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    Jaakuna, Sero Updates

    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Jaakuna, Sero Updates

    Post by Sero on Tue Jul 21, 2020 2:15 am

    Name: Jaakuna, Sero
    Age: 20
    Gender: Male
    Village: Kirigakure
    Rank: D - genin
    Title: The abomination

    Clan: None
    Bloodline: Hozuki Kaguya
    Element(s): Suiton ( 1 point) Katon (1 skill point) Boil (5 tails)
    Skill(s): (Ninjutsu) (Summoning)
    Chakra control rank 5
    IJM rank 1


    Stats

    • Strength: D
    • Constitution: D
    • Stamina: B
    • Coordination: B
    • Intelligence: D
    • Perception: C
    • Speed: D


    Unique Abilities:
    One handed Seals:
    One-handed Seals: Pretty straightforward. A player may weave hand seals with only one hand. This results in a one tier loss of Coordination for that hand regarding hand seals.

    Immovable mind:
    Immovable Mind : genjuts attacks are reduced by one tier in effectiveness against this person but katon attacks are increased by one tier.

    Darkness within:
    This persons chakra is tainted, anyone within ten meters of this person can feel their inner monster and as such stealth is virtually impossible. However in return the wielder can sense fear within ten meters of themselves.

    Appearance:
    Jaakuna, Sero Updates SeroAvatar


    Total exp - 2005
    Total spent - 2000
    Total left - 5

    Jutsu:
    Universal claim:
    All jutsu C rank and under

    Hozuki techniques:
    Name: Hydrification
    Rank: S
    Power: S
    Cost: N/A
    Range: User
    Skill: Ninjutsu
    Element: Suiton
    Classification: Hozuki Exclusive
    Handseals: N/A
    Requirements: Hōzuki bloodline
    Description: The Hydrification Technique is a protean, whole-body technique whereby the user can liquefy their body at will. They are able to maintain their appearance and even fight while doing this. This technique makes it impossible to receive damage from physical attacks and most ninjutsu. From a single hair, to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Applying this technique, the user can also modify their body parts for suitable situations or even use the liquid as projectiles. This technique, once learned, is constantly active so that its abilities may be used on very short notice.

    Drawbacks: Intense heat will evaporate rather than burn a Hozuki, though the end result is the same: Death. Those who use this technique become highly vulnerable to Raiton element attacks, with any attack from that element temporarily paralyzing them the post it hits. If it's a constant load of Raiton, it can incapacitate the Hōzuki in question indefinitely. All Raiton techniques also count as two tiers higher for damage (Max of X). When knocked unconscious, such as by a raiton technique, the user will turn into a jelly like blob. Raiton of two ranks higher than a Hozuki's constitution will knock them unconscious.Also, they need to drink more water than normal humans to stay hydrated. If they don't take a drink of something at least once every two threads IC, they turn jellyish and get a penalty of one minus to physical stats.


    Name: Drowning Water Blob Technique
    Rank: C
    Power: C
    Cost: 5
    Range: 3 meters
    Element: Suiton
    Skill: Ninjutsu
    Classification: Hozuki Exclusive
    Handseals: N/A
    Requirements: Hydrification
    Description: After liquefying a portion of their body, the user manipulates the resulting water to surround their target's head, preventing them from breathing in order to either: render the victim unconscious or ultimately kill them if the suffocation is sustained. It takes 2 posts for unconsciousness per tier of Constitution, with a flat 2 posts after that resulting in death by drowning. This results in a minimum of 4 posts to kill, and a maximum of 14 posts within the normal range of Constitution that can be achieved IC. Since this shape manipulation is only a one time thing, despite its long time to kill, it does not have an upkeep as it's still just the user's body.
    Drawbacks: Who's going to just let someone drown them to death? The uses for this technique are fairly restricted, mostly because of that reason.

    Kaguya techniques:
    Name: Regenerate
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Kaguya Clan
    Requirements: Shikotsumyaku Level 2
    Parent Technique: -
    Hand Seals: -
    Description: This technique is a passive ability all Kaguya members have when producing bone from their body. This allows the Kaguya to protrude bones while replenishing the flesh and blood lost as the bone exited their body free of cost. This function, however, can also be used against damage done to them by others by utilizing their natural regenerative abilities. The user can regenerate a large, single wound such as amputated limbs, damaged organs, deep cuts or stabs.
    Weaknesses: N/A

    Name: First tail of the lost ones
    Rank: C
    Power: C
    Activation Cost: 5 chakra
    Upkeep Cost: 3 chakra a turn
    Range: 10 meters
    Speed: C rank
    Element: Kaguya Bone
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Kaguya rank 2 unlocked
    Parent Technique: N/A
    Hand Seals: Rat, dog, tiger, scorpion
    Description: Once all the hand signs are finished a long ten meter bone tail with bone blades on the side (One foot in length) erupts from the bottom of the spine. This tail moves as the user wills it within ten meters of them at C rank speed. This tail can slice as deep as your typical C rank sword. Or be used to curl around something or someone. The strength of the wielder determines grappling power.
    Weaknesses: This technique responds to the users coordination. While it can move at C rank speeds it's reaction time is still only as good as the weilder.

    Name: Bone serpent - lesser
    Rank: C
    Power: C
    Activation Cost: 5 chakra
    Upkeep Cost: 3 chakra per turn
    Range: 20 meters
    Speed: C
    Element: Bone
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Kaguya rank 2
    Parent Technique: N/A
    Hand Seals: Dragon, Dog, Snake, Rat, Rabbit
    Description: Once the wielder has finished the seals they must form a triangle with their hands. Placing their target in the center. Once this is finished they then must place their palms down to the ground. Their palms feed bones into the ground to form a five meter long bladed serpent (Blades are 1 foot long). This Snake now will seek out the single target at C rank speed on it's own and attempt to wrap around crush the target at C rank speed with C rank strength. Keeping the blades on the inside of the wrap to stab for C rank damage.
    Weaknesses: The snake is single minded to follow a target. It doesn't care about anyone else and will forgo defense to chase them down along the most direct path.

