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    Iwatomics Incorperated: I.R².E.N.E Division

    Diana
    Diana
    Wanderer
    Wanderer


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    Posts : 872
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

    Iwatomics Incorperated: I.R².E.N.E Division Empty Iwatomics Incorperated: I.R².E.N.E Division

    Post by Diana Tue Jan 04, 2022 11:44 pm

    Contract Name: Iwatomics Incorporated Integrated Rapid Response Enforcers & Pneuma Engineering Division

    Type: Artificial Creature

    Specimen: Biomystical Automaton 'Warmachina'

    Culture/Lore: A recently created summon, made by Diana E. Moneta & Titania Leveilleur of Iwatomics Incorperated in an attempt to mass produce workers to ease the lives of those around them. Inspired from a Kotōshura legend she once heard in her youth of a Terracotta Army made to serve and protect the Earth Sage & the previous Tsuchikages after their passing, she has been working on the creation of the contract for several years due to the sheer complexity of making a contract for a species that doesn't properly exist yet. Derived from the Iwa Kinjutsu, the Gozu Tennō, the puppetry data from Cerise's late father, and the data she gathered from the Indaina Kujira; by amalgamating all of this knowledge and more Diana created a living puppet more in line with a golem, a biomystical race Titania (poorly) nicknamed 'Warmachina' as their first deployment was going to be for the war effort. The first one created was named Irene, disconnected from the contract and of which the summoning contract's acronym was named after.

    Made of Diluted Senju Wood, Tetsudashi Steel & Korikane Crystal as their base, with a fuinjutsu core derived from the Gozu Tennō and imbued with Dark Chakra with the Iwa Kinjutsu to negate any elemental strengths or weaknesses, they can take a variety of humanoid shapes and sizes. (Disclaimer: Iwatomics Incorperated is not liable for those who think that because the Warmachina are made of several bloodline-related materials that they share the same properties as said materials. They do not have said properties and said materials should be treated as 'RP flavor' and not 'RP mechanics'.) However while being made of Earth-aligned elements, an unexpected reaction with the Cube 'Key' she obtained gave them the ability to generate Wind from inside them. Iwatomics Researchers believe it is either a representation of the 'breath of life' they had been given; a way to assist in defending the Earth Nation from Raiton, the natural weakness of the nation's element; or a strange reaction to the Meiton Chakra. Whatever the reason may be, they are indeed alive in some fashion, being able to experience joy, fear, pain, and many other emotions.

    The design of the Warmachina are humanoid in shape, though some have modifications such as wings or air jets for flight. Generally, while the lower end of models are often closer to humanoid puppets that a Kugutsu user would have, the more advanced ones look like actual people. All of them however share the same traits of looking 'fake': Skin made of wood, crystal and/or metal, translucent hair, unnatural pupils; one can tell from a glance that they are not human, easily invoking an uncanny valley feeling in many of the middle range of models. As much as Diana attempted to make them look as human as possible, using herself as the base template and then iterating upon it with advanced technology (read: a heavily refurbished Core from the Idaina Kujira) she dubbed an 'eldritch machine' due to the complexity of it all and was probably not the best idea given her own body's mutations & a Kotōshura-brand version of Iwa's Golem technique. (Iwatomics Incorperated denies any usage of the proper Iwagakure Golem Technique in the creation and design of the Warmachina. While an Iwa Earth Golem and a C2; Model Golem look and act similar, they are two different jutsu in both form and function. And just like the materials they are made of, Warmachina do not have said properties of said jutsu, and should be treated as 'RP flavor' and not 'RP mechanics'.)

    As the Warmachina are extremely new to Kishin for many a reason, their culture has yet to be properly fleshed out, not even having a proper land to call their own like many a contract (namely the animals). Most of the automatons with higher though functions are inquisitive of the world around them, desiring to try new things, be it simple pleasure like eating or complex arts such as painting. A few things have solidified themselves early on though: They all seem to have a distaste for what 'Step-Uncle Kujira' caused to the shinobi world, their general enjoyment of the sun, and a fascination with dreams. Diana's theory as to why they were able to function as easily as they can is due to yokai reminiscent of the Hinnagami or Tsukumogami inhabiting their body, but she isn't even confident in that theory given how they act.

    Designated Element: Fuuton (Wind)

    Designated Skill: Kyujutsu (Archery)

    Summoning Method: By placing blood on a surface as one would a regular summon, instead of smoke forming a spiral portal appears where the blood was placed, the summoned Warmachina quickly exiting out of the portal in some form before closing. Attempting to go through the portal doesn't work, however when their time is up the Warmachina will poof like any other summon, though the clouds seem to give off a minescule electric charge.

    Requirements: The user must have signed the summoning contract, and once signed gain an ever-shifting seal designating them as a summoner. If one has this seal removed (seal complexity is equal to the user's stamina), they will lose the ability to access these summons for the rest of the thread as the seal takes it's time to reform on to the user by itself.

    Exclusive Perks/Drawbacks:
    Integrated Protection
    ➤Warmachina are made of some of the toughest chakra-based materials out there, and as such can take more hits then the standard summon. For 5 CP they can toggle a 1 tier boost to their Con at the cost of -1 tier to their speed.

    Iwatomics Standard Training
    ➤As users of the Bow and Arrow, Warmachina are expected to be able to preform handseals with with either 1 or two hands depending on the situation. All Warmachina can preform jutsu with 1 hand at a -1 tier coordination penalty.

