier in Coordination.
    Weaknesses: ---


    Last edited by Dondagora on Sat Aug 01, 2020 2:28 am; edited 4 times in total
    Inotsu Yamanaka
    Inotsu Yamanaka

    Village : N/A
    Posts : 18
    Join date : 2020-07-30

    Character File
    Skills & Elements: Kyujutsu, Fuinjutsu, Sensory
    Class: D
    Ryo: 30000

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Inotsu Yamanaka on Sat Aug 01, 2020 1:17 am

    Name: Sense Share Technique
    Rank: C
    Power: ---
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 50 meters
    Speed: ---
    Element: Yin
    Skill: Sensory, Ninjutsu
    Classification: Yamanaka Exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Ram
    Description: The Yamanaka links their senses and that of their allies together, allowing them to access the senses of all those connected. In addition, each linked individual gains a + in Perception for each other linked ally. This is limited to linking 4 individuals, including the Yamanaka.
    Weaknesses: Effects which blind, stun, or debuff the Perception or senses of a linked individual simultaneously affects all other linked allies.

    Name: Hive Mind Technique
    Rank: C
    Power: ---
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 50 meters
    Speed: ---
    Element: Yin
    Skill: Ninjutsu
    Classification: Yamanaka Exclusive
    Requirements: Sense Share Technique
    Parent Technique: N/A
    Hand Seals: Ram
    Description: The Yamanaka links their mind up to other individuals, sharing thoughts and interlocking their brain capacities to form a singular greater collective consciousness. This not only allows those linked to coordinate with each other to an unprecedented scale, but also increases their Intelligence by + for each other linked ally. This is limited to linking 4 individuals.
    Weaknesses: Genjutsu, psychological damage, mental intrusions, and effects which debuff Intelligence applied to a linked individual simultaneously affects all other linked allies.


    Last edited by Dondagora on Thu Aug 13, 2020 1:22 pm; edited 4 times in total
    Nyguyen Uchiha
    Nyguyen Uchiha

    Village : N/A
    Posts : 228
    Join date : 2020-06-06

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Nyguyen Uchiha on Sat Aug 01, 2020 2:19 am

    Autumn’s Sigh Style: Two tiers a boost is waayy too much for C-Rank even with the tier penalty. Try A-Rank.

    Flowing Leaf: Limit this to 1 or 2 curves.

    Fickle Gale: Same as Autumn's Style.

    Sense Share Technique: Make this C-Rank, activation cost of 5 and upkeep of 3. Also drawback is that anything that blinds, stuns, debuffs the Perception/Senses of one person in the link messes with the perception of EVERYONE in the link. Cut the range in half.

    Hive Mind: Make this C-Rank, activation cost of 5 and upkeep of 3. Also drawback is that any Genjutsu, psychological damage, Intel debuffs or miscellaneous intrusive mental attacks/effects will effect all persons involved in the linkage.






    _________________
    Spoiler:
    Stats:
    Strength: C
    Constitution: B
    Stamina:  C
    Speed:  C
    Coordination: A
    Intelligence: C
    Perception: B

    Gear
    Kunai x 10
    Shuriken x 10
    Explosive Tag x5
    Flash Bomb x5
    Smoke Bomb x5
    Blood Pills x 5.
    Coagulation Pills x 5
    Military Ration Pills x 20
    Inotsu Yamanaka
    Inotsu Yamanaka

    Village : N/A
    Posts : 18
    Join date : 2020-07-30

    Character File
    Skills & Elements: Kyujutsu, Fuinjutsu, Sensory
    Class: D
    Ryo: 30000

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Inotsu Yamanaka on Sat Aug 01, 2020 2:34 am

    @Nyguyen Uchiha wrote:Autumn’s Sigh Style: Two tiers a boost is waayy too much for C-Rank even with the tier penalty. Try A-Rank.

    Flowing Leaf: Limit this to 1 or 2 curves.

    Fickle Gale: Same as Autumn's Style.

    Sense Share Technique: Make this C-Rank, activation cost of 5 and upkeep of 3. Also drawback is that anything that blinds, stuns, debuffs the Perception/Senses of one person in the link messes with the perception of EVERYONE in the link. Cut the range in half.

    Hive Mind: Make this C-Rank, activation cost of 5 and upkeep of 3. Also drawback is that any Genjutsu, psychological damage, Intel debuffs or miscellaneous intrusive mental attacks/effects will effect all persons involved in the linkage.



