Welcome Guest! You have made 50 posts!

Join Our Discord! : Here After high demand from everyone, we've finally opened a Discord Chat Server for the site!
We are an AU Naruto Roleplay Forum!

2 posters

    Commissions and the like

    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Commissions and the like

    Post by Gyokusho Thu Jul 04, 2024 1:09 pm

    Name: Wonderful Watch
    Item Rank: S
    Material Rank: S++
    Units Used: Living Metal, Unknown
    Description:
    Requirement: -
    Attunement Slot: Yes, prevents precogs
    Crafting Time: 14 Days
    Yield: 1

    Name: Wonderful Watch
    Item Rank: S
    Material Rank: S++
    Units Used: Living Metal, Unknown
    Description:
    Requirement: -
    Attunement Slot: Yes, prevents precogs
    Crafting Time: 14 Days
    Yield: 1


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Re: Commissions and the like

    Post by Gyokusho Thu Jul 04, 2024 1:10 pm


    Name: Hinan
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: A bow of legendary composition, as much a weapon of death as an artistic expression of supreme craftsmanship. Carved in part from the sacred wood of the yew tree and incorporating Senju wood, the weapon looks more to have grown organically from a tree than crafted by human hands. Whispers of old legends from a bygone era indicate the bow originally was born to destroy evil, blessed by the very gods themselves to rid the earth of wickedness. While claims of its status as the Hama Yumi itself may be dubious, one could believe it by looks alone, as well as by witnessing it in action. Once attuned, they would learn the truth. In any case, the use of Senju wood has allowed it to reduce the cost of Kyuujutsu techniques by an additional rank, stacking with other reductions if present. The bow further has a concealed compound mechanism, making it easier to draw than most others. To users, it almost feels as if it wants to be drawn, craving blood. Mechanically, the power of arrows are vastly increased in their stopping force, meaning that the power on impact is only 1 tier less than their speed, instead of the normal 2.

    Attuning to the bow can be... dangerous, as it feels vaguely as if it has a will of its own. However, it provides some powerful benefits. First the user will be filled with a hunter's spirit and alacrity, increasing their coordination for as long as they are attuned. Additionally, while attuned, the user will give in to the bow's desire for war, and it will in turn aid them, requiring only B rank strength to draw the bow, rather than A. However, the once-sacred bow of a samurai has been corrupted, either by make or by some other means. She the bow be removed from the user's possession, they will suffer a 1 tier decrease to their intelligence until they get it back and will find it almost impossible to think about anything other than it's retrieval. It will also continue to consume the attunement slot until specifically unattuned. Additionally, it cannot be un-attuned via normal means, instead requiring one of the following means for removal. First, the user may exert a strong force of will to attempt to remove discard the item willingly, but doing so will cause an instance of S rank psychological damage. If removed in this way, the user will suffer a 1 tier debuff to their coordination or intelligence (their choice) for 1 OCC month. Alternatively, someone with fuinjutsu may attempt to unseal it, with the "sealer's intelligence" being treated as X rank for the removal calculations. If broken in this way, the user will still suffer the 1 tier reduction to either coordination or intelligence, but it will only last for 2 weeks.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot:
    Crafting Time: 7 Days
    Yield: 1

    Name: Hama Ya
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: Sacred arrows passed from hunter to hunter, these sport serrated broadheads as tips, making them incredibly deadly, especially for an eagle-eyed precision fighter. The broadheads terminate in four points, not two, and have a slight curve to them like a spiral, making them look slightly like a drill bit, and giving them a rather vicious appearance and causing them to do slashing damage, even on direct hits. They have been modified from more ancient designs to add a small hallow space within the tip, such that stored solid or liquid chemicals and poisons (sold separately) can be easily added to the weapon, seeping in on a hit. 1 dose of chemical can be used to fill 25 arrows, but must be reapplied if used up. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel. Their max speed will terminate at the max range of the bow firing them as -1 tier.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot:
    Crafting Time: 7 Days
    Yield: 20

    Name: Hakai no Ya
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: Corrupted arrows passed from hunter to hunter, these sport blunt, glass tips with hallow centers. Due to their unique make, they deal concussive damage instead of slashing or piercing, and because of this are particularly effective against rigid armors as the force will be transmitted easily through the defense. The glass at the tip can be filled with various chemical compounds (sold separately) for added effect. Upon impact with a surface, they will not only do their damage but will shatter, distributing the stored compound in a 20m cubed roughly spherical cloud which lasts 2 posts. Gaseous compounds typically work best, but liquids will be disturbed in a moist, misty cloud instead. Solids can be used as well, though they have very limited use and the cloud will only last 1 post instead. A unit of chemical is enough to fill 25 arrows. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel. Their max speed will terminate at the max range of the bow firing them as -1 tier.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot:
    Crafting Time: 7 Days
    Yield: 20

    Name: May King
    Item Rank: S
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit Silk 3 (50,000), 1 Unit Monarch's Providence (optional), 1 Unit Invisium (optional)
    Description: A large cloak, coat, or other piece of outerwear of fine make, tailored beautifully to fit the wearer. While it provides a current kind of protection, it is not an armor, and so other than the hardness of the weave, it is not a reliable protection against attacks. Instead, the fabric is woven in a specific manner, using engineering principles to break up the silhouette of the wearer whenever the garment covers over 50% of their body. It functions thusly as a kind of highly upgraded ghillie suit, providing layered camouflage to anyone covered in it. The silk can be activated at will, requiring 1 chakra to cause a powerful adhesive effect of S rank strength. Additionally, the user may pay 1 chakra to alter the color composition of the cloak to reflect their surroundings, allowing one to enter new terrain without needing a new outfit. Changing the color has no advantage beyond simply allowing the cloak to work in new terrains. In any case, so long as the user has at least 50% of their body covered in this cloak, and the cloak matches the environment, tracking them by conventional (non-sensory) means becomes incredibly difficult. To this end, anyone attempting to locate the wearer will have their perception treated as -1 tier, and seeing them without chakra vision becomes next to impossible. However, if the user moves at greater than D rank speed, this pseudo-invisibility (of the ghillie effect) will be temporarily removed.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 14 Days
    Yield: 1


    Last edited by Gyokusho on Sat Jul 27, 2024 3:42 pm; edited 2 times in total


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Re: Commissions and the like