    Holders:
    ➤Diana E. Moneta

    Signatures:
    ➤Diana E. Moneta
    TBD


    Last edited by Diana on Fri Jan 07, 2022 11:56 am; edited 5 times in total


    _________________
    Diana, Crystalline Princess:
    Diana
    Diana
    Wanderer
    Wanderer


    Village : N/A
    Posts : 872
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Diana Thu Jan 06, 2022 10:55 am

    List of Approved Summons:

    E-Rank
    ➤E-001 Series; Alpha
    ➤E-002 Series; Nihan
    ➤E-003 Series; Detainis Ultra

    D-Rank
    ➤D-001 Series; Kurama-Kai
    ➤D-002 Series; Rocketman

    C-Rank
    ➤C-001 Series; Mibu
    ➤C-002 Series; Rocketman v2

    B-Rank
    ➤B-001 Series; Bofuri
    ➤B-002 Series; Micro-Werlyt

    A-Rank
    ➤A-001 Series; The Eikon of Fire, Ignis
    ➤A-002 Series; The Eikon of Water, Aqua
    ➤A-003 Series; The Eikon of Earth, Terra
    ➤A-004 Series; The Eikon of Lightning, Fulgur
    ➤A-005 Series; The Eikon of Wind, Ventus

    S-Rank
    ➤S-001 Series; Kujira Indaina (AKA Big Daddy)
    ➤S-002 Series; The Eikon of Ninshū, Anima
    ➤S-003 Series; The Eikon of Ancestry, Animus


    Last edited by Diana on Tue Jan 31, 2023 7:06 pm; edited 6 times in total


    _________________
    Diana, Crystalline Princess:
    Chen Kimyōnakama
    Chen Kimyōnakama


    Posts : 1191
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Chen Kimyōnakama Fri Jan 07, 2022 5:31 pm

    Diana wrote:Contract Name: Iwatomics Incorporated Integrated Rapid Response Enforcers & Pneuma Engineering Division

    Type: Artificial Creature

    Specimen: Biomystical Automaton 'Warmachina'

    Culture/Lore: A recently created summon, made by Diana E. Moneta & Titania Leveilleur of Iwatomics Incorperated in an attempt to mass produce workers to ease the lives of those around them. Inspired from a Kotōshura legend she once heard in her youth of a Terracotta Army made to serve and protect the Earth Sage & the previous Tsuchikages after their passing, she has been working on the creation of the contract for several years due to the sheer complexity of making a contract for a species that doesn't properly exist yet. Derived from the Iwa Kinjutsu, the Gozu Tennō, the puppetry data from Cerise's late father, and the data she gathered from the Indaina Kujira; by amalgamating all of this knowledge and more Diana created a living puppet more in line with a golem, a biomystical race Titania (poorly) nicknamed 'Warmachina' as their first deployment was going to be for the war effort. The first one created was named Irene, disconnected from the contract and of which the summoning contract's acronym was named after.

    Made of Diluted Senju Wood, Tetsudashi Steel & Korikane Crystal as their base, with a fuinjutsu core derived from the Gozu Tennō and imbued with Dark Chakra with the Iwa Kinjutsu to negate any elemental strengths or weaknesses, they can take a variety of humanoid shapes and sizes. (Disclaimer: Iwatomics Incorperated is not liable for those who think that because the Warmachina are made of several bloodline-related materials that they share the same properties as said materials. They do not have said properties and said materials should be treated as 'RP flavor' and not 'RP mechanics'.) However while being made of Earth-aligned elements, an unexpected reaction with the Cube 'Key' she obtained gave them the ability to generate Wind from inside them. Iwatomics Researchers believe it is either a representation of the 'breath of life' they had been given; a way to assist in defending the Earth Nation from Raiton, the natural weakness of the nation's element; or a strange reaction to the Meiton Chakra. Whatever the reason may be, they are indeed alive in some fashion, being able to experience joy, fear, pain, and many other emotions.

    The design of the Warmachina are humanoid in shape, though some have modifications such as wings or air jets for flight. Generally, while the lower end of models are often closer to humanoid puppets that a Kugutsu user would have, the more advanced ones look like actual people. All of them however share the same traits of looking 'fake': Skin made of wood, crystal and/or metal, translucent hair, unnatural pupils; one can tell from a glance that they are not human, easily invoking an uncanny valley feeling in many of the middle range of models. As much as Diana attempted to make them look as human as possible, using herself as the base template and then iterating upon it with advanced technology (read: a heavily refurbished Core from the Idaina Kujira) she dubbed an 'eldritch machine' due to the complexity of it all and was probably not the best idea given her own body's mutations & a Kotōshura-brand version of Iwa's Golem technique. (Iwatomics Incorperated denies any usage of the proper Iwagakure Golem Technique in the creation and design of the Warmachina. While an Iwa Earth Golem and a C2; Model Golem look and act similar, they are two different jutsu in both form and function. And just like the materials they are made of, Warmachina do not have said properties of said jutsu, and should be treated as 'RP flavor' and not 'RP mechanics'.)

    As the Warmachina are extremely new to Kishin for many a reason, their culture has yet to be properly fleshed out, not even having a proper land to call their own like many a contract (namely the animals). Most of the automatons with higher though functions are inquisitive of the world around them, desiring to try new things, be it simple pleasure like eating or complex arts such as painting. A few things have solidified themselves early on though: They all seem to have a distaste for what 'Step-Uncle Kujira' caused to the shinobi world, their general enjoyment of the sun, and a fascination with dreams. Diana's theory as to why they were able to function as easily as they can is due to yokai reminiscent of the Hinnagami or Tsukumogami inhabiting their body, but she isn't even confident in that theory given how they act.

