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    Nara Ichizoku

    Tensei
    Tensei

    Posts : 4
    Join date : 2019-09-11

    Nara Ichizoku Empty Nara Ichizoku

    Post by Tensei on Sat Sep 14, 2019 5:52 pm

    Nara Ichizoku Latest?cb=20150222031550

    [Clan Name] Nara
    [Clan Location] Konoha
    [Bloodline Name & Type] Kagemane Hiden (Shadow Imitation Secret Art)
    [Current Clan Leader] Nara Shikake

    • Clan member name
    • Clan member name
    • Clan member name



    Clan History/Description
    The Nara clan dates back to the Age of Warring Clans, although they did not play any serious roles in the consolidation of power between the fighting clans. In fact, it is said that they tended to avoid war, and developed various complicated stratagems to do so. People believe that the need to devise crafty means to escape conflict led to the higher than average intelligence boasted of by some of the clan members. They were among the first clans to rally to the Senju clan, when the latter called for peace, and they helped to build the village that is currently known as Konoha.

    Currently, the clan is run by a head, who is also in charge of the Nara forest, a woody area highly populated with deer, which are usually friendly with only members of the clan. The antlers of the deer are used for various medicines, implying that the Nara clan has strong affinity for medicine and healing arts. Of course, not every member of the clan is mandated to follow that path.

    The symbol of the clan is a circle with three wavy lines running diagonally within it, and three short straight lines connecting the wavy lines to each other, or to the circumference of the circle.

    Nara Ichizoku 200?cb=20110330225002

    Clan/Bloodline Traits & Characteristics
    The Nara clan members do not have any serious striking characteristics. However, most of them have black hair (which is usually tied in a ponytail), and deep hues of eye color. They tend to wear their clan symbol on clothing articles (it is usually on the back, where it is very visible).

    Bloodline Description & Abilities
    Not necessarily a bloodline "blessed" clan, the Nara clan is a family native to Konohagakure that utilizes the Yin Release in unique secret techniques to manipulate shadows, an art known as the Kagemane no jutsu (Shadow Imitation Technique). Only the Nara clan knows the secrets of performing these special techniques; thus no one can learn such techniques unless they are taught by a Nara clan member. Shadow Imitation techniques revolve around manipulating the user's shadow to connect with the shadow of the target. Once this is successful, the target is unable to move at will, and instead mimics the movements of the Nara. Advanced techniques have been developed that interact a bit more physically: a technique is known to create shadow spikes that pierce the target and hold it in place, while another technique has utilized a shadow appendage to choke a target. Some special techniques can also be used to pin the target's shadow, without the Nara having to use their shadows to do so. Members of the Nara clan are also usually noticed to have a naturally high intellect, able to come up with master strategies in the thick of battle.

    Uncanny Strategist Level 1
    The Nara clan has always been known for its quick thinkers and military tacticians. All Nara clan members naturally receive a + to Intelligence and a + to Perception.
    Uncanny Strategist Level 2 | 250 XP
    As a shinobi grows, so does their mind. At this point, the Nara receives an additional + to Intelligence.
    Uncanny Strategist Level 3 | 250 XP
    The legendary intelligence of the Nara is improved further with training and study. An additional + goes to Intelligence. At this rank, the Nara is one tier higher in Intelligence, and a + to Perception.
    Analytical Genius | 500 XP
    Due to their honed attention to detail, and having an almost eidetic memory at this point, it is easier for the Nara to identify when things are out of place. This makes it easier for them to recognize a Genjutsu. Intelligence or Perception requirements for recognizing a Genjutsu are lowered by 1 tier.

    Bloodline Limits & Drawbacks
    - The Nara must maintain physical contact with their shadow when utilizing most of their Kagemane techniques, except in special conditions, or where an item is used to pin the target's shadow.
    - The Nara techniques cannot work in complete darkness, as there must be at least the faintest shadow for the techniques to be utilized.
    - Physically powerful opponents can use their superior strength to force their way out of a Kagemane technique.

    Clan Techniques

    Kagemane no Justu:
    Name: Kagemane no Jutsu (Shadow Imitation Technique)
    Rank: C-S
    Activation Cost: C=5; B=10; A=20; S=30
    Upkeep Cost: C=3; B=5; A=10; S=20
    Range: C=10 m; B=30 m; A=50 m; S=50 m
    Speed: Same rank
    Element: N/A
    Skill: Ninjutsu
    Classification: Nara clan exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Rat
    Description: The primary and signature technique of the Nara clan. The user's shadow distorts beneath them, once the Rat hand seal is performed, and the shadow extends towards the target's shadow. The extending shadow can be manipulated in any way the user desires, to curve around obstacles, enter holes and emerge through other openings, or even split apart to connect with multiple targets. This technique must be mastered before any other Shadow Imitation technique can be accomplished. Note that the shadow does not have to directly touch the target's shadow. Once it connects with any other shadow that is directly connected to the target's shadow, the target is bound, and the target is forced to imitate the user's physical movements throughout the duration of the technique, except speech. The user can split their shadow to connect to 5 targets at C rank, with an addition of 5 targets every higher rank.
    Weaknesses: The user is unable to move from their position. If they do, the technique is canceled. Also, a target can physically break out of the technique, if their base strength stat is one tier higher than the user's base coordination stat.

