Since Sage Mode has been buffed and Staff thinks this Restricted is on the underpowered side. I will be making some changes to Zizz:
Changes
1. Re-added the Divine Messenger Perk (a sort of Kata like ability)
2. Gave it free crafting up to S-Rank (no progression/reduce time) but with a focus on a specific type of item (Free Custom Contract granted by Sage Mode)
3. Changed the Experience charging to be more in line with Sage Mode. It now grants +10 per post w/o being able to use the abilities and +10 when the abilities are used.
4. Added in an Exclusive Jutsu (Sage Mode granting Exclusive Jutsu/Contract Perks)
Zizz is an Angel from another world called ⴽⴻⵎⴻⵜ-ⵏⵉⴳⴻⵔⵉⴰ. Zizz's origins are shrouded in mystery and at this stage of the ability, little is known about her home planet or why she came to Earth. Zizz managed to hitch a ride to Earth on Hagoromo's Comet. She embedded herself into the supernatural object and patiently waited to find a soul that was as pure and kind as her own. As the Comet passed by Kirigakure, Zizz established resonance with Kitsuki. The Angel was drawn to Kitsuki's wish to make the world a better place and leapt out of the Comet right to where her host was standing. Kitsuki in turn was compelled to investigate the crash site and that is where she found her new companion and guardian: Zizz the Chronokinetic Universal Builder.
Zizz is celestial Angel. She is a being partially made out of pure Angelic chakra, biological matter, and a host of other off-world properties. Zizz takes the appearance of a fairy-sized dark skinned Angel with white hair. Zizz is completely naked although she is wont to use her numerous white and black wings to cover up her naked body (she does have a sense of modesty when around humans).
Zizz is one of nine such beings percolating throughout the universe. The Angels are comparable to the Demons of this world. They often find themselves attached to hosts who may draw on their power. Angels (sometimes called Tsubasajū) radiate a special type of chakra known as "Angelic chakra" that is golden and holy in nature. Unlike Demons who feed off of negative energy and emotion so as to strengthen their hosts, Angels feed off of positive emotions and respond to instances of valor, resolve, love, and determination. In doing so, they interface with their host and grant them certain powers.
Angels are not sealed into their host. Instead, they create an invisible psychic tether to them and their host. Because the power and knowledge gained from this level of the Restricted is minor, these invisible filaments cannot be severed or tampered with. This allows the Angel greater flexibility and freedom in terms of operating outside of the host's body but it does mean that the powers gained pale in comparison to that of a fully realized Jinchurikki.
Like Demons, Angels have their own distinct personalities, but they do not communicate through speech as Demons do. Instead, they resonate and emit specific psychic vibrations that certain people can tune into. These frequencies can communicate complex ideas and essentially function as "speech" in their own way. The frequency has its own script called "Mende" which is the most commonly used writing system on Zizz's homeworld. Zizz's personality can best be described as "free-spirited creative genius." As part of her title "Universal Builder" suggests, Zizz is intrigued by crafted items and chemicals. She gets awfully excited when someone is crafting around her and she doesn't care for those who disrespect or destroy crafted items for no good reason. Zizz is sweet, polite, and of unbridled good nature.
All Angels have the ability to dramatically increase and decrease their size. At this level of Restricted, Zizz is generally about the size of a fairy or small bird. She can hide on Kitsuki's person (usually within the folds of her afro-pigtail or in her jacket pocket). Zizz can also go ultra-small to basically avoid being damaged by any attack at all. She can shrink down to the size of a sub-atomic particle, and if necessary, even smaller. This means Zizz cannot be harmed or damaged by anything. She will always shrink down to avoid the attack such that the particles that make up the attack are too big to do any actual damage to her. It is important to note that Zizz as an entity has no true combat value. She can be sent to and fro for communication purposes but ultimately aside from granting Kit knowledge and abilities, she herself cannot harm or interfere with anything in the game world. For now.
Zizz grants four abilities to its host at this stage: Tenshijutsu, Jikanton, Divine Messenger, and Universality.
Exclusive Jutsu [This is just a strong version of an already approved technique.]