    Changed Autumn's Sigh and Fickle Gale to single-stat boosts of 1 Tier, standard C-Rank. Also reduced Flowing Leaf to 2 curves. Made the requested changes to Sense Share and Hive Mind.
    Inotsu Yamanaka
    Inotsu Yamanaka

    Village : N/A
    Posts : 18
    Join date : 2020-07-30

    Character File
    Skills & Elements: Kyujutsu, Fuinjutsu, Sensory
    Class: D
    Ryo: 30000

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Inotsu Yamanaka on Sat Aug 01, 2020 3:24 pm

    New techs, while I'm at it:


    Name: Mind Body Severance Technique
    Rank: C
    Power: C-Rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 3 meters
    Speed: ---
    Element: Yin
    Skill: Kenjutsu/Bukijutsu/Kyujutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: This is a special version of chakra flow designed by Yamanaka to apply their own unique hiden to weaponry. By flowing their technique through a weapon, they extend an invisible and ethereal blade of yin chakra from it that phases through physical matter all together. When passing through organic matter, the yin blade will interfere with the nerves of the target as to prevent signals to and from the brain from passing through. What this means is that when the yin blade “severs” a body part, that body part will become limp and inert until the effect wears off. This effect lasts 3 posts and continues even if this technique is no longer maintained. The orientation and shape of the blade can vary, but it cannot be altered after creation. When using projectiles, the yin blade will last until the start of the user’s next post. When maintaining this technique, you may apply the blade to a weapon or projectile once a post if you are not currently doing so (meaning one doesn’t have to re-activate this each post for a new projectile).
    Weaknesses: The yin blade, although debilitating, cannot cause physical or lasting damage. When striking through chakra-based defenses, the yin blade’s effect may be reduced. C-Rank chakra defenses will reduce the effect to 2 posts, B-Rank to 1 post, and A-Rank or higher will nullify it completely.




    Name: Mind Prison Cursed Seal
    Rank: C
    Power: B-Rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 5 meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu, Kugutsu
    Classification: Yamanaka Exclusive
    Requirements: 1 Sealing Tag
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: One of the Yamanaka Clan’s Seven Mind Seals, this technique transfers the user’s mind into a prepared sealing tag, from which they are able to see through. From here, the Yamanaka’s body becomes unconscious and inert. From the seal, the Yamanaka can perform a Mind Body Switch Technique toward a target within range, however unlike the normal version using it in this way will entrap the target inside the Mind Cage Cursed Seal until the seal is broken or the Yamanaka releases the Mind Body Switch.
    If one has the Kugutsu skill, they can manipulate a puppet that the Mind Prison Cursed Seal is attached to, paying the upkeep cost while controlling it as opposed to normal when the upkeep is only paid upon Mind Body Switch activation.
    Weaknesses: This technique is often difficult to land due to its limited range and requiring the target to approach. Using a puppet can aide in this.


    Name: Mind Boundary Seal
    Rank: B
    Power: B-Rank
    Activation Cost: 5
    Upkeep Cost: ---
    Range: ---
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements: 1~3 Sealing Tag
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: The Mind Boundary Seal creates a barrier capable of ejecting a target’s mind from their body when trespassed. It is able to create a barrier formation with 1 to 3 seals, changing its shape and functions. With 1 tag, if it is torn or removed without properly analyzing and defusing the seal, the seal will eject the trespasser’s mind, making it useful for sealing containers or entryways. With 2 tags, an invisible psychic spherical barrier between them that will eject the mind of any who enter it without dealing with the two tags. With 3 tags, the seals form a triangular pyramid barrier which acts only on those trying to leave its premises, not entering, making it useful as a trap. With 2 or 3 seals, removing the seals forming the barrier without analyzing and defusing them will result in ejection of the mind (as if they trespassed a single-tag Mind Boundary Seal).
    The duration of the target’s unconsciousness after ejection 2 posts for each tag in the formation trespassed.
    Weaknesses: The seals must be within 10 meter of each other to act in a barrier formation. If one knew this weakness, they could move the seals without breaking them to remove a barrier formation.


    Name: Mind Protection Charm
    Rank: E/D/C/B/A/S-Rank
    Power: Varies
    Activation Cost: 1/3/5/10/20/30
    Upkeep Cost: ---
    Range: 3 Meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements: 1 Sealing Tag
    Parent Technique: Mind Body Transmission Technique
    Hand Seals: ---
    Description: The user creates a special charm which protects against genjutsu and similar mind-affecting techniques. Once created, a wearer need only pour a small amount of chakra into it to activate it, at which point it will form a link to the activator’s mind. When the seal detects an abnormality in the wearer’s mind, it will absorb the effect through the link and burn itself in red fire to indicate that it was used up. The seal will also burn if moved 3 meters away from the wearer. The Mind Protection Charm may only protect against genjutsu of equal or lesser rank than the rank the charm was created at. Genjutsu stronger than the charm in rank will cause the charm to burn up in blue fire instead of red and will remain in effect rather than be erased.
    Weaknesses: Due to the mental link of the charm interfering with itself, an individual may only have one Mind Protection Charm active at a time.


