This should not be considered an actual write-up for topics to go by, as this is a non-staff person writing these write-ups for Jinchurikii techniques. Once Staff has deliberated and revised this to fit their own standards then obv. it can be released as official content. Think of this as the Gladius-equivalent of Unearthed Arcana material.
My version may be totally broken. I haven't played here long enough to really get a feel for the registration system (as a lot has changed). But hopefully this is enough to at least get the ball rolling for the Real Staff Peoples.
Name: Tailed Beast Chakra Arms
Rank: B
Power: N/A
Activation Cost: 10
Upkeep Cost: 5
Range: 1 Mile
Speed: B
Element: N/A
Skill: N/A (Bijuujutsu)
Classification: Bijuu Technique
Requirements: Requires one to possess Tailed Beast Chakra
Parent Technique: N/A
Hand Seals: N/A
Description:
The Tailed Beast Chakra Arms move at B rank speed, but possess the STRENGTH modifier of the Cloaked Jinchurikii or Bijuu in question.
Weaknesses:
Must pay the activation cost for each indiviudal chakra arm that the user creates. Continuing to manipulate a formed chakra arm merely requires chakra upkeep. Ninjutsu that are equal or greater than the user's Strength modifier can overwhelm Tailed Beast Chakra Arms.
Name: Tailed Beast Shockwave
Rank: Varied
Power: Varied
Activation Cost: Varied
Upkeep Cost: N/A
Range: Varied
Speed: Varied
Element: Non-Elemental
Skill: N/A (Bijuujutsu)
Classification: Bijuu Technique
Requirements: Requires one to be in a Jinchurikii Form or a Bijuu.
Parent Technique: N/A
Hand Seals: N/A
Description:
Stage 1 (Requires Initial Jinchurikii Mode to be Active): C Power, C Speed, Range of Self. Can negate C rank Ninjutsu and push a target 5m away. Costs 5 CP.
Stage 2 (Requires Version 1 to be Active): B rank Power, B rank Speed, Range of Self. Can negate B rank Ninjutsu and push a target 15m away. Costs 10 CP.
Stage 3 (Requires Version 2/Chakra Mode to be Active): A rank Power, A rank Speed, 50m Range. Can negate A rank Ninjutsu and push a target 30m away. Costs 20 CP.
Stage 4 (Requires Tailed Beast Mode to be Active): S rank Power, S rank Speed, 100m Range. Can negate S rank Ninjutsu and push a target 50m away. Costs 30 CP.
Weaknesses:
If it's negating a jutsu equal to its power rank then it does not inflict damage or push away a target. Cannot negate a jutsu more powerful than it's stage. If someone has a Strength Score equal or greater than the Power of this Jutsu than they can resist being pushed back.
Name: Tailed Beast Ball
Rank: A-X (Varies)
Power: A-X (Varies)
Activation Cost: Varies
Upkeep Cost: N/A
Range: 500m
Speed: Varies
Element: Non-Elemental
Skill: N/A
Classification: Bijuu Technique
Requirements: Requires one to be in Version 2, Chakra Mode, or Tailed Beast Mode
Parent Technique: N/A
Hand Seals: N/A
Description:
Stage 1 (Requires Version 2 or Chakra Mode): B Rank Speed, S rank Power. Costs 25 CP. Big enough to affect anyone within a 5m radius of the target.
Stage 2 (Requires Tailed Beast Mode): A Rank Speed, X Rank Power, Costs 40 CP. Big enough to affect anyone within a 15m radius of the target.
Stage 3 (Requires Tailed Beast Mode): S Rank Speed, X rank Power, Costs 60 CP. Big enough to affect anyone within a 30m radius of the target.
Weaknesses:
Very chakra-intensive. Cannot move while firing the technique, as it is very dense chakra you're blasting the enemy with.
Name: Tailed Beast Telepathy
Rank: E
Power: N/A
Activation Cost: N/A
Upkeep Cost: N/A
Range: 50m
Speed: N/A
Element: Non-Elemental
Skill: N/A (Bijuujutsu)
Classification: Bijuu Technique
Requirements: Requires a Tailed Beast or a Jinchurikii with Bond
Parent Technique: N/A
Hand Seals: N/A
Description:
Allows a Jinchurikii to converse with their Tailed Beast via telepathy. Also allows a Wild Bijuu to speak with humans via telepathy.
Weaknesses:
Bijuu don't like to talk much. They're very temperamental creatures.[/quote]
My version may be totally broken. I haven't played here long enough to really get a feel for the registration system (as a lot has changed). But hopefully this is enough to at least get the ball rolling for the Real Staff Peoples.
Name: Tailed Beast Chakra Arms
Rank: B
Power: N/A
Activation Cost: 10
Upkeep Cost: 5
Range: 1 Mile
Speed: B
Element: N/A
Skill: N/A (Bijuujutsu)
Classification: Bijuu Technique
Requirements: Requires one to possess Tailed Beast Chakra
Parent Technique: N/A
Hand Seals: N/A
Description:
From the Wikia wrote:This is an ability a jinchūriki is able to perform when in a tailed form. The jinchūriki will use the raw chakra of the their Tailed Beast to form arms, which they can freely manipulate to attack their foes. The chakra arms' hands are clawed while the rest of the arm seems to lack any kind of joint, thus allowing them to have flexible movements that will generally be impossible for normal arms. The user can create any number of arms that they desire and they can also serve other purposes such as grappling hooks, to either grab onto objects or enemies from great distances, for offensive means, as merely touching one of these can cause fatal burns, due to the Nine-Tails' seething hatred within its chakra (though this is not always the case).
