Name: Chikushou no Ken [畜生拳 lit. Brute Fist]
Rank: C
Power: C
Activation Cost: N/A
Upkeep Cost: 3
Range: Self
Speed: -
Element: -
Skill: Taijutsu
Classification: Kirigakure Exclusive Style
Requirements: Taijutsu skill, D-Rank in Coordination & Speed
Parent Technique: N/A
Hand Seals: N/A
Description: This fighting style focuses on exploiting the target's weak spots, and attacking with raw power and speed. The style is occasionally used in tandem with Ninjutsu created to be befitting of it. This fighting style boosts the user's Strength by ++ and their Speed by a +.
Weaknesses: If an opponent has countermethods to the especially-pinpoint fighting style, it's fairly difficult to pull off within combat.
Name: Quick Step
Rank: D
Power: D
Activation Cost: 1
Upkeep Cost: N/A
Range: Self
Speed: -
Element: -
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Chikushou no Ken
Hand Seals: Chikushou no Ken
Description: More or less a technique used for supplementary means, the Quick Step sticks true to its name. Through the combined use of the Surface Walking technique, albeit in a unique use, and proper positioning of their foot, the user is able to capitalize on the flow of chakra to their sole, using it as a means to propel themselves forward in a quick burst, simultaneously kicking off with the foot they've just lifted the heel of, for a brief propulsion. ++ to Speed for the duration.
Weaknesses: N/A
Name: Mirage Step
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: N/A
Range: Self
Speed: -
Element: -
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Chikushou no Ken, Clone Technique
Hand Seals: Ram → Snake → Tiger
Description: After forming the handseals pertaining to the Clone Technique, the user amps it up. Whether sprinting, jogging or even sauntering, they employ the academy technique in the form of a consistent trail of afterimages behind them, mirroring the movements of the creator, but doing nothing else aside from that. When used by someone with incredible speed, the technique becomes especially effective, as they can cloak themselves in a consistent "stream" of afterimages. For every 3 chakra used, five afterimages are created, and last within the post they're created.
Weaknesses: Easily distinguishable with doujutsu or sensory. Additionally, if the opponent's Perception can track the user's Speed, they're able to distinguish the real user from the afterimages. Additionally, despite making duplicates of the user, these afterimages do not have a physical form.
Name: Nail Claw Transmutation
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: N/A
Range: Self
Speed: -
Element: -
Skill: Taijutsu
Classification: N/A
Requirements: N/A
Parent Technique: Chikushou no Ken
Hand Seals: N/A
Description: A technique made to weaponize the user's body. By forcefully widening the tenketsu both hands, especially along their fingers, the user flows a large output of chakra to their digits. This chakra is used to speed up the growth of their nails, similar to what the Needle Jizo technique does with hair. These nails rapidly form and shape into a claw-like nature, used to shred through defenses with sharpness akin to steel.
Weaknesses: N/A
Name: Tearing Tempest
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: Refer to Soft Body Manipulation
Speed: -
Element: -
Skill: Taijutsu
Classification: N/A
Requirements: N/A
Parent Technique: Soft Body Manipulation, Nail Claw Transmutation
Hand Seals: N/A
Description: With the use of the Soft Body Manipulation technique, the user changes the malleability of their body to a consistency similar to rubber. Afterward they speed up the growth rate of their nails, refining them into a knife-like nature with the Nail Claw Transmutation. With the two techniques, the user assails a foe with medium to long-range attacks that can easily vary between swinging their arms about erratically to create a buzzsaw-like defense around them, or even long-range grapples/attacks.
Weaknesses: N/A
Name: Stifled Executioner
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: 3
Range: Self
Speed: -
Element: -
Skill: Taijutsu
Classification: N/A
Requirements: C-Rank Coordination
Parent Technique: Chikushou no Ken
Hand Seals: Ram
Description: With refined chakra control, the user coats their feet or any part of their body in chakra, utilizing it as a means to stifle noise made by wherever the chakra is applied. In the case of feet, this technique can easily be used to mask their steps entirely, without worry of moving too quickly while using it, albeit having to maintain the technique.