    Designated Element: Fuuton (Wind)

    Designated Skill: Kyujutsu (Archery)

    Summoning Method: By placing blood on a surface as one would a regular summon, instead of smoke forming a spiral portal appears where the blood was placed, the summoned Warmachina quickly exiting out of the portal in some form before closing. Attempting to go through the portal doesn't work, however when their time is up the Warmachina will poof like any other summon, though the clouds seem to give off a minescule electric charge.

    Requirements: The user must have signed the summoning contract, and once signed gain an ever-shifting seal designating them as a summoner. If one has this seal removed (seal complexity is equal to the user's stamina), they will lose the ability to access these summons for the rest of the thread as the seal takes it's time to reform on to the user by itself.

    Exclusive Perks/Drawbacks:
    Integrated Protection
    ➤Warmachina are made of some of the toughest chakra-based materials out there, and as such can take more hits then the standard summon. For 5 CP they can toggle a 1 tier boost to their Con at the cost of -1 tier to their speed.

    Iwatomics Standard Training
    ➤As users of the Bow and Arrow, Warmachina are expected to be able to preform handseals with with either 1 or two hands depending on the situation. All Warmachina can preform jutsu with 1 hand at a -1 tier coordination penalty.

    Holders:
    ➤Diana E. Moneta

    Signatures:
    ➤Diana E. Moneta
    TBD

    Approved


    _________________
    Stats
    Strength: C
    Constitution: D
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: S
    Diana
    Diana
    Wanderer
    Wanderer


    Village : N/A
    Posts : 872
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Diana Sat Jan 08, 2022 6:22 pm

    Summon Name: E-001 Series; Alpha
    Rank: E
    Appearance: Straight up, it's just a basic human-looking puppet that looks like a wood mannequin and animated through the contract itself, with some poorly made eyes added onto it to see. While Irene was the first 'successful' Warmachina, the E-001 was made as the proof of concept. It barely has a personality, and many other Warmachina just find them disturbing, like looking at a person without skin.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: E
    ➤Stamina: C
    ➤Speed: E
    ➤Coordination: D
    ➤Intelligence: E
    ➤Perception: E
    Techniques Known:
    ➤Transformation Technique

    Summon Name: E-002 Series; Nihan
    Rank: E
    Appearance: Appearing a younger version of Diana about the age of 13 (complete with polished wood skin and crystal eyes), despite her simplicity in function, she was made with a more complex design in a semi-failed attempt to de-age Diana. While her original use was no longer usable, the many E-002 'Nihan' showed a love for opening items, and were subsequently taught the unsealing technique. And also, it isn't child labor if they're family! (Iwatomics Incorperated does not condone an underage workforce.)
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: E
    ➤Stamina: C
    ➤Speed: E
    ➤Coordination: D
    ➤Intelligence: E
    ➤Perception: E
    Techniques Known:
    ➤Unsealing Technique

    Summon Name: D-001 Series; Kurama-Kai
    Rank: D
    Appearance: Taking the form of a white, metal armored ninja with a Fox faceplate, Kurama-Kai was made to combat most Genjutsu afflictions, in case the user was unskilled enough assist others in breaking out. Considered the doctors despite no access to Ijutsu due to understanding how to use a medical/repair kit.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: E
    ➤Stamina: D
    ➤Speed: C
    ➤Coordination: E
    ➤Intelligence: B
    ➤Perception: E
    Techniques Known:
    ➤Genjutsu Kai

    Summon Name: C-002 Series; Mibu
    Rank: C
    Appearance: Appearing as a generic ANBU outfit with a wolf mask, Mibu was made for taijutsu in mind. Taking off the mask reveals a generic face with green eyes and matching color hair that feels like moss. They're rather sociable despite their outfit if given the chance, and enjoy painting their wolf mask different colors.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: D
    ➤Stamina: D
    ➤Speed: C
    ➤Coordination: C
    ➤Intelligence: E
    ➤Perception: C
    Techniques Known:
    ➤Strong Fist
    ➤Slamming Palm

    Summon Name: S-001 Series; Kujira Indaina (AKA Big Daddy)
    Rank: S {Boss}
    Appearance: Taking the form of a large wood & metal 'colossus' that rivals the size of a Bijuu, it contains the reformatted code Diana copied from the beast before it she felled it. Considered the 'Father' of the Warmachina out of respect by it's brethren. While slow due to it's physical size, it is equipped with boosters to let it fly fast if need be. Not that smart as a precaution to make sure any unformatted code doesn't let it go on a revenge streak. How Iwatomics kept them hidden during their construction is a mystery for the ages.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: A
    ➤Constitution: B
    ➤Stamina: B
    ➤Speed: D
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: A
    Techniques Known:
    ➤Clone Technique
    ➤Wind Release: Gale Palm
    ➤Wind Release: Beast Tearing Palm
    ➤Shadow Clone Technique
    ➤Chakra Drain
    ➤One With Nature
    ➤Wind Release: Vacuum Serial Waves


