Clan/Bloodline Traits & Characteristics
Otsutsuki have skin tone varying from fair to ghostly white, and generally possess white hair, though this is, too, can vary. Those that enter this world at a younger age are more susceptible to adapting their adoptive surroundings nurturing, while older ones tend to exhibit a distant attitude, at least initially, as they are more apt to remember the place from which they originally came. These places span a great many locations, and two Otsutsuki may not even originate from the same dimension.
Bloodline Description & Abilities
The Rin'negan's easily recognizable appearance is that of concentric circles over a light violet canvas which spreads over the entirety of the eye. This Samsara Eye, as it's sometimes called, grants its host one of seven distinct abilities, outlined in the Clan Techniques section. Each Path contained by a Rin'negan bestows upon it one circle, beginning with one and eventually reaching seven.
A character beginning as an Otsutsuki will choose his power at registration and can unlock it with the amount of experience indicated below. Beyond that is a curse of completion, for no Rin'negan is begun whole. Each of the powers must be reunited under one eye; only then can it truly be mastered. This is done by one Rin'negan user absorbing the power of another by means of the Six Paths Technique, outlined below.
Beyond the Otsutsuki’s chosen power they have also have quite a few options to spend experience on. For example an Otsutsuki Clan member can choose to give up 3 skill points and pay 500 experience points to gain access to all 5 basic elements. Other options require chakra costs to utilize and as such will be specified below in jutsu format.
Passively, Otsutsuki gain a +1 Tier buff to Stamina, and don’t even require oxygen to function. Although utilizing it makes it easier for them to do so. Should an Otsutsuki choose to cease breathing, they will receive a -- to stamina until they begin to do so again.
For Clan members Rin'negan techs (both the general and path) can be learned irrespective of class requirements
Finally, Otsutsuki gain a bonus of +10 for the purposes of any implant roll that involves one of the following clans. Senju, Hozuki, Inazuma, Hyuga, Tetsudashi and Kazehana.
Name: Black Receivers
Rank: C
Power: -
Activation Cost: 0.2
Upkeep Cost: -
Range: 0-3m
Speed: Varies
Element: Yin-Yang Release
Skill: Ninjutsu
Classification: Group Exclusive (Otsutsuki)
Requirements: Rin'negan
Parent Technique: -
Hand Seals: Ram
Description: The user creates one black receiver, a metal-like rod of up to 3 meters in length which acts as a Chakra demodulator. This allows the user to remotely transmit his chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 500m, but can be extending up to 3km by embedding black receivers into oneself. The quality and hardness of these receivers are B+
To unlock/learn this technique, the user must spend 200 Experience Points.
Weaknesses: The rods can be snapped by B-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Embedding receivers into one's own body for extended range reduces Speed by one tier until the rods are removed and their damage recovered.
Name: Rin'negan Cipher
Rank: E
Power: -
Activation Cost: -
Upkeep Cost: 0.1
Range: Sight
Speed: Instant
Element: Yin Release
Skill: Doujutsu
Classification: Group Exclusive (Otsutsuki)
Requirements: Rin'negan
Parent Technique: -
Hand Seals: -
Description: Activates the occipital lobe to write and translate a special code that is only visible to other Rin'negan Doujutsu using this technique.
Weaknesses: Can be partially deciphered by the Sharingan or high Intelligence according to their level: 3 Tomoe/A-Tier: 20%, Mangekyou/S-Tier: 35%, Eternal Mangekyou/X-Tier: 50%.
Name: Chakra Visualization
Rank: D
Power: -
Activation Cost: -
Upkeep Cost: 0.5
Range: Sight
Speed: Instant
Element: Yang Release
Skill: Doujutsu
Classification: Group Exclusive (Otsutsuki)
Requirements: Rin'negan
Parent Technique: -
Hand Seals: -
Description: The user activates his Doujutsu to see chakra and the flow of it within the body, as well as any tenketsu which are activated, such as with the Eight Gates or Pressure Points of Harm and Death techniques. This ability also gives the user a +1 tier Perception boost.
To unlock/learn this technique, the user must spend 150 Experience Points.
Weaknesses: The eye cannot see through visual obstructions and cannot see tenketsu that aren't activated (handling an abnormally large volume of chakra).