    Last edited by Dondagora on Wed Aug 12, 2020 7:53 am; edited 1 time in total
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 1956
    Join date : 2017-09-21

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Shimiko Chinoike on Wed Aug 05, 2020 11:50 pm

    Dondagora wrote:Name: Autumn’s Sigh Style
    Rank: C
    Power: ---
    Activation Cost: ---
    Upkeep Cost: 3
    Range: Self
    Speed: ---
    Element: ---
    Skill: Kyujutsu
    Classification: Konoha Exclusive
    Requirements: Kyujutsu Skill, Long Bow
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The Autumn’s Sigh Style is named for its lethality at extreme ranges, witnesses stating that the arrow came like a passing breeze. In its essence, the style focuses on long-range shooting and in doing so redirects energy towards keeping a steady arm.
    While active, this style provides 1 Tier in Strength when considering Draw Power.
    Weaknesses: ---

    Name: Flowing Leaf
    Rank: C
    Power: Varying
    Activation Cost: 5
    Upkeep Cost: ---
    Range: Varying
    Speed: Varying
    Element: ---
    Skill: Kyujutsu
    Classification: Konoha Exclusive
    Requirements: Autumn’s Sigh Style, Sensory Skill
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Utilizing the Sensing Technique to understand the target’s location and their general surroundings, the User gains a sense for the airflow in the area and is capable of firing an arrow capable of curving around obstacles up to twice, allowing them to make seemingly impossible shots disregarding cover.
    Weaknesses: This limits the range of the shot to what the user can sense with their Sensing Technique.

    Name: Fickle Gale
    Rank: C
    Power: Varying
    Activation Cost: 5
    Upkeep Cost: ---
    Range: Varying
    Speed: Varying
    Element: ---
    Skill: Kyujutsu
    Classification: Open
    Requirements: Autumn's Sigh Style
    Parent Technique: N/A
    Hand Seals: N/A
    Description: A long-range shot made while controlling their own breathing, the user heightens their senses and gains a greater intuition into the mechanisms of their bow. By manipulating the flow of oxygen through their system, this technique provides a more accurate shot than what the user would normally be capable of, providing the User with 1 Tier in Coordination.
    Weaknesses: ---

    Approved


    _________________
    Spoiler:

    Inotsu's Custom Jutsu P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror

    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 1956
    Join date : 2017-09-21

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Shimiko Chinoike on Wed Aug 05, 2020 11:52 pm

    Dondagora wrote:Name: Sense Share Technique
    Rank: D
    Power: ---
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 50 meters
    Speed: ---
    Element: Yin
    Skill: Sensory, Ninjutsu
    Classification: Yamanaka Exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Ram
    Description: The Yamanaka links their senses and that of their allies together, allowing them to access the senses of all those connected. In addition, each linked individual gains a + in Perception for each other linked ally. This is limited to linking 4 individuals, including the Yamanaka.
    Weaknesses: Effects which blind, stun, or debuff the Perception or senses of a linked individual simultaneously affects all other linked allies.

    Name: Hive Mind Technique
    Rank: D
    Power: ---
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 50 meters
    Speed: ---
    Element: Yin
    Skill: Ninjutsu
    Classification: Yamanaka Exclusive
    Requirements: Sense Share Technique
    Parent Technique: N/A
    Hand Seals: Ram
    Description: The Yamanaka links their mind up to other individuals, sharing thoughts and interlocking their brain capacities to form a singular greater collective consciousness. This not only allows those linked to coordinate with each other to an unprecedented scale, but also increases their Intelligence by + for each other linked ally. This is limited to linking 4 individuals.
    Weaknesses: Genjutsu, psychological damage, mental intrusions, and effects which debuff Intelligence applied to a linked individual simultaneously affects all other linked allies.

    Approved


    _________________
    Spoiler:

    Inotsu's Custom Jutsu P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror

    Inotsu Yamanaka
    Inotsu Yamanaka

    Village : N/A
    Posts : 18
    Join date : 2020-07-30

    Character File
    Skills & Elements: Kyujutsu, Fuinjutsu, Sensory
    Class: D
    Ryo: 30000

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Inotsu Yamanaka on Sat Aug 22, 2020 11:31 am

    Name: Mind Body Severance Technique
    Rank: C
    Power: C-Rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 3 meters
    Speed: ---
    Element: Yin
    Skill: Kenjutsu/Bukijutsu/Kyujutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: This is a special version of chakra flow designed by Yamanaka to apply their own unique hiden to weaponry. By flowing their technique through a weapon, they extend an invisible and ethereal blade of yin chakra from it that phases through physical matter all together. When passing through organic matter, the yin blade will interfere with the nerves of the target as to prevent signals to and from the brain from passing through. What this means is that when the yin blade “severs” a body part, that body part will become limp and inert until the effect wears off. This effect lasts 3 posts and continues even if this technique is no longer maintained. The orientation and shape of the blade can vary, but it cannot be altered after creation. When using projectiles, the yin blade will last until the start of the user’s next post. When maintaining this technique, you may apply the blade to a weapon or projectile once a post if you are not currently doing so (meaning one doesn’t have to re-activate this each post for a new projectile).
    Weaknesses: The yin blade, although debilitating, cannot cause physical or lasting damage. When striking through chakra-based defenses, the yin blade’s effect may be reduced. C-Rank chakra defenses will reduce the effect to 2 posts, B-Rank to 1 post, and A-Rank or higher will nullify it completely.

