:: [Element] Patch: I'm going to have to say no to this one as this is more in the Enchantment territory.Gyokusho wrote:Name: [Element] Patch
Rank: S
Type: Drug
Price: 50,000
Symptoms:
Effects: A small, 2”x1.5” patch which sticks easily to the skin, similar to a medical bandage. Each contains a small, cartoonish depiction of the specific element it guards against with a circle and horizontal stripe superimposed on the front. One can apply the patch normally by pealing off the external packaging and attaching it to the skin, but can also attach it while leaving the front of the packaging intact. As with the second application method, only once the external layer is pealed away will this drug take effect. The exact mixture of each patch varies by the intended protection offered. Regardless, the patch offers high levels of temporary resilience. Upon application, the user’s body will change slightly, reflective of the [element] they are being guarded against (temperature increase/decrease, mild skin hardening, etc), and will cause them to take -1 tier damage from the specified [element]. On the next post, these changes will become more pronounced, granting an additional tier of resistance to the chosen [element], culminating in a -2 reduction in damage. Finally, on the third post the user’s constitution will be increased by 1 tier. The [element] to protect against must be chosen at time of creation and cannot be changed after. Non-elemental chakra is considered an [element] for this ability. Only 1 can be used at a time (no stacking).
Drawbacks: As the body recuperates, users will take +1 tier damage from the chosen [element]
Countdown: 2
Duration: 5
Cooldown: 6
*Yields 3 dosages
Name: Olfactory Palate Cleanser
Type: Medicine
Rank: A
Type: Medicine
Price: 100,000
Application: Ingestion
Effects: This is a somewhat simple cure to a slew of poisons and drugs manufactured by Gyokusho. Specifically, it cures and nullifies the effects of his perfume style poisons and drugs, eliminating their danger for the duration, and providing immunity to them for the duration.. As he creates them, this counts as having had a sample for any in question. This has absolutely no other effect and will not heal any other foreign toxins.
Duration: 10
Cooldown: 0
*Yields 3 dosages
Name: Blood Salvation
Type: Medicine
Rank: S
Type: Medicine
Price: 400,000
Application: Ingestion or injection
Effects: A true miracle, this crimson concoction can be made into an iron-rich drinkable fluid, placed into a gel capsule, or injected directly into a patient. The medicine will immediately begin taking effect, flowing through the body and rejuvenating all wounds and almost perfectly restoring the body of the patient. All wounds, of any severity, will be restored so long as they were incurred in the current thread (or immediately prior thread(s) in such cases where they specifically flow directly into one another). The effects linger for a very short while but are severely diminished, restoring only large flesh wounds or broken bones during the second post.
Duration: 2
Cooldown: 30 OCC Days
*Yields 3 dosages
Name: [Elemental] Grease
Type: Compound
Item Rank: S
Material Rank: N/A
Price: 80,000
Form: Paste/Grease
Application: Rub/Smear onto weapon
Description: An almost soap-like cake of grease infused with myriad compounds to emulate the abilities of nature transformation in chakra, this compound can be applied to weapons to impart a temporary mimicry of elemental damage. The cake is made upon a metallic mesh, cloth-like surface, which allows someone to rapidly apply it, even to a bladed weapon, without injuring themselves. When applied to a weapon, the material clings for some time (5 posts) and gives off a low-grade, bio-luminescent glow. 1 unit can cover one “main” weapon (sword, hammer, etc) or 20 “ammo” style weapons (arrows, kunai, etc). Can be pre-applied to a weapon before storing it (as in a sheath, pouch, etc) at which point the 5 post duration will begin once drawn. Element must be chosen at creation and cannot be changed. Non-elemental chakra is an element for this purpose.
Effects: Once applied to a weapon, it will cause that weapon to do S rank [element] type damage on hit for the duration.
Quantity: 2 cakes
Name: Acidic Spray Mist
Type: Compound
Item Rank: S
Material Rank: N/A
Price: 80,000
Form: Liquid
Application: N/A
Description: A vaguely rust-colored liquid, it can be applied to weapons and armor, but is non-reactive to flesh. It can be easily aerosolized and when sprayed will hang in the air briefly as a thick, moist mist (lasts 1 post). Without any mechanism to spray it, a user can simply put it in their mouth and spit it out in a similar fashion. The acidic composition of this is highly reactive to metals, woods, fabrics, and most other commonly used components in weapons.
Effects: Crafted items sprayed/soaked/doused with this will be corroded, initially losing 1 tier (---) to their item rank. On the following post (unless the chemical is washed off/removed in some way) it will reduce the material rank by 1 tier (---). This can be repaired as normal (such as lifestyle auto-repair), and will last on the item until repaired. Repeat applications will repeat this effect, but it will only stack 1 additional time.
Quantity: 2 doses
:: Olfactory Pallette Cleanse: Requires a cooldown of 15 OOC days. Sadly, the rules state the duration is 1-2 posts. Could make it instantly cure your poison and grant immunity for 2 posts.
:: Blood Salvation: Duration of 1
:: [Elemental] Grease: This is the same as Element Patch.
:: Acidic Spray Mist: Good to go