Mission Name: Patrol The Emporium
Mission Rank: B
Theater of War: N/A
Relevant Plot NPCs Nope
Mission Goal: Patrol The Heavenly Emporium to keep the peace
Description: The Heavenly Emporium is an absolutely essential place for all sides of the war. It provides neutral ground for diplomatic envoys, and safety for those who seek refuge who aren't from one of the villages. Everyone has a duty to ensure it's safety and protection no matter what is going on in the war. Patrol the Emporium and ensure that no one is preying upon those who have been displaced by the war.
Payment: 25,000
Maximum Number of Participants: 4
Mission Name: Solve The Assassination
Mission Rank: B
Theater of War: N/A
Relevant Plot NPCs Nope
Mission Goal: Discover who the assassin is and who they work for.
Description: A body has been found within the Emporium and evidence points to assassination. Everyone wants to blame another side in the war, but is it really that simple? Team up with a shinobi who might otherwise be an enemy and discover who performed this heinous act. Whether it was their nation, yours, or someone else entirely.
Payment: 25,000
Maximum Number of Participants: Minimum 2, no maximum
Mission Name: Bandits Are Stupid
Mission Rank: B
Theater of War: b]Relevant Plot NPCs[/b]
Mission Goal: Eliminate the bandits
Description: Bandits are stupid, you can tell because of this wonderful example. See, a bandit chief has taken his men and started to waylay travelers trying to get to the safety of the Emporium. You know, that place where every nation in the war is doing everything they can to keep it neutral? This isn't about to end well for them.
Payment: 25,000
Maximum Number of Participants: Maximum of 4
Mission Name: Oh Geez, Refugees?
Mission Rank: B
Theater of War: N/A
Relevant Plot NPCs Nah
Mission Goal: End the dispute between the Refugees.
Description: Refugees are pouring into the Emporium every day from surrounding countries. They're all tired, scared, hungry, and desperate. One group has decided to try to push the rest under their thumb. Dissolve the situation, but don't kill anyone!
Payment: 25,000
Maximum Number of Participants: Max of 4
Mission Name: Stop The Man From..HERE TOO?!
Mission Rank: B
Theater of War: N/A
Relevant Plot NPCs Nope
Mission Goal: Recover the stolen product
Description: There once was a man named Ulrich Von Lichtenstein, at least that's what he claims! He is quite insane, driven mad due to the stress his life had suddenly come over due to the war. Now he runs around the Emporium screaming his 'name' everywhere. This time though he's done something more. He's decided in his insanity to steal from The Stag Emporium, more specifically, from The Grand Merchant himself. Chase down the mad man and retrieve the stolen equipment. Don't kill him however, what happened to him isn't his fault.
Payment: 25,000
Maximum Number of Participants: Max of 4
Mission Rank: B
Theater of War: N/A
Relevant Plot NPCs Nope
Mission Goal: Patrol The Heavenly Emporium to keep the peace
Description: The Heavenly Emporium is an absolutely essential place for all sides of the war. It provides neutral ground for diplomatic envoys, and safety for those who seek refuge who aren't from one of the villages. Everyone has a duty to ensure it's safety and protection no matter what is going on in the war. Patrol the Emporium and ensure that no one is preying upon those who have been displaced by the war.
Payment: 25,000
Maximum Number of Participants: 4
Mission Name: Solve The Assassination
Mission Rank: B
Theater of War: N/A
Relevant Plot NPCs Nope
Mission Goal: Discover who the assassin is and who they work for.
Description: A body has been found within the Emporium and evidence points to assassination. Everyone wants to blame another side in the war, but is it really that simple? Team up with a shinobi who might otherwise be an enemy and discover who performed this heinous act. Whether it was their nation, yours, or someone else entirely.
Payment: 25,000
Maximum Number of Participants: Minimum 2, no maximum
Mission Name: Bandits Are Stupid
Mission Rank: B
Theater of War: b]Relevant Plot NPCs[/b]
Mission Goal: Eliminate the bandits
Description: Bandits are stupid, you can tell because of this wonderful example. See, a bandit chief has taken his men and started to waylay travelers trying to get to the safety of the Emporium. You know, that place where every nation in the war is doing everything they can to keep it neutral? This isn't about to end well for them.
Payment: 25,000
Maximum Number of Participants: Maximum of 4
Mission Name: Oh Geez, Refugees?
Mission Rank: B
Theater of War: N/A
Relevant Plot NPCs Nah
Mission Goal: End the dispute between the Refugees.
Description: Refugees are pouring into the Emporium every day from surrounding countries. They're all tired, scared, hungry, and desperate. One group has decided to try to push the rest under their thumb. Dissolve the situation, but don't kill anyone!
Payment: 25,000
Maximum Number of Participants: Max of 4
Mission Name: Stop The Man From..HERE TOO?!
Mission Rank: B
Theater of War: N/A
Relevant Plot NPCs Nope
Mission Goal: Recover the stolen product
Description: There once was a man named Ulrich Von Lichtenstein, at least that's what he claims! He is quite insane, driven mad due to the stress his life had suddenly come over due to the war. Now he runs around the Emporium screaming his 'name' everywhere. This time though he's done something more. He's decided in his insanity to steal from The Stag Emporium, more specifically, from The Grand Merchant himself. Chase down the mad man and retrieve the stolen equipment. Don't kill him however, what happened to him isn't his fault.
Payment: 25,000
Maximum Number of Participants: Max of 4