    Name: Mind Body Sabotage Technique
    Rank: C
    Power: C-Rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 15 meters
    Speed: ---
    Element: Yin
    Skill: Ninjutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: Special Triangular Seal
    Description: A downgraded Mind Body Switch which turns out to have its own utility. By utilizing the special seal to aim it, this technique will allow the user to gain control of a specific body part of the target as if it were their own. Viable body parts are the mouth, an eye, an arm, or a leg. In exchange, however, the user loses the ability to use that same part of their own body for the duration of the technique. After infiltrating the target's body, the user may actually allow the target to continue using their body part, thus hiding the infiltration from the target and preventing resistance until a given time when the user makes their control known. Similar to Mind Body Switch, this technique will last for a minimum of 1 post after being revealed, 2 posts if the target's Perception is equal to the user's, and an extra post for every rank the user has in perception above the target. It can be maintained for any duration before being revealed, however. Upon a hit, the user does not need to remain within range to continue their infiltration.
    Weaknesses: Besides losing access to the same body part upon a success, the user loses access to the body part upon a miss as well for 1 post.


    Name: Mind Prison Cursed Seal
    Rank: C
    Power: B-Rank
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 5 meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu, Kugutsu
    Classification: Yamanaka Exclusive
    Requirements: 1 Sealing Tag
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: One of the Yamanaka Clan’s Seven Mind Seals, this technique transfers the user’s mind into a prepared sealing tag, from which they are able to see through. From here, the Yamanaka’s body becomes unconscious and inert. From the seal, the Yamanaka can perform a Mind Body Switch Technique toward a target within range, however unlike the normal version using it in this way will entrap the target inside the Mind Prison Cursed Seal until the seal is broken or the Yamanaka releases the Mind Body Switch.
    If one has the Kugutsu skill, they can manipulate a puppet that the Mind Prison Cursed Seal is attached to, paying the upkeep cost while controlling it as opposed to normal when the upkeep is only paid upon Mind Body Switch activation.
    Weaknesses: This technique is often difficult to land due to its limited range and requiring the target to approach. Using a puppet can aide in this.


    Name: Mind Boundary Seal
    Rank: B
    Power: B-Rank
    Activation Cost: 10
    Upkeep Cost: ---
    Range: ---
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements: 1~3 Sealing Tag
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: The Mind Boundary Seal creates a barrier capable of ejecting a target’s mind from their body when trespassed. It is able to create a barrier formation with 1 to 3 seals, changing its shape and functions. With 1 tag, if it is torn or removed without properly analyzing and defusing the seal, the seal will eject the trespasser’s mind, making it useful for sealing containers or entryways. With 2 tags, an invisible psychic spherical barrier between them that will eject the mind of any who enter it without dealing with the two tags. With 3 tags, the seals form a triangular pyramid barrier which acts only on those trying to leave its premises, not entering, making it useful as a trap. With 2 or 3 seals, removing the seals forming the barrier without analyzing and defusing them will result in ejection of the mind (as if they trespassed a single-tag Mind Boundary Seal).
    The duration of the target’s unconsciousness after ejection 2 posts for each tag in the formation trespassed.
    Weaknesses: The seals must be within 10 meter of each other to act in a barrier formation. If one knew this weakness, they could move the seals without breaking them to remove a barrier formation.


    Name: Mind Protection Charm
    Rank: E/D/C/B/A/S-Rank
    Power: Varies
    Activation Cost: 1/3/5/10/20/30
    Upkeep Cost: ---
    Range: 3 Meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements: 1 Sealing Tag
    Parent Technique: Mind Body Transmission Technique
    Hand Seals: ---
    Description: The user creates a special charm which protects against genjutsu and similar mind-affecting techniques. Once created, a wearer need only pour a small amount of chakra into it to activate it, at which point it will form a link to the activator’s mind. When the seal detects an abnormality in the wearer’s mind, it will absorb the effect through the link and burn itself in red fire to indicate that it was used up. The seal will also burn if moved 3 meters away from the wearer. The Mind Protection Charm may only protect against genjutsu of equal or lesser rank than the rank the charm was created at. Genjutsu stronger than the charm in rank will cause the charm to burn up in blue fire instead of red and will remain in effect rather than be erased.
    Weaknesses: Due to the mental link of the charm interfering with itself, an individual may only have one Mind Protection Charm active at a time.