    Post by Gyokusho Thu Jul 04, 2024 1:10 pm

    Maaaaaybe need 1 more


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Re: Commissions and the like

    Post by Gyokusho Thu Jul 04, 2024 1:25 pm

    Name: Wonderful Watch
    Item Rank: S
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: An outrageously well made, luxury watch. Not only does it tell impeccable time, but it comes with a lode of fancy complications, such as a chronograph with precision appropriate for yacht races, a world-time display, and fanciful lunar phase readouts. These are specifiable to specific buyers, but they all indicate one thing: ridiculous wealth, status, and power. It would not be possible to see this watch and fail to recognize the craftsmanship, as well as the indelible mark of the Perfumed Lord upon it. To have this watch is to be high society. To not have a watch like this is to be a pauper; lower than low. Filthy and unclean. In fact, you shouldn't even read this if you don't already have one of these. The precise mechanisms and jewels used in the construction also help to regulate chakra flow, granting a 1 tier boost (+++) to stamina when attuned.
    Requirement: Engineering
    Attunement Slot: Yes, stamina boost
    Crafting Time: 14 Days
    Yield: 1

    Name: Cool Hat
    Item Rank: S
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000], 1 Heat Resistant Cloth [5,000]
    Description: Ok, it doesn't have to be a hat. It could be, but it could just as easily be a headscarf, a crown, a circlet, whatever. But it will look incredibly cool, chic, and stylish. Again, you would have to have negative levels of intelligence and perceptiveness to look at this and not realize that it is beautiful, even if fashion is not your thing. In fact, this particular accessor is so lavish and pretentious that it helps to make the wearer feel high-class and sophisticated. It also has a bit of medicinal metals that claim to regulate mood and optimize brain waves. Please consult your doctor though. It is also ideal for hot weather and scorching rays, be they from the beach or desert, and will reduce fire damage by 1 rank. When attuned, it grants a 1 tier boost (+++) to intelligence.  
    Requirement: Engineering
    Attunement Slot: Yes, intelligence boost
    Crafting Time: 14 Days
    Yield: 1


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Nozomi
    Nozomi
    Wanderer
    Wanderer


    Posts : 1568
    Join date : 2017-10-09
    Age : 29

    Commissions and the like Empty Re: Commissions and the like

    Post by Nozomi Fri Jul 12, 2024 11:15 am

    Spoiler:
    Denied for god modding anyone who doesn't own this to be 'Lower than Low' or be incapable of not recognizing the craftmanship. In all seriousness, approved as long as the only *real* function is time keeping and the stamina boost.

    Spoiler:
    Similar issues as above similar approval


    _________________
    Spoiler:
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Re: Commissions and the like

    Post by Gyokusho Sat Jul 27, 2024 3:43 pm


    Name: Hinan
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: A bow of legendary composition, as much a weapon of death as an artistic expression of supreme craftsmanship. Carved in part from the sacred wood of the yew tree and incorporating Senju wood, the weapon looks more to have grown organically from a tree than crafted by human hands. Whispers of old legends from a bygone era indicate the bow originally was born to destroy evil, blessed by the very gods themselves to rid the earth of wickedness. While claims of its status as the Hama Yumi itself may be dubious, one could believe it by looks alone, as well as by witnessing it in action. Once attuned, they would learn the truth. In any case, the use of Senju wood has allowed it to reduce the cost of Kyuujutsu techniques by an additional rank, stacking with other reductions if present. The bow further has a concealed compound mechanism, making it easier to draw than most others. To users, it almost feels as if it wants to be drawn, craving blood. Mechanically, the power of arrows are vastly increased in their stopping force, meaning that the power on impact is only 1 tier less than their speed, instead of the normal 2.

    Attuning to the bow can be... dangerous, as it feels vaguely as if it has a will of its own. However, it provides some powerful benefits. First the user will be filled with a hunter's spirit and alacrity, increasing their coordination for as long as they are attuned. Additionally, while attuned, the user will give in to the bow's desire for war, and it will in turn aid them, requiring only B rank strength to draw the bow, rather than A. However, the once-sacred bow of a samurai has been corrupted, either by make or by some other means. She the bow be removed from the user's possession, they will suffer a 1 tier decrease to their intelligence until they get it back and will find it almost impossible to think about anything other than it's retrieval. It will also continue to consume the attunement slot until specifically unattuned. Additionally, it cannot be un-attuned via normal means, instead requiring one of the following means for removal. First, the user may exert a strong force of will to attempt to remove discard the item willingly, but doing so will cause an instance of S rank psychological damage. If removed in this way, the user will suffer a 1 tier debuff to their coordination or intelligence (their choice) for 1 OCC month. Alternatively, someone with fuinjutsu may attempt to unseal it, with the "sealer's intelligence" being treated as X rank for the removal calculations. If broken in this way, the user will still suffer the 1 tier reduction to either coordination or intelligence, but it will only last for 2 weeks.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: Yes; cursed, +1 coord, lower strength requirement
    Crafting Time: 7 Days
    Yield: 1

    Enchantment:

    Name: Hama Ya
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: Sacred arrows passed from hunter to hunter, these sport serrated broadheads as tips, making them incredibly deadly, especially for an eagle-eyed precision fighter. The broadheads terminate in four points, not two, and have a slight curve to them like a spiral, making them look slightly like a drill bit, and giving them a rather vicious appearance and causing them to do slashing damage, even on direct hits. They have been modified from more ancient designs to add a small hallow space within the tip, such that stored solid or liquid chemicals and poisons (sold separately) can be easily added to the weapon, seeping in on a hit. 1 dose of chemical can be used to fill 25 arrows, but must be reapplied if used up. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel. Their max speed will terminate at the max range of the bow firing them as -1 tier.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: -
    Crafting Time: 7 Days
    Yield: 20

