- Picture:
Name: Hai no Ha: Blade of Ashes
Item Rank: X
Material Rank: S++
Units Used: 2 Units of Midnight Ore
Description: The blade of Ashes is a katana specifically designed to augment one’s fire release capabilities alongside an individual's Kenjutsu prowess. The blade length is 70 cm long and the hilt is 22 cm long. The blade itself is black with a purple and red reverse wave hardening line. It’s tsuba is in a distinctive octofoil shape with flower-like edges. The hilt is wrapped in black silk and the end caps of the hilt and sheath are golden. The sheath itself is black with red circles marked upon it. The circles themselves are divided into thirds.
The capabilities of the Blade of Ashes are specifically made to harness one's fire release chakra and to increase the users capabilities with their swordsmanship. To that end the blade, when wielded with both hands, will bequeath a -1 tier reduction in chakra cost to fire release techniques. This reduction will stack with other reductions for a maximum of up to -2 tiers in cost to a given technique. Furthermore Blade of Ashes gives the wielder the capability to utilize fire techniques without needing to perform hand seals. Provided the user is again, wielding the blade with both hands upon the hilt.
Finally of course thanks to the Midnight Ore encompassing it’s makeup when the Blade of Ashes interacts with any item it will interact as if the opposing item's hardness is 1 tier lower than normal.
Requirement: Anvil, Steel Release user present at creation, Fire Release user present at creation
Attunement Slot: Yes
Crafting Time: X Rank, no craft time.
Yield: 1 Katana
- Enchant:
Name: Grand Thrust
Rank: S
Function: Elongate the weapon and retract at surprising speeds.
Price: 500,000
Description: Grand Thrust is the main purpose of the Steel Release chakra imbued within the weapon in question. As this enchant utilizes that steel release to build upon the blade and extend it at S rank speed. The length of this extension is dependent on how many charges the user uses in the activation. One charge will allow the blade to extend up to 2 meters. A cap of five charges can be utilized at any given time. The charges will only allow the blade to extend for one post. Once this has finished the extended length of the weapon will disappear in ash immediately.
Attunement Slot: No
Charges: 40
Name: Gloves of Forceful Intent
Item Rank: S
Material Rank: S
Units Used: 2 Units Ebonweave
Description: Gloves of Forceful Intent are a pair of exquisitely crafted cloth gloves commissioned by Kara Darhk for Valen Minamoto. The gloves are black as befitting their ebonweave material and are soft to the touch and do well to protect the wearer's hands from the elements. The main factor of these gloves is that they give the user +1 tier to strength for anything involving their hands. Be it striking, swinging, throwing, or even blocking a blow.
Requirement: Anvil
Attunement Slot: No
Crafting Time: 14 Days (7 Days with Master Craftsman)
Yield: 1 Pair
Name: Reinforced Cloak of Obscurement
Item Rank: S
Material Rank: S
Units Used: 2 Units of Ebonweave
Description: The Reinforced Cloak of Obscurement is a black cloak with a hood that also comes with a detachable mask that covers the face with the exception of the eyes. The cloak itself was commissioned from Kara Darhk by Valen Minamoto in order to both give him a way to conceal his identity if necessary and a protective layer of clothing when necessary. The cloak itself is deep black on the outside with a crimson red lining within. Various pockets can be found within the lining allowing the wearer to store a surprising amount of things within. The cloak when worn gives the wearer a +1 tier of constitution, the chakra reinforcement of the cloak transferring to the user's body when worn and allowing them to withstand more than they might have otherwise.
Requirement: Anvil
Attunement Slot: No
Crafting Time: 14 Days (7 Days with Master Craftsman)
Yield: 1 Cloak
- Enchant:
Name: Mistress’ Blessing
Rank: S
Function: Passive
Price: 500,000
Description: A specially designed Enchantment of Kara's, by imbuing her magnet release into an item. Any thrown or launched metal item that comes within 5 meters instantly stops, seemingly caught in a magnetic field around the wearer. By using a single charge per item, the items caught in this field are sent out like a pulse at A-Rank Speed. Swords and other held items can be repelled and not able to strike the wearer if a single charge is used to stop them and their strength is below A-Rank, however unlike thrown items that will simply fly out until they strike something or lose momentum, held items pushed back can be resisted even when the strength is below A-Rank, meaning someone with B to B++ strength would feel the tug of the item pull them back 10 meters but still hold their weapon. Those with C to C++ Strength have the item pull them back 15 meters and the item is knocked from their hand. Anyone with a Strength less than C is pushed back 20 meters and the item is knocked from their hand travelling via the projectile rules.
Attunement Slot: No
Charges: 40 Charges