Weaknesses: N/A
Name: Falsified Death
Rank: B
Power: B
Activation Cost: 15
Upkeep Cost: -
Range: Self
Speed: -
Element: -
Skill: Taijutsu + Iijutsu
Classification: N/A
Requirements: B-Rank Intelligence & B-Rank Coordination
Parent Technique: Chikushou no Ken
Hand Seals: N/A
Description: Through the use of acupuncture knowledge, the user precisely hits their target in the neck with a pair of senbon, having the capacity to knock them out if they have C or less Constitution for the purpose of enduring the attack. Any means of Constitution above that point just takes it as a standard injury.
Weaknesses: Requires proper positioning. Requires the target to be stationary. Cannot cause instant death like the canon variant if used in that mannerism.
Name: Wrath of the Demon
Rank: A
Power: A
Activation Cost: 15
Upkeep Cost: 5
Range: Self
Speed: -
Element: -
Skill: Taijutsu
Classification: N/A
Requirements: N/A
Parent Technique: Chikushou no Ken
Hand Seals: N/A
Description: A technique wherein the combined efforts of the user's will and chakra take on the presence of a demon, shrouding their body as an aura. This technique exudes heavy amounts of killing intent, ontop of filling the user with adrenaline. For the duration of it, they attack relentlessly, disregarding friend between foe so long as the former intends to stop them from quenching their bloodthirst. For the duration of the technique, the user acquires ++ to Speed, + to Strength, and ++ to Constitution. This technique takes on the unique trait of allowing a user to fight like they're possessed, causing them to fight on until they're unable to move.
This can only be used once a topic.
Weaknesses: Makes it difficult to perceive friend from foe. Exudes killing intent on anyone around the user, even those that aren't intended for it. Makes the user misjudge their injuries, as most of the time pain will be numbed by rage.
Rank: C
Power: C
Activation Cost: N/A
Upkeep Cost: 3
Range: Self
Speed: -
Element: -
Skill: Taijutsu
Classification: Kirigakure Exclusive Style
Requirements: Taijutsu skill, D-Rank in Coordination & Speed
Parent Technique: N/A
Hand Seals: N/A
Description: This fighting style focuses on exploiting the target's weak spots, and attacking with raw power and speed. The style is occasionally used in tandem with Ninjutsu created to be befitting of it. This fighting style boosts the user's Strength by ++ and their Speed by a +.
Weaknesses: If an opponent has countermethods to the especially-pinpoint fighting style, it's fairly difficult to pull off within combat.
Name: Quick Step
Rank: D
Power: D
Activation Cost: 1
Upkeep Cost: N/A
Range: Self
Speed: -
Element: -
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Chikushou no Ken
Hand Seals: Chikushou no Ken
Description: More or less a technique used for supplementary means, the Quick Step sticks true to its name. Through the combined use of the Surface Walking technique, albeit in a unique use, and proper positioning of their foot, the user is able to capitalize on the flow of chakra to their sole, using it as a means to propel themselves forward in a quick burst, simultaneously kicking off with the foot they've just lifted the heel of, for a brief propulsion. ++ to Speed for the duration.
Weaknesses: N/A
Name: Mirage Step
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: N/A
Range: Self
Speed: -
Element: -
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Chikushou no Ken, Clone Technique
Hand Seals: Ram → Snake → Tiger
Description: After forming the handseals pertaining to the Clone Technique, the user amps it up. Whether sprinting, jogging or even sauntering, they employ the academy technique in the form of a consistent trail of afterimages behind them, mirroring the movements of the creator, but doing nothing else aside from that. When used by someone with incredible speed, the technique becomes especially effective, as they can cloak themselves in a consistent "stream" of afterimages. For every 3 chakra used, five afterimages are created, and last within the post they're created.