    Name: Hakai no Ya
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: Corrupted arrows passed from hunter to hunter, these sport blunt, glass tips with hallow centers. Due to their unique make, they deal concussive damage instead of slashing or piercing, and because of this are particularly effective against rigid armors as the force will be transmitted easily through the defense. The glass at the tip can be filled with various chemical compounds (sold separately) for added effect. Upon impact with a surface, they will not only do their damage but will shatter, distributing the stored compound in a 20m cubed roughly spherical cloud which lasts 2 posts. Gaseous compounds typically work best, but liquids will be disturbed in a moist, misty cloud instead. Solids can be used as well, though they have very limited use and the cloud will only last 1 post instead. A unit of chemical is enough to fill 25 arrows. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel. Their max speed will terminate at the max range of the bow firing them as -1 tier.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: -
    Crafting Time: 7 Days
    Yield: 20

    Name: May King
    Item Rank: S
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit Silk 2 (50,000), 1 unit Silk 3 (50,000), 1 Unit Monarch's Providence (optional), 1 Unit Invisium (optional)
    Description: A large cloak, coat, or other piece of outerwear of fine make, tailored beautifully to fit the wearer. While it provides a current kind of protection because of the Silk 2, it is not an armor, and so other than the hardness of the weave, it is not a reliable protection against attacks. Instead, the fabric is woven in a specific manner, using engineering principles to break up the silhouette of the wearer whenever the garment covers over 50% of their body. It functions thusly as a kind of highly upgraded ghillie suit, providing layered camouflage to anyone covered in it. The silk can be activated at will, requiring 1 chakra to cause a powerful adhesive effect of S rank strength. Additionally, the user may pay 1 chakra to alter the color composition of the cloak to reflect their surroundings, allowing one to enter new terrain without needing a new outfit. Changing the color has no advantage beyond simply allowing the cloak to work in new terrains. In any case, so long as the user has at least 50% of their body covered in this cloak, and the cloak matches the environment, tracking them by conventional (non-sensory) means becomes incredibly difficult. To this end, anyone attempting to locate the wearer will have their perception treated as -1 tier, and seeing them without chakra vision becomes next to impossible. However, if the user moves at greater than D rank speed, this pseudo-invisibility (of the ghillie effect) will be temporarily removed.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 14 Days
    Yield: 1


    Snicker Snack

    Name: Umbra
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000], 1 Mithril Metal (5,000)
    Description: A stunning great sword with a hand-and-a-half hilt, it can be wielded either 1 handed as necessary or with two, though it is more built for 2-handing in mind. It requires C rank strength with both hands, or B rank with one hand, and not meeting the requirements will reduce the user's effective coordination by 1 tier for using the blade. The total sword is roughly 3.5 feet in length with a 22 inch blade, and the heft of the sword makes it good not only for slashing but for hacking as well. It is lovely, with the cool steel accented by decorative flourishes of Mithril giving it a chilling view. The handle and cross guard are inlaid with fine, small red gems as accent points. Despite its imposing size, the blade feels light to a keen user, and grants them a boost of 1 tier to their strength while attuned. It contains a certain, almost ineffable darkness to it, lurking just beneath the surface, waiting to be unveiled. The Mithril in the sword grants a reduction of 1 rank in the cost of kenjutsu techniques, which stacks with other sources.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: Yes; +1 tier strength
    Crafting Time: 7 Days
    Yield: 1

    (Tier 3 of Yokai - Tengu path grants a 1 tier increase to the quality of a craft. Gyo's is weapons).


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Nozomi
    Nozomi
    Wanderer
    Wanderer


    Posts : 1568
    Join date : 2017-10-09
    Age : 29

    Commissions and the like Empty Re: Commissions and the like

    Post by Nozomi Mon Jul 29, 2024 11:11 pm

    Hinan denied for the reduction stacking, that's reserved for Artifacts or X ranks.

    -

    Name: Hama Ya
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: Sacred arrows passed from hunter to hunter, these sport serrated broadheads as tips, making them incredibly deadly, especially for an eagle-eyed precision fighter. The broadheads terminate in four points, not two, and have a slight curve to them like a spiral, making them look slightly like a drill bit, and giving them a rather vicious appearance and causing them to do slashing damage, even on direct hits. They have been modified from more ancient designs to add a small hallow space within the tip, such that stored solid or liquid chemicals and poisons (sold separately) can be easily added to the weapon, seeping in on a hit. 1 dose of chemical can be used to fill 25 arrows, but must be reapplied if used up. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel. Their max speed will terminate at the max range of the bow firing them as -1 tier.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: -
    Crafting Time: 7 Days
    Yield: 20

    Name: Hakai no Ya
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: Corrupted arrows passed from hunter to hunter, these sport blunt, glass tips with hallow centers. Due to their unique make, they deal concussive damage instead of slashing or piercing, and because of this are particularly effective against rigid armors as the force will be transmitted easily through the defense. The glass at the tip can be filled with various chemical compounds (sold separately) for added effect. Upon impact with a surface, they will not only do their damage but will shatter, distributing the stored compound in a 20m cubed roughly spherical cloud which lasts 2 posts. Gaseous compounds typically work best, but liquids will be disturbed in a moist, misty cloud instead. Solids can be used as well, though they have very limited use and the cloud will only last 1 post instead. A unit of chemical is enough to fill 25 arrows. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel. Their max speed will terminate at the max range of the bow firing them as -1 tier.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: -
    Crafting Time: 7 Days
    Yield: 20

    Name: May King
    Item Rank: S
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit Silk 2 (50,000), 1 unit Silk 3 (50,000), 1 Unit Monarch's Providence (optional), 1 Unit Invisium (optional)
    Description: A large cloak, coat, or other piece of outerwear of fine make, tailored beautifully to fit the wearer. While it provides a current kind of protection because of the Silk 2, it is not an armor, and so other than the hardness of the weave, it is not a reliable protection against attacks. Instead, the fabric is woven in a specific manner, using engineering principles to break up the silhouette of the wearer whenever the garment covers over 50% of their body. It functions thusly as a kind of highly upgraded ghillie suit, providing layered camouflage to anyone covered in it. The silk can be activated at will, requiring 1 chakra to cause a powerful adhesive effect of S rank strength. Additionally, the user may pay 1 chakra to alter the color composition of the cloak to reflect their surroundings, allowing one to enter new terrain without needing a new outfit. Changing the color has no advantage beyond simply allowing the cloak to work in new terrains. In any case, so long as the user has at least 50% of their body covered in this cloak, and the cloak matches the environment, tracking them by conventional (non-sensory) means becomes incredibly difficult. To this end, anyone attempting to locate the wearer will have their perception treated as -1 tier, and seeing them without chakra vision becomes next to impossible. However, if the user moves at greater than D rank speed, this pseudo-invisibility (of the ghillie effect) will be temporarily removed.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 14 Days
    Yield: 1
    Approved
    -

    Umbra: Denied for stacking reductions, as above.