    Name: Mind Reverse Infiltration Seal
    Rank: B
    Power: B-Rank
    Activation Cost: 10
    Upkeep Cost: ---
    Range: 1 meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: A counter-intelligence technique specifically built to defeat interrogation methods of mind-reading or brainwash. This technique creates a hidden seal on the inside of the target's skull. When one attempts to infiltrate or extract information directly from the target's mind or memories, this seal will activate and automatically perform a Mind Body Switch with the infiltrator and automatically hit due to the mental connection already created between the target and infiltrator, allowing the target to steal their infiltrator's body. The infiltrator's mind is further hindered by the seal, reducing their Perception by 1 tier for the duration of this technique. Otherwise this functions the same as the Mind Body Switch Technique.
    Weaknesses: All the weaknesses of Mind Body Switch.


    Last edited by Dondagora on Tue Aug 25, 2020 11:44 am; edited 1 time in total
    Sayuri
    Sayuri

    Village : Kirigakure
    Posts : 286
    Join date : 2020-06-24
    Age : 19
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu
    Class: C
    Ryo: I take payment in blood

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Sayuri on Tue Aug 25, 2020 9:08 am

    Dondagora wrote:Name: Mind Body Severance Technique
    Rank: C
    Power: C-Rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 3 meters
    Speed: ---
    Element: Yin
    Skill: Kenjutsu/Bukijutsu/Kyujutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: This is a special version of chakra flow designed by Yamanaka to apply their own unique hiden to weaponry. By flowing their technique through a weapon, they extend an invisible and ethereal blade of yin chakra from it that phases through physical matter all together. When passing through organic matter, the yin blade will interfere with the nerves of the target as to prevent signals to and from the brain from passing through. What this means is that when the yin blade “severs” a body part, that body part will become limp and inert until the effect wears off. This effect lasts 3 posts and continues even if this technique is no longer maintained. The orientation and shape of the blade can vary, but it cannot be altered after creation. When using projectiles, the yin blade will last until the start of the user’s next post. When maintaining this technique, you may apply the blade to a weapon or projectile once a post if you are not currently doing so (meaning one doesn’t have to re-activate this each post for a new projectile).
    Weaknesses: The yin blade, although debilitating, cannot cause physical or lasting damage. When striking through chakra-based defenses, the yin blade’s effect may be reduced. C-Rank chakra defenses will reduce the effect to 2 posts, B-Rank to 1 post, and A-Rank or higher will nullify it completely.

    Name: Mind Body Sabotage Technique
    Rank: D
    Power: C-Rank
    Activation Cost: 3
    Upkeep Cost: 1
    Range: 15 meters
    Speed: ---
    Element: Yin
    Skill: Ninjutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: Special Triangular Seal
    Description: A downgraded Mind Body Switch which turns out to have its own utility. By utilizing the special seal to aim it, this technique will allow the user to gain control of a specific body part of the target as if it were their own. Viable body parts are the mouth, an eye, an arm, or a leg. In exchange, however, the user loses the ability to use that same part of their own body for the duration of the technique. After infiltrating the target's body, the user may actually allow the target to continue using their body part, thus hiding the infiltration from the target and preventing resistance until a given time when the user makes their control known. Similar to Mind Body Switch, this technique will last for a minimum of 1 post after being revealed, 2 posts if the target's Perception is equal to the user's, and an extra post for every rank the user has in perception above the target. It can be maintained for any duration before being revealed, however. Upon a hit, the user does not need to remain within range to continue their infiltration.
    Weaknesses: Besides losing access to the same body part upon a success, the user loses access to the body part upon a miss as well for 1 post.


    Name: Mind Prison Cursed Seal
    Rank: C
    Power: B-Rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 5 meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu, Kugutsu
    Classification: Yamanaka Exclusive
    Requirements: 1 Sealing Tag
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: One of the Yamanaka Clan’s Seven Mind Seals, this technique transfers the user’s mind into a prepared sealing tag, from which they are able to see through. From here, the Yamanaka’s body becomes unconscious and inert. From the seal, the Yamanaka can perform a Mind Body Switch Technique toward a target within range, however unlike the normal version using it in this way will entrap the target inside the Mind Cage Cursed Seal until the seal is broken or the Yamanaka releases the Mind Body Switch.
    If one has the Kugutsu skill, they can manipulate a puppet that the Mind Prison Cursed Seal is attached to, paying the upkeep cost while controlling it as opposed to normal when the upkeep is only paid upon Mind Body Switch activation.
    Weaknesses: This technique is often difficult to land due to its limited range and requiring the target to approach. Using a puppet can aide in this.