    Last edited by Diana on Mon Jan 17, 2022 11:56 pm; edited 1 time in total


    _________________
    Diana, Crystalline Princess:
    Gou Zhuan al-Sannyasin
    Gou Zhuan al-Sannyasin


    Village : N/A
    Posts : 35
    Join date : 2022-01-13

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    Post by Gou Zhuan al-Sannyasin Mon Jan 17, 2022 11:01 pm

    Ninjutsu, Taijutsu, Genjutsu <- All Summons have these skills by default. Remove these and just leave Kyujutsu.
    Diana
    Diana
    Wanderer
    Wanderer


    Village : N/A
    Posts : 872
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

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    Post by Diana Wed Oct 19, 2022 2:26 pm

    skills removed as requested


    _________________
    Diana, Crystalline Princess:
    Yuichi
    Yuichi


    Village : Konohagakure
    Posts : 279
    Join date : 2021-08-05
    Age : 28

    Character File
    Skills & Elements: Genjutsu
    Class: A
    Ryo:

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Yuichi Sun Oct 30, 2022 1:22 pm

    Diana wrote:Summon Name: E-001 Series; Alpha
    Rank: E
    Appearance: Straight up, it's just a basic human-looking puppet that looks like a wood mannequin and animated through the contract itself, with some poorly made eyes added onto it to see. While Irene was the first 'successful' Warmachina, the E-001 was made as the proof of concept. It barely has a personality, and many other Warmachina just find them disturbing, like looking at a person without skin.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: E
    ➤Stamina: C
    ➤Speed: E
    ➤Coordination: D
    ➤Intelligence: E
    ➤Perception: E
    Techniques Known:
    ➤Transformation Technique

    Summon Name: E-002 Series; Nihan
    Rank: E
    Appearance: Appearing a younger version of Diana about the age of 13 (complete with polished wood skin and crystal eyes), despite her simplicity in function, she was made with a more complex design in a semi-failed attempt to de-age Diana. While her original use was no longer usable, the many E-002 'Nihan' showed a love for opening items, and were subsequently taught the unsealing technique. And also, it isn't child labor if they're family! (Iwatomics Incorperated does not condone an underage workforce.)
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: E
    ➤Stamina: C
    ➤Speed: E
    ➤Coordination: D
    ➤Intelligence: E
    ➤Perception: E
    Techniques Known:
    ➤Unsealing Technique

    Summon Name: D-001 Series; Kurama-Kai
    Rank: D
    Appearance: Taking the form of a white, metal armored ninja with a Fox faceplate, Kurama-Kai was made to combat most Genjutsu afflictions, in case the user was unskilled enough assist others in breaking out. Considered the doctors despite no access to Ijutsu due to understanding how to use a medical/repair kit.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: E
    ➤Stamina: D
    ➤Speed: C
    ➤Coordination: E
    ➤Intelligence: B
    ➤Perception: E
    Techniques Known:
    ➤Genjutsu Kai

    Summon Name: C-002 Series; Mibu
    Rank: C
    Appearance: Appearing as a generic ANBU outfit with a wolf mask, Mibu was made for taijutsu in mind. Taking off the mask reveals a generic face with green eyes and matching color hair that feels like moss. They're rather sociable despite their outfit if given the chance, and enjoy painting their wolf mask different colors.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: D
    ➤Stamina: D
    ➤Speed: C
    ➤Coordination: C
    ➤Intelligence: E
    ➤Perception: C
    Techniques Known:
    ➤Strong Fist
    ➤Slamming Palm

    Summon Name: S-001 Series; Kujira Indaina (AKA Big Daddy)
    Rank: S {Boss}
    Appearance: Taking the form of a large wood & metal 'colossus' that rivals the size of a Bijuu, it contains the reformatted code Diana copied from the beast before it she felled it. Considered the 'Father' of the Warmachina out of respect by it's brethren. While slow due to it's physical size, it is equipped with boosters to let it fly fast if need be. Not that smart as a precaution to make sure any unformatted code doesn't let it go on a revenge streak. How Iwatomics kept them hidden during their construction is a mystery for the ages.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: A
    ➤Constitution: B
    ➤Stamina: B
    ➤Speed: D
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: A
    Techniques Known:
    ➤Clone Technique
    ➤Wind Release: Gale Palm
    ➤Wind Release: Beast Tearing Palm
    ➤Shadow Clone Technique
    ➤Chakra Drain
    ➤One With Nature
    ➤Wind Release: Vacuum Serial Waves

    Approved


    _________________
    Yuichi:
    Diana
    Diana
    Wanderer
    Wanderer


    Village : N/A
    Posts : 872
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Diana Sun Oct 30, 2022 2:40 pm

    Summon Name: A-001 Series; The Eikon of Fire, Ignis
    Rank: A
    Appearance: Made in the image of Hohoni, the disciple of fire. Despite the legends saying Hohoni used knives, Ignis prefers chakrams over other dagger-like weapons. Ignis is also the most pacifistic-leaning of the five A Series of Eikons, and finds the thought of losing any of them to battle difficult to accept, let alone their own.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: B
    ➤Speed: A
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: B
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Spring Chant
    ➤Shadow Clone Technique
    ➤Shuriken Shadow Clone

    Summon Name: A-002 Series; The Eikon of Water, Aqua
    Rank: A
    Appearance: Made in the image of Jōki, the disciple of water. Going off of the legends, this Eikon attempts to be the most patient of it's brethren, but unlike the legends finds it difficult to be at peace. Whenever they think about the Indaina Kujira, they have a deep sense of unease, moreso then any of their brethren.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: A
    ➤Speed: C
    ➤Coordination: A
    ➤Intelligence: A
    ➤Perception: C
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Demonic Flute: Phantom Sound Chains
    ➤Shadow Clone Technique
    ➤Temple of Nirvana

