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    Shigeru's Hive of Knowledge

    Aburame Shigeru
    Aburame Shigeru

    Village : N/A
    Posts : 18
    Join date : 2020-08-01

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Shigeru's Hive of Knowledge Empty Shigeru's Hive of Knowledge

    Post by Aburame Shigeru on Sun Aug 02, 2020 3:46 pm

    E-rank
    Aburame Techniques:
    Name: Secret Technique: Insect Gathering
    Rank: E
    Power: N/A
    Activation Cost: 1
    Upkeep Cost: N/A
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Aburame)
    Requirements:
    Parent Technique: N/A
    Hand Seals: Ram
    Description: By simply touching a surface with their palm and fingers, the user releases a small web of chakra that draws bugs to that location. Since the Aburame member can communicate with insects, it can be useful to gain information by gathering local insects.
    Weaknesses: Weak to Katon
    Doton Techniques:

    Non-Elemental Techniques:
    Name: Body Replacement Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: 1
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger → Boar → Ox → Dog
    Description: When utilizing this technique the user applies the transformation technique to an inanimate object in reach— in most cases being a log— to look like the user. This makes the object serve as a dummy to the aggressor. When struck the object will revert back to its original form after two seconds time has passed giving the user the opportunity to strike their stalled opponent, or flee.

    The Body Replacement Technique allows the object to perform simple actions and can even react to damage received to make a more convincing illusion, however it cannot move from their location.

    Weaknesses: This technique serves as a means to lure in suspicious foe or stall an aggressor. Given its simplicity the technique cannot move or speak limiting its effectiveness as more cunning opponents will often not fall for the bait.

    Name: Cloak of Invisibility
    Rank: E
    Activation Cost: 1
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: A piece of cloth large enough to cover their body
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user can make use of a piece of cloth by applying their chakra to change its design to reflect their environment. A ninja can make use of it through any environment allowing them to create an effect ghillie suit when needed.
    Weaknesses: Not incredibly effective against opponents with higher Perception.

    Name: Clone Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: 1
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Ram → Snake → Tiger
    Description: For this technique, the user creates up to four afterimages of themselves to move alongside them. Unlike most other clone techniques, these afterimages have no substance and thus are incapable of damaging opponents. Because of this, it is only useful for confusing enemies while other attacks are prepared. When performing this technique the user assumes any position among the group.
    Weaknesses: Opponents can identify clones from their original through careful observation, as clones won't cast shadows, crush grass, kick up dust, etc.

    Name: One Thousand Years of Death
    Rank: E
    Activation Cost: 0.5
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user tightly clasps their hands together and extends their middle and index fingers, resembling the Tiger hand seal. Using the full weight of their body, the user thrusts these four fingers between the target's buttocks, or any other target of their choosing.

    This technique boosts the user's Strength by +1 advantage.

    Weaknesses: This technique requires the user to utilize their entire body in a lunge-like motion forcing them to be stationary.

    Name: Rope Escape Technique
    Rank: E
    Activation Cost: 1
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique serves as a means to free themselves from any binding they may find themselves, such as vine entanglement or being tied up by a rope. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints in order to get free of the bindings.
    Weaknesses: This technique can only work on passive bindings, such as inanimate and uncontrolled bindings.

    Name: Transformation Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: 1
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Dog → Boar → Ram
    Description: This technique is most often used to disguise the user as another person, but they can also turn into an animal, plant, or inanimate object. Users will gain the attributes and physical features of whatever they transform into, such as a weapon's sharpness or an animal's fangs. The quality of the item or appendages cannot exceed D/D.
    Weaknesses: The user is limited to transforming into objects no smaller than 1/5 their size. The user cannot transform into items or creatures larger than themselves. This technique requires concentration. When the user suffers from exhaustion (below 30 CP) or receives a substantial blow the technique dispels automatically. A perceptive opponent may detect flaws, such as false smells or an intelligent opponent detecting inaccurate details. Despite taking on the properties of what they transform into the user can still receive damage as normal. This means transforming into a sword and clashing with another sword will result in the technique dispelling and the user getting injured. When taking on a creature's physical features this impacts your overall stat potential (aka no S-tier Strength birds flying through people.)

    Name: Unsealing Technique
    Rank: E
    Activation Cost: 1
    Range: Contact
    Speed: -
    Element: N/A
    Skill: General Skill
    Classification: Open/Academy Technique
    Requirements: -
    Parent Technique: -
    Hand Seals: N/A
    Description: A general skill anybody can learn in which, by applying a minuscule amount of chakra, will unseal the contents sealed within a scroll or tag.
    Weaknesses: Without having the Fūinjutsu skill the user may not know the contents of a seal resulting in a potential trap.
    Fūinjutsu Techniques:



    Last edited by Aburame Shigeru on Mon Aug 10, 2020 4:46 pm; edited 9 times in total
    Aburame Shigeru
    Aburame Shigeru

    Village : N/A
    Posts : 18
    Join date : 2020-08-01

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Shigeru's Hive of Knowledge Empty Re: Shigeru's Hive of Knowledge

    Post by Aburame Shigeru on Sun Aug 09, 2020 9:29 am

    D-rank
    Aburame Techniques:
    Name: Human Cocoon Technique
    Rank:D
    Power: D
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Touch
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Aburame)
    Requirements: Kikaichū
    Parent Technique:N/A
    Hand Seals: N/A
    Description: The user creates a cocoon around themselves to use it as a waterproof "sleeping bag". It can also be used to hide from enemies or to spy on them.
    Weaknesses: Weak to Katon.

