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Hanabi Uchiha
Kami Yurei
Masaru
Airi Ohara
Shimiko Chinoike
Sayuri
Gyokusho
11 posters

    Hot Glue, Vape Juice

    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Hot Glue, Vape Juice - Page 2 Empty Mechanical Drill Bits

    Post by Gyokusho Wed Dec 27, 2023 1:26 pm

    e87ec75e668f555307f3dc354ecf1b29.jpg


    Name: Mechanical Drill Bits
    Item Rank: X
    Material Rank: X
    Units Used: 1 Mechanical Drilling Arm
    Description: By manipulating and restructuring the mechanical components of the Mechanical Drilling Arm, Gyokusho has altered its physical structure to better suit his needs. The gauntlet has been reduced in size to of roughly 1.5 feet, long enough to cover the forearm, providing a level of protection to the arm. Each of the "fingers" of the previous iteration have been modified slightly, making each of them a kind of "drill bit" which can burrow through materials like the original, and each finger is now fed by the same cable as the detachable portion of the arm. Thus, each finger, as well as the "hand" portion of the arm can be extended up to 100m, identically to the original. The cable supporting each of the fingers, as well as the main launch pad, have a raised "fin" of blades on three sides of the cable, which can help with penetration and burrowing, as well as allowing the item to slash at opponents. The tips of each finger can open for the final 8 inches into a four pronged claw.

    The fingers of the modified implement are oriented more similarly to a hand, in a radial pattern surrounding a central 6th finger. Each finger can spin as a drill individually, or the group can spin together, much like the base model. The entire arm additionally has a set of leather straps, allowing the wearer to sling it on their hip cross-body style, or on their back like a backpack.

    As with the original, the user can launch and retract any of the launchable pieces at S rank speed. The user may alter the pieces of the drill during its launch at a speed/coordination of their own coordination -1 tier. The drill bits and their associated bladed cables are further modified such that Gyo can manipulate them like a puppet component. In this case, he can cause them to attack from strange angles, change their trajectory, or simply whip them about violently at his coordination without the penalty. He must have the Puppet Technique active to make use of this. The drill is capable of easily excavating earth and creating huge tunnels through nearly any material.

    Offensively, the drill is a menacing weapon which can rip most defenses and even other weapons to shreds. Blocking the rapid spinning motion is incredibly difficult due to the huge amount of torque generated by the spinning. Moreover, the drill possess unrivaled piercing powers. This item can drill through objects/materials/creatures of S-rank constitution/hardness cleanly and without resistance. Items or creatures with a higher hardness/constitution can resist this temporarily, but will have their hardness/constitution reduced by 1 tier when struck, which can stack with multiple strikes or with multiple rounds of continued drilling. Chakra based defenses will not be "damaged" in the same way, but the drill will ignore 1 tier of defense power from such defenses.

    Finally, the weapon - only when attuned - will allow the wielder to use Earth Release techniques through it, even if they do not possess the relevant skill/element, but is limited to techniques created for use with the drilling arm or Earth Release channeled weaponry. This allows for the user to alter their environment easily or mount attacks from beneath the earth (techniques created separately). The user may app these techniques even without the associated element/skill.
    Requirement: Engineering
    Attunement Slot: Yes, Earth manipulation
    Crafting Time: -
    Yield: 1


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Son'Rei
    Son'Rei
    Wanderer
    Wanderer


    Posts : 230
    Join date : 2020-02-02

    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Son'Rei Wed Dec 27, 2023 5:02 pm

    Gyokusho wrote:
    e87ec75e668f555307f3dc354ecf1b29.jpg


    Name: Mechanical Drill Bits
    Item Rank: X
    Material Rank: X
    Units Used: 1 Mechanical Drilling Arm
    Description: By manipulating and restructuring the mechanical components of the Mechanical Drilling Arm, Gyokusho has altered its physical structure to better suit his needs. The gauntlet has been reduced in size to of roughly 1.5 feet, long enough to cover the forearm, providing a level of protection to the arm. Each of the "fingers" of the previous iteration have been modified slightly, making each of them a kind of "drill bit" which can burrow through materials like the original, and each finger is now fed by the same cable as the detachable portion of the arm. Thus, each finger, as well as the "hand" portion of the arm can be extended up to 100m, identically to the original. The cable supporting each of the fingers, as well as the main launch pad, have a raised "fin" of blades on three sides of the cable, which can help with penetration and burrowing, as well as allowing the item to slash at opponents. The tips of each finger can open for the final 8 inches into a four pronged claw.