    Name: Despair of the heavens
    Rank: C
    Power: C
    Activation Cost: 5 chakra
    Upkeep Cost: N/A
    Range: 10 meter radius
    Speed: C
    Element: Kaguya bone
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Kaguya rank 1
    Parent Technique: N/A
    Hand Seals: Dog, Rat, Rabbit, Bird
    Description: The user preforms these hand signs before a series of  30 bone senbon emerge from their body one second before firing in every direction at C rank speed. Piercing into anyone in the vicinity within ten meters for C rank damage.
    Weaknesses: The senbon appear all over the casters body for one second before firing. Giving a seconds notice before actually attacking.

    Name: Malevolent fisher
    Rank: C
    Power: C
    Activation Cost: 5 chakra
    Upkeep Cost: 3 chakra per turn
    Range: 40 meters
    Speed: N/A
    Element: Kaguya Bone
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Kaguya rank 2
    Parent Technique: N/A
    Hand Seals: Bird, Ox, Sheep
    Description: This can either be done to cover one appendage as its own technique or be combined with any other technique that acts as an appendage. (Such as water whip) Once the hand seals are made the selected appendage gains small barbed hooks all along it's surface. If these hooks catch in someone they can be used to rip and tear flesh for C rank damage painfully.
    Weaknesses: These hooks are obvious as they emerge and are reliant on the speed and/or coordination of the appendage.

    Name: Bone bullets
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: 30 meters
    Speed: C
    Element: Bone
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Kaguya rank 1
    Parent Technique:  N/A
    Hand Seals: Dog, rabbit, dragon
    Description: Once all the hand signs are made the user points their index finger of either of their hands at the target and releases up to three bone bullets. Piercing power is C rank.
    Weaknesses: N/A

    Suiton Techniques:
    Name: Hiding in Mist Technique
    Rank: D
    Cost: 3
    Range: 125 m.
    Speed: C (only applicable when expelled)
    Element: Water
    Skill: Ninjutsu
    Classification: Village Specific (Kiri)
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Seal of Confrontation
    Description: The user conjures a thick, white mist which reduces visibility to absolute zero. This can be achieved by using a water source such as a lake, reservoir, or being in a damp environment. If no sources are present the user can still produce a mist by expelling it from their mouth.
    Drawbacks: Just like real life fog the mist can only exist in conditions where it can survive. Very hot, arid climates forces the mist to evaporate (clearing up over two rotations.) In addition the mist can be cleared by strong winds or sudden bursts.

    Name: Suiton Release: Tail Slap
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: 1
    Range: 10 Meters
    Speed: C+
    Element: Suiton
    Skill: Ninjutsu
    Classification: Open
    Requirements: Existing body of water.
    Parent Technique: Water Whip
    Hand Seals: Dog > Ox
    Description:
    By kneading the chakra from the user’s hands to the nearby existing body of water. The chakra appears to be like a veil as it sticks the water’s surface and with a pull the chakra forms a line of water. It is dense enough to absorb projectiles and with the speed to slam onto targets. It cannot reach past 10 meters from the user or else the water would just fall and splash the ground. By kneading more chakra, the user can spend the Upkeep Cost on the turn they activate it in order to boost this tech’s Speed by 2 advantages. Effectively putting the Speed at B tier, but in doing so causes this technique to end early.
    Weaknesses:
    Must remain around the user at 10 meters at all times. With a Speed of C+ should the user move faster than this tier and more than 10 meters the water will lose control.

    Name: Suiton Release: Water Creation
    Rank: D
    Power: E
    Activation Cost: 3
    Upkeep Cost: ---
    Range: 5 meters
    Speed: D
    Element: Suiton
    Skill: Ninjutsu
    Classification: Open
    Requirements: ---
    Parent Technique: Waterfall Basin Technique
    Hand Seals: Bird > Ox
    Description:
    The technique is simple for it only does one thing. By kneading the chakra on the hand the user touches the soil. By drawing the water inside the ground this technique reveals water equivalent to 5x5 meters. It lacks firepower because the technique is meant to produce water. The water is clean and will remain even when the chakra runs out.
    Weaknesses:
    Cannot work in concrete, iron, wood, etc. Can only function in sand or soil.

    Name: Ninja Art: Suiton Mist
    Rank: D
    Power: E
    Activation Cost: 3
    Upkeep Cost: 1
    Range: 10 Meters
    Speed: D+
    Element: Suiton
    Skill: Ninjutsu
    Classification: Open
    Requirements: ---
    Parent Technique: ---
    Hand Seals: Dog > Bird
    Description:
    More of a fire reducing technique than a harmful technique. The user molds chakra in their hand before multiple thin streams of water pours out of the palm. It is directed wherever the hand directs it, and it is particularly useful on putting out small fires. Additionally if used against Fire Style technique the Suiton Mist will reduce the Power of the attack by 2 disadvantages.
    Weaknesses:
    If electricity was to touch the streams of water the electric current will quickly travel at B tier Speed up to the palm. If it is not done by a tech then it varies in terms of power. Weak electric currents would possess C tier Power, Moderate B tier, and Strong A Tier. Otherwise the Power is increased by +2 advantages.

    Name: Water Release: Water Whip
    Rank: C
    Cost: 5
    Upkeep: 1
    Range: 10 m.
    Speed: -
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Rat > Dog > Ox
    Description: The user creates a whip made of water that can wrap around the opponent. The user can also channel lightning chakra to shock anyone wrapped in it. It can also be used like an ordinary whip to cause physical damage to an opponent.
    Drawbacks: Opponents may also discharge lightning release through your whip damaging you as the user.