    _________________
    Spoiler:
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Re: Commissions and the like

    Post by Gyokusho Tue Jul 30, 2024 6:57 pm


    Name: Hinan
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: A bow of legendary composition, as much a weapon of death as an artistic expression of supreme craftsmanship. Carved in part from the sacred wood of the yew tree and incorporating Senju wood, the weapon looks more to have grown organically from a tree than crafted by human hands. Whispers of old legends from a bygone era indicate the bow originally was born to destroy evil, blessed by the very gods themselves to rid the earth of wickedness. While claims of its status as the Hama Yumi itself may be dubious, one could believe it by looks alone, as well as by witnessing it in action. Once attuned, they would learn the truth. In any case, the use of Senju wood has allowed it to reduce the cost of Kyuujutsu techniques by an additional rank (will not stack with other reductions). The bow further has a concealed compound mechanism, making it easier to draw than most others. To users, it almost feels as if it wants to be drawn, craving blood. Mechanically, the power of arrows are vastly increased in their stopping force, meaning that the power on impact is only 1 tier less than their speed, instead of the normal 2.

    Attuning to the bow can be... dangerous, as it feels vaguely as if it has a will of its own. However, it provides some powerful benefits. First the user will be filled with a hunter's spirit and alacrity, increasing their coordination for as long as they are attuned. Additionally, while attuned, the user will give in to the bow's desire for war, and it will in turn aid them, requiring only B rank strength to draw the bow, rather than A. However, the once-sacred bow of a samurai has been corrupted, either by make or by some other means. She the bow be removed from the user's possession, they will suffer a 1 tier decrease to their intelligence until they get it back and will find it almost impossible to think about anything other than it's retrieval. It will also continue to consume the attunement slot until specifically unattuned. Additionally, it cannot be un-attuned via normal means, instead requiring one of the following means for removal. First, the user may exert a strong force of will to attempt to remove discard the item willingly, but doing so will cause an instance of S rank psychological damage. If removed in this way, the user will suffer a 1 tier debuff to their coordination or intelligence (their choice) for 1 OCC month. Alternatively, someone with fuinjutsu may attempt to unseal it, with the "sealer's intelligence" being treated as X rank for the removal calculations. If broken in this way, the user will still suffer the 1 tier reduction to either coordination or intelligence, but it will only last for 2 weeks.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: Yes; cursed, +1 coord, lower strength requirement
    Crafting Time: 7 Days
    Yield: 1

    Enchantment:


    Snicker Snack

    Name: Umbra
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000], 1 Mithril Metal (5,000)
    Description: A stunning great sword with a hand-and-a-half hilt, it can be wielded either 1 handed as necessary or with two, though it is more built for 2-handing in mind. It requires C rank strength with both hands, or B rank with one hand, and not meeting the requirements will reduce the user's effective coordination by 1 tier for using the blade. The total sword is roughly 3.5 feet in length with a 22 inch blade, and the heft of the sword makes it good not only for slashing but for hacking as well. It is lovely, with the cool steel accented by decorative flourishes of Mithril giving it a chilling view. The handle and cross guard are inlaid with fine, small red gems as accent points. Despite its imposing size, the blade feels light to a keen user, and grants them a boost of 1 tier to their strength while attuned. It contains a certain, almost ineffable darkness to it, lurking just beneath the surface, waiting to be unveiled. The Mithril in the sword grants a reduction of 1 rank in the cost of kenjutsu techniques (does not stack with other reductions).
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: Yes; +1 tier strength
    Crafting Time: 7 Days
    Yield: 1

    (Tier 3 of Yokai - Tengu path grants a 1 tier increase to the quality of a craft. Gyo's is weapons).


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Nozomi
    Nozomi
    Wanderer
    Wanderer


    Posts : 1568
    Join date : 2017-10-09
    Age : 29

    Commissions and the like Empty Re: Commissions and the like

    Post by Nozomi Tue Aug 06, 2024 6:25 pm

    Gyokusho wrote:

    Name: Hinan
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000]
    Description: A bow of legendary composition, as much a weapon of death as an artistic expression of supreme craftsmanship. Carved in part from the sacred wood of the yew tree and incorporating Senju wood, the weapon looks more to have grown organically from a tree than crafted by human hands. Whispers of old legends from a bygone era indicate the bow originally was born to destroy evil, blessed by the very gods themselves to rid the earth of wickedness. While claims of its status as the Hama Yumi itself may be dubious, one could believe it by looks alone, as well as by witnessing it in action. Once attuned, they would learn the truth. In any case, the use of Senju wood has allowed it to reduce the cost of Kyuujutsu techniques by an additional rank (will not stack with other reductions). The bow further has a concealed compound mechanism, making it easier to draw than most others. To users, it almost feels as if it wants to be drawn, craving blood. Mechanically, the power of arrows are vastly increased in their stopping force, meaning that the power on impact is only 1 tier less than their speed, instead of the normal 2.

    Attuning to the bow can be... dangerous, as it feels vaguely as if it has a will of its own. However, it provides some powerful benefits. First the user will be filled with a hunter's spirit and alacrity, increasing their coordination for as long as they are attuned. Additionally, while attuned, the user will give in to the bow's desire for war, and it will in turn aid them, requiring only B rank strength to draw the bow, rather than A. However, the once-sacred bow of a samurai has been corrupted, either by make or by some other means. She the bow be removed from the user's possession, they will suffer a 1 tier decrease to their intelligence until they get it back and will find it almost impossible to think about anything other than it's retrieval. It will also continue to consume the attunement slot until specifically unattuned. Additionally, it cannot be un-attuned via normal means, instead requiring one of the following means for removal. First, the user may exert a strong force of will to attempt to remove discard the item willingly, but doing so will cause an instance of S rank psychological damage. If removed in this way, the user will suffer a 1 tier debuff to their coordination or intelligence (their choice) for 1 OCC month. Alternatively, someone with fuinjutsu may attempt to unseal it, with the "sealer's intelligence" being treated as X rank for the removal calculations. If broken in this way, the user will still suffer the 1 tier reduction to either coordination or intelligence, but it will only last for 2 weeks.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: Yes; cursed, +1 coord, lower strength requirement
    Crafting Time: 7 Days
    Yield: 1