    The fingers of the modified implement are oriented more similarly to a hand, in a radial pattern surrounding a central 6th finger. Each finger can spin as a drill individually, or the group can spin together, much like the base model. The entire arm additionally has a set of leather straps, allowing the wearer to sling it on their hip cross-body style, or on their back like a backpack.

    As with the original, the user can launch and retract any of the launchable pieces at S rank speed. The user may alter the pieces of the drill during its launch at a speed/coordination of their own coordination -1 tier. The drill bits and their associated bladed cables are further modified such that Gyo can manipulate them like a puppet component. In this case, he can cause them to attack from strange angles, change their trajectory, or simply whip them about violently at his coordination without the penalty. He must have the Puppet Technique active to make use of this. The drill is capable of easily excavating earth and creating huge tunnels through nearly any material.

    Offensively, the drill is a menacing weapon which can rip most defenses and even other weapons to shreds. Blocking the rapid spinning motion is incredibly difficult due to the huge amount of torque generated by the spinning. Moreover, the drill possess unrivaled piercing powers. This item can drill through objects/materials/creatures of S-rank constitution/hardness cleanly and without resistance. Items or creatures with a higher hardness/constitution can resist this temporarily, but will have their hardness/constitution reduced by 1 tier when struck, which can stack with multiple strikes or with multiple rounds of continued drilling. Chakra based defenses will not be "damaged" in the same way, but the drill will ignore 1 tier of defense power from such defenses.

    Finally, the weapon - only when attuned - will allow the wielder to use Earth Release techniques through it, even if they do not possess the relevant skill/element, but is limited to techniques created for use with the drilling arm or Earth Release channeled weaponry. This allows for the user to alter their environment easily or mount attacks from beneath the earth (techniques created separately). The user may app these techniques even without the associated element/skill.
    Requirement: Engineering
    Attunement Slot: Yes, Earth manipulation
    Crafting Time: -
    Yield: 1

    This is denied, staff has decided that alterations to artifacts will not be allowed


    _________________
    Character Update: Link
    Known Techniques: Link
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Gyokusho Mon Jan 01, 2024 11:52 pm

    Name: Glass Arrows
    Item Rank: S
    Material Rank: A (A+ with anvil)
    Units Used: 1 Jade (3000), 2 Glass (200)
    Description: Well crafted arrows of the highest caliber with shafts reinforced with jade, these have blunted glass heads in place of barbs or broadheads. Due to their unique make, they deal concussive damage instead of slashing or piercing, and because of this are particularly effective against rigid armors as the force will be transmitted easily through the defense. The glass at the tip can be filled with various chemical compounds (sold separately) for added effect. Upon impact with a surface, they will not only do their damage but will explode, distributing the stored compound in a 20m cubed roughly spherical cloud which lasts 2 posts. Gaseous compounds typically work best, but liquids will be disturbed in a moist, misty cloud instead. Solids can be used as well, though they have very limited use and the cloud will only last 1 post instead. A unit of chemical is enough to fill 25 arrows. The fletching on these is excellent, resulting in a (+++) for the arrows flight speed.
    Requirement: Weapon Craft
    Attunement Slot: No
    Crafting Time: 14 Days
    Yield: 20

    Name: Polymer Arrows
    Item Rank: B
    Material Rank:  A (A+ with anvil)
    Units Used: 1 Jade (3000), 2 Glass (200)
    Description: Well crafted arrows of the highest caliber with shafts reinforced with jade, these have blunted glass heads in place of barbs or broadheads. Due to their unique make, they deal concussive damage instead of slashing or piercing, and because of this are particularly effective against rigid armors as the force will be transmitted easily through the defense. The glass at the tip can be filled with various chemical compounds (sold separately) for added effect. Upon impact with a surface, they will not only do their damage but will explode, distributing the stored compound in a 20m cubed roughly spherical cloud which lasts 2 posts. Gaseous compounds typically work best, but liquids will be disturbed in a moist, misty cloud instead. Solids can be used as well, though they have very limited use and the cloud will only last 1 post instead. A unit of chemical is enough to fill 25 arrows. The fletching on these is excellent, resulting in a (++) for the arrows flight speed.
    Requirement: Weapon Craft
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 20

