Approved Jutsu
- D Rank:
- C Rank:
- B Rank:
Name: Style of The Graceful Wind
Rank: B
Power: B
Activation Cost: -
Upkeep Cost: 5
Range: Self
Speed: -
Element: -
Skill: Kenjutsu
Classification: Personal
Requirements: Rapier (Or another long, thin type of sword)
Parent Technique: -
Hand Seals: -
Description: This Kenjutsu Style is one made to take full advantage of the users speed with the weapon rather than their strength. First the style boosts the users coordination by a ++. However attacks made with this style do not utilize the users Strength stat in anyway to calculate whether or not the weapon does damage. Instead the users coordination stat, or the speed in which they swing their weapon, is the determining factor. Due to rapiers or other long, thin, weapons being used for their nimble quickness and speed. Rather than being used as a strength based weapon.
This essentially removes any 'force' from the users strikes so long as they are using this style. Meaning their strikes will have no strength behind them at all. Relying purely on their coordination stat for the normal weapon comparison against constitution/hardness. This also means that when blocking attacks the user must do so with redirection rather than direct blocking. Doing so will nullify this styles ability to use coordination instead of the user strength. That means the user can block a strike by parrying or sliding the weapon of their opponent aside, but never by trying to fully stop it with their own strength.
Weaknesses: -
- A Rank:
Name: Acceleration
Rank: A
Power: Varies
Activation Cost: Varies
Upkeep Cost: -
Range: 50m
Speed: -
Element: Swift
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: -
Parent Technique: -
Hand Seals: Boar - Rat - Horse
Description: Acceleration is a technique derived for swift release users to augment their capability with thrown projectiles. This technique allows for the sudden acceleration of a projectile within range of the user. The force and speed of which is equivalent to the power of the technique. Which is dependent on the chakra cost the user is willing to spend on it. According to the chakra cost for jutsu rank rules. So S rank force/speed would cost S rank chakra, and D rank force/speed would cost D rank chakra. The increased force and speed will maintain until the projectile reaches its maximum range. The range on the jutsu is simply the range the user can affect a target in.
Weaknesses:
Name: Full Stop
Rank: A
Power: A or S
Activation Cost: 20 or 30
Upkeep Cost: -
Range: 1m
Speed: -
Element: Swift
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: -
Parent Technique: -
Hand Seals: Rat - Horse - Boar
Description: Full Stop is a technique derived for Swift Release users to defend against physical objects coming toward them. The technique creates an area around the user that will cause objects coming at them to suddenly be forced to slow down or even stop entirely. The user can choose to pay A rank chakra to have this technique have A rank power and stop objects with up to A rank force. Or the user can opt to pay S rank chakra to have this technique have S rank power instead and do the same thing. Stopping objects with up to S rank force/speed behind them.
Weaknesses: While this technique allows for the user to defend against physical objects of up to S rank force and speed it will do nothing against those with S+ or S++ force/speed. It will also do nothing against energy based damage. Since that wouldn’t have actual force behind it.
- S Rank:
Last edited by Takashi Yamamoto on Fri May 05, 2023 3:01 am; edited 1 time in total