Changes:
1. Made it so that S-Rank Jutsu can be displaced twice.
2. Made it so that displaced S-Rank Jutsu can be converted into Grace
Name: Displacia
Rank: A
Power: D-S
Activation Cost: 3-30
Upkeep Cost: N/A
Range: Close Contact
Speed: N/A
Element: Jikanton
Skill: Ninjutsu (Space-Time)
Classification: Personal
Requirements: Zizz
Parent Technique: N/A
Hand Seals: Dragon -> Rabbit -> Dog
Description: After making the appropriate handseals, the user will channel their Time Release chakra and apply it to an technique/attack that is S-Rank or lower. The user will thus be able to temporarily displace the effects of the technique/attack. This application can be done either by the user's body being struck by the technique/attack or through a weapon wielded by the user. The characteristics and effects that make an attack harmful (ex: the blunt trauma of a punch, the heat of a fireball, etc etc) will be sent to another point in time. The user can send the attack/technique seconds, minutes, hours, days, years, decades, centuries, or even a millennia in either the past or present. The cost of this technique depends on the power of the jutsu being used. Once an S-Rank Technique is displaced, the user can convert the energy into Grace. 30 Grace Points per S-Rank Technique displaced is then added to their total Grace Pool.
Weaknesses: While Zizz can bend the laws of temporal mechanics there are some iron-rules that even she cannot break. Effects temporally displaced into the past can NEVER affect the present or the future. These effects are held in a chronokinetic stasis meaning that while people in the past may "perceive" them, this perception has no bearing or effect on the sequence of events that would have played out otherwise had the effect not been displaced in the first place. In short, this technique cannot be used to influence the present or future by sending attacks into the past. This prevents the creation of temporal paradoxes or other unsavory consequences that often comes with time manipulation. For techniques/attacks sent into the future, there is a possibility that such effects could harm someone, however, before the effect actually "reaches" the future point anyone standing in harm's way will feel a distortion. A feeling of wrongness and impropriety inherent within all humans that experience the phenomena of time. This gives them a chance (seconds, minutes, etc) to get the hell out of dodge before the effect actually reaches the present. This technique has a two post cooldown before it can be used again. Only two S-Rank attacks may be displaced per thread.
Changes
1. Re-added the Divine Messenger Perk (a sort of Kata like ability)
2. Gave it free crafting up to S-Rank (no progression/reduce time) but with a focus on a specific type of item (Free Custom Contract granted by Sage Mode)
3. Changed the Experience charging to be more in line with Sage Mode. It now grants +10 per post w/o being able to use the abilities and +10 when the abilities are used.
4. Added in an Exclusive Jutsu (Sage Mode granting Exclusive Jutsu/Contract Perks)
Zizz
The Chronokinetic Universal Builder
Backstory
Zizz is an Angel from another world called ⴽⴻⵎⴻⵜ-ⵏⵉⴳⴻⵔⵉⴰ. Zizz's origins are shrouded in mystery and at this stage of the ability, little is known about her home planet or why she came to Earth. Zizz managed to hitch a ride to Earth on Hagoromo's Comet. She embedded herself into the supernatural object and patiently waited to find a soul that was as pure and kind as her own. As the Comet passed by Kirigakure, Zizz established resonance with Kitsuki. The Angel was drawn to Kitsuki's wish to make the world a better place and leapt out of the Comet right to where her host was standing. Kitsuki in turn was compelled to investigate the crash site and that is where she found her new companion and guardian: Zizz the Chronokinetic Universal Builder.
Description
Zizz is celestial Angel. She is a being partially made out of pure Angelic chakra, biological matter, and a host of other off-world properties. Zizz takes the appearance of a fairy-sized dark skinned Angel with white hair. Zizz is completely naked although she is wont to use her numerous white and black wings to cover up her naked body (she does have a sense of modesty when around humans).
Zizz is one of nine such beings percolating throughout the universe. The Angels are comparable to the Demons of this world. They often find themselves attached to hosts who may draw on their power. Angels (sometimes called Tsubasajū) radiate a special type of chakra known as "Angelic chakra" that is golden and holy in nature. Unlike Demons who feed off of negative energy and emotion so as to strengthen their hosts, Angels feed off of positive emotions and respond to instances of valor, resolve, love, and determination. In doing so, they interface with their host and grant them certain powers.