    Summon Name: A-003 Series; The Eikon of Earth, Terra
    Rank: A
    Appearance: Made in the image of Yaburenai, the disciple of earth. Being the 'Patron Sage' of Iwagakure (despite Iwagakure being founded centuries after their inspiration's time), Terra believes that it is their duty to serve the people in more then just combat, assisting in day-to-day duties around the Land of Earth whenever they are not being summoned.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: A
    ➤Constitution: A
    ➤Stamina: C
    ➤Speed: C
    ➤Coordination: B
    ➤Intelligence: D
    ➤Perception: C
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Arhat Fist
    ➤Shadow Clone Technique
    ➤Smashing Boulder

    Summon Name: A-004 Series; The Eikon of Lightning, Fulgur
    Rank: A
    Appearance: Made in the image of Raiun, the disciple of lightning. Despite being the least well known by their creator, they find the thought of learning more about their artificial lineage fascinating. They've also taken to practicing Jashinism to try and 'connect' to Kumogakure, extremely curious to explore how the Orthodoxy would react to their fath.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: C
    ➤Speed: A
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: B
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Hard-Soft Style
    ➤Shadow Clone Technique
    ➤Haze Clone Technique

    Summon Name: A-005 Series; The Eikon of Wind, Ventus
    Rank: A
    Appearance: Made in the image of Harikēn, the disciple of wind. Being the only one of their brethren that can naturally use the element and weapon skill their Sage inspiration was a master of, they feel an immense sense of ego that sometimes gets the better of them, though their four 'sage' siblings still tease and keep Ventus's ego in check given they are the youngest, just like Harikēn was.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: B
    ➤Constitution: C
    ➤Stamina: B
    ➤Speed: D
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: A
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤One Beside Nature
    ➤Shadow Clone Technique
    ➤Blade of Wind


    _________________
    Diana, Crystalline Princess:
    Airi Ohara
    Airi Ohara
    Hokage
    Hokage
    Bug Zapper
    Rewarded to those who actively fought and subdued Chomei during the Bijuu Rampage Event in 2024


    Village : Konohagakure
    Posts : 2094
    Join date : 2022-10-28

    Character File
    Skills & Elements: Ninjutsu | Raiton | Sealing | Summoning | Medical | Taijutsu
    Class: X
    Ryo: Check Updates

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Airi Ohara Mon Jan 09, 2023 5:10 pm

    Diana wrote:Summon Name: A-001 Series; The Eikon of Fire, Ignis
    Rank: A
    Appearance: Made in the image of Hohoni, the disciple of fire. Despite the legends saying Hohoni used knives, Ignis prefers chakrams over other dagger-like weapons. Ignis is also the most pacifistic-leaning of the five A Series of Eikons, and finds the thought of losing any of them to battle difficult to accept, let alone their own.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: B
    ➤Speed: A
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: B
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Spring Chant
    ➤Shadow Clone Technique
    ➤Shuriken Shadow Clone

    Summon Name: A-002 Series; The Eikon of Water, Aqua
    Rank: A
    Appearance: Made in the image of Jōki, the disciple of water. Going off of the legends, this Eikon attempts to be the most patient of it's brethren, but unlike the legends finds it difficult to be at peace. Whenever they think about the Indaina Kujira, they have a deep sense of unease, moreso then any of their brethren.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: A
    ➤Speed: C
    ➤Coordination: A
    ➤Intelligence: A
    ➤Perception: C
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Demonic Flute: Phantom Sound Chains
    ➤Shadow Clone Technique
    ➤Temple of Nirvana

    Summon Name: A-003 Series; The Eikon of Earth, Terra
    Rank: A
    Appearance: Made in the image of Yaburenai, the disciple of earth. Being the 'Patron Sage' of Iwagakure (despite Iwagakure being founded centuries after their inspiration's time), Terra believes that it is their duty to serve the people in more then just combat, assisting in day-to-day duties around the Land of Earth whenever they are not being summoned.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: A
    ➤Constitution: A
    ➤Stamina: C
    ➤Speed: C
    ➤Coordination: B
    ➤Intelligence: D
    ➤Perception: C
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Arhat Fist
    ➤Shadow Clone Technique
    ➤Smashing Boulder

    Summon Name: A-004 Series; The Eikon of Lightning, Fulgur
    Rank: A
    Appearance: Made in the image of Raiun, the disciple of lightning. Despite being the least well known by their creator, they find the thought of learning more about their artificial lineage fascinating. They've also taken to practicing Jashinism to try and 'connect' to Kumogakure, extremely curious to explore how the Orthodoxy would react to their fath.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: C
    ➤Speed: A
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: B
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Hard-Soft Style
    ➤Shadow Clone Technique
    ➤Haze Clone Technique

    Summon Name: A-005 Series; The Eikon of Wind, Ventus
    Rank: A
    Appearance: Made in the image of Harikēn, the disciple of wind. Being the only one of their brethren that can naturally use the element and weapon skill their Sage inspiration was a master of, they feel an immense sense of ego that sometimes gets the better of them, though their four 'sage' siblings still tease and keep Ventus's ego in check given they are the youngest, just like Harikēn was.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: B
    ➤Constitution: C
    ➤Stamina: B
    ➤Speed: D
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: A
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤One Beside Nature
    ➤Shadow Clone Technique
    ➤Blade of Wind
    + Ignis: Ignis has 19 stat raises. Please reduce it by 1. A Rank summons are only allowed 18 stat raises as per the rules posted Here
    + Aqua: Aqua has 20 stat raises. Please reduce it by 2. A Rank summons are only allowed 18 stat raises.
    + Terra: Approved
    + Fulgur: Approved
    + Ventus: Approved