    Name: Binoculars
    Item Rank: A
    Material Rank:  A++
    Units Used: 1 Ebony (8000), 1 polymer (500), 5 glass (500)
    Description: A pair of small binoculars, a single spyglass like lens, or a modified pair of glasses, this device provides the user with a range of informational advantages useful on the battlefield or when scouting. The user can, at their will, shift between a night vision mode or a thermal vision mode, as well as normal unaugment sight. Additionally, the device allows one to zoom in using any vision type up to 10km, and comes with a rangefinder to estimate the distance of a viewing target. The zoom is useful with any specialized vision types a user might have as well. The lens is coated to negate the effects of bright flashes that would otherwise blind a user.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Name: Trap Disarmer
    Item Rank: B
    Material Rank:  B++
    Units Used: 1 titanium (1000, copper wire (500), polymer (500)
    Description: A small, 4 inch device placed on the side of a structure, building, etc. Once activated, the device will continually pulse a sub-sonic blast throughout the structure roughly once per second, the sound far too low to be heard audibly. The pulse will trip any trap or trap-like effects in a 20m radius area of the device. This can include conventional physical traps, like a bear trap, as well as more advanced versions, like seals that will release stored techniques. When attached to a surface, the pulse will transfer throughout the structure as well. This is very useful when attached to bases and buildings, whereby the pulse will continually travel through the entire base/building, tripping all the traps inside, though this can obviously be dangerous to the user if they aren't careful. The device will continue to release the pulse for 5 posts before running out of juice, though a user can extend it if they wanted for 1 chakra per extra post.
    Requirement: Weapon Craft
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 5

    Name: Pleasure Yacht
    Item Rank: A
    Material Rank:  
    Units Used: 100 wood (10,00) 6 Living Metal (200,000), 10 Silk (10,000)
    Description: A personal, modified corvette-class ship as capable of sea-faring battle as luxurious cruising. The precise aesthetics can be customized per any client's request, but this luxurious watercraft is capable of not only battle and sailing, but of serving as a house or permanent residence, should one choose. It can comfortably house 10 people but could easily transport more, though less comfortably. The base form does not come outfitted with any weaponry, but the ship can easily support a wide range of armaments. Gyo designs these such that the interior contains, at a buyer's option, mechanisms similar to a puppet's, allowing a single person to control all elements of the craft via the Puppet Technique, typically by running their chakra through the helm. Further, a hookup to a propeller can be added such that if the user has the Mechanical Drilling Arm, they can use it to power the vessel easily from the helm room. The craft reduces water travel times by 50%.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1


    Last edited by Gyokusho on Mon Jan 15, 2024 3:35 pm; edited 1 time in total


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Burittsu
    Burittsu
    Mist Jounin
    Mist Jounin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : Kirigakure
    Posts : 983
    Join date : 2021-03-20
    Location : Hidden Mist

    Character File
    Skills & Elements: Ninjutsu, Kenjutsu, Hyoton, Sensory, & Summoning
    Class: S
    Ryo: 4,062,000

    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Burittsu Mon Jan 15, 2024 3:14 am