    Name: Secret Technique: Insect Cocoon
    Rank: D
    Power:D
    Activation Cost: 3
    Upkeep Cost: 3
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Aburame)
    Requirements:
    Parent Technique: N/A
    Hand Seals: Ox → Dog → Bird → Ram
    Description: This unique technique allows the user to accelerate the growth of their insects. As the user's body is already a hive of sorts for the insects, the user will encase themselves in an actual cocoon to further aid the insects. This is an extremely useful move for Aburame clan members, since their attacks mainly focus on the usage of insects. Generates 200 Kikaichū each post. It also halves the time it takes for the Bikōchū to hatch.
    Weaknesses: However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable. As such when this technique is being employed, the user generally finds a safe location or otherwise can be guarded by their teammate.
    Fūinjutsu Techniques:
    Name: Enclosing Technique
    Rank: D
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: 0m-5m
    Speed: -
    Element: N/A
    Skill: Fūinjutsu
    Classification: Open
    Requirements: Fūinjutsu medium
    Parent Technique: N/A
    Hand Seals: Ram
    Description: Using this technique small objects and even living non-sentient things can be stored within scrolls, and can be released when the scroll is opened or meets a specific condition. It is possible to seal ninjutsu into a scroll. Techniques sealed via the enclosing technique may also be primed to activate on a certain condition. Ninjutsu up to C-rank can be sealed.
    Weaknesses: If a Fūinjutsu user identifies a seal created by this technique they will know the contents erasing any potential trap that may be set up.


    Last edited by Aburame Shigeru on Mon Aug 10, 2020 4:45 pm; edited 4 times in total


    _________________
    The Important Bits:
    Character Name: Aburame Shigeru
    Spendable Experience: 0
    Total Experience: 0
    Renown: 0
    Ryo: 0
    Stats:

    • Strength: D
    • Constitution: C
    • Stamina: C
    • Speed: D
    • Coordination: D
    • Intelligence: D
    • Perception: D

    Link to Character Updates: Link
    Link to Character Application: Link
    Link to Known Techniques: Link
    Aburame Shigeru
    Aburame Shigeru

    Village : N/A
    Posts : 18
    Join date : 2020-08-01

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Shigeru's Hive of Knowledge Empty Re: Shigeru's Hive of Knowledge

    Post by Aburame Shigeru on Sun Aug 09, 2020 9:29 am

    C-rank
    Aburame Techniques:
    Name: Insect Clone Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 1
    Range: 100m (kikaichū)
    Speed: User Speed
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Aburame)
    Requirements: Kikaichū
    Parent Technique: N/A
    Hand Seals: N/A
    Description: A secret technique exclusive to the Aburame clan, where hundreds of kikaichū are gathered in one place to take on the appearance of the user or anyone else the user wishes. The technique is elaborate enough to be mistaken for the original, and therefore may be used as a decoy or as part of a diversionary tactic. Furthermore, since one can put the insects in standby somewhere beforehand and then have them assume the form of the clone, this technique is arguably even more effective than the Shadow Clone Technique, depending on the task. When struck, the clone falls apart into its component, bugs. It can be risky for the foe to go into close combat with an insect clone since the kikaichū can drain their chakra on contact. Also, because it's made of bugs, it can reform almost instantly. They clone cannot talk and you must use at least 500 kikaichū to make the clone. It can only use Aburame clan jutsu and Taijutsu. The C-Rank Insect Clone would be able to withstand all D-Rank Ninjutsu (if its power is listed as C), but would be dissipated by a C-Rank or destroyed by a B-Rank.
    Weaknesses: Weak to Katon.

    Name: Insect Deception Technique
    Rank: C
    Power: N/A
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: 20m
    Speed: B Rank
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Aburame)
    Requirements: Kikaichū
    Parent Technique: N/A
    Hand Seals: Tiger → Technique specific seal
    Description: The user sends his insects underneath the opponent before springing them upon the enemy, feeding on their chakra. The technique isn't as effective if the opponent has chakra reserves which surpass the kikaichū's capacity to feed on said chakra. 200 kikaichū are the minimum used in this technique. Boosts each Kikaichū drain to .2.
    Weaknesses: Weak to Katon.