    _________________
    Tracker
    Update
    Village: Konohagakure
    Rank: Hokage
    Class: X
    Recognized by E Tier Intelligence
    Title: The Carmine Hyuga
    Diana
    Diana
    Wanderer
    Wanderer


    Village : N/A
    Posts : 872
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Diana Mon Jan 09, 2023 5:12 pm

    Summon Name: D-002 Series; Rocketman
    Rank: D
    Appearance: Taking the form of a human with rockets on their back and a helmet to keep them semi-indistinct, This Warmachina is able to fly with ease...however they aren't the most durable of warmachina, leaving them as a recon summon more then anything else.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: D
    ➤Stamina: D
    ➤Speed: B
    ➤Coordination: C
    ➤Intelligence: E
    ➤Perception: D
    Techniques Known:
    ➤Wind Release: Gale Palm

    Summon Name: C-002 Series; Rocketman v2
    Rank: C
    Appearance: Taking the appearance of their predecessor, this version is better built for recon, but not much else has changed. Rumor has it that the Rocketman line are actually all just the same Warmachina, just using poorly made shadow clones of itself.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: D
    ➤Stamina: D
    ➤Speed: B
    ➤Coordination: C
    ➤Intelligence: D
    ➤Perception: C
    Techniques Known:
    ➤Wind Release: Gale Palm
    ➤One Beside Nature

    Summon Name: C-003 Series; Pixie
    Rank: C
    Appearance: A rather small summon for it's rank, this warmachina stands at 1 foot in height and is able to fly with a mix of wings and mini-thrusters. Despite their small stature, they are fast on their feet and were made with the idea of guerilla tactics in mind. They also do indeed look like pixies, but had the features of a doll, including the joints.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: E
    ➤Stamina: B
    ➤Speed: C
    ➤Coordination: C
    ➤Intelligence: D
    ➤Perception: C
    Techniques Known:
    ➤Wind Release: Great Breakthrough
    ➤Claw Creation Technique

    Summon Name: B-001 Series; Bofuri
    Rank: B
    Appearance: Originally based on Ryuko Von Rose, her appearance is a little different then expected as they look much more mechanical then the historical Von Rose; with light grey skin, black sclera & red pupils, and black hair with a red highlight. Bofuri has high social anxiety, preferring to hide in a sweatshirt when not on duty, and while on duty they prefer to stick to their summoner's shadow, striking with a power blast of wind when possible. Their red hair highlight seems to discharge some harmless static electricity when touched as well. Curiously, they also have the ability to sprout wings that allow them to fly which wasn't made during the initial design, but seems to have been possible due to the original Ryuko having been able to do a similar feat.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    Strength: D
    Constitution: C
    Stamina: B
    Speed: B
    Coordination: B
    Intelligence: D
    Perception: C
    Techniques Known:
    ➤Hiding in Shadows Technique
    ➤Focused Amplification
    ➤Wind Release: Spiraling Wind Ball

    Summon Name: B-002 Series; Micro-Werlyt
    Rank: B
    Appearance: A strange Warmachina using the basis of both Chikamatsu Puppet Armor. Standing at 10 feet in height, this one looks more like a living suit of white and blue armor, with thrusters on its back to allow for flight and a hollow inside that could, in theory, fit a human. While not a perfect fit, this is a solid summon for if you need a quick but strong natural fighter. In theory the summoner could use B-002 as 'living armor', but that is best left as a last resort.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: B
    ➤Constitution: B
    ➤Stamina: D
    ➤Speed: B
    ➤Coordination: B
    ➤Intelligence: E
    ➤Perception: C
    Techniques Known:
    ➤Arhat Fist
    ➤Gentle Way
    ➤Rude Rough-housing technique


    _________________
    Diana, Crystalline Princess:
    Airi Ohara
    Airi Ohara
    Hokage
    Hokage
    Bug Zapper
    Rewarded to those who actively fought and subdued Chomei during the Bijuu Rampage Event in 2024


    Village : Konohagakure
    Posts : 2094
    Join date : 2022-10-28

    Character File
    Skills & Elements: Ninjutsu | Raiton | Sealing | Summoning | Medical | Taijutsu
    Class: X
    Ryo: Check Updates

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Airi Ohara Mon Jan 09, 2023 5:23 pm

    Diana wrote:Summon Name: D-002 Series; Rocketman
    Rank: D
    Appearance: Taking the form of a human with rockets on their back and a helmet to keep them semi-indistinct, This Warmachina is able to fly with ease...however they aren't the most durable of warmachina, leaving them as a recon summon more then anything else.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: D
    ➤Stamina: D
    ➤Speed: B
    ➤Coordination: C
    ➤Intelligence: E
    ➤Perception: D
    Techniques Known:
    ➤Wind Release: Gale Palm