    Name: Mind Boundary Seal
    Rank: B
    Power: B-Rank
    Activation Cost: 5
    Upkeep Cost: ---
    Range: ---
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements: 1~3 Sealing Tag
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: The Mind Boundary Seal creates a barrier capable of ejecting a target’s mind from their body when trespassed. It is able to create a barrier formation with 1 to 3 seals, changing its shape and functions. With 1 tag, if it is torn or removed without properly analyzing and defusing the seal, the seal will eject the trespasser’s mind, making it useful for sealing containers or entryways. With 2 tags, an invisible psychic spherical barrier between them that will eject the mind of any who enter it without dealing with the two tags. With 3 tags, the seals form a triangular pyramid barrier which acts only on those trying to leave its premises, not entering, making it useful as a trap. With 2 or 3 seals, removing the seals forming the barrier without analyzing and defusing them will result in ejection of the mind (as if they trespassed a single-tag Mind Boundary Seal).
    The duration of the target’s unconsciousness after ejection 2 posts for each tag in the formation trespassed.
    Weaknesses: The seals must be within 10 meter of each other to act in a barrier formation. If one knew this weakness, they could move the seals without breaking them to remove a barrier formation.


    Name: Mind Protection Charm
    Rank: E/D/C/B/A/S-Rank
    Power: Varies
    Activation Cost: 1/3/5/10/20/30
    Upkeep Cost: ---
    Range: 3 Meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements: 1 Sealing Tag
    Parent Technique: Mind Body Transmission Technique
    Hand Seals: ---
    Description: The user creates a special charm which protects against genjutsu and similar mind-affecting techniques. Once created, a wearer need only pour a small amount of chakra into it to activate it, at which point it will form a link to the activator’s mind. When the seal detects an abnormality in the wearer’s mind, it will absorb the effect through the link and burn itself in red fire to indicate that it was used up. The seal will also burn if moved 3 meters away from the wearer. The Mind Protection Charm may only protect against genjutsu of equal or lesser rank than the rank the charm was created at. Genjutsu stronger than the charm in rank will cause the charm to burn up in blue fire instead of red and will remain in effect rather than be erased.
    Weaknesses: Due to the mental link of the charm interfering with itself, an individual may only have one Mind Protection Charm active at a time.

    Name: Mind Reverse Infiltration Seal
    Rank: C
    Power: B-Rank
    Activation Cost: 5
    Upkeep Cost: ---
    Range: 1 meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: A counter-intelligence technique specifically built to defeat interrogation methods of mind-reading or brainwash. This technique creates a hidden seal on the inside of the target's skull. When one attempts to infiltrate or extract information directly from the target's mind or memories, this seal will activate and automatically perform a Mind Body Switch with the infiltrator and automatically hit due to the mental connection already created between the target and infiltrator, allowing the target to steal their infiltrator's body. The infiltrator's mind is further hindered by the seal, reducing their Perception by 1 tier for the duration of this technique. Otherwise this functions the same as the Mind Body Switch Technique.
    Weaknesses: All the weaknesses of Mind Body Switch.

    Mind Body Severance Technique
    *I’m not sure exactly how this one works. I like the idea, but it’s unclear to me what part of an actual weapon needs to hit, or rather will. It mentions ‘they extend an invisible and ethereal blade’ Does this mean that when using this technique the real weapon will no longer hit the target? Is that the intention?

    Mind Body Sabotage Technique
    *I would like to see this closer in line with the parent technique. Please raise the rank to C, and subsequently the costs as well. Having it be used outside of its range is too vague, I would prefer that this had a range of use.

    Mind Prison Cursed Seal
    *Please raise the rank and subsequent costs to B-Rank. This does two fairly powerful things that I feel are beyond the scope of C-Rank.
    *I believe there is a typo in the description - ‘entrap the target inside the Mind Cage Cursed Seal’. Is that supposed to say ‘Mind Prison’ or is this referencing something else?

    Mind Boundary Seal
    *Please raise the Activation cost to 10 (standard B-Rank)

    Mind Reverse Infiltration Seal
    *Please raise the Rank to B and the activation cost to 10

    Mind Protection Charm
    ~Approved

    *In the future please limit custom technique requests to 5 at a time.


    _________________
    Inotsu's Custom Jutsu 4FXMrWP

    The Ice Queen:
    Character Name: Sayuri Yuki
    Spendable Experience: 120
    Total Experience: 1220
    Renown: 0
    Ryo: 235,000
    Stats:

    • Strength: D
    • Constitution: D
    • Stamina: B+
    • Speed: D
    • Coordination: D
    • Intelligence: C
    • Perception: C

    Inotsu Yamanaka
    Inotsu Yamanaka

    Village : N/A
    Posts : 18
    Join date : 2020-07-30

    Character File
    Skills & Elements: Kyujutsu, Fuinjutsu, Sensory
    Class: D
    Ryo: 30000

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Inotsu Yamanaka on Tue Aug 25, 2020 11:40 am

    @Sayuri wrote:

    Mind Body Severance Technique
    *I’m not sure exactly how this one works. I like the idea, but it’s unclear to me what part of an actual weapon needs to hit, or rather will. It mentions ‘they extend an invisible and ethereal blade’ Does this mean that when using this technique the real weapon will no longer hit the target? Is that the intention?