The Tailed Beast Chakra Arms move at B rank speed, but possess the STRENGTH modifier of the Cloaked Jinchurikii or Bijuu in question.
Weaknesses:
Must pay the activation cost for each indiviudal chakra arm that the user creates. Continuing to manipulate a formed chakra arm merely requires chakra upkeep. Ninjutsu that are equal or greater than the user's Strength modifier can overwhelm Tailed Beast Chakra Arms.
Name: Tailed Beast Shockwave
Rank: Varied
Power: Varied
Activation Cost: Varied
Upkeep Cost: N/A
Range: Varied
Speed: Varied
Element: Non-Elemental
Skill: N/A (Bijuujutsu)
Classification: Bijuu Technique
Requirements: Requires one to be in a Jinchurikii Form or a Bijuu.
Parent Technique: N/A
Hand Seals: N/A
Description:
From the Wikia wrote:A tailed beast uses its massive chakra reserve to turn anything from a roar or a wave into a powerful force of pressure and destruction. When Naruto was in control while using Kurama's power, he demonstrated powerful shockwaves by roaring or movement of his arms,capable of deflecting projectiles, as well as repelling ninjutsu.
Stage 1 (Requires Initial Jinchurikii Mode to be Active): C Power, C Speed, Range of Self. Can negate C rank Ninjutsu and push a target 5m away. Costs 5 CP.
Stage 2 (Requires Version 1 to be Active): B rank Power, B rank Speed, Range of Self. Can negate B rank Ninjutsu and push a target 15m away. Costs 10 CP.
Stage 3 (Requires Version 2/Chakra Mode to be Active): A rank Power, A rank Speed, 50m Range. Can negate A rank Ninjutsu and push a target 30m away. Costs 20 CP.
Stage 4 (Requires Tailed Beast Mode to be Active): S rank Power, S rank Speed, 100m Range. Can negate S rank Ninjutsu and push a target 50m away. Costs 30 CP.
Weaknesses:
If it's negating a jutsu equal to its power rank then it does not inflict damage or push away a target. Cannot negate a jutsu more powerful than it's stage. If someone has a Strength Score equal or greater than the Power of this Jutsu than they can resist being pushed back.
Name: Tailed Beast Ball
Rank: A-X (Varies)
Power: A-X (Varies)
Activation Cost: Varies
Upkeep Cost: N/A
Range: 500m
Speed: Varies
Element: Non-Elemental
Skill: N/A
Classification: Bijuu Technique
Requirements: Requires one to be in Version 2, Chakra Mode, or Tailed Beast Mode
Parent Technique: N/A
Hand Seals: N/A
Description:
From the Wikia wrote:Tailed Beast Balls are made from an 8:2 ratio of positive black chakra (+の黒チャクラ, purasu no kuro chakura) and negative white chakra (−の白チャクラ, mainasu no shiro chakura).[2] Users must gather and balance this chakra in their mouths, shape it into a sphere (or a conical shape in the case of the Ten-Tails), and then fire it at their target; Gyūki likens this to vomiting.[3] Most users fire their Tailed Beast Balls as-is, while others may consume the ball and fire it from their mouth as a beam, focusing the attack on a narrower area instead of letting it detonate all around upon impact. Gyūki is even shown doing something in between, not consuming its Tailed Beast Ball yet still firing it out in a wave.
Stage 1 (Requires Version 2 or Chakra Mode): B Rank Speed, S rank Power. Costs 25 CP. Big enough to affect anyone within a 5m radius of the target.
Stage 2 (Requires Tailed Beast Mode): A Rank Speed, X Rank Power, Costs 40 CP. Big enough to affect anyone within a 15m radius of the target.
Stage 3 (Requires Tailed Beast Mode): S Rank Speed, X rank Power, Costs 60 CP. Big enough to affect anyone within a 30m radius of the target.
Weaknesses:
Very chakra-intensive. Cannot move while firing the technique, as it is very dense chakra you're blasting the enemy with.
Name: Tailed Beast Telepathy
Rank: E
Power: N/A
Activation Cost: N/A
Upkeep Cost: N/A
Range: 50m
Speed: N/A
Element: Non-Elemental
Skill: N/A (Bijuujutsu)
Classification: Bijuu Technique
Requirements: Requires a Tailed Beast or a Jinchurikii with Bond
Parent Technique: N/A
Hand Seals: N/A
Description:
From the Wikia wrote:This kind of communication differs from the one used by jinchūriki and their tailed beasts, since there are no seals or other restrictions and it is accessible for all tailed beasts and their respective jinchūriki. However, it requires a jinchūriki and their tailed beast to be fully linked to gain access to this world. Furthermore, it is impossible for influences from the outside to reach this plane, even if the tailed beasts are being controlled.
It appears that even without a jinchūriki, the tailed beasts are able to contact humans, as Shukaku did with Gaara.
Allows a Jinchurikii to converse with their Tailed Beast via telepathy. Also allows a Wild Bijuu to speak with humans via telepathy.
Weaknesses:
Bijuu don't like to talk much. They're very temperamental creatures.[/quote]