    Summon Name: C-002 Series; Rocketman v2
    Rank: C
    Appearance: Taking the appearance of their predecessor, this version is better built for recon, but not much else has changed. Rumor has it that the Rocketman line are actually all just the same Warmachina, just using poorly made shadow clones of itself.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: D
    ➤Stamina: D
    ➤Speed: B
    ➤Coordination: C
    ➤Intelligence: D
    ➤Perception: C
    Techniques Known:
    ➤Wind Release: Gale Palm
    ➤One Beside Nature

    Summon Name: C-003 Series; Pixie
    Rank: C
    Appearance: A rather small summon for it's rank, this warmachina stands at 1 foot in height and is able to fly with a mix of wings and mini-thrusters. Despite their small stature, they are fast on their feet and were made with the idea of guerilla tactics in mind. They also do indeed look like pixies, but had the features of a doll, including the joints.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: E
    ➤Constitution: E
    ➤Stamina: B
    ➤Speed: C
    ➤Coordination: C
    ➤Intelligence: D
    ➤Perception: C
    Techniques Known:
    ➤Wind Release: Great Breakthrough
    ➤Claw Creation Technique

    Summon Name: B-001 Series; Bofuri
    Rank: B
    Appearance: Originally based on Ryuko Von Rose, her appearance is a little different then expected as they look much more mechanical then the historical Von Rose; with light grey skin, black sclera & red pupils, and black hair with a red highlight. Bofuri has high social anxiety, preferring to hide in a sweatshirt when not on duty, and while on duty they prefer to stick to their summoner's shadow, striking with a power blast of wind when possible. Their red hair highlight seems to discharge some harmless static electricity when touched as well. Curiously, they also have the ability to sprout wings that allow them to fly which wasn't made during the initial design, but seems to have been possible due to the original Ryuko having been able to do a similar feat.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    Strength: D
    Constitution: C
    Stamina: B
    Speed: B
    Coordination: B
    Intelligence: D
    Perception: C
    Techniques Known:
    ➤Hiding in Shadows Technique
    ➤Focused Amplification
    ➤Wind Release: Spiraling Wind Ball

    Summon Name: B-002 Series; Micro-Werlyt
    Rank: B
    Appearance: A strange Warmachina using the basis of both Chikamatsu Puppet Armor. Standing at 10 feet in height, this one looks more like a living suit of white and blue armor, with thrusters on its back to allow for flight and a hollow inside that could, in theory, fit a human. While not a perfect fit, this is a solid summon for if you need a quick but strong natural fighter. In theory the summoner could use B-002 as 'living armor', but that is best left as a last resort.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: B
    ➤Constitution: B
    ➤Stamina: D
    ➤Speed: B
    ➤Coordination: B
    ➤Intelligence: E
    ➤Perception: C
    Techniques Known:
    ➤Arhat Fist
    ➤Gentle Way
    ➤Rude Rough-housing technique
    + Rocketman: Approved
    + v2: Approved
    + Pixie: Approved
    + Bofuri: Approved
    + Diamond Weapon Micro-Werlyt: Approved
    Iwatomics Incorperated: I.R².E.N.E Division 5CUsWMA


    _________________
    Tracker
    Update
    Village: Konohagakure
    Rank: Hokage
    Class: X
    Recognized by E Tier Intelligence
    Title: The Carmine Hyuga
    Diana
    Diana
    Wanderer
    Wanderer


    Village : N/A
    Posts : 872
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Diana Mon Jan 09, 2023 5:42 pm

    Summon Name: A-001 Series; The Eikon of Fire, Ignis
    Rank: A
    Appearance: Made in the image of Hohoni, the disciple of fire. Despite the legends saying Hohoni used knives, Ignis prefers chakrams over other dagger-like weapons. Ignis is also the most pacifistic-leaning of the five A Series of Eikons, and finds the thought of losing any of them to battle difficult to accept, let alone their own.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: C
    ➤Speed: A
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: B
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Spring Chant
    ➤Shadow Clone Technique
    ➤Shuriken Shadow Clone

    Summon Name: A-002 Series; The Eikon of Water, Aqua
    Rank: A
    Appearance: Made in the image of Jōki, the disciple of water. Going off of the legends, this Eikon attempts to be the most patient of it's brethren, but unlike the legends finds it difficult to be at peace. Whenever they think about the Indaina Kujira, they have a deep sense of unease, moreso then any of their brethren.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: B
    ➤Speed: C
    ➤Coordination: B
    ➤Intelligence: A
    ➤Perception: C
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Demonic Flute: Phantom Sound Chains
    ➤Shadow Clone Technique
    ➤Temple of Nirvana

    Summon Name: S-002 Series; The Eikon of Ninshū, Anima
    Rank: S
    Appearance: Made in the image of the Sage of Six Paths, Hagoromo, including the sage's rumored ability to fly. This Eikon is considered the spiritual guide of the Warmachina, letting Kujira Indaina take the lead despite being designed to act as a peacekeeper. When not summoned, it enjoys spending time with it's brother, Animus.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    Strength: D
    Constitution: D
    Stamina: A
    Speed: C
    Coordination: S
    Intelligence: C
    Perception: A
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Temporary Paralysis Technique
    ➤Shadow Clone Technique
    ➤Chakra Drain
    ➤Ninja Art: Shuriken Giant Body Technique
    ➤Shuriken Shadow Clone