    Mind Body Sabotage Technique
    *I would like to see this closer in line with the parent technique. Please raise the rank to C, and subsequently the costs as well. Having it be used outside of its range is too vague, I would prefer that this had a range of use.

    Mind Prison Cursed Seal
    *Please raise the rank and subsequent costs to B-Rank. This does two fairly powerful things that I feel are beyond the scope of C-Rank.
    *I believe there is a typo in the description - ‘entrap the target inside the Mind Cage Cursed Seal’. Is that supposed to say ‘Mind Prison’ or is this referencing something else?

    Mind Boundary Seal
    *Please raise the Activation cost to 10 (standard B-Rank)

    Mind Reverse Infiltration Seal
    *Please raise the Rank to B and the activation cost to 10

    Mind Protection Charm
    ~Approved

    *In the future please limit custom technique requests to 5 at a time.

    For Mind Severence, it's essentially an invisible blade extended from the weapon, like chakra flow. The real weapon can still hit, with the intent being that even if they avoid the real weapon, they might neglect the psychic extension of it.

    For Mind Sabotage, I'm fine to raise the rank, but figured since the effect is numerically less than the Mind Body Switch (which is C-Rank) that it would make sense to have it be a D-Rank variant. Either way, for the range, the Mind Body Switch has a set range to hit the target, but after switching the possessed target's body can be moved any distance from the user's original body, if that makes sense. I wanted to apply similar logic here. If that's not ok, I'll define a specific range the user will have to maintain.

    I'll up the rank of Mind Prison, and yes that is a typo I'll fix.

    I'll up the rank and costs of the others indicated.
    Sayuri
    Sayuri

    Village : Kirigakure
    Posts : 286
    Join date : 2020-06-24
    Age : 19
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu
    Class: C
    Ryo: I take payment in blood

    Inotsu's Custom Jutsu Empty Re: Inotsu's Custom Jutsu

    Post by Sayuri on Mon Sep 07, 2020 1:09 pm

    @Inotsu Yamanaka wrote:Name: Mind Body Severance Technique
    Rank: C
    Power: C-Rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 3 meters
    Speed: ---
    Element: Yin
    Skill: Kenjutsu/Bukijutsu/Kyujutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: This is a special version of chakra flow designed by Yamanaka to apply their own unique hiden to weaponry. By flowing their technique through a weapon, they extend an invisible and ethereal blade of yin chakra from it that phases through physical matter all together. When passing through organic matter, the yin blade will interfere with the nerves of the target as to prevent signals to and from the brain from passing through. What this means is that when the yin blade “severs” a body part, that body part will become limp and inert until the effect wears off. This effect lasts 3 posts and continues even if this technique is no longer maintained. The orientation and shape of the blade can vary, but it cannot be altered after creation. When using projectiles, the yin blade will last until the start of the user’s next post. When maintaining this technique, you may apply the blade to a weapon or projectile once a post if you are not currently doing so (meaning one doesn’t have to re-activate this each post for a new projectile).
    Weaknesses: The yin blade, although debilitating, cannot cause physical or lasting damage. When striking through chakra-based defenses, the yin blade’s effect may be reduced. C-Rank chakra defenses will reduce the effect to 2 posts, B-Rank to 1 post, and A-Rank or higher will nullify it completely.

    Name: Mind Body Sabotage Technique
    Rank: C
    Power: C-Rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 15 meters
    Speed: ---
    Element: Yin
    Skill: Ninjutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: Special Triangular Seal
    Description: A downgraded Mind Body Switch which turns out to have its own utility. By utilizing the special seal to aim it, this technique will allow the user to gain control of a specific body part of the target as if it were their own. Viable body parts are the mouth, an eye, an arm, or a leg. In exchange, however, the user loses the ability to use that same part of their own body for the duration of the technique. After infiltrating the target's body, the user may actually allow the target to continue using their body part, thus hiding the infiltration from the target and preventing resistance until a given time when the user makes their control known. Similar to Mind Body Switch, this technique will last for a minimum of 1 post after being revealed, 2 posts if the target's Perception is equal to the user's, and an extra post for every rank the user has in perception above the target. It can be maintained for any duration before being revealed, however. Upon a hit, the user does not need to remain within range to continue their infiltration.
    Weaknesses: Besides losing access to the same body part upon a success, the user loses access to the body part upon a miss as well for 1 post.