    Gyokusho wrote:Name: Glass Arrows
    Item Rank: S
    Material Rank: A (A+ with anvil)
    Units Used: 1 Jade (3000), 2 Glass (200)
    Description: Well crafted arrows of the highest caliber with shafts reinforced with jade, these have blunted glass heads in place of barbs or broadheads. Due to their unique make, they deal concussive damage instead of slashing or piercing, and because of this are particularly effective against rigid armors as the force will be transmitted easily through the defense. The glass at the tip can be filled with various chemical compounds (sold separately) for added effect. Upon impact with a surface, they will not only do their damage but will explode, distributing the stored compound in a 20m cubed roughly spherical cloud which lasts 2 posts. Gaseous compounds typically work best, but liquids will be disturbed in a moist, misty cloud instead. Solids can be used as well, though they have very limited use and the cloud will only last 1 post instead. A unit of chemical is enough to fill 25 arrows. The fletching on these is excellent, resulting in a (+++) for the arrows flight speed.
    Requirement: Weapon Craft
    Attunement Slot: No
    Crafting Time: 14 Days
    Yield: 20

    Name: Polymer Arrows
    Item Rank: B
    Material Rank:  A (A+ with anvil)
    Units Used: 1 Jade (3000), 2 Glass (200)
    Description: Well crafted arrows of the highest caliber with shafts reinforced with jade, these have blunted glass heads in place of barbs or broadheads. Due to their unique make, they deal concussive damage instead of slashing or piercing, and because of this are particularly effective against rigid armors as the force will be transmitted easily through the defense. The glass at the tip can be filled with various chemical compounds (sold separately) for added effect. Upon impact with a surface, they will not only do their damage but will explode, distributing the stored compound in a 20m cubed roughly spherical cloud which lasts 2 posts. Gaseous compounds typically work best, but liquids will be disturbed in a moist, misty cloud instead. Solids can be used as well, though they have very limited use and the cloud will only last 1 post instead. A unit of chemical is enough to fill 25 arrows. The fletching on these is excellent, resulting in a (++) for the arrows flight speed.
    Requirement: Weapon Craft
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 20

    Name: Binoculars
    Item Rank: A
    Material Rank:  A++
    Units Used: 1 Ebony (8000), 1 polymer (500), 5 glass (500)
    Description: A pair of small binoculars, a single spyglass like lens, or a modified pair of glasses, this device provides the user with a range of informational advantages useful on the battlefield or when scouting. The user can, at their will, shift between a night vision mode or a thermal vision mode, as well as normal unaugment sight. Additionally, the device allows one to zoom in using any vision type up to 10km, and comes with a rangefinder to estimate the distance of a viewing target. The zoom is useful with any specialized vision types a user might have as well. The lens is coated to negate the effects of bright flashes that would otherwise blind a user.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Name: Trap Disarmer
    Item Rank: B
    Material Rank:  B++
    Units Used: 1 titanium (1000, copper wire (500), polymer (500)
    Description: A small, 4 inch device placed on the side of a structure, building, etc. Once activated, the device will continually pulse a sub-sonic blast throughout the structure roughly once per second, the sound far too low to be heard audibly. The pulse will trip any trap or trap-like effects in a 20m radius area of the device. This can include conventional physical traps, like a bear trap, as well as more advanced versions, like seals that will release stored techniques. When attached to a surface, the pulse will transfer throughout the structure as well. This is very useful when attached to bases and buildings, whereby the pulse will continually travel through the entire base/building, tripping all the traps inside, though this can obviously be dangerous to the user if they aren't careful. The device will continue to release the pulse for 5 posts before running out of juice, though a user can extend it if they wanted for 1 chakra per extra post.
    Requirement: Weapon Craft
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 5

    Name: Pleasure Yacht
    Item Rank: A
    Material Rank:  
    Units Used: 100 wood (10,00) 6 Living Metal (200,000), 10 Silk (10,000)
    Description: A personal, modified corvette-class ship as capable of sea-faring battle as luxurious cruising. The precise aesthetics can be customized per any client's request, but this luxurious watercraft is capable of not only battle and sailing, but of serving as a house or permanent residence, should one choose. It can comfortably house 10 people but could easily transport more, though less comfortably. The base form does not come outfitted with any weaponry, but the ship can easily support a wide range of armaments. Gyo designs these such that the interior contains, at a buyer's option, mechanisms similar to a puppet's, allowing a single person to control all elements of the craft via the Puppet Technique, typically by running their chakra through the helm. Further, a hookup to a propeller can be added such that if the user has the Mechanical Drilling Arm, they can use it to power the vessel easily from the helm room. The craft reduces water travel times by 60%.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Yacht moved to X rank enjoy yourself afterwords the rest APPROVED