    Name: Water Clone Technique
    Rank: C
    Cost: -
    Range: 25 m.
    Speed: -
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Tiger
    Description: By using water as a medium, the user can create one or more clones of themselves. While the clones can perform techniques, they only possess one-tenth of the user's chakra and cannot go too far from the original. The clones can also be used as medium to perform other Water Release techniques, as demonstrated by Kisame when he reverted their arms into water to perform the Water Prison Technique. When these clones are struck with a sufficient amount of force they will revert to their water form. The clones can be created anywhere within a 25 m. range of the user, unlike the Shadow Clone technique which requires clones to be created next to the user (such ranged spawning would require the clone to be spawned from a pre-existing source of water)
    Drawbacks: When casting this technique the user's stamina must be above 30% in order to maintain control over his/her clones. In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. The user must be within 25 m. of their clone.

    Name: Water Prison Technique
    Rank: C
    Power: B
    Cost: 5
    Upkeep: 1
    Range: Touch
    Speed: A
    Element: Water
    Skill: Ninjutsu
    Classification: Village Specific (Kiri)
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Snake > Ox > Arm extension
    Description: Raising from the water source the user creates a sphere of water which engulfs the target. The water constantly pulls inwards towards the core protecting it from outer threats, meaning those caught partially in the technique will be drawn inside. The pressure prevents any movement meaning those trapped are doomed to drown or be detained. Despite its name the user may also cast it upon themselves as a form of defense. It is said to be as strong as steel.
    Drawbacks: The user must maintain contact with the sphere otherwise it loses structure.

    Name: Water Release: Waterfall Basin Technique
    Rank: C
    Cost: 5
    Upkeep: 1
    Range: -
    Speed: -
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Boar > Dog > Ram
    Description: The technique is done by creating water through the earth and manipulating the current to form a waterfall. The scale of the waterfall is determined by the user and must be sustained by the user's chakra. The user must be within 50 meters of the waterfall to continue to feel it chakra. This technique requires very little focus allowing the user to perform other tasks without having to focus on feeding this one chakra.
    Drawbacks: Must be created over soil. Concrete and other sealed surfaces will not allow the technique to function.

    Name: Water Release: Starch Syrup Capturing Field
    Rank: C
    Cost: 5
    Upkeep: 1
    Range: 30 m.
    Speed: C
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Ram > Tiger
    Description: The user spews an incredibly viscous water from their mouth which travels over and coats any surface. Coming in contact with the water binds the target trapping their movements from the point of contact. In addition, the user can manipulate the water with their chakra to catch opponents unaware. When manipulating the water it moves at E-tier Speeds.
    Drawbacks: The water-syrup can be cut from the target in order to break free. Also, utilizing the Water Walking Technique can bypass the technique's effects.

    Name: Water Release: Wild Bubble Wave
    Rank: C
    Cost: 5
    Range: 50 m.
    Speed: C
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Tiger
    Description: The user expels a bubbly, foam-like substance from their mouth which generously covers the surface it comes in contact with, lubricating it in the process. This make traveling over said surface almost impossible without losing traction.
    Drawbacks: N/A

    Name: Water Release: Exploding Water Colliding Wave
    Rank: B
    Cost: 10
    Range: 250 m.
    Speed: B
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Snake
    Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks.
    Drawbacks: N/A

    Katon:
    Name: Flaring Embers
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: ---
    Range: 15m
    Speed: C
    Element: Katon
    Skill: Ninjutsu
    Classification: Open
    Requirements: Pre-existing Fire
    Parent Technique: ---
    Hand Seals: Tiger
    Description:
    By pouring their katon chakra into the source of fire, the user causes a sudden eruption within the heat. Capable of exploding up to a small campfire-sized fire scattering stones, burning wood, ashes, etc within a 5 meter radius. Causing flammable materials to ignite and cause light physical trauma and minor burns. The eruption also creates an audible bang that can be heard within 100 meter radius.
    Weaknesses: No fire means no bang.


    Name: Fire Release: Great Dragon Fire Technique
    Rank: B
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: 0-120m
    Speed: B
    Element: Fire
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger -> Rabbit -> Boar -> Dragon -> Monkey -> Dragon -> Dog -> Dragon
    Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, which can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes. These fireballs are incredibly dense as well carrying a lot of blunt destructive potential. They have a strength of B-tier.
    Weaknesses: N/A

    Name: Fire Release: Intelligent Hard Work
    Rank: B
    Power: C
    Activation Cost: 10
    Upkeep Cost: -
    Range: 0-100m
    Speed: B
    Element: FIre
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Rat → Dog → Tiger → Horse → Dragon → Ram → Dragon
    Description: The user fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. This giant torrent of flames expands out in a 50 meter radius from the original location of impact for the original projectile. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
    Weaknesses: N/A

    Non elemental:
    Name: Body Replacement Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: 1
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger → Boar → Ox → Dog
    Description: When utilizing this technique the user applies the transformation technique to an inanimate object in reach— in most cases being a log— to look like the user. This makes the object serve as a dummy to the aggressor. When struck the object will revert back to its original form after two seconds time has passed giving the user the opportunity to strike their stalled opponent, or flee.

    The Body Replacement Technique allows the object to perform simple actions and can even react to damage received to make a more convincing illusion, however it cannot move from their location.

    Weaknesses: This technique serves as a means to lure in suspicious foe or stall an aggressor. Given its simplicity the technique cannot move or speak limiting its effectiveness as more cunning opponents will often not fall for the bait.  

    Name: Cloak of Invisibility
    Rank: E
    Activation Cost: 1
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: A piece of cloth large enough to cover their body
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user can make use of a piece of cloth by applying their chakra to change its design to reflect their environment. A ninja can make use of it through any environment allowing them to create an effect ghillie suit when needed.
    Weaknesses: Not incredibly effective against opponents with higher Perception.

