---The Issue, and solution.
So, I brought this up before in the Suggestions chat and Nyg seemed to be down for the idea, but it has yet to be implimented, and I'd like to 'formally' bring it up as a suggestion, with my thoughts on how it should work.
Currently, the only Missions Wandering/Missing Nin are able to participate in are Criminal Underworld Missions, and if the Kage allows, tag along for Village Missions if someone from that village is part of it.
This is fine...for criminals. But we don't have just Missing Nin, and even some of them are arguably not a 'criminal' personality wise. We have Wandering Nin/Ronin, who are functionally good guys despite not belonging to a village. This leaves these players with zero option for starting missions, as all Criminal Underworld Missions are criminal activities. "Be a bully", "Get the Protection Money from the innocent shopkeep", "Steal crap from a Caravan"--these are all literal examples of missions available there, nothing is 'good', all of these are criminal actions. So Wandering and 'good' Missing Nin are forced to either break character and risk actually marking themselves as a real criminal by breaking laws/hurting others, or, never have any chance to make Ryo.
The fix for this is obvious, have a set of missions that are good deeds instead of bad available to wandering and missing nin/ronin. This is what I said in chat and I already had admin agreeing, so I am not 'pleading the case' here, this is a nigh required and surely welcome change, rather suggesting how it should be implemented. I present...Nomad Missions. Catch all term for anyone not affiliated with a village and better then just saying 'wanderer'...
Nomad Missions are missions designed specifically for the 'do gooder' on the trails, the wandering warriors and lost kind souls who mean no harm, even if they claim no current allegiance to a village. There is no complex building up trust system akin to the Criminal Underworld, as good deeds always are available, while accessing the depths of the criminal underworld takes building trust with the shady and nasty. These act like Village Missions, but go by Class Directly instead of Village Rank or Trust built up with Criminals.
Some quick and simple examples being; 'Escort the Lost Caravan', 'Stop the Thieves from Robbing the Travelers', 'Save the small village that is under attack', 'Walk grandma back to her farm home from getting water at the river'--these can go on and on and I am way more then willing, in fact asking if I may, app these missions myself to give a wide verity of fun scenarios for people to be put through. A and S rank Missions could be intervening in an on-going Criminal Underworld Mission and facing PC Missing Nin, protecting a small or minor village from a real attack or possible takeover from PCs, dealing with actually app'd and buffed up NPCs from an organization or village, anything that indeed is worthy of those difficulty Rankings. Payment is your typical payouts for Missions. As a side note, I believe these Missions should also be allowed to be taken on by PCs who are from a village, but, under the condition they are currently outside of their current country and under no on-going Mission from their own country(Can't double up missions anyways, I think?), as to make it not just a universal mission board for Villages, but still offer them a chance to partake under the right conditions.
---Example Nomad Missions
Here are a couple Missions I am apping here on the fly for this thread, and would love to implement along with many many more. These include the new changes I suggested but are literally 1 quick delete from matching the current system.
- D-Rank Mission:
- Mission Name: Help your Senior get Water
Mission Type: Chore/Escort
Mission Rank: D
Mission Goal: Join Grandma/Grandpa from the simple tiny village Collect Water
Description: An elderly person in a remote village must get a number of buckets of water, you out of the kindness of your heart decide to help them and walk with them down to the River through the forest/relative native area, and help carry back at least 2 buckets of water.
Payment: 10,000 Ryo
Requirements: 1-3 D-Class, D tier Strength or E if 2-3 carrying 1 bucket each.
- C-Rank Mission:
- Mission Name: Help the Traveling Civilians
Mission Type: Escort
Mission Rank: C
Mission Goal: Escort the helpless travelers to their destination.
Description: You've come across a small group of travelers or merchants, they have no means to defend themselves but offer you some Ryo if you'd company them to their destination. During the Mission you will be ambushed by a petty thief with C-Class stats, a threat but nothing you shouldn't be able to handle. Eliminate the Highwayman.
Payment: 15,000 Ryo, 15 Renown
Requirements: C-Class or 2 D-Class
- B-Rank Mission:
- Mission Name: Village is under attack, stop the Thugs!
Mission Type: Defensive Assault
Mission Rank: B
Mission Goal: Protect the Village from it's Attackers
Description: You've come across a small village in your travels, but are shocked to see it is under attack by a group of savage bandits. The villagers are simple farmers and civilians and can not defend themselves from the 3 C-Class Thugs. As a fairly honorable person, or with dollar signs in your eyes, you decide to defend the village and save them from a grim end.
Payment: 25,00 Ryo, 25 Renown
Requirements: 1-2 B-Class, 2-3 C-Class
---Missions System Change Suggestion
Now, this is where I am going to suggest a possible incentive system. If you guys just implement everything mentioned above this line, then fine, thats enough to satisfy me and expand the possibilities for all Wandering Nin/Ronin. The following below this line is just a possible system that could be used to make doing these Missions profitable in ways outside of direct Ryo acquisition. The Criminal Underworld requires a build up of missions or other activities to earn your place there, and while I don't agree with that system--I'll leave that for another day--I do like the idea of a system attached to missions, making them more intising to do. Outside of 'I need some cash' or 'I want more experience while making my character's story' Missions are not that appealing to do. Not everyone is a nerd like me who writes 2 huge posts having fun with a B rank solo Mission simply for the Ryo and the writing flex/story of it. So I would suggest a way to make these missions more...interesting. This system could also be implemented for Village Missions as well, just to boost them.
I suggest missions allow players to earn renown. Now hold your horses before you go prepping my noose, and hear me out. D rank Missions won't get you anything, you're just doing simple tasks with no danger attached to it. C rank Missions offer a little danger, and are the building-blocks to your character's journey as a Shinobi--but not enough to earn any fame. B rank Missions are the bread and butter of the stronger characters, they usually involve a fair bit of danger or complexity beyond what other Missions do, and are usually at the risk of the character's life, or well being...These should offer maybe 25 Renown.
---Missions Experience Bonus Suggestion
As a side note and extra suggestion, experience bonuses for completing these missions should get a bit of a buff, currently its C-15, B-20, A-25, S-50...I feel B rank Missions should earn 25, A ranks earn 100, and S ranks earn 200, considering the difficulty of Missions ramping up--why shouldn't the experience earned? Why is completing an S rank Mission offering a lil 50 experience drop in the bucket, when surely you earned much more just posting by itself? That almost feels insulting. "Hey, you just battled a Rival Kage for the fate of your village. Here is 50 experience....-tosses in bucket.-"<--Maybe its just me but thats how I view that. I hardly even remember to claim mission completed bonus experience because why bother? "I just got 400+ experience doing this lengthy B rank Mission with my buddy...oh yeah lets remember to claim that extra lil 20 for mission complete."...Just isn't enough to feel important enough to even remember half the time. Just a thought, feel free to discuss with me on Discord or here. I'd love to hear feedback on these ideas...but the Nomad Missions or whatever you wanna call them are a must.
Last edited by Arashi Hayate on Tue Mar 10, 2020 11:46 am; edited 2 times in total