    Enchantment:


    Snicker Snack

    Name: Umbra
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S grade material [50,000], 1 Mithril Metal (5,000)
    Description: A stunning great sword with a hand-and-a-half hilt, it can be wielded either 1 handed as necessary or with two, though it is more built for 2-handing in mind. It requires C rank strength with both hands, or B rank with one hand, and not meeting the requirements will reduce the user's effective coordination by 1 tier for using the blade. The total sword is roughly 3.5 feet in length with a 22 inch blade, and the heft of the sword makes it good not only for slashing but for hacking as well. It is lovely, with the cool steel accented by decorative flourishes of Mithril giving it a chilling view. The handle and cross guard are inlaid with fine, small red gems as accent points. Despite its imposing size, the blade feels light to a keen user, and grants them a boost of 1 tier to their strength while attuned. It contains a certain, almost ineffable darkness to it, lurking just beneath the surface, waiting to be unveiled. The Mithril in the sword grants a reduction of 1 rank in the cost of kenjutsu techniques (does not stack with other reductions).
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: Yes; +1 tier strength
    Crafting Time: 7 Days
    Yield: 1

    (Tier 3 of Yokai - Tengu path grants a 1 tier increase to the quality of a craft. Gyo's is weapons).
    Approved


    _________________
    Spoiler:
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Re: Commissions and the like

    Post by Gyokusho Wed Aug 07, 2024 10:20 pm

    Name: Dread Flame
    Rank:  S
    Price: 500,000
    Description: Dread Flame coats Umbra in the same blue fire that Dark Release is able to utilize. Creating an aura of fire around the blade that is S rank in intensity. Causing each strike with the weapon to do both its damage and the fire damage. Each post the user uses the flame causes 1 charge and the user can utilize additional charges to increase the flames intensity. This will cause the fire to extend 1 meter off the tip of the blade for each charge up to a maximum of three meters. Finally the user can expand three charges to launch the fire from the blade during a swing of their weapon. The fire will expand to twenty meters wide and travel for thirty meters maintaining its heat the entire way. The fire extends and travels at S rank speed. Must have a dark release user present to create this enchantment, if the caster does not naturally possess the skill.
    Attunement Slot: Not from the enchant
    Charges: 40

    Name: Heart Breaker
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S Midnight Ore [50,000]
    Description: Despite the name, these arrows are not tipped in a heart. They are not sacred, nor are they cute. In fact, their manufacturing might well amount to a war crime. The arrows possess a sunken, almost inverted looking tip devoid of any fins, somewhat more like a spear with a turtle neck. These arrows are supremely balanced, almost unbelievably so, which grants them incredible accuracy. However, the unique shape grants them a kind of armor piercing effect, as upon impact, a semi-softened deposit of midnight ore will be expelled directly into the surface hit, blossoming like a collection of flower petals around a central spike. As such, when the arrow strikes a surface, such as armor or chakra armor, it will initially strike with the force normally conferred via the arrow, and then explode forward, creating a second strike at the exact same area. The main tip, as well as the second strike both contain the properties of midnight ore, treating the hardness of whatever they interact with as 1 tier lower, and a few tweaks have expanded this to chakra constructs as well. Thus, standing up to the pure penetrative force of these is nearly impossible for even the most stalwart of defenses. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel. Their striking power upon impact will be increased by 1 rank upon impact, per the projectile rules.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Name: Potion Belt
    Item Rank: B
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit Silk 3 [50,000]
    Description: A series of elastic straps connected together and worn upon the body, usually a thigh or torso, but it could be fit upon an arm as well. Each strap contains a small, mostly flat pod and a tiny, hypodermic needle. Each pod can be filled with a drug, medicine, or other such chemical, including a blend of different chemicals, should the need arise. A user may press the pod, driving the needle into themselves and administering the stored chemical. They may alternatively spend 1 chakra to activate the syringe without touch, channeling it into the pod that they desire. The "belt" has 6 pods for 6 separate doses. When administered, the belt will actually release the chemical over a short period of time, slightly enhancing the effects. The duration of drugs or medicines injected in this manner will be increased by 2 posts.  
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1

    Name: Orion Quiver
    Item Rank: B [A; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S Rank Material [50,000]
    Description: A rather simple, but effective quiver, made of beautiful black leather. The quiver can easily store 50 arrows, but also has an enchantment which allows it to store more. It has a small pouch separate from the main pouch to store something small, like a knife or necklace, or scroll.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1

    Enchantment:

    Name: Flare Launcher
    Item Rank: C
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S Rank Material [50,000]
    Description: A rather simple device quite similar to a wrist launcher, this allows the user to store a tiny scroll, similar to a kunai in size. Activating the device will launch a piece of the scroll, using a very simple fuinjutsu formula to fire a flare, with a maximum distance of 200m, but which will do no damage on impact. The user may turn a small dial on the launcher as well to select a separate color for the flare. They may also pay 1 chakra to fire the flare, choosing whatever color they like at the time of firing.
    Requirement: Fuinjutsu | Engineering
    Attunement Slot: No
    Crafting Time: 1 Day
    Yield: 1

    (Tier 3 of Yokai - Tengu path grants a 1 tier increase to the quality of a craft. Gyo's is weapons).