    Name: Clone Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: 1
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Ram → Snake → Tiger
    Description: For this technique, the user creates up to four afterimages of themselves to move alongside them. Unlike most other clone techniques, these afterimages have no substance and thus are incapable of damaging opponents. Because of this, it is only useful for confusing enemies while other attacks are prepared. When performing this technique the user assumes any position among the group.
    Weaknesses: Opponents can identify clones from their original through careful observation, as clones won't cast shadows, crush grass, kick up dust, etc.

    Name: Rope Escape Technique
    Rank: E
    Activation Cost: 1
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique serves as a means to free themselves from any binding they may find themselves, such as vine entanglement or being tied up by a rope. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints in order to get free of the bindings.
    Weaknesses: This technique can only work on passive bindings, such as inanimate and uncontrolled bindings.

    Name: Transformation Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: 1
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Dog → Boar → Ram
    Description: This technique is most often used to disguise the user as another person, but they can also turn into an animal, plant, or inanimate object. Users will gain the attributes and physical features of whatever they transform into, such as a weapon's sharpness or an animal's fangs. The quality of the item or appendages cannot exceed D/D.
    Weaknesses: The user is limited to transforming into objects no smaller than 1/5 their size. The user cannot transform into items or creatures larger than themselves. This technique requires concentration. When the user suffers from exhaustion (below 30 CP) or receives a substantial blow the technique dispels automatically. A perceptive opponent may detect flaws, such as false smells or an intelligent opponent detecting inaccurate details. Despite taking on the properties of what they transform into the user can still receive damage as normal. This means transforming into a sword and clashing with another sword will result in the technique dispelling and the user getting injured. When taking on a creature's physical features this impacts your overall stat potential (aka no S-tier Strength birds flying through people.)

    Name: Unsealing Technique
    Rank: E
    Activation Cost: 1
    Range: Contact
    Speed: -
    Element: N/A
    Skill: General Skill
    Classification: Open/Academy Technique
    Requirements: -
    Parent Technique: -
    Hand Seals: N/A
    Description: A general skill anybody can learn in which, by applying a minuscule amount of chakra, will unseal the contents sealed within a scroll or tag.
    Weaknesses: Without having the Fuuinjutsu skill the user may not know the contents of a seal resulting in a potential trap.

    Name: Fusee
    Rank: E
    Power: E
    Activation Cost: E
    Upkeep Cost: N/A
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Created as a chakra control exercise.  The user projectcs chakra from their hand to generate a small orb typically between the size of a marble and a golfball.  One formed the orb uses the energy stored inside of it to glow with a bright heatless light.  This light is the users color of choice and will last for up to an hour before burning out.  This function is independet of the orginal caster.  

    As a source of illuimantion it's commonly used to indicate obstacles or advise caution on roadways at night as well as to perform hand signals.  

    Weaknesses:  Having a bright light on you is a great way to give away your position.

    Name: Flare gun technique
    Rank: D
    Power: D
    Activation Cost: D
    Upkeep Cost: N/A
    Range: 150m
    Speed:  C
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: Fusee
    Hand Seals:  Dragon
    Description:  The user takes a Fusee orb and infuses it with even more chakra inducing an overload that will cause it to launch off like a rocket.   Shooting rapidly up to a height of about 150m  they explode with a loud bang and release a brightly burning flare that drifts very slowly downward, maximizing the amount of time for which it can be seen.  Extemely conspicuous this flare can been spotted up to 25 miles or so in good visibility.

    It's also not intented for offensive use making it extemely limited in that regard to the point that even taking one directly to the face will do little more then cause tempoary blindness in a similar manner to a flash bang grenade.  

    Weaknesses: Did I mention they are conspicuous?  Using this jutsu will absolutely give the users position away.  

    Name: Body Flicker Technique
    Rank: D
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 50m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: Half Tiger
    Description: This technique enhances the user's movements by fortifying their step with chakra. This is essentially a burst of energy to make their body function at higher speeds. This technique boosts the user's movement speed by one tier up to 100 meters. If at any time they stop running they must require an reactivation. The hand seal may be held to constantly refresh the 100 meter limit providing a constant speed increase.
    Weaknesses: Just like a full sprint the user must remain in a straight line in order to benefit from the bonus. If the user were to change direction they must reactivate the technique.

    Name: Silent Killing
    Rank: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: 30 m.
    Speed: -
    Element: -
    Skill: -
    Classification: Village Exclusive
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique allows the user to move silently without producing any sound as well as increase their attentiveness to their surroundings allowing the user to track foe by diminutive measures, such as breathing (unlocked at B-tier Perception.) This allows the user to soundlessly approach their victim through smoke or mist without any warning before delivering a final blow.
    Weaknesses: This technique allows the user to track their sound alone. Noise obstructions loud enough make the user unable to focus on pinpointing the enemy's location. Although the user moves silently they are still vulnerable to Doujutsu, sensory, and other means of tracking. The user's speed is capped at one tier below their base Speed when using this technique.

    Name: Haze Clone Technique
    Rank: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: Clone Technique
    Hand Seals: Dog → Tiger
    Description: At first glance it seems like a regular Clone Technique, but the haze clone uses a cunning trap to lure out the enemy. As the haze clones are not physically real, the attack will just pass through them. While attention is drawn to the clones, the real body attacks from the blind spot. During the illusion and resulting chaos, the enemy, who is caught up in the technique, can then be defeated. This technique allows for the creation of 10 clones total in a single casting. Like the parent technique however the clones are restricted in range and their ability to speak or act in any manner not consistent with a distraction.
    Weaknesses: -

    Name: Temporary Paralysis Technique
    Rank: D | A
    Activation Cost: 3 | 20
    Range: Touch
    Speed: B (A-rank version only)
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: Base S-tier Coordination (A-rank version only)
    Parent Technique: -
    Hand Seals: Tiger
    Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. In order to use this technique the user must place their middle and index finger against the spine, eyes, or head of their opponent. Users with incredible control over their chakra (base S-tier Coordination) can execute this technique through their eyes by having eye contact with their opponent.