    Name: Mind Prison Cursed Seal
    Rank: C
    Power: B-Rank
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 5 meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu, Kugutsu
    Classification: Yamanaka Exclusive
    Requirements: 1 Sealing Tag
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: One of the Yamanaka Clan’s Seven Mind Seals, this technique transfers the user’s mind into a prepared sealing tag, from which they are able to see through. From here, the Yamanaka’s body becomes unconscious and inert. From the seal, the Yamanaka can perform a Mind Body Switch Technique toward a target within range, however unlike the normal version using it in this way will entrap the target inside the Mind Prison Cursed Seal until the seal is broken or the Yamanaka releases the Mind Body Switch.
    If one has the Kugutsu skill, they can manipulate a puppet that the Mind Prison Cursed Seal is attached to, paying the upkeep cost while controlling it as opposed to normal when the upkeep is only paid upon Mind Body Switch activation.
    Weaknesses: This technique is often difficult to land due to its limited range and requiring the target to approach. Using a puppet can aide in this.


    Name: Mind Boundary Seal
    Rank: B
    Power: B-Rank
    Activation Cost: 10
    Upkeep Cost: ---
    Range: ---
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements: 1~3 Sealing Tag
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: The Mind Boundary Seal creates a barrier capable of ejecting a target’s mind from their body when trespassed. It is able to create a barrier formation with 1 to 3 seals, changing its shape and functions. With 1 tag, if it is torn or removed without properly analyzing and defusing the seal, the seal will eject the trespasser’s mind, making it useful for sealing containers or entryways. With 2 tags, an invisible psychic spherical barrier between them that will eject the mind of any who enter it without dealing with the two tags. With 3 tags, the seals form a triangular pyramid barrier which acts only on those trying to leave its premises, not entering, making it useful as a trap. With 2 or 3 seals, removing the seals forming the barrier without analyzing and defusing them will result in ejection of the mind (as if they trespassed a single-tag Mind Boundary Seal).
    The duration of the target’s unconsciousness after ejection 2 posts for each tag in the formation trespassed.
    Weaknesses: The seals must be within 10 meter of each other to act in a barrier formation. If one knew this weakness, they could move the seals without breaking them to remove a barrier formation.


    Name: Mind Protection Charm
    Rank: E/D/C/B/A/S-Rank
    Power: Varies
    Activation Cost: 1/3/5/10/20/30
    Upkeep Cost: ---
    Range: 3 Meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements: 1 Sealing Tag
    Parent Technique: Mind Body Transmission Technique
    Hand Seals: ---
    Description: The user creates a special charm which protects against genjutsu and similar mind-affecting techniques. Once created, a wearer need only pour a small amount of chakra into it to activate it, at which point it will form a link to the activator’s mind. When the seal detects an abnormality in the wearer’s mind, it will absorb the effect through the link and burn itself in red fire to indicate that it was used up. The seal will also burn if moved 3 meters away from the wearer. The Mind Protection Charm may only protect against genjutsu of equal or lesser rank than the rank the charm was created at. Genjutsu stronger than the charm in rank will cause the charm to burn up in blue fire instead of red and will remain in effect rather than be erased.
    Weaknesses: Due to the mental link of the charm interfering with itself, an individual may only have one Mind Protection Charm active at a time.

    Name: Mind Reverse Infiltration Seal
    Rank: B
    Power: B-Rank
    Activation Cost: 10
    Upkeep Cost: ---
    Range: 1 meters
    Speed: ---
    Element: Yin
    Skill: Fuinjutsu
    Classification: Yamanaka Exclusive
    Requirements:
    Parent Technique: Mind Body Switch Technique
    Hand Seals: ---
    Description: A counter-intelligence technique specifically built to defeat interrogation methods of mind-reading or brainwash. This technique creates a hidden seal on the inside of the target's skull. When one attempts to infiltrate or extract information directly from the target's mind or memories, this seal will activate and automatically perform a Mind Body Switch with the infiltrator and automatically hit due to the mental connection already created between the target and infiltrator, allowing the target to steal their infiltrator's body. The infiltrator's mind is further hindered by the seal, reducing their Perception by 1 tier for the duration of this technique. Otherwise this functions the same as the Mind Body Switch Technique.
    Weaknesses: All the weaknesses of Mind Body Switch.

    Approved~


    _________________
    Inotsu's Custom Jutsu 4FXMrWP

    The Ice Queen:
    Character Name: Sayuri Yuki
    Spendable Experience: 120
    Total Experience: 1220
    Renown: 0
    Ryo: 235,000
    Stats:

    • Strength: D
    • Constitution: D
    • Stamina: B+
    • Speed: D
    • Coordination: D
    • Intelligence: C
    • Perception: C


      Current date/time is Sun Oct 25, 2020 3:40 am