    _________________
    Hot Glue, Vape Juice - Page 2 Aomine14

    Life Mocks Us In The End..
    [Kenjutsu] - [Ninjutsu] - [Hyoton] - [Sensory] - [Summoning] - [Buki]
    [D-Rank: 0] - [C-Rank: 1] - [B-Rank: 4] - [A-Rank: 0] - [S-Rank: 0]

    Strength: A
    Constitution: B ~ A
    Stamina: A+
    Speed: B ~ A
    Coordination: A
    Intelligence: D
    Perception: A

    :: Saiken
    :: Samehada
    :: Leggings is S Rank granting +1 Tier to speed
    :: Chestplate is S Rank granting +1 Tier to Con
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Gyokusho Mon Jan 15, 2024 3:35 pm

    Updated the yacht.


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Gyokusho Sat Jan 27, 2024 4:33 pm

    50e4d6fd776074300aa37833fa9bdd2c.jpg
    Name: Flying Sword
    Item Rank: A
    Material Rank: S+ (S++ with anvil)
    Units Used: 1 Living Metal (33,333), 1 Steel (500)
    Description: Phenomenally crafted, beautiful, and delicate in appearance, the Flying Swords are simple, jian-style swords with double edges and no cross guard. Each blade measures 1 meter with an unusually short hilt fit only for one hand and the blades bear no curvature whatsoever. Despite this, their excellent make is second to none, and the living metal within them allows them to stand up to nearly any other weapon, including those which attempt to weaken their makeup and the occasional clash with the rare X-rank material. They are extremely poor conductors, prohibiting chakra flow and related abilities from flowing through them and negating nearly every form of chakra which would normally conduct through the material. They are extremely slow to take on heat, barely conduct electricity, and are poorly suited for most any ninjutsu. Combine with the living metal, this makes them very difficult to affect with chakra, but also limits a user's overall ability with them. Besides the innate abilities of the living metal, they will self-repair 1 rank worth of damage every post, and chakra-based attacks are treated as 1 tier lower in power when interacting with them. "Countdowns" applied to the weapon based on chakra (x posts until y) will have their counters doubled. However, the user cannot channel chakra flow or related abilities through them.

    The blades are extremely lightweight and specifically engineered with 2 special purposes. Each can be controlled via a single chakra thread at the speed/coordination equal to the user's coordination and, when used in such a way, will feel as if they weigh nothing at all. Further, they have been tuned to vibrate at particular, ultrasonic frequencies when connected to such strings. This allows them to be used in tandem with techniques that would require the Resonating Echo Drill. They are usually stored in bulk in a rectangular kind of sheath that can house multiple swords, though they need not be.
    Requirement: Weapon Craft, Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Name: Soaring Sword
    Item Rank: S
    Material Rank: S+ (S++ with anvil)
    Units Used: 1 Living Metal (33,333), 1 Steel (500)
    Description: Phenomenally crafted, beautiful, and delicate in appearance, the Flying Swords are simple, jian-style swords with double edges and no cross guard. Each blade measures 1 meter with an unusually short hilt fit only for one hand and the blades bear no curvature whatsoever. Despite this, their excellent make is second to none, and the living metal within them allows them to stand up to nearly any other weapon, including those which attempt to weaken their makeup and the occasional clash with the rare X-rank material. They are extremely poor conductors, prohibiting chakra flow and related abilities from flowing through them and negating nearly every form of chakra which would normally conduct through the material. They are extremely slow to take on heat, barely conduct electricity, and are poorly suited for most any ninjutsu. Combine with the living metal, this makes them very difficult to affect with chakra, but also limits a user's overall ability with them. Besides the innate abilities of the living metal, they will self-repair 1 rank worth of damage every post, and chakra-based attacks are treated as 1 tier lower in power when interacting with them. "Countdowns" applied to the weapon based on chakra (x posts until y) will have their counters doubled. However, the user cannot channel chakra flow or related abilities through them.