    Name: Insect Jamming Technique
    Rank: C
    Power: N/A
    Activation Cost: 10
    Upkeep Cost:
    Range: 100m
    Speed: B Rank
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Aburame)
    Requirements: Kikaichū
    Parent Technique: Parasitic Destruction Insect Technique
    Hand Seals: N/A
    Description: The user has a large amount of their kikaichū and has them spread out over a wide area around themselves. The insects then emit a small amount of the their host's respective chakra that they usually feed on. This confuses sensor-type shinobi's chakra-sensing ability, as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location. Seeing that the insects feed off the host before being spread out the cost is expensive this technique lasts 7 posts.
    Weaknesses: Weak to Katon
    Non-Elemental Techniques:
    Name: Genjutsu Kai
    Rank: C
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: N/A
    Range: Self/Contact
    Speed: Instant
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: The user must know that they are in Genjutsu
    Parent Technique: N/A
    Hand Seals: Tiger
    Description:  The user concentrates chakra into their brain to expel foreign chakra. The amount of chakra required for releasing from a Genjutsu depends on the rank of the Genjutsu being used (not the cost of the Genjutsu but its rank meaning its complexity).
    Weaknesses: In the case of vertically stacked genjutsu, it can be used to release only one Genjutsu at a time
    Fūinjutsu Techniques:
    Name: Explosive Tag Seal
    Rank: C
    Activation Cost: 5 [Paid if making the Fūin on its own]
    Range: 0 - 20 m.
    Speed: N/A
    Element: N/A
    Skill: Fūinjutsu
    Classification: Open
    Requirements: Blank Sealing Paper
    Parent Technique: N/A
    Hand Seals: Snake
    Description: The Explosive Tag Seal is a well-known Fūinjutsu most commonly used to produce explosive tags commonly stored in the marketplace. This technique works by sealing the user's chakra and compressing it (5 CP). When the chakra is released it reacts violently with the environment resulting in a small, but potent blast radius of five meters. There are two ways the explosive can be activated, both costing no chakra:

    1.) Igniting the tag with chakra or heat. This results in a slow burn and a four second delay allowing the user to benefit from the delay by throwing them greater distances, how far dependent on the user's method.

    2.) Detonating the tag remotely using chakra. To do this, the user must make direct contact with the explosive tag to apply their chakra to the tag. This allows them to detonate the explosive tag remotely with the Snake hand seal. The range on this method is only twenty meters from the user.

    Weaknesses: Lit explosive tags can be deactivate by applying chakra to the tag before the seal is burned and the explosion is released.

    Name: Five-Seal Barrier
    Rank: C
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0mi-2mi
    Speed: N/A
    Element: N/A
    Skill: Fūinjutsu
    Classification: Open
    Requirements: Five Fūinjutsu tags
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique creates a barrier around a place by placing four "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the four tags and tear them off simultaneously. Even if the tags are removed, there is a final obstacle. The user can add a trap that will create perfect copies of those who have removed the seal, preventing them from returning immediately. Those who have removed the seal must spend two posts fighting their copies before defeating them.
    Weaknesses: N/A


    Last edited by Aburame Shigeru on Mon Aug 10, 2020 4:22 pm; edited 2 times in total


    _________________
    The Important Bits:
    Character Name: Aburame Shigeru
    Spendable Experience: 0
    Total Experience: 0
    Renown: 0
    Ryo: 0
    Stats:

    • Strength: D
    • Constitution: C
    • Stamina: C
    • Speed: D
    • Coordination: D
    • Intelligence: D
    • Perception: D

    Link to Character Updates: Link
    Link to Character Application: Link
    Link to Known Techniques: Link
    Aburame Shigeru
    Aburame Shigeru

    Village : N/A
    Posts : 18
    Join date : 2020-08-01

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Shigeru's Hive of Knowledge Empty Re: Shigeru's Hive of Knowledge

    Post by Aburame Shigeru on Mon Aug 10, 2020 3:53 pm

    B-rank
    Aburame Techniques:
    Name: Parasitic Destruction Insect Technique
    Rank: B
    Power: N/A
    Activation Cost: N/A
    Upkeep Cost: N/A
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Clan Exclusive (Aburame)
    Requirements: All Aburame Bugs
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The Parasitic Destruction Insect Technique is a practice exclusive to the Aburame clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat. Although this is a clan ordeal, one may go through a series tests that the Aburame Clan leader must put them through to be accepted into the Aburame Clan and obtain the Parasitic Destruction Insect Technique. Every Aburame Clan member has this technique to start with.
    Weaknesses:


    _________________
    The Important Bits:
    Character Name: Aburame Shigeru
    Spendable Experience: 0
    Total Experience: 0
    Renown: 0
    Ryo: 0
    Stats:

    • Strength: D
    • Constitution: C
    • Stamina: C
    • Speed: D
    • Coordination: D
    • Intelligence: D
    • Perception: D

    Link to Character Updates: Link
    Link to Character Application: Link
    Link to Known Techniques: Link

      Current date/time is Fri Sep 25, 2020 9:17 am