Weaknesses: Easily distinguishable with doujutsu or sensory. Additionally, if the opponent's Perception can track the user's Speed, they're able to distinguish the real user from the afterimages. Additionally, despite making duplicates of the user, these afterimages do not have a physical form.
Name: Nail Claw Transmutation
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: N/A
Range: Self
Speed: -
Element: -
Skill: Taijutsu
Classification: N/A
Requirements: N/A
Parent Technique: Chikushou no Ken
Hand Seals: N/A
Description: A technique made to weaponize the user's body. By forcefully widening the tenketsu both hands, especially along their fingers, the user flows a large output of chakra to their digits. This chakra is used to speed up the growth of their nails, similar to what the Needle Jizo technique does with hair. These nails rapidly form and shape into a claw-like nature, used to shred through defenses with sharpness akin to steel.
Weaknesses: N/A
Name: Tearing Tempest
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: Refer to Soft Body Manipulation
Speed: -
Element: -
Skill: Taijutsu
Classification: N/A
Requirements: N/A
Parent Technique: Soft Body Manipulation, Nail Claw Transmutation
Hand Seals: N/A
Description: With the use of the Soft Body Manipulation technique, the user changes the malleability of their body to a consistency similar to rubber. Afterward they speed up the growth rate of their nails, refining them into a knife-like nature with the Nail Claw Transmutation. With the two techniques, the user assails a foe with medium to long-range attacks that can easily vary between swinging their arms about erratically to create a buzzsaw-like defense around them, or even long-range grapples/attacks.
Weaknesses: N/A
Name: Stifled Executioner
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: 3
Range: Self
Speed: -
Element: -
Skill: Taijutsu
Classification: N/A
Requirements: C-Rank Coordination
Parent Technique: Chikushou no Ken
Hand Seals: Ram
Description: With refined chakra control, the user coats their feet or any part of their body in chakra, utilizing it as a means to stifle noise made by wherever the chakra is applied. In the case of feet, this technique can easily be used to mask their steps entirely, without worry of moving too quickly while using it, albeit having to maintain the technique.
Weaknesses: N/A
Name: Falsified Death
Rank: B
Power: B
Activation Cost: 15
Upkeep Cost: -
Range: Self
Speed: -
Element: -
Skill: Taijutsu + Iijutsu
Classification: N/A
Requirements: B-Rank Intelligence & B-Rank Coordination
Parent Technique: Chikushou no Ken
Hand Seals: N/A
Description: Through the use of acupuncture knowledge, the user precisely hits their target in the neck with a pair of senbon, having the capacity to knock them out if they have C or less Constitution for the purpose of enduring the attack. Any means of Constitution above that point just takes it as a standard injury.
Weaknesses: Requires proper positioning. Requires the target to be stationary. Cannot cause instant death like the canon variant if used in that mannerism.
Name: Wrath of the Demon
Rank: A
Power: A
Activation Cost: 15
Upkeep Cost: 5
Range: Self
Speed: -
Element: -
Skill: Taijutsu
Classification: N/A
Requirements: N/A
Parent Technique: Chikushou no Ken
Hand Seals: N/A
Description: A technique wherein the combined efforts of the user's will and chakra take on the presence of a demon, shrouding their body as an aura. This technique exudes heavy amounts of killing intent, ontop of filling the user with adrenaline. For the duration of it, they attack relentlessly, disregarding friend between foe so long as the former intends to stop them from quenching their bloodthirst. For the duration of the technique, the user acquires ++ to Speed, + to Strength, and ++ to Constitution. This technique takes on the unique trait of allowing a user to fight like they're possessed, causing them to fight on until they're unable to move.
This can only be used once a topic.
Weaknesses: Makes it difficult to perceive friend from foe. Exudes killing intent on anyone around the user, even those that aren't intended for it. Makes the user misjudge their injuries, as most of the time pain will be numbed by rage.
Last edited by Blonde on Tue Dec 26, 2017 5:55 pm; edited 2 times in total