    This restrains the target for one round.
    Weaknesses: N/A

    Name: Focused Amplification (Kaguya Bone)
    Rank:  C
    Activation Cost: 5
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: Ninjutsu Skill
    Parent Technique: N/A
    Hand Seals: Hand seals for original jutsu plus the Snake seal at the end
    Description:  The user can utilize this technique to make a technique more powerful than it ordinarily would be. This is represented by the power of the technique increasing by one rank. All aspects of the technique are empowered equally, including speed and range. The range of the technique is increased by 50% and the Speed by +1 advantage.
    Weaknesses:  Can only be used with Ninjutsu, and techniques that boost or debuff stats can't have this technique applied to them. The user may only have one element applicable for this technique, or all non-elemental ninjutsu if they lack an element (this element is claimed upon learning the technique and cannot be changed.) This technique only applies to technique up to B-rank.

    Name: Genjutsu Kai
    Rank: C
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: N/A
    Range: Self/Contact
    Speed: Instant
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: The user must know that they are in Genjutsu
    Parent Technique: N/A
    Hand Seals: Tiger
    Description:  The user concentrates chakra into their brain to expel foreign chakra. The amount of chakra required for releasing from a Genjutsu depends on the rank of the Genjutsu being used (not the cost of the Genjutsu but its rank meaning its complexity).
    Weaknesses: In the case of vertically stacked genjutsu, it can be used to release only one Genjutsu at a time

    Name: Ninja Art: Shuriken Giant Body Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Range: 15m
    Speed: Instant
    Element: None
    Skill: Ninjutsu
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: Tiger->Rabbit->Dog
    Description: This technique is used to instantly increase the size of a projectile by up to ten times, greatly increasing the damage potential and the overall force of the object. Typically, this technique is used with Fuuma Shuriken, as their already large size easily increases the jutsu's potential. Interestingly, while the size and weight of the weapon multiplies, the momentum does not slow, moving with the same force and speed as initially thrown, but with much greater destructive capability.
    Weaknesses: If the projectile isn't moving, this technique won't do much good, unless the user is capable of lifting the increased weight. The indicated range is the limit on how far a projectile can be from the user to activate this technique, while the actual distance that can be traveled by the projectile is determined by the stats of the user.


    Last edited by Sero on Fri Nov 20, 2020 12:20 pm; edited 7 times in total
    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sero on Tue Jul 28, 2020 3:05 pm

    Update Type: Claiming Exp
    Information: Claiming the 300 starter exp for Kiri and 150 exp for having Matsu, Kara and Kensai join
    Link:

    Update Type: Spending Exp
    Information: 450 spent on three stats E - D. Stamina, Coordination and Perception
    Link:



    _________________
    Character Name: Jaakuna, Sero
    Spendable Experience: 170
    Total Experience: 1720
    Renown: 0
    Ryo: 25,000

    Stats

    • Strength: D
    • Constitution: D
    • Stamina: C
    • Coordination: C
    • Intelligence: D
    • Perception: C
    • Speed: D


    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t3950-jaakuna-sero
    Link to Known Techniques:https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Ryuko
    Ryuko
    Raikage

    Posts : 1910
    Join date : 2017-09-29

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Ryuko on Tue Jul 28, 2020 10:41 pm

    @Sero wrote:Update Type: Claiming Exp
    Information: Claiming the 300 starter exp for Kiri and 150 exp for having Matsu, Kara and Kensai join
    Link:

    Update Type: Spending Exp
    Information:  450 spent on three stats E - D. Stamina, Coordination and Perception
    Link:


    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: A++
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B

    On person
    Arch Angel Helm
    Arch Angel's Tiara
    Angelic Body suit
    Amulet of Kings
    Arch Angel's Rerebrace
    Arch Angels Cuirass
    Arch Angel's Faulds
    Angelic Base
    Angelic Gloves
    Bolt Ring
    Arch Angel's gauntlet's
    Tengādian (Heavenly Protector)
    Angelic Stockings
    Arch Angel's Boots
    Belt:
    - 4 Chakra Drones
    -Hakkin's Fang
    - Shikenri (Death Right)
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Windmill of Shadows
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Windmill of Shadows
    Hip Pouch 1
    - 1 Ninja wire (15 feet)
    -10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    Hip Pouch 2
    - 5 Kaminari Kunai
    - 10 Kaminari Shuriken
    - 20 Kaminari Senbons
    -10 Explosive Tags
    Back Holster:
    -Ersatz Sword of Kusanagi
    -Stardust Staff
    Nyguyen Uchiha
    Nyguyen Uchiha

    Village : N/A
    Posts : 267
    Join date : 2020-06-06

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Nyguyen Uchiha on Thu Aug 20, 2020 1:21 am

    Staff has decided that this UA is unapproved:

    Immovable Mind : Non Physical attacks are reduced by one tier in effectiveness against this person but physical attacks are increased by one tier.

    Stat Swaps generally don't follow these parameters because you might have someone like a Hozuki who doesn't take physical damage at all.


