Species: Tiger
Price: 750k each
Rank: A
Perks: Apex Predator - Tigers are gifted hunters; tracking and walking their prey silently, patiently waiting for their moment to pounce. They are capable of picking up a scent from within 75m of them and easily detect impurities in what it smells up to A-Rank, as well as follow day old scent trails. They can see perfectly at night as in the day up to 100m, and can move unnoticed by those whose perception or intelligence is lower than their coordination (per stealth rules). They can lunge 10m in a single pounce as they tackle their prey.
Territorial - Tigers protect what is theirs, they don't stray far from their territory and anything entering their territory will answer to them. They can be used to guard a section of land (northeastern, southwestern,etc) from scouts as they can smell them out.
Communication - A Tiger can try to communicate to humans and other pets by growls, snarls, and nudges. These mannerisms can somewhat be interpreted at B-tier Intelligence, with solid communication at S-tier Intelligence. Likewise, Players can give simple commands when they're at B-tier Intelligence, and complex commands at S-tier Intelligence.
Thick Hide ~ Not only is their fur thick to keep them warm, it's also thick to repel predators from harming them. Tiger's gain a +1 tier to Constitution versus physical attacks, but when affect by katon it is treated like the katon is empowered by 1 rank in damage.
Natural Weapons - Tigers natural Claws and teeth are capable of ripping a man to shreds and are equivalent to A-Rank Weapons.
Maintenance Value: S
Stats
Strength: A
Constitution: C
Stamina: C
Speed: C
Coordination: A
Intelligence: B
Perception: A
Loyalty: S
Nutrition Value: C
Yield: 4
Price: 750k each
Rank: A
Perks: Apex Predator - Tigers are gifted hunters; tracking and walking their prey silently, patiently waiting for their moment to pounce. They are capable of picking up a scent from within 75m of them and easily detect impurities in what it smells up to A-Rank, as well as follow day old scent trails. They can see perfectly at night as in the day up to 100m, and can move unnoticed by those whose perception or intelligence is lower than their coordination (per stealth rules). They can lunge 10m in a single pounce as they tackle their prey.
Territorial - Tigers protect what is theirs, they don't stray far from their territory and anything entering their territory will answer to them. They can be used to guard a section of land (northeastern, southwestern,etc) from scouts as they can smell them out.
Communication - A Tiger can try to communicate to humans and other pets by growls, snarls, and nudges. These mannerisms can somewhat be interpreted at B-tier Intelligence, with solid communication at S-tier Intelligence. Likewise, Players can give simple commands when they're at B-tier Intelligence, and complex commands at S-tier Intelligence.
Thick Hide ~ Not only is their fur thick to keep them warm, it's also thick to repel predators from harming them. Tiger's gain a +1 tier to Constitution versus physical attacks, but when affect by katon it is treated like the katon is empowered by 1 rank in damage.
Natural Weapons - Tigers natural Claws and teeth are capable of ripping a man to shreds and are equivalent to A-Rank Weapons.
Maintenance Value: S
Stats
Strength: A
Constitution: C
Stamina: C
Speed: C
Coordination: A
Intelligence: B
Perception: A
Loyalty: S
Nutrition Value: C
Yield: 4