    Kage Shibari no Jutsu:
    Name: Kage Shibari no Jutsu (Shadow Bind Technique)
    Rank: C-S
    Activation Cost: C=5; B=10; A=20; S=30
    Upkeep Cost: C=3; B=5; A=10; S=20
    Range: C=10 m; B=30 m; A=50 m; S=50 m
    Speed: Same rank
    Element: N/A
    Skill: Ninjutsu
    Classification: Nara clan exclusive
    Requirements: N/A
    Parent Technique: Kagemane no jutsu
    Hand Seals: Rat
    Description: A variant of the Kagemane no jutsu, the user connects their shadow to that of another target, but this time, the initial target is allowed to move freely, even though the user's shadow is still connected to their own. Once the initial target gets close to an intended target, the Nara can then spring their shadow from the initial target, as a surprise attack of sorts (if the final target does not notice), to snag the final target's shadow. Both targets can then be bound, or the initial target can be detached from the user's shadow, while the final target remains bound. Like the parent technique, Kagemane no jutsu, the user can target multiple objects.
    Weaknesses: The user is unable to move from their position. If they do, the technique is canceled. Also, a target can physically break out of the technique, if their base strength stat is one tier higher than the user's base coordination stat.

    Kageyose no Jutsu:
    Name: Kageyose no Jutsu (Shadow Gathering Technique)
    Rank: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 30 m
    Speed: A
    Element: N/A
    Skill: Ninjutsu
    Classification: Nara clan exclusive
    Requirements: N/A
    Parent Technique: Kagemane no Jutsu
    Hand Seals: Rat
    Description: This technique transforms the user's shadow into materialized tendrils for various uses, most of which involve ensnaring, grasping and pulling. These shadow tendrils can pull objects to the user, trip up moving opponents, and lift and throw light weight objects (C-rank Strength). It is possible that a more advanced technique can be used to lift even heavier objects.
    Weaknesses: The user is unable to move from their position. If they do, the technique is canceled. Also, a target can physically break out of the technique, if their base strength stat is one tier higher than the user's base coordination stat.

    Kage Nui no Jutsu:
    Name: Kage Nui no Jutsu (Shadow Sewing Technique)
    Rank: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 50 m
    Speed: S
    Element: N/A
    Skill: Ninjutsu
    Classification: Nara clan exclusive
    Requirements: N/A
    Parent Technique: Kagemane no Jutsu
    Hand Seals: Rat - Bird
    Description: This is arguably the only direct offensive technique of the Nara clan techniques. As usual, the shadow extends towards its target, but when it gets close, it bursts forth in many sharp needles which can be controlled separately. The needles pierce through their target(s) and hold them in place, causing B rank damage.
    Weaknesses: The user is unable to move from their position. If they do, the technique is canceled. Also, a target can physically break out of the technique, if their base strength stat is one tier higher than the user's base coordination stat.


    Last edited by Tensei on Sat Sep 21, 2019 4:50 pm; edited 2 times in total
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 2019
    Join date : 2017-09-21

    Nara Ichizoku Empty Re: Nara Ichizoku

    Post by Shimiko Chinoike on Tue Sep 17, 2019 8:44 pm

    1. "thus no one else is capable of performing Shadow Imitation techniques."

    Remove this clause. The Shadow Imitation Technique is a Hiden. Which means a non-Nara Clan member can learn it although they'd need to be taught it by a clan member. So make that clear.

    2. All the jutsu: "One rank above technique rank"

    Same rank as.

    3. Kagemane no Jutsu and the others: Cap the technique(s) at 50 meters range. This is true for all Shadow Possession techniques.

    4. "(even if the target's shadow is invisible, standing in a larger shadow),"

    - Remove this part.


    5. Description: A variant of the Kagemane no jutsu, this technique allows the user to "rest", while trying to get their shadow to meet its target. The user connects their shadow to that of another, but this time, the target is allowed to move, effectively "carrying" the user's shadow (still connected to the user usually via an almost invisible line). Once the "carrier" gets close, the Nara can then spring their shadow from the carrier's, as asurprise attack, to snag the original target's shadow. Like the parent technique, Kagemane no jutsu, the user can target multiple objects.


    ^ I don't quite understand this one.

    6. For all the Shadow Possession techniques make it so that its possible to break out of the jutsu depending on the target's Strength. If the target's base Strength is a full one tier higher than the user's Coordination then they can break out of it.


    _________________
    Spoiler:

    Nara Ichizoku P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror

    Tensei
    Tensei

    Posts : 4
    Join date : 2019-09-11

    Nara Ichizoku Empty Re: Nara Ichizoku

    Post by Tensei on Wed Sep 18, 2019 6:59 am

    Edited.
    Corrections were made, and Kage Shibari was reworded.
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 2019
    Join date : 2017-09-21

    Nara Ichizoku Empty Re: Nara Ichizoku

    Post by Shimiko Chinoike on Fri Sep 20, 2019 8:13 pm

    is a full one tier higher than the user's base Coordination. Add in the fact that it needs to be base for each technique.


    _________________
    Spoiler:

    Nara Ichizoku P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror

    Tensei
    Tensei

    Posts : 4
    Join date : 2019-09-11

    Nara Ichizoku Empty Re: Nara Ichizoku

    Post