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Nozomi
    Nozomi
    Wanderer
    Wanderer


    Posts : 1568
    Join date : 2017-10-09
    Age : 29

    Commissions and the like Empty Re: Commissions and the like

    Post by Nozomi Fri Sep 06, 2024 12:40 pm

    Gyokusho wrote:Name: Dread Flame
    Rank:  S
    Price: 500,000
    Description: Dread Flame coats Umbra in the same blue fire that Dark Release is able to utilize. Creating an aura of fire around the blade that is S rank in intensity. Causing each strike with the weapon to do both its damage and the fire damage. Each post the user uses the flame causes 1 charge and the user can utilize additional charges to increase the flames intensity. This will cause the fire to extend 1 meter off the tip of the blade for each charge up to a maximum of three meters. Finally the user can expand three charges to launch the fire from the blade during a swing of their weapon. The fire will expand to twenty meters wide and travel for thirty meters maintaining its heat the entire way. The fire extends and travels at S rank speed. Must have a dark release user present to create this enchantment, if the caster does not naturally possess the skill.
    Attunement Slot: Not from the enchant
    Charges: 40

    Name: Heart Breaker
    Item Rank: A [S; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S Midnight Ore [50,000]
    Description: Despite the name, these arrows are not tipped in a heart. They are not sacred, nor are they cute. In fact, their manufacturing might well amount to a war crime. The arrows possess a sunken, almost inverted looking tip devoid of any fins, somewhat more like a spear with a turtle neck. These arrows are supremely balanced, almost unbelievably so, which grants them incredible accuracy. However, the unique shape grants them a kind of armor piercing effect, as upon impact, a semi-softened deposit of midnight ore will be expelled directly into the surface hit, blossoming like a collection of flower petals around a central spike. As such, when the arrow strikes a surface, such as armor or chakra armor, it will initially strike with the force normally conferred via the arrow, and then explode forward, creating a second strike at the exact same area. The main tip, as well as the second strike both contain the properties of midnight ore, treating the hardness of whatever they interact with as 1 tier lower, and a few tweaks have expanded this to chakra constructs as well. Thus, standing up to the pure penetrative force of these is nearly impossible for even the most stalwart of defenses. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel. Their striking power upon impact will be increased by 1 rank upon impact, per the projectile rules.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Name: Potion Belt
    Item Rank: B
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit Silk 3 [50,000]
    Description: A series of elastic straps connected together and worn upon the body, usually a thigh or torso, but it could be fit upon an arm as well. Each strap contains a small, mostly flat pod and a tiny, hypodermic needle. Each pod can be filled with a drug, medicine, or other such chemical, including a blend of different chemicals, should the need arise. A user may press the pod, driving the needle into themselves and administering the stored chemical. They may alternatively spend 1 chakra to activate the syringe without touch, channeling it into the pod that they desire. The "belt" has 6 pods for 6 separate doses. When administered, the belt will actually release the chemical over a short period of time, slightly enhancing the effects. The duration of drugs or medicines injected in this manner will be increased by 2 posts.  
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1

    Name: Orion Quiver
    Item Rank: B [A; Yokai Weapon Mastery]
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S Rank Material [50,000]
    Description: A rather simple, but effective quiver, made of beautiful black leather. The quiver can easily store 50 arrows, but also has an enchantment which allows it to store more. It has a small pouch separate from the main pouch to store something small, like a knife or necklace, or scroll.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1

    Enchantment:

    Name: Flare Launcher
    Item Rank: C
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit S Rank Material [50,000]
    Description: A rather simple device quite similar to a wrist launcher, this allows the user to store a tiny scroll, similar to a kunai in size. Activating the device will launch a piece of the scroll, using a very simple fuinjutsu formula to fire a flare, with a maximum distance of 200m, but which will do no damage on impact. The user may turn a small dial on the launcher as well to select a separate color for the flare. They may also pay 1 chakra to fire the flare, choosing whatever color they like at the time of firing.
    Requirement: Fuinjutsu | Engineering
    Attunement Slot: No
    Crafting Time: 1 Day
    Yield: 1

    (Tier 3 of Yokai - Tengu path grants a 1 tier increase to the quality of a craft. Gyo's is weapons).
    Approved


    _________________
    Spoiler:
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Re: Commissions and the like

    Post by Gyokusho Sun Sep 22, 2024 4:17 pm

    Name: Screaming Tiger
    Item Rank: B
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit Silk III [50,000]
    Description: Arrows with a rather simple appearance, the tips of these bolts are not actually meant for piercing. Instead, the arrows shafts are filled with a net of semi-liquid Silk III. The arrows are rigged to explode right before impact, or on impact should something strike them, releasing the sticky mass of Silk, which will stick to the target, as well as the surrounding terrain, with S ranked strength. The fine weave if incredibly durable, requiring strength or a cutting edge of greater than S power/strength to remove. The web is woven painstakingly with the sealing formula for the Lion Closing Roar technique, causing the tenketsu blocking properties of the technique to activate upon anyone ensnared within the net. While the arrows themselves to low damage - which is entirely blunt force in nature - the hidden surprise makes them an incredible agent for restraining even the strongest of targets. The webbing will explode in a 5 cubic meter area when activated. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 20 arrows

    Name: Mechanized Door
    Item Rank: A
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit Midnight Ore [50,000]
    Description: A plain looking door with a combination or key lock, this requires at least B rank coordination to pick unaided, though anyone with the combination can simply input it, entering the area behind. This is a useful addition to vaults, or other similar locations in need of protection, but it can also be added to nearly any building that might need a door. While relatively simplistic, this contraption conceals a more sinister addition: the whole door can be made to function like a puzzle box through a few manipulations and additional entries into the combination lock, allowing it to open from the opposite side of the hinges. Doing so will disarm the trap that lies within, allowing one to enter freely and safely. Not doing so, even when entering the correct combination or key, will trip the latent trap. The door can store a unit of chemical compound within it, converting it to a damp mist when the door is opened incorrectly to assail the trespasser. By default, this will activate once sprung, but it can be altered (at time of instillation) in small ways, such as a time delay. Most commonly, it is set to fill the chamber the door protects once shut, locking tightly after someone enters to seal them within the room, which it then poisons. The mist can be inhaled, but can also enter bodies through mucous membranes, such as the eyes, making its avoidance incredibly difficult. The chemical is sold separately. Noticing this underlying trap is incredibly difficult, made more so by well-made but rather plain lock installed. Noticing the trap requires 12 full posts, but this is reduced by 1 per tier of intelligence and perception that the thief has, meaning an incredibly perceptive and intelligence person could notice it quickly, while others would take more time. Forcing open the door via strength or breaking it via a technique will instantly trip the chemical dispersion, making forcing it open a poor solution.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Name: Selfless Idolatry
    Item Rank: B
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 Living Metal
    Description: An ode to oneself, this is an elaborate doll in the creator's likeness... or perhaps the likeness of another. While it could theoretically be made of nearly anything, including simple wood, Gyo has constructed these life-size replicas out of living metal and often adorns them lavishly with precious stones and rare metals. However, they come in both life size, as well as a small pocket-sized effigy version that  people can carry with them. The purpose of these is rather simple and practical though, despite their gaudy appearances. Anyone may approach the idol and feed it 1 chakra per post, which will call out to the maker, allowing a supplicant to commune with the craftsman. The creator may then choose temporarily shift their consciousness to the doll, allowing them to speak and interact with whoever may need them, transferring their senses and allowing them to move. If moving, the doll is treated as having E rank in all physical stats (save constitution, which is material rank), meaning it's essentially useless for combat. It uses the user's perception and intelligence, and has no stamina. The Living Metal in the construction allows the doll a limited amount of self repair such that active upkeep is not particularly necessary, though it won't save it from a concerted effort to destroy it, and significant damage will render the item useless. If the user knows the Heavenly Transfer (or similar) technique, they can outfit the doll with it per the technique's requirements, allowing the user to also make the doll into a kind of point of sale and delivery method. However, pocket-sized version cannot be used in this way, and the small versions also cannot move. They're simply elaborate communication devices in this rendition. In both cases, these allow for a desperate soul to reach out to Gyo whenever they might need.
    Requirement: Engineering | Fuinjutsu | Puppetry (optional)
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1