I did this very quickly, so if you see anything I've misworded or something you'd like stated for the record, of course point it out. For the record, the 'Elemental Mastery' tech on the original app will have to be removed since I've moved it into the basic BL abilities area since it no longer had a chakra cost/cooldown/activation with the rework
Otsutsuki have skin tone varying from fair to ghostly white, and generally possess white hair, though this is, too, can vary. Those that enter this world at a younger age are more susceptible to adapting their adoptive surroundings nurturing, while older ones tend to exhibit a distant attitude, at least initially, as they are more apt to remember the place from which they originally came. These places span a great many locations, and two Otsutsuki may not even originate from the same dimension.
Bloodline Description & Abilities
The Rin'negan's easily recognizable appearance is that of concentric circles over a light violet canvas which spreads over the entirety of the eye. This Samsara Eye, as it's sometimes called, grants its host one of seven distinct abilities, outlined in the Clan Techniques section. Each Path contained by a Rin'negan bestows upon it one circle, beginning with one and eventually reaching seven.
A character beginning as an Otsutsuki will choose his power at registration and can unlock it with the amount of experience indicated below. Beyond that is a curse of completion, for no Rin'negan is begun whole. Each of the powers must be reunited under one eye; only then can it truly be mastered. This is done by one Rin'negan user absorbing the power of another by means of the Six Paths Technique, outlined below.
Beyond the Otsutsuki’s chosen power they have also have quite a few options to spend experience on. For example an Otsutsuki Clan member can choose to give up 3 skill points and pay 500 experience points to gain access to all 5 basic elements. Other options require chakra costs to utilize and as such will be specified below in jutsu format.
Passively, Otsutsuki gain a +1 Tier buff to Stamina, and don’t even require oxygen to function. Although utilizing it makes it easier for them to do so. Should an Otsutsuki choose to cease breathing, they will receive a -- to stamina until they begin to do so again.
For Clan members Rin'negan techs (both the general and path) can be learned irrespective of class requirements
Finally, Otsutsuki gain a bonus of +10 for the purposes of any implant roll that involves one of the following clans. Senju, Hozuki, Inazuma, Hyuga, Tetsudashi and Kazehana.
Name: Black Receivers
Rank: C
Power: -
Activation Cost: 0.2
Upkeep Cost: -
Range: 0-3m
Speed: Varies
Element: Yin-Yang Release
Skill: Ninjutsu
Classification: Group Exclusive (Otsutsuki)
Requirements: Rin'negan
Parent Technique: -
Hand Seals: Ram
Description: The user creates one black receiver, a metal-like rod of up to 3 meters in length which acts as a Chakra demodulator. This allows the user to remotely transmit his chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 500m, but can be extending up to 3km by embedding black receivers into oneself. The quality and hardness of these receivers are B+
To unlock/learn this technique, the user must spend 200 Experience Points.
Weaknesses: The rods can be snapped by B-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Embedding receivers into one's own body for extended range reduces Speed by one tier until the rods are removed and their damage recovered.
Name: Rin'negan Cipher
Rank: E
Power: -
Activation Cost: -
Upkeep Cost: 0.1
Range: Sight
Speed: Instant
Element: Yin Release
Skill: Doujutsu
Classification: Group Exclusive (Otsutsuki)
Requirements: Rin'negan
Parent Technique: -
Hand Seals: -
Description: Activates the occipital lobe to write and translate a special code that is only visible to other Rin'negan Doujutsu using this technique.
Weaknesses: Can be partially deciphered by the Sharingan or high Intelligence according to their level: 3 Tomoe/A-Tier: 20%, Mangekyou/S-Tier: 35%, Eternal Mangekyou/X-Tier: 50%.
Name: Chakra Visualization
Rank: D
Power: -
Activation Cost: -
Upkeep Cost: 0.5
Range: Sight
Speed: Instant
Element: Yang Release
Skill: Doujutsu
Classification: Group Exclusive (Otsutsuki)
Requirements: Rin'negan
Parent Technique: -
Hand Seals: -
Description: The user activates his Doujutsu to see chakra and the flow of it within the body, as well as any tenketsu which are activated, such as with the Eight Gates or Pressure Points of Harm and Death techniques. This ability also gives the user a +1 tier Perception boost.
To unlock/learn this technique, the user must spend 150 Experience Points.
Weaknesses: The eye cannot see through visual obstructions and cannot see tenketsu that aren't activated (handling an abnormally large volume of chakra).
I did this very quickly, so if you see anything I've misworded or something you'd like stated for the record, of course point it out. For the record, the 'Elemental Mastery' tech on the original app will have to be removed since I've moved it into the basic BL abilities area since it no longer had a chakra cost/cooldown/activation with the rework