    _________________
    Spoiler:
    Stats:
    Strength: C
    Constitution: B
    Stamina:  C
    Speed:  C
    Coordination: A
    Intelligence: C
    Perception: B

    Gear
    Kunai x 10
    Shuriken x 10
    Explosive Tag x5
    Flash Bomb x5
    Smoke Bomb x5
    Blood Pills x 5.
    Coagulation Pills x 5
    Military Ration Pills x 20
    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sero on Wed Sep 02, 2020 10:59 am

    Update Type: Claiming Exp
    Information: claiming 640 exp
    Link: https://gladiusnarutorp.forumotion.com/t3957-something-this-way-comes (13 posts 260 exp)
    https://gladiusnarutorp.forumotion.com/t4056-rising-of-a-new-darkness (13 posts 260 exp)
    https://gladiusnarutorp.forumotion.com/t3962-when-silence-reigns (6 posts 120 exp)

    Update Type: Training jutsu
    Information:  200/200 First tail of the lost ones (C rank) trained (custom)
    Despair of the heavens 200/200 C rank and Malevolent fisher 200/200 C rank trained (Custom)
    200/200 Bone bullets trained (C rank custom)
    Water Release: Waterfall Basin Technique trained 150/150 Library C rank
    Name: Water Release: Water Bullet Technique 150/150 Library C rank
    150/150 Water Release: Wild Bubble Wave (C rank library) trained
    150/150 Water Release: Starch Syrup Capturing Field (C rank library) Trained
    150/150 Focused Amplification (c rank) trained (Focus on Bone jutsu)

    Link: https://gladiusnarutorp.forumotion.com/t3957-something-this-way-comes
    https://gladiusnarutorp.forumotion.com/t4056-rising-of-a-new-darkness
    https://gladiusnarutorp.forumotion.com/t3989-sero-s-custom-horrors


    _________________
    Character Name: Jaakuna, Sero
    Spendable Experience: 170
    Total Experience: 1720
    Renown: 0
    Ryo: 25,000

    Stats

    • Strength: D
    • Constitution: D
    • Stamina: C
    • Coordination: C
    • Intelligence: D
    • Perception: C
    • Speed: D


    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t3950-jaakuna-sero
    Link to Known Techniques:https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Sayuri
    Sayuri

    Village : Kirigakure
    Posts : 457
    Join date : 2020-06-24
    Age : 19
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu
    Class: B
    Ryo: I take payment in blood

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sayuri on Fri Sep 04, 2020 3:43 am

    @Sero wrote:Update Type: Claiming Exp
    Information: claiming 640 exp
    Link: https://gladiusnarutorp.forumotion.com/t3957-something-this-way-comes (13 posts 260 exp)
    https://gladiusnarutorp.forumotion.com/t4056-rising-of-a-new-darkness (13 posts 260 exp)
    https://gladiusnarutorp.forumotion.com/t3962-when-silence-reigns (6 posts 120 exp)

    Update Type: Training jutsu
    Information:  200/200 First tail of the lost ones (C rank) trained (custom)
    Despair of the heavens 200/200 C rank and Malevolent fisher 200/200 C rank trained (Custom)
    200/200 Bone bullets trained (C rank custom)
    Water Release: Waterfall Basin Technique trained 150/150 Library C rank
    Name: Water Release: Water Bullet Technique 150/150 Library C rank
    150/150 Water Release: Wild Bubble Wave (C rank library) trained
    150/150 Water Release: Starch Syrup Capturing Field (C rank library) Trained
    150/150 Focused Amplification (c rank) trained (Focus on Bone jutsu)

    Link: https://gladiusnarutorp.forumotion.com/t3957-something-this-way-comes
    https://gladiusnarutorp.forumotion.com/t4056-rising-of-a-new-darkness
    https://gladiusnarutorp.forumotion.com/t3989-sero-s-custom-horrors

    Approved~


    _________________
    Jaakuna, Sero Updates VI3d6c9

    The Ice Queen:
    Character Name: Sayuri Yuki
    Spendable Experience: 600
    Total Experience: 2400
    Renown: 1000
    Ryo: 260,000
    Stats:

    • Strength: D
    • Constitution: A
    • Stamina: B+
    • Speed: D
    • Coordination: D
    • Intelligence: C
    • Perception: C

    Technique List: The Ice Queen’s Techniques
    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sero on Fri Sep 04, 2020 12:32 pm

    Update Type: Claiming Exp/ training jutsu
    Information: claiming 160 exp
    Trained 200/200 Bone serpent - lesser (C rank custom)

    Link: https://gladiusnarutorp.forumotion.com/t4003-not-a-home-but-a-haunt#32038


    _________________
    Character Name: Jaakuna, Sero
    Spendable Experience: 170
    Total Experience: 1720
    Renown: 0
    Ryo: 25,000

    Stats

    • Strength: D
    • Constitution: D
    • Stamina: C
    • Coordination: C
    • Intelligence: D
    • Perception: C
    • Speed: D


    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t3950-jaakuna-sero
    Link to Known Techniques:https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Mitsukira
    Mitsukira

    Posts : 94
    Join date : 2020-02-23

    Character File
    Skills & Elements: Iryojutsu, Sensory, Raiton, Fuuton
    Class: D
    Ryo: What's that for?

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Mitsukira on Fri Sep 04, 2020 12:39 pm

    @Sero wrote:Update Type: Claiming Exp/ training jutsu
    Information: claiming 160 exp
    Trained  200/200 Bone serpent - lesser (C rank custom)

    Link: https://gladiusnarutorp.forumotion.com/t4003-not-a-home-but-a-haunt#32038

    Approved~


    _________________
    Jaakuna, Sero Updates PPcZZus

    Dancing Queen:
    Character Name: Mitsukira Tatsudashi
    Spendable Experience: 400
    Total Experience: 1500
    Renown: 500
    Ryo: 829,500
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: C
    • Speed: C
    • Coordination: C
    • Intelligence: C
    • Perception: C

    Gear:


    • 2 C-Rank Tessen
    • Kunai
    • 4 Senbon
    • 2 Shuriken


    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sero on Sat Sep 05, 2020 2:00 pm

