Name: Earth Release: Fissure
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: 0-10m (Fissure is 100m long, 10m wide, 100m deep)
Speed: A
Element: Doton
Skill: Ninjutsu
Classification: Canon
Requirements: pre-existing earth
Parent Technique: -
Hand Seals: Dog -> Snake -> Horse -> Tiger -> Snake -> Dog -> Tiger
Description: After the hand seals are formed, a large fissure, spanning a considerable distance is formed upto 10 meters away of the user. Unsuspecting victims will then fall deep into the earth. Due to its speed and size it can literally pull the ground out from underneath several opponents before they new the didn't have ground to stand on.
Weaknesses: Targets can fly out of the fissure or if they survive the fall use supernatural walking skill to walk up the sides of the fissure.
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: 0-10m (Fissure is 100m long, 10m wide, 100m deep)
Speed: A
Element: Doton
Skill: Ninjutsu
Classification: Canon
Requirements: pre-existing earth
Parent Technique: -
Hand Seals: Dog -> Snake -> Horse -> Tiger -> Snake -> Dog -> Tiger
Description: After the hand seals are formed, a large fissure, spanning a considerable distance is formed upto 10 meters away of the user. Unsuspecting victims will then fall deep into the earth. Due to its speed and size it can literally pull the ground out from underneath several opponents before they new the didn't have ground to stand on.
Weaknesses: Targets can fly out of the fissure or if they survive the fall use supernatural walking skill to walk up the sides of the fissure.