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DamienDarhk wrote:Poisons
Name: Decay
Rank: B
State: Liquid
Price: 35k
Symptoms: general fatigue, lethargy
Effects: Debuffs Stamina by 2 Tiers
Countdown: 1
Duration: 6
*Yields 3 dosages
Name: Diminish
Rank: B
State: Liquid
Price: 35k
Symptoms: sweats, fever, feeling of general weakness
Effects: Debuffs Constitution by 2 Tiers
Countdown: 1
Duration: 6
*Yields 3 dosages
Name: Vertigo
Rank: B
State: Liquid
Price: 35k
Symptoms: trouble walking/standing straight, fumbling of hands and fingers
Effects: Debuffs Coordination by 2 Tiers
Countdown: 1
Duration: 6
*Yields 3 dosages
Name: Fade
Rank: B
State: Liquid
Price: 35k
Symptoms: reduced hearing, and sight, inability to focus
Effects: Debuffs Perception by 2 Tiers
Countdown: 1
Duration: 6
*Yields 3 dosages
Name: Dum-Dum
Rank: B
State: Liquid
Price: 35k
Symptoms: flushing of cheeks, sweats, inability to focus
Effects: Debuffs Intelligence by 2 Tiers
Countdown: 1
Duration: 6
*Yields 3 dosages
Name: Slow
Rank: B
State: liquid
Price: 35k
Symptoms: Sluggishness, difficulty breathing
Effects: Debuffs Speed by 2 Tiers
Countdown: 1
Duration: 6
*Yields 3 dosages
Name: Wither
Rank: B
State: Liquid
Price: 35k
Symptoms: sweats, general weakness, lethargy
Effects: Debuffs Strength by 2 Tiers
Countdown: 1
Duration: 6
*Yields 3 dosages
Name: Anti-Military Ration
Rank: B
State: Solid, Pill
Price: 45k
Symptoms: drained, lack of energy, shortness of breath
Effects: Once ingested and the cool down elasped, the chemical begins draining 5 chakra from the victim each post to a maximum of 50 chakra drained.
Countdown: 1
Duration: 10
*Yields 3 dosages
Medicine
Name: Anti-poison (Minor)
Rank: B
Price: 75k
Application: Simple liquid inside a small vial, it is required to drink it.
Effects: Anti-poison (Minor) takes 3 Posts to full counteract poisons of B-Rank or lower. (does not require sample)
Duration: 3
Cooldown: 6
*Yields 3 dosages
Name: Calcium Pill (Minor)
Rank: C
Price: 20k
Application: ingestion, capsule
Effects: Restore fractured bones
Duration: 4 posts
Cooldown: 4 posts
*Yields 3 dosages
Name: Calcium Pill (Moderate)
Rank: B
Price: 50k
Application: ingestion, capsule
Effects: Restore broken bones
Duration: 3 posts
Cooldown: 6 posts
*Yields 3 dosages
Name: Burn Ointment (Minor)
Rank: D
Price: 5k
Application: Cream applied Directly to the afflicted area.
Effects: Healing 1st degree burns and soothing the pain
Duration: 1 posts
Cooldown: N/A
*Yields 3 dosages
Name: Burn Ointment (Moderate)
Rank: C
Price: 20k
Application: Cream applied Directly to the afflicted area.
Effects: Healing 2nd degree burns and soothing the pain, over it's duration
Duration: 2 Posts
Cooldown: 4 Posts
*Yields 3 dosages
Name: Burn Ointment (Major)
Rank: B
Price: 50k
Application: Cream applied Directly to the afflicted area.
Effects: Healing 3rd degree burns and soothing the pain, over it's duration.
Duration: 3 Posts
Cooldown: 6 Posts
*Yields 3 dosages
DamienDarhk wrote:Name: Liquid Bandage
Rank: A
Price: 250k
Application: Applied to Wound
Effects: A specially designed medicine that can be applied to any wound, this takes two post but will fully heal any wound it is applied to allowing them to Recover from even fatal flesh wounds.
Duration: 2
Cooldown: 15 OoC Days
*Yields 3 dosages
Name: A Darhk Cure
Rank: S
Price: 300k
Application: Ingestion
Effects: A vial containing a master Anti-poison developed by Damien, once ingested this mixture can cure any poisons of S-rank and below that are currently in the users system as well as prevent them from being effected by any additional poisons for the rest of the post. This also cures any effects of stat Debuffs caused by any other chemicals permanent or otherwise.
Duration: 1 Post
Cooldown: 30 OoC Days
*Yields 3 dosages
Name: A Darhk Miracle
Rank: S
Price: 500k
Application: Ingestion
Effects: A unique mixture that once ingested any and all damage done, Fully Restore all wounds, Regrow amputated limbs or missing portions of the body, Regrow/Repair/Cure all organs, and remove cure all stat debuff effects permanent or otherwise. This does not discriminate how long ago the body part was damaged or lost, so long as the user is still alive they body will be restored in full. This happens near instantaneously and the user is completely restored to normal within a single post.
Duration: 1
Cooldown: 30 OoC Days
*Yields 3 dosages
Name: A Darhk Curse
Rank: S
State: Liquid
Price: 250k
Symptoms: Sweats, overheated, blurry vision, deafness, death-like coma
Effects: A draught of Living Death, designed by Damien as a way of killing a target without being harmful to the organs within the target, once ingested the target begins to suffer from the symptoms as the poison slowly shuts the body down as if dying at the end of the duration. While this acts as death, in truth this places the target in a chemically induced coma. The target remains in a stasis on the brink of death with just minor functions operating, while keeping the body and the actual organs alive until use for them can be found or the poison is flushed from their system with an cure which will bring the target back. This can be effective in fooling someone of death, only to bring the person back with a darhk cure later.
Countdown: 2 posts
Duration: 6 posts {Permanent}
*Yields 3 dosages
Name: Wild Fire
Item Rank: S
Material Rank: N/A
Price: 250k
Form: Liquid/Gas
Application: Fire/heat/pressure source ignition
Description: A unique and volatile liquid that when subjected to a fire source it ignites, this liquid is also lighter than water meaning if it got spilled into water it could still be ignited and would look as though the water was on fire. This liquid burns slow and is near impossible to stop by normal means as due to the liquid it is made from, water will not stop the burning. Once ignited a single gallon can burn for up to seven days before the flammable liquid is all burned out.
Effects: This is a very potent fuel source for Fire, however one must be extremely careful as if mishandled can be disastrous. The liquid is combustible by a single flame, and will burn a green flame for 7 ic days that cannot be put out by normal water. Quantities contained in closed containers can explode the size of the explosion depends on the amount in the container, anything touched by the liquid while it is ignited will burn.
Quantity: 10 Gallons
Name: Elite Soldier Pill
Item Rank: S
Material Rank: B
Price: 150k
Form: Solid (Pill)
Application: Swallowed
Description: A small pill designed by Damien after studying the military ration pill, enhancing it's effect and allowing it to provide a larger increase a players chakra.
Effects: Grants +30 chakra to player, limited to 2 pills per thread and cannot be used in conjunction with other chakra pills.
Quantity: 10