    The blades are extremely lightweight and specifically engineered with 2 special purposes. Each can be controlled via a single chakra thread at the speed/coordination equal to the user's coordination and, when used in such a way, will feel as if they weigh nothing at all. Further, they have been tuned to vibrate at particular, ultrasonic frequencies when connected to such strings. This allows them to be used in tandem with techniques that would require the Resonating Echo Drill. They are usually stored in bulk in a rectangular kind of sheath that can house multiple swords, though they need not be.
    Requirement: Weapon Craft, Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1

    Name: Pleasure Yacht
    Item Rank: A
    Material Rank:  
    Units Used: 100 wood (10,00) 6 Living Metal (200,000), 10 Silk (10,000)
    Description: A personal, modified corvette-class ship as capable of sea-faring battle as luxurious cruising. The precise aesthetics can be customized per any client's request, but this luxurious watercraft is capable of not only battle and sailing, but of serving as a house or permanent residence, should one choose. It can comfortably house 10 people but could easily transport more, though less comfortably. The base form does not come outfitted with any weaponry, but the ship can easily support a wide range of armaments. Gyo designs these such that the interior contains, at a buyer's option, mechanisms similar to a puppet's, allowing a single person to control all elements of the craft via the Puppet Technique, typically by running their chakra through the helm. Further, a hookup to a propeller can be added such that if the user has the Mechanical Drilling Arm, they can use it to power the vessel easily from the helm room. The craft reduces water travel times by 50%.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Burittsu
    Burittsu
    Mist Jounin
    Mist Jounin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : Kirigakure
    Posts : 983
    Join date : 2021-03-20
    Location : Hidden Mist

    Character File
    Skills & Elements: Ninjutsu, Kenjutsu, Hyoton, Sensory, & Summoning
    Class: S
    Ryo: 4,062,000

    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Burittsu Thu Feb 22, 2024 10:09 am

    Gyokusho wrote:50e4d6fd776074300aa37833fa9bdd2c.jpg
    Name: Flying Sword
    Item Rank: A
    Material Rank: S+ (S++ with anvil)
    Units Used: 1 Living Metal (33,333), 1 Steel (500)
    Description: Phenomenally crafted, beautiful, and delicate in appearance, the Flying Swords are simple, jian-style swords with double edges and no cross guard. Each blade measures 1 meter with an unusually short hilt fit only for one hand and the blades bear no curvature whatsoever. Despite this, their excellent make is second to none, and the living metal within them allows them to stand up to nearly any other weapon, including those which attempt to weaken their makeup and the occasional clash with the rare X-rank material. They are extremely poor conductors, prohibiting chakra flow and related abilities from flowing through them and negating nearly every form of chakra which would normally conduct through the material. They are extremely slow to take on heat, barely conduct electricity, and are poorly suited for most any ninjutsu. Combine with the living metal, this makes them very difficult to affect with chakra, but also limits a user's overall ability with them. Besides the innate abilities of the living metal, they will self-repair 1 rank worth of damage every post, and chakra-based attacks are treated as 1 tier lower in power when interacting with them. "Countdowns" applied to the weapon based on chakra (x posts until y) will have their counters doubled. However, the user cannot channel chakra flow or related abilities through them.

    The blades are extremely lightweight and specifically engineered with 2 special purposes. Each can be controlled via a single chakra thread at the speed/coordination equal to the user's coordination and, when used in such a way, will feel as if they weigh nothing at all. Further, they have been tuned to vibrate at particular, ultrasonic frequencies when connected to such strings. This allows them to be used in tandem with techniques that would require the Resonating Echo Drill. They are usually stored in bulk in a rectangular kind of sheath that can house multiple swords, though they need not be.
    Requirement: Weapon Craft, Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Name: Soaring Sword
    Item Rank: S
    Material Rank: S+ (S++ with anvil)
    Units Used: 1 Living Metal (33,333), 1 Steel (500)
    Description: Phenomenally crafted, beautiful, and delicate in appearance, the Flying Swords are simple, jian-style swords with double edges and no cross guard. Each blade measures 1 meter with an unusually short hilt fit only for one hand and the blades bear no curvature whatsoever. Despite this, their excellent make is second to none, and the living metal within them allows them to stand up to nearly any other weapon, including those which attempt to weaken their makeup and the occasional clash with the rare X-rank material. They are extremely poor conductors, prohibiting chakra flow and related abilities from flowing through them and negating nearly every form of chakra which would normally conduct through the material. They are extremely slow to take on heat, barely conduct electricity, and are poorly suited for most any ninjutsu. Combine with the living metal, this makes them very difficult to affect with chakra, but also limits a user's overall ability with them. Besides the innate abilities of the living metal, they will self-repair 1 rank worth of damage every post, and chakra-based attacks are treated as 1 tier lower in power when interacting with them. "Countdowns" applied to the weapon based on chakra (x posts until y) will have their counters doubled. However, the user cannot channel chakra flow or related abilities through them.