    Enchantment:


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Nozomi
    Nozomi
    Wanderer
    Wanderer


    Posts : 1568
    Join date : 2017-10-09
    Age : 29

    Commissions and the like Empty Re: Commissions and the like

    Post by Nozomi Mon Sep 30, 2024 11:22 am

    Screaming Tiger: Denied. Lion Closing Roar specifies that it works being drawn on the wall or ground, with someone being trapped inside the center. On such a small scale, this would be ineffective for shutting down someone's chakra besides perhaps individual tenketsu, and even those have to be extremely precise as per the Hyuuga clans entire taijutsu style. This encroaches on gentle fist.

    Selfless Idolatry: Denied, consciousness transfer crosses into Yamanaka territory, or Rinnegan shenanigans and those are very limited range. Beyond that, this is an infinite range, infinite speed communication which we've tried to steer clear of. Most of our long range communication devices require towers to set up "lines" through even a nation.

    Name: Mechanized Door
    Item Rank: A
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 unit Midnight Ore [50,000]
    Description: A plain looking door with a combination or key lock, this requires at least B rank coordination to pick unaided, though anyone with the combination can simply input it, entering the area behind. This is a useful addition to vaults, or other similar locations in need of protection, but it can also be added to nearly any building that might need a door. While relatively simplistic, this contraption conceals a more sinister addition: the whole door can be made to function like a puzzle box through a few manipulations and additional entries into the combination lock, allowing it to open from the opposite side of the hinges. Doing so will disarm the trap that lies within, allowing one to enter freely and safely. Not doing so, even when entering the correct combination or key, will trip the latent trap. The door can store a unit of chemical compound within it, converting it to a damp mist when the door is opened incorrectly to assail the trespasser. By default, this will activate once sprung, but it can be altered (at time of instillation) in small ways, such as a time delay. Most commonly, it is set to fill the chamber the door protects once shut, locking tightly after someone enters to seal them within the room, which it then poisons. The mist can be inhaled, but can also enter bodies through mucous membranes, such as the eyes, making its avoidance incredibly difficult. The chemical is sold separately. Noticing this underlying trap is incredibly difficult, made more so by well-made but rather plain lock installed. Noticing the trap requires 12 full posts, but this is reduced by 1 per tier of intelligence and perception that the thief has, meaning an incredibly perceptive and intelligence person could notice it quickly, while others would take more time. Forcing open the door via strength or breaking it via a technique will instantly trip the chemical dispersion, making forcing it open a poor solution.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1
    Approved


    _________________
    Spoiler:
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Commissions and the like Empty Re: Commissions and the like

    Post by Gyokusho Sat Oct 05, 2024 11:54 am

    Name: Screaming Tiger
    Item Rank: B
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 S Rank Material [50,000], 1 Concrete Mixer (per batch) [100,000]
    Description: Arrows with a rather simple appearance, the tips of these bolts are not actually meant for piercing. Instead, the arrows shafts are filled with a net of semi-liquid Silk III. The arrows are rigged to explode right before impact, or on impact should something strike them, releasing the sticky mass of Concrete Mixer, which will stick to the target, as well as the surrounding terrain, with S ranked strength before hardening one post later. Once hardened, the concrete-like substance requires strength or power in order for someone to free themselves. As an additional method of restraint, these arrows are fitted with the Lion Closing Roar technique and, upon striking, will spread the sealing formula onto the ground in a 10 square meter area. Those trapped in the formula will, per the technique, have the tenketsu blocking properties of the technique to activate upon anyone therein. While the arrows themselves to low damage - which is entirely blunt force in nature - the hidden surprise makes them an incredible agent for restraining even the strongest of targets. The webbing will explode in a 10 cubic meter area when activated. Like the Lion-Headed Kanon, this is a ninja tool created to make the application of the seal easier, with the goal being the one-two punch of both the physically restraining web and the chakra-restraining seal. Of course, either in isolation can apply as well, depending on the circumstance. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 20 arrows

    Name: Selfless Idolatry
    Item Rank: B
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 Living Metal
    Description: An ode to oneself, this is an elaborate doll in the creator's likeness... or perhaps the likeness of another. While it could theoretically be made of nearly anything, including simple wood, Gyo has constructed these life-size replicas out of living metal and often adorns them lavishly with precious stones and rare metals. However, they come in both life size, as well as a small pocket-sized effigy (or ornate mask) version that  people can carry with them. The purpose of these is rather simple and practical though, despite their gaudy appearances. Anyone may approach the idol and feed it 1 chakra per post, which will call out to the maker, allowing a supplicant to commune with the craftsman. The creator may then choose to channel any technique into it, most often techniques such as the Projection Technique or similar abilities. For techniques that grant the user an awareness of their surroundings, they can also move the doll as if it were their body, but ii moving, the doll is treated as having E rank in all physical stats (save constitution, which is material rank), meaning it's essentially useless for combat. It uses the user's perception and intelligence, and has no stamina. The Living Metal in the construction allows the doll a limited amount of self repair such that active upkeep is not particularly necessary, though it won't save it from a concerted effort to destroy it, and significant damage will render the item useless. If the user knows the Heavenly Transfer (or similar) technique, they can outfit the doll with it per the technique's requirements, allowing the user to also make the doll into a kind of point of sale and delivery method. However, pocket-sized version cannot be used in this way, and the small versions also cannot move. They're simply elaborate communication devices in this rendition. In both cases, these allow for a desperate soul to reach out to Gyo whenever they might need.
    Requirement: Engineering | Fuinjutsu | Puppetry (optional)
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1