    Update Type: Claiming Exp
    Information: claiming 480 exp
    Link: https://gladiusnarutorp.forumotion.com/t4133-sway-tow (180)
    https://gladiusnarutorp.forumotion.com/t4171-sway-2-tow (180)
    https://gladiusnarutorp.forumotion.com/t4072-leave-him-be-private-sero#32076 (120)

    Update Type: Claiming 5 tails
    Information: 5 tails sealed inside Sero
    Link: https://gladiusnarutorp.forumotion.com/t4072-leave-him-be-private-sero#32076


    Update Type: Requesting rank up
    Information: 1280 exp / 1000 and claiming my 400 rank up exp
    Link:

    Update Type: Upping 4 stats
    Information: Strength and Constitution E - D 150 each = 300
    Coordination and Stamina D-C 300 each = 600

    900/1680 = 780 exp left
    Link:



    Update Type: changed UA
    Information: Immovable Mind : genjuts attacks are reduced by one tier in effectiveness against this person but katon attacks are increased by one tier.
    Link:
    Sayuri
    Sayuri

    Village : Kirigakure
    Posts : 457
    Join date : 2020-06-24
    Age : 19
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu
    Class: B
    Ryo: I take payment in blood

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sayuri on Sat Sep 05, 2020 2:59 pm

    @Sero wrote:Update Type: Claiming Exp
    Information: claiming 480 exp
    Link: https://gladiusnarutorp.forumotion.com/t4133-sway-tow (180)
    https://gladiusnarutorp.forumotion.com/t4171-sway-2-tow (180)
    https://gladiusnarutorp.forumotion.com/t4072-leave-him-be-private-sero#32076 (120)

    Update Type: Claiming 5 tails
    Information: 5 tails sealed inside Sero
    Link: https://gladiusnarutorp.forumotion.com/t4072-leave-him-be-private-sero#32076


    Update Type: Requesting rank up
    Information: 1280 exp / 1000 and claiming my 400 rank up exp
    Link:

    Update Type: Upping 4 stats
    Information: Strength and Constitution E - D 150 each = 300
    Coordination and Stamina D-C 300 each = 600

    900/1680 = 780 exp left
    Link:



    Update Type: changed UA
    Information: Immovable Mind : genjuts attacks are reduced by one tier in effectiveness against this person but katon attacks are increased by one tier.
    Link:

    Approved~ Congrats on C-Class


    _________________
    Jaakuna, Sero Updates VI3d6c9

    The Ice Queen:
    Character Name: Sayuri Yuki
    Spendable Experience: 600
    Total Experience: 2400
    Renown: 1000
    Ryo: 260,000
    Stats:

    • Strength: D
    • Constitution: A
    • Stamina: B+
    • Speed: D
    • Coordination: D
    • Intelligence: C
    • Perception: C

    Technique List: The Ice Queen’s Techniques
    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sero on Sat Sep 05, 2020 3:07 pm

    Update Type: Training Bijuu
    Information: Training Chakra control to rank 5 for 500
    Training initial Jinchurikee mode for 250
    750 spent total
    Link:

    Update Type: Claiming universal claim for all D rank ninjutsu
    Information: C rank claim universal for D ranks
    Link:

    Update Type: Using skill point from rank up
    Information: Using skill point to learn Katon
    Link:


    _________________
    Character Name: Jaakuna, Sero
    Spendable Experience: 170
    Total Experience: 1720
    Renown: 0
    Ryo: 25,000

    Stats

    • Strength: D
    • Constitution: D
    • Stamina: C
    • Coordination: C
    • Intelligence: D
    • Perception: C
    • Speed: D


    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t3950-jaakuna-sero
    Link to Known Techniques:https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Sayuri
    Sayuri

    Village : Kirigakure
    Posts : 457
    Join date : 2020-06-24
    Age : 19
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu
    Class: B
    Ryo: I take payment in blood

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sayuri on Sat Sep 05, 2020 3:09 pm

    @Sero wrote:Update Type: Training Bijuu
    Information: Training Chakra control to rank 5 for 500
    Training initial Jinchurikee mode for 250
    750 spent total
    Link:

    Update Type: Claiming universal claim for all D rank ninjutsu
    Information: C rank claim universal for D ranks
    Link:

    Update Type: Using skill point from rank up
    Information: Using skill point to learn Katon
    Link:

    Approved~


    _________________
    Jaakuna, Sero Updates VI3d6c9

    The Ice Queen:
    Character Name: Sayuri Yuki
    Spendable Experience: 600
    Total Experience: 2400
    Renown: 1000
    Ryo: 260,000
    Stats:

    • Strength: D
    • Constitution: A
    • Stamina: B+
    • Speed: D
    • Coordination: D
    • Intelligence: C
    • Perception: C

    Technique List: The Ice Queen’s Techniques
    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sero on Fri Oct 02, 2020 12:28 pm

    Update Type: Claiming Exp
    Information: 2 threads 440 exp = 470 total unspent exp
    Link: https://gladiusnarutorp.forumotion.com/t3963-all-men-hide-the-beast-within#33313 120 exp
    https://gladiusnarutorp.forumotion.com/t4191-damian-s-drainway-tow-phase-1-flashback#33306 220 exp + 100 bonus exp for a good fight.