    The blades are extremely lightweight and specifically engineered with 2 special purposes. Each can be controlled via a single chakra thread at the speed/coordination equal to the user's coordination and, when used in such a way, will feel as if they weigh nothing at all. Further, they have been tuned to vibrate at particular, ultrasonic frequencies when connected to such strings. This allows them to be used in tandem with techniques that would require the Resonating Echo Drill. They are usually stored in bulk in a rectangular kind of sheath that can house multiple swords, though they need not be.
    Requirement: Weapon Craft, Engineering
    Attunement Slot: No
    Crafting Time: 3 Days
    Yield: 1

    Name: Pleasure Yacht
    Item Rank: A
    Material Rank:  
    Units Used: 100 wood (10,00) 6 Living Metal (200,000), 10 Silk (10,000)
    Description: A personal, modified corvette-class ship as capable of sea-faring battle as luxurious cruising. The precise aesthetics can be customized per any client's request, but this luxurious watercraft is capable of not only battle and sailing, but of serving as a house or permanent residence, should one choose. It can comfortably house 10 people but could easily transport more, though less comfortably. The base form does not come outfitted with any weaponry, but the ship can easily support a wide range of armaments. Gyo designs these such that the interior contains, at a buyer's option, mechanisms similar to a puppet's, allowing a single person to control all elements of the craft via the Puppet Technique, typically by running their chakra through the helm. Further, a hookup to a propeller can be added such that if the user has the Mechanical Drilling Arm, they can use it to power the vessel easily from the helm room. The craft reduces water travel times by 50%.
    Requirement: Engineering
    Attunement Slot: No
    Crafting Time: 7 Days
    Yield: 1

    Approved


    _________________
    Hot Glue, Vape Juice - Page 2 Aomine14

    Life Mocks Us In The End..
    [Kenjutsu] - [Ninjutsu] - [Hyoton] - [Sensory] - [Summoning] - [Buki]
    [D-Rank: 0] - [C-Rank: 1] - [B-Rank: 4] - [A-Rank: 0] - [S-Rank: 0]

    Strength: A
    Constitution: B ~ A
    Stamina: A+
    Speed: B ~ A
    Coordination: A
    Intelligence: D
    Perception: A

    :: Saiken
    :: Samehada
    :: Leggings is S Rank granting +1 Tier to speed
    :: Chestplate is S Rank granting +1 Tier to Con
    Gyokusho
    Gyokusho
    Mist Chuunin
    Mist Chuunin
    Catnapper
    Rewarded to those who actively fought and subdued Matatabi during the Bijuu Rampage Event in 2024


    Village : N/A
    Posts : 731
    Join date : 2020-09-15

    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Gyokusho Sun Mar 03, 2024 1:30 pm

    Name: Ikata-haka
    Item Rank: S
    Material Rank: S++
    Units Used: Living Metal, Unknown
    Description: A semi-liquid, almost protean armor that is less worn as it is lived in, or perhaps painted upon the wearer. The aberrant composition of this armor essentially fuses with the wearer, forming a kind of clear, protective coating of 2mm about their entire person, similar to a chitinous shell. For a negligible amount of chakra, the user may expand or retract it to or from any part of their body. While natively clear, it can be dyed to different colors, as one would a fabric. Naturally, the armor does not cover-up a wearer's orifices, unless the wearer should specifically command it to do so. Due to the composition of the armor, the living metal within allows it to stand up to nearly any other weapon, including those which attempt to weaken its makeup and the occasional clash with the rare X-rank material. In keeping with the innate abilities of the living metal, it will self-repair 1 rank worth of damage every post, and chakra-based attacks are treated as 1 tier lower in power when interacting with it. "Countdowns" applied to the weapon based on chakra (x posts until y) will have their counters doubled. The armor's almost symbiotic state of fusion with the host provides some of it's own hardness to the wearer, granting a 1 tier (+++) increase to their constitution.