    Enchantment:

    Name: Smoke Irrigation
    Item Rank: B
    Material Rank: A
    Units Used: 2 A Rank Materials [30,000]
    Description: A large set of pipes with a central furnace-like contraption, this device requires an immense amount of space, at least the size of a house. The furnace is fed with chemicals (often drugs or medicine), which then heats and sublimates them, turning them into a gas which is fed through and dispersed via the piping. This could be used in a wide range of manners, and depending on the set up would be useful in filling an entire dwelling or compound with a chemical, including something as simple as aroma therapy, or as complicated as a poison or medicine. 1 dose/unit of chemical will last for 1 post. A user can chose to put the machine into overdrive, giving it more than 3 units of a particular chemical and allowing it over-pressurize before releasing the chemical, building up the gaseous substance in the piping before it ultimately either ruptures on its own after 4 posts (or 48 OCC hours) or someone manually releases it through a release valve (or just cutting the pipes). Doing this will cause a kind of eruption of gas in a huge area, enough to cover roughly half of a minor village or a quarter of a major village (or the entirety of a vast dwelling). Naturally this takes some advanced preparation to pull off in this manner.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1 Device

    Name: Puzzle Vault
    Item Rank: S
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 S Rank Material
    Description: A small, elaborate, beautifully enameled piece of engineering and fuinjutsu, this box is about 8 inches on each side, forming a perfect cube. Each small panel can be shifted subtly, opening and/or closing a dizzying array of internal locks, with each change altering an unseen pattern of seals. This is because, directly beneath the outer tiles is a pre-laid sealing formula, set so that every twist and turn of the puzzle will form an entirely new seal shape. Ultimately, this allows for the storage of a great many items, roughly enough to fill a large room, but with an added security layer caused by the huge combination of individual seals such that all the items are not stored inside of a single seal, but each in their own, individual space, which makes it incredibly difficult for someone to unlock any specific item. In order for someone unfamiliar with the device to locate a specific item, they must use the same intelligence table/check as if they were attempting to unseal a jutsu (their intelligence vs that of the owner's).
    Requirement: Engineering | Fuinjutsu
    Attunement Slot: No
    Crafting Time: 14 Days
    Yield: 1

    Enchantment:


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Nozomi
    Nozomi
    Wanderer
    Wanderer


    Posts : 1568
    Join date : 2017-10-09
    Age : 29

    Commissions and the like Empty Re: Commissions and the like

    Post by Nozomi Fri Nov 08, 2024 8:49 am

    Selfless Idolatry denied.

    Smoke Irrigation: covering half or a quarter of a village doesn't really work, since what forums do and don't get it are arbitrary. Besides, you're not getting a potentially village wide poison, especially with a B rank construction. We don't have the system setup for those types of areas for wide spread effects.

    Name: Screaming Tiger
    Item Rank: B
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 S Rank Material [50,000], 1 Concrete Mixer (per batch) [100,000]
    Description: Arrows with a rather simple appearance, the tips of these bolts are not actually meant for piercing. Instead, the arrows shafts are filled with a net of semi-liquid Silk III. The arrows are rigged to explode right before impact, or on impact should something strike them, releasing the sticky mass of Concrete Mixer, which will stick to the target, as well as the surrounding terrain, with S ranked strength before hardening one post later. Once hardened, the concrete-like substance requires strength or power in order for someone to free themselves. As an additional method of restraint, these arrows are fitted with the Lion Closing Roar technique and, upon striking, will spread the sealing formula onto the ground in a 10 square meter area. Those trapped in the formula will, per the technique, have the tenketsu blocking properties of the technique to activate upon anyone therein. While the arrows themselves to low damage - which is entirely blunt force in nature - the hidden surprise makes them an incredible agent for restraining even the strongest of targets. The webbing will explode in a 10 cubic meter area when activated. Like the Lion-Headed Kanon, this is a ninja tool created to make the application of the seal easier, with the goal being the one-two punch of both the physically restraining web and the chakra-restraining seal. Of course, either in isolation can apply as well, depending on the circumstance. The fletching of these is specially made to work in tandem with the tips, causing them to spiral through the air when fired. This enhances their speed and range, making them ideal for snipers. When fired, these arrows soar with truth, and do not begin their speed fall-off until half-way through their range's max travel.
    Requirement: Weapon Crafting | Engineering
    Attunement Slot: No
    Crafting Time: 3 Days

    -

    Name: Puzzle Vault
    Item Rank: S
    Material Rank: S++ (with Smith Hammer)
    Units Used: 1 S Rank Material
    Description: A small, elaborate, beautifully enameled piece of engineering and fuinjutsu, this box is about 8 inches on each side, forming a perfect cube. Each small panel can be shifted subtly, opening and/or closing a dizzying array of internal locks, with each change altering an unseen pattern of seals. This is because, directly beneath the outer tiles is a pre-laid sealing formula, set so that every twist and turn of the puzzle will form an entirely new seal shape. Ultimately, this allows for the storage of a great many items, roughly enough to fill a large room, but with an added security layer caused by the huge combination of individual seals such that all the items are not stored inside of a single seal, but each in their own, individual space, which makes it incredibly difficult for someone to unlock any specific item. In order for someone unfamiliar with the device to locate a specific item, they must use the same intelligence table/check as if they were attempting to unseal a jutsu (their intelligence vs that of the owner's).
    Requirement: Engineering | Fuinjutsu
    Attunement Slot: No
    Crafting Time: 14 Days
    Yield: 1
    Approved


    _________________
    Spoiler:

    Sponsored content


    Commissions and the like Empty Re: Commissions and the like

    Post by Sponsored content


      Current date/time is Sat Nov 23, 2024 11:54 pm