    Update Type: Spending Exp
    Information:  300/470 spent on Perception D - C
    Link:

    Update Type: Training jutsu
    Information:  200/200 Fire Release: Intelligent Hard Work B rank library tech trained post 8
    200/200 Fire Release: Great Dragon Fire Technique B rank library trained. post 12
    200/200 Exploding Water Colliding Wave B rank library trained post 14
    150/150 Giant Shuriken technique Library C rank trained post 16
    Link:


    _________________
    Character Name: Jaakuna, Sero
    Spendable Experience: 170
    Total Experience: 1720
    Renown: 0
    Ryo: 25,000

    Stats

    • Strength: D
    • Constitution: D
    • Stamina: C
    • Coordination: C
    • Intelligence: D
    • Perception: C
    • Speed: D


    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t3950-jaakuna-sero
    Link to Known Techniques:https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Hana Kaguya
    Hana Kaguya
    Mizukage

    Posts : 870
    Join date : 2017-09-13

    Character File
    Skills & Elements: Taijutsu | Sensory | Ninjutsu| Kenjutsu | Water | Lightning
    Class: X
    Ryo: 10,000

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Hana Kaguya on Fri Oct 02, 2020 2:15 pm

    @Sero wrote:Update Type: Claiming Exp
    Information: 2 threads  440 exp  = 470 total unspent exp
    Link: https://gladiusnarutorp.forumotion.com/t3963-all-men-hide-the-beast-within#33313 120 exp
    https://gladiusnarutorp.forumotion.com/t4191-damian-s-drainway-tow-phase-1-flashback#33306 220 exp + 100 bonus exp for a good fight.

    Update Type: Spending Exp
    Information:  300/470 spent on Perception D - C
    Link:

    Update Type: Training jutsu
    Information:  200/200 Fire Release: Intelligent Hard Work B rank library tech trained post 8
    200/200 Fire Release: Great Dragon Fire Technique B rank library trained. post 12
    200/200 Exploding Water Colliding Wave B rank library trained post 14
    150/150 Giant Shuriken technique Library C rank trained post 16
    Link:

    Approved


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A (S w/Demon Bell)
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A
    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sero on Sat Oct 17, 2020 6:15 pm

    Update Type: Claiming Exp
    Information: Claiming 160 exp for 8 posts x 20 exp a post
    Claiming 25 exp for completing a mission with another player
    1720 + 185 = 1905 exp total
    Link: https://gladiusnarutorp.forumotion.com/t4343-bad-bandits#34309

    Update Type: Claiming payment
    Information: Claiming the 25,000 ryo for completing a B rank mission (Bringing my total to 50,000)
    Link: https://gladiusnarutorp.forumotion.com/t4343-bad-bandits#34309


    _________________
    Character Name: Jaakuna, Sero
    Spendable Experience: 170
    Total Experience: 1720
    Renown: 0
    Ryo: 25,000

    Stats

    • Strength: D
    • Constitution: D
    • Stamina: C
    • Coordination: C
    • Intelligence: D
    • Perception: C
    • Speed: D


    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t3950-jaakuna-sero
    Link to Known Techniques:https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 2019
    Join date : 2017-09-21

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Shimiko Chinoike on Sat Oct 17, 2020 6:17 pm

    @Sero wrote:Update Type: Claiming Exp
    Information: Claiming 160 exp for 8 posts x 20 exp a post
    Claiming 25 exp for completing a mission with another player
    1720 + 185 = 1905 exp total
    Link: https://gladiusnarutorp.forumotion.com/t4343-bad-bandits#34309

    Update Type: Claiming payment
    Information: Claiming the 25,000 ryo for completing a B rank mission (Bringing my total to 50,000)
    Link: https://gladiusnarutorp.forumotion.com/t4343-bad-bandits#34309


    Approved always make sure to put your spendable and total.


    _________________
    Spoiler:

    Jaakuna, Sero Updates P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror

    Sero
    Sero

    Village : N/A
    Posts : 119
    Join date : 2020-07-18

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Sero on Fri Nov 13, 2020 6:05 pm

    Update Type: Claiming Exp
    Information: Claiming 80 exp for 4 posts and 20 exp for two solo posts
    1905 total exp +100 =2005 exp / 455 exp unspent
    Link: https://gladiusnarutorp.forumotion.com/t4437-a-destined-meeting-sero 80 exp
    https://gladiusnarutorp.forumotion.com/t4585-just-observing#35784 20 exp

    Update Type: Requesting rank up
    Information: 2005/2000 exp
    Also claiming the 600 spendable exp and spending the skill point to take summoning (demon contract)
    600+455=1055 spendable
    Link:

    Update Type: Training
    Information: Universal claim on all C rank library jutsu
    Stamina C-B = 500 exp
    Coordination C-B 500 exp
    1005 exp - 1000 exp = 5 exp remaining spendable
    Link:


    _________________
    Character Name: Jaakuna, Sero
    Spendable Experience: 170
    Total Experience: 1720
    Renown: 0
    Ryo: 25,000

    Stats

    • Strength: D
    • Constitution: D
    • Stamina: C
    • Coordination: C
    • Intelligence: D
    • Perception: C
    • Speed: D


    Link to Character Updates: https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t3950-jaakuna-sero
    Link to Known Techniques:https://gladiusnarutorp.forumotion.com/t3955-jaakuna-sero-updates#30261
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 2019
    Join date : 2017-09-21

    Jaakuna, Sero Updates Empty Re: Jaakuna, Sero Updates

    Post by Shimiko Chinoike on Wed Nov 18, 2020 9:22 pm

    @Sero wrote:Update Type: Claiming Exp
    Information: Claiming 80 exp for 4 posts and 20 exp for two solo posts
    1905 total exp +100 =2005 exp / 455 exp unspent
    Link: https://gladiusnarutorp.forumotion.com/t4437-a-destined-meeting-sero 80 exp
    https://gladiusnarutorp.forumotion.com/t4585-just-observing#35784 20 exp

    Update Type: Requesting rank up
    Information: 2005/2000 exp
    Also claiming the 600 spendable exp and spending the skill point to take summoning (demon contract)
    600+455=1055 spendable
    Link:

    Update Type: Training
    Information: Universal claim on all C rank library jutsu
    Stamina C-B = 500 exp
    Coordination C-B 500 exp
    1005 exp - 1000 exp = 5 exp remaining spendable
    Link:

    Approved


    _________________
    Spoiler:

    Jaakuna, Sero Updates P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror


      Current date/time is Fri Dec 04, 2020 1:54 pm