    The inclusion of an unknown material grants this armor a supernatural effect, blocking chakra-vision and penetrative vision effects (such as from the Byakugan). This does not block the visualization of chakra the user externalizes however, merely the vision of their internal network. This blockage extends further, however, and shields the user from from unnatural predictions. Precogs used against the wearer of this are negated, including mini-precogs and similar abilities.
    Requirement: -
    Attunement Slot: Yes, prevents precogs, +1 tier Constitution)
    Crafting Time: Instant (Free S-rank, Mugen Event pseudo-relic)
    Yield: 1

    Name: Kusarikusa
    Item Rank: S
    Material Rank: S (S++ with smith's hammer)
    Units Used: 1 S rank hardness unit, 1 Living Metal
    Description:  An excessively long chain of gold and brass colors, this is similar to a kusarigama or metal rope dart, though more complicated. It possesses 1000 total meters of chain, but has 10 points of termination, each ending in a foot long, double sided blade, similar to a spike. This results in 10 chains of 100m each, though the user may shorten any chain(s) to provide length to any other(s). If held by one of the chains, the others can be flailed around similarly to a multi-ended urumi or a kind of flail. Regardless, the living metal within it allows it to stand up to nearly any other weapon, including those which attempt to weaken its makeup, and even the occasional clash with the rare X-rank material. It is an extremely poor conductor, prohibiting chakra flow and related abilities from flowing through it and negating nearly every form of chakra which would normally conduct through the material. It's extremely slow to take on heat, barely conduct electricity, and is poorly suited for most any ninjutsu. Combine with the living metal, this makes them very difficult to affect with chakra, but also limits a user's overall ability with them. In keeping with the innate abilities of the living metal, the chains will self-repair 1 rank worth of damage every post, and chakra-based attacks are treated as 1 tier lower in power when interacting with them. "Countdowns" applied to the weapon based on chakra (x posts until y) will have their counters doubled. However, the user cannot channel chakra flow or related abilities through them, with the sole exception of chakra threads, which can be used to manipulate the chains similar to a puppet.

    The true majesty of the Kusarikusa is its ability to interfere with chakra. The chain is said to be able to bind anything, and when binding, capturing, or piercing an enemy, will temporarily disrupt their chakra pathways to the point that they cannot mold chakra. This will end should the user free themselves or remove the weapon. Breaking out of the chains with raw strength alone requires X or higher strength. The binding spell upon the chains is so powerful that it is said to seal the very space it touches. As such, those bound or pierced, or areas encircled by the chains, prevent space-time techniques from functioning within the bounds, and prevent teleportation into or out of the bound space.
    Requirement: Weapon Craft, Engineering, Puppetry
    Attunement Slot: No
    Crafting Time: 14 days
    Yield: 1


    _________________

    Hyakkiako, Gyokusho

    Strength: E++
    Constitution: B
    Stamina: A
    Speed: D
    Coord: X
    Intelligence: A
    Perception: A+
     
    Nozomi
    Nozomi
    Wanderer
    Wanderer


    Posts : 1568
    Join date : 2017-10-09
    Age : 29

    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Nozomi Fri Nov 08, 2024 9:00 am

    Ikata-haka: Far too strong, and each thing on it alone is worth it being S rank, let alone it being an effective auto negate for the entire game. Denied.

    Kusarikusa: Similarly to above. I want to take a look over Living Metal to take a look at it, would you be able to provide a link to its creation?


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    Hot Glue, Vape Juice - Page 2 Empty Re: Hot Glue, Vape Juice

    Post by Sponsored content


      Current date/time is Wed Nov 27, 2024 2:11 pm