    Summon Name: S-003 Series; The Eikon of Ancestry, Animus
    Rank: S
    Appearance: Made in the image of the Hamura, the Lunar Sage. This Eikon was made at the same time as S-002, and acts as the second-in-command of the Warmachina when Kujira Indaina cannot do so. When not summoned, it enjoys spending time with it's brother, Anima. Like its brother, Animus can also fly, though not as well as Anima.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    Strength: C
    Constitution: C
    Stamina: A
    Speed: C
    Coordination: B
    Intelligence: A
    Perception: B
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Temporary Paralysis Technique
    ➤Shadow Clone Technique
    ➤Chakra Drain
    ➤Genjutsu: Flower Petal Escape
    ➤Genjutsu Binding

    Summon Name: E-003 Series; Detainis Ultra
    Rank: E
    Appearance: Appearing to look like a floating assistant doll, this Warmachina's use is actually made to detain possible criminals after they have been defeated in place. after all, a shinobi's chakra is limited, so having someone else keep your prisoners at bay when they can use jutsu to escape is important!
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    Strength: E
    Constitution: E
    Stamina: B
    Speed: E
    Coordination: E
    Intelligence: E
    Perception: E
    Techniques Known:
    ➤Temporary Paralysis Technique


    _________________
    Diana, Crystalline Princess:
    Airi Ohara
    Airi Ohara
    Hokage
    Hokage
    Bug Zapper
    Rewarded to those who actively fought and subdued Chomei during the Bijuu Rampage Event in 2024


    Village : Konohagakure
    Posts : 2094
    Join date : 2022-10-28

    Character File
    Skills & Elements: Ninjutsu | Raiton | Sealing | Summoning | Medical | Taijutsu
    Class: X
    Ryo: Check Updates

    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

    Post by Airi Ohara Mon Jan 09, 2023 6:05 pm

    Diana wrote:Summon Name: A-001 Series; The Eikon of Fire, Ignis
    Rank: A
    Appearance: Made in the image of Hohoni, the disciple of fire. Despite the legends saying Hohoni used knives, Ignis prefers chakrams over other dagger-like weapons. Ignis is also the most pacifistic-leaning of the five A Series of Eikons, and finds the thought of losing any of them to battle difficult to accept, let alone their own.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: C
    ➤Speed: A
    ➤Coordination: A
    ➤Intelligence: D
    ➤Perception: B
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Spring Chant
    ➤Shadow Clone Technique
    ➤Shuriken Shadow Clone

    Summon Name: A-002 Series; The Eikon of Water, Aqua
    Rank: A
    Appearance: Made in the image of Jōki, the disciple of water. Going off of the legends, this Eikon attempts to be the most patient of it's brethren, but unlike the legends finds it difficult to be at peace. Whenever they think about the Indaina Kujira, they have a deep sense of unease, moreso then any of their brethren.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    ➤Strength: C
    ➤Constitution: C
    ➤Stamina: B
    ➤Speed: C
    ➤Coordination: B
    ➤Intelligence: A
    ➤Perception: C
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Demonic Flute: Phantom Sound Chains
    ➤Shadow Clone Technique
    ➤Temple of Nirvana

    Summon Name: S-002 Series; The Eikon of Ninshū, Anima
    Rank: S
    Appearance: Made in the image of the Sage of Six Paths, Hagoromo, including the sage's rumored ability to fly. This Eikon is considered the spiritual guide of the Warmachina, letting Kujira Indaina take the lead despite being designed to act as a peacekeeper. When not summoned, it enjoys spending time with it's brother, Animus.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    Strength: D
    Constitution: D
    Stamina: A
    Speed: C
    Coordination: S
    Intelligence: C
    Perception: A
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Temporary Paralysis Technique
    ➤Shadow Clone Technique
    ➤Chakra Drain
    ➤Ninja Art: Shuriken Giant Body Technique
    ➤Shuriken Shadow Clone

    Summon Name: S-003 Series; The Eikon of Ancestry, Animus
    Rank: S
    Appearance: Made in the image of the Hamura, the Lunar Sage. This Eikon was made at the same time as S-002, and acts as the second-in-command of the Warmachina when Kujira Indaina cannot do so. When not summoned, it enjoys spending time with it's brother, Anima. Like its brother, Animus can also fly, though not as well as Anima.
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    Strength: C
    Constitution: C
    Stamina: A
    Speed: C
    Coordination: B
    Intelligence: A
    Perception: B
    Techniques Known:
    ➤Unsealing Technique
    ➤Pressure Points of Harm and Death
    ➤Temporary Paralysis Technique
    ➤Shadow Clone Technique
    ➤Chakra Drain
    ➤Genjutsu: Flower Petal Escape
    ➤Genjutsu Binding

    Summon Name: E-003 Series; Detainis Ultra
    Rank: E
    Appearance: Appearing to look like a floating assistant doll, this Warmachina's use is actually made to detain possible criminals after they have been defeated in place. after all, a shinobi's chakra is limited, so having someone else keep your prisoners at bay when they can use jutsu to escape is important!
    Element: Fuuton
    Skill(s): Kyujutsu
    Stats:
    Strength: E
    Constitution: E
    Stamina: B
    Speed: E
    Coordination: E
    Intelligence: E
    Perception: E
    Techniques Known:
    ➤Temporary Paralysis Technique
    Iwatomics Incorperated: I.R².E.N.E Division 5CUsWMA


    _________________
    Tracker
    Update
    Village: Konohagakure
    Rank: Hokage
    Class: X
    Recognized by E Tier Intelligence
    Title: The Carmine Hyuga

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    Iwatomics Incorperated: I.R².E.N.E Division Empty Re: Iwatomics Incorperated: I.R².E.N.E Division

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