Angels are not sealed into their host. Instead, they create an invisible psychic tether to them and their host. Because the power and knowledge gained from this level of the Restricted is minor, these invisible filaments cannot be severed or tampered with. This allows the Angel greater flexibility and freedom in terms of operating outside of the host's body but it does mean that the powers gained pale in comparison to that of a fully realized Jinchurikki.
Like Demons, Angels have their own distinct personalities, but they do not communicate through speech as Demons do. Instead, they resonate and emit specific psychic vibrations that certain people can tune into. These frequencies can communicate complex ideas and essentially function as "speech" in their own way. The frequency has its own script called "Mende" which is the most commonly used writing system on Zizz's homeworld. Zizz's personality can best be described as "free-spirited creative genius." As part of her title "Universal Builder" suggests, Zizz is intrigued by crafted items and chemicals. She gets awfully excited when someone is crafting around her and she doesn't care for those who disrespect or destroy crafted items for no good reason. Zizz is sweet, polite, and of unbridled good nature.
All Angels have the ability to dramatically increase and decrease their size. At this level of Restricted, Zizz is generally about the size of a fairy or small bird. She can hide on Kitsuki's person (usually within the folds of her afro-pigtail or in her jacket pocket). Zizz can also go ultra-small to basically avoid being damaged by any attack at all. She can shrink down to the size of a sub-atomic particle, and if necessary, even smaller. This means Zizz cannot be harmed or damaged by anything. She will always shrink down to avoid the attack such that the particles that make up the attack are too big to do any actual damage to her. It is important to note that Zizz as an entity has no true combat value. She can be sent to and fro for communication purposes but ultimately aside from granting Kit knowledge and abilities, she herself cannot harm or interfere with anything in the game world. For now.
Abilities
Zizz grants four abilities to its host at this stage: Tenshijutsu, Jikanton, Divine Messenger, and Universality.
- Universality:
As an Angel, Zizz has a natural desire to create. She has endowed with a deep understanding of the physical world and can harness that knowledge to design particular objects of high quality. When interfacing with her host, she can impart this knowledge to them thereby allowing them to craft items of a specific type. Zizz has shown Armour Crafting as her item of choice. The host may engage in Armour Crafting up to S-Rank without the need for progression requirements. Additionally, crafting items of this type reduce the crafting time by one rank. All other standard requirements such as monetary costs apply. Crafting items in this manner does NOT grant experience. The user must have the Armour Crafting Skill in order to make use of this ability.
- Divine Messenger:
Zizz is a Divine Messenger in every sense of the word. She can travel at the speed of light to any point around the world to deliver messages on Kit's behalf. Unfortunately, as mentioned above, Zizz doesn't really "speak". She resonates and through this resonance she can communicate ideas. Generally one needs a base Intelligence of A-Rank to understand this OR they must be Lawful Good (their history, actions, and general personality must comport with what is considered lawful good or close to it). If a person doesn't fall into these categories they can't really understand Zizz. She can pantomime and play charades but other than that she doesn't speak nor can she write anything. She herself also can't understand human speech or writing. Thus, her ability to communicate with people who don't fall into those two categories are severely diminished.
- Tenshijutsu:
All Angels have their own unique interpretation of the various fighting styles, skills, and disciplines that they were taught on their homeworld. This body of warfare is collectively known as Tenshijutsu. Zizz's take on Tenshijutsu emphasizes the various martial arts that are native to ⴽⴻⵎⴻⵜ-ⵏⵉⴳⴻⵔⵉⴰ. The world where the Angels hail from has extreme cycles, sometimes its gravity is orders of magnitude heavier than Earth and other times it is so light that its inhabitants can fly. After years of evolution and learning, the denizens of the planet had created a combat style that can be used for fighting under both conditions. Using Angelic chakra, Kit can invigorate her body and make use of this style which consists of grace and speed (zero-gravity) but also heavy and powerful attacks (1000x-gravity). The combined elements of this style make it one of the most formidable martial arts in the known universe.
Zizz's Tenshijutsu grants 6 UQ Tiers and a plus to the following stats: +2 Tiers Strength, +1 Tier Constitution, +2 Tier Coordination, and a Tier and a plus to Perception.
