Age: 24
Gender: Male
Rank: Genin (D-rank)
Village: Sunagakure
Bloodline: N/A
Post War Perks: Fellowship Path
- Perks:
Clique: There is strength in numbers. The Clique perk consists of several ally-based benefits. The first benefit involves combination techniques. Those with the Clique Perk may register and learn combination jutsu (defined as a technique substantially involving at least one other PC) two ranks above their class. If the combination jutsu involves two other PC then such jutsu may be learned with no word count and may be immediately claimed via update once approved. The second benefit involves Renown. When working with one other person, the player gains a +25 bonus to any renown claim. When working with two other people, the player gains a +50 bonus to any renown claim. When working with three other people, the player gains a +100 bonus to any renown claim. The final benefit allows the user to nullify X-Tier stats when fighting alongside their comrades. When fighting with one ally, the nullification can be invoked at any time and will last for 5 rounds, when fighting with two allies, the nullification can be invoked at any time and will last for 7 rounds. When fighting with three allies, the nullification can be invoked at any time and will last for 13 rounds. The X-Tier Nullification benefit can only be used once per thread/fight/encounter although in very limited circumstances may spill over into another in cases where an encounter or battle moves locations. [Universal Perk]
Shinobi Syndicalism: A ninja's journey to excellence is eased when his brothers and sisters walk alongside him. This perk allows a character to obtain a Restricted Technique at 3,000 Total Experience in addition to the regular Restricted claim at S-Class. The IC process of obtaining this Restricted Technique, be it canon or custom, requires at least one other PC to be present. [Universal Perk]
Experience: 130 Spendable, 80 Earned
Ryo: 170,900
Items:
- Spoiler:
Hip Pouch x 2
Medikit x1
Large Flask x10- War Horse:
Species: War Horse
Price: 20,000 ryo
Rank: D
Perks:
Homeward Bound: A horse has a natural sense of loyalty to its master. They know who their owner is and where their home is. If separated from their master they will find their way back home.
Maintenance Value: C
Stats
Strength: C+
Constitution: B
Stamina: B
Speed: B
Coordination: B
Intelligence: C
Perception: B
Loyalty: B
Nutrition Value: C
Yield: 5
Saddle |(A leather saddle used to provide better comfort and control to any mount. Increases the pet's Speed by +1 advantage when mounted.)
Skills: Iryojutsu (Medical), Chemistry
Elements: Suiton, Raiton
Jutsu:
S-rank
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A-rank
- Spoiler:
B-rank
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C-rank
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- Chakra Scalpel:
Name: Chakra Scalpel
Rank: C/B
Power: C/B
Activation Cost: --
Upkeep Cost: 3/5
Range: 0-3m
Speed: ---
Element: ---
Skill: Iijutsu
Classification: ---
Requirements: C Intelligence. B Coordination for the B-Rank Version
Parent Technique: ---
Hand Seals: Tiger → Horse → Rabbit → Rat → Dog
Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. When cutting tendons and muscle tissues, the user's scalpels lower their target's Strength or Coordination by one minus, for two posts.
Upon acquiring the B-Rank version, the user's precision cuts to tendons and muscle tissue is even more deadly. While a single cut landed with the technique still only applies one minus to either of the aforementioned stats, this effect can be stacked up to three times by hitting the same spot three times, thus giving the user the capacity to lower one of the stats by one tier. This effect lasts four posts.
Weaknesses: N/A
D-rank
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- Soft Body Manipulation:
Name: Soft Body Manipulation
Rank: D
Power: D
Activation Cost: -
Upkeep Cost: 1
Range: self
Speed: -
Element:-
Skill: Ijutsu/taijutsu
Classification: Open
Requirements: Ijutsu or Taijutsu
Parent Technique: -
Hand Seals: -
Description:
the user's physical flexibility allows them to activate her cells to such a degree that their body becomes mallable and able to extend certain parts beyond the human limits. This technique allows the user to extend their limbs, neck, etc to a max of 3 meters, with additional 3 meters possible with each rank of Constitution above rank D, maxing at 15 meters with S rank constitution.
The speed at which Soft Body Manipulation can stretch limbs is based on the user's base Coordination rank.
Weaknesses: Can't use this technique when stamina is below 10
- Surprise Whip:
Name: Soft Body manipulation - Surprise Whip
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: -
Range: 3m
Speed: -
Element: -
Skill: Open
Classification:
Requirements:Ijutsu or taijutsu
Parent Technique: Soft Body Manipulation
Hand Seals: -
Description:
The user's arms extend to a length of at most 3 meters and are flung towards an opponent like an actual whip. When using this technique, the user's Speed raises with one rank, but their strength is lowered by one rank as well, allowing for fast and precise strikes, yet with much less power than a regular punch or kick would provide.
Soft Body Manipulation: Suprise Whip's speed is based on the user's base Coordination rank.
Weaknesses: Can't use this technique when stamina is below 10
- Chakra Palm:
Name: Ijutsu - Chakra Palm
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: 1
Range: Self
Speed: -
Element: -
Skill: Ijutsu
Classification: Personal
Requirements: Intelligence C rank
Parent Technique: -
Hand Seals: -
Description:
The user concentrates medical chakra into their palms and with it will be able to fairly easy remove any first degree ailment (first degree burns, first degree frostbite, etc) on a surface no larger than a limb, while this technique does not heal scrapes, bruises or other wounds not linked to actual ailments, it does apply a certain numbing effect to relieve the pain. This technique needs at least one post to heal someone.
Weaknesses: An overall well-balanced and solid technique, this has no apparent weakness.
- Healing Hands:
Name: Healing Hands
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: 2
Range: Self/touch
Speed: N/A
Element: N/A
Skill: Ijutsu
Classification: Ijutsu, Open
Requirements: Ijutsu
Parent Technique:
Hand Seals: Heaven-snake-dog
Description:
After making the necessary handseals, the user's hands will glow with bright green medically induced chakra, which upon touch with any sort of wound will slowly start reactivating cells, reduce swelling and stop wounds from bleeding. As this is but a mere patch up technique, it can only be used on small cuts, shallow bruises and first degree burns.
Weaknesses: Can only heal shallow cuts, minor bruises and first degree burns and other generally minor injuries.
E-rank
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Stats:
Strength: D
Constitution: D
Stamina: D
Speed: D
Coordination: C
Intelligence: B
Perception: C
Total Stat Raises: 11
Unique Abilities:
Seal-less Casting: Asuka is able to perform Medical techniques without using hand seals. No gestures are needed to cast a jutsu, however, he must still gather and manipulate his chakra, as well as follow other requirements, in order to use these techniques. This merely eliminates the hand signs, not the “tells” or charge up time as a whole.
Renown: 0
- Code:
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Last edited by Asuka on Wed Jun 30, 2021 3:51 pm; edited 10 times in total