Tenshijutsu is ultra-broad and serves as a Skill rather than a physical style. For the purposes of boosting order it is considered an "Aura". It is not a martial art in the same sense as Goken or Gentle Fist. Therefore, it can be stacked with other fighting styles. It is helpful to think of Tenshijutsu as being a sub-discipline of Taijutsu. However, it is a subdiscipline that is so unique and specific that it stands alone. As Kenjutsu is to Bukijutsu, Tenshijutsu is to Taijutsu.
The ability to use Tenshijutsu requires Grace which must be recharged along the same lines of Sen chakra.
The amount of Grace the user begins with starts at zero. The pool is then increased at a rate of 10 per 50 Experience invested. The cap on the user's Grace pool is half of their base Stamina pool. Using Tenshijutsu buffs costs 20 Grace Points. Spending 500 Experience can reduce to 10. Spending another 500 Experience can reduce to 5.
-Grace is gathered by Zizz remaining dormant and collecting Angelic energy at a rate of 10 Grace Points per post. These Grace Points can then be stored indefinitely and then used when needed. When Zizz is gathering Angelic energy in this manner, the abilities of this Restricted cannot be used.
-Zizz can also gather at a rate at an additional 10 Grace Points per post while remaining active and keeping her abilities available for use. However, she must pay 40 CP from her regular chakra pool every 8 posts for this privilege. If Kitsuki is struck by a technique that is equivalent to her base Constitution then the gathering process is halted for 3 posts.
- Jikanton:
Zizz is a chronokinetic which means she can manipulate time. She passes this ability on to her host Kitsuki in the form of a new and rare element: Jikanton (時間) or Time Release. Jikanton Techniques are paid with half the cost coming from the user's Grace pool and the other half coming from their CP pool.
Notes on Time Release
- Normally, one cannot heal from the ravages of time itself but because this is time artificially bent and manipulated in nature, any damage inflicted as a result of this element may be healed with appropriately ranked Ijutsu.
- Time Release does not ignore Constitution.
- All debuffs can only effect 1 person per casting.
Exclusive Jutsu [This is just a strong version of an already approved technique.]
Changes:
1. Made it so that S-Rank Jutsu can be displaced twice.
2. Made it so that displaced S-Rank Jutsu can be converted into Grace
Name: Displacia
Rank: A
Power: D-S
Activation Cost: 3-30
Upkeep Cost: N/A
Range: Close Contact
Speed: N/A
Element: Jikanton
Skill: Ninjutsu (Space-Time)
Classification: Personal
Requirements: Zizz
Parent Technique: N/A
Hand Seals: Dragon -> Rabbit -> Dog
Description: After making the appropriate handseals, the user will channel their Time Release chakra and apply it to an technique/attack that is S-Rank or lower. The user will thus be able to temporarily displace the effects of the technique/attack. This application can be done either by the user's body being struck by the technique/attack or through a weapon wielded by the user. The characteristics and effects that make an attack harmful (ex: the blunt trauma of a punch, the heat of a fireball, etc etc) will be sent to another point in time. The user can send the attack/technique seconds, minutes, hours, days, years, decades, centuries, or even a millennia in either the past or present. The cost of this technique depends on the power of the jutsu being used. Once an S-Rank Technique is displaced, the user can convert the energy into Grace. 30 Grace Points per S-Rank Technique displaced is then added to their total Grace Pool.
Weaknesses: While Zizz can bend the laws of temporal mechanics there are some iron-rules that even she cannot break. Effects temporally displaced into the past can NEVER affect the present or the future. These effects are held in a chronokinetic stasis meaning that while people in the past may "perceive" them, this perception has no bearing or effect on the sequence of events that would have played out otherwise had the effect not been displaced in the first place. In short, this technique cannot be used to influence the present or future by sending attacks into the past. This prevents the creation of temporal paradoxes or other unsavory consequences that often comes with time manipulation. For techniques/attacks sent into the future, there is a possibility that such effects could harm someone, however, before the effect actually "reaches" the future point anyone standing in harm's way will feel a distortion. A feeling of wrongness and impropriety inherent within all humans that experience the phenomena of time. This gives them a chance (seconds, minutes, etc) to get the hell out of dodge before the effect actually reaches the present. This technique has a two post cooldown before it can be used again. Only two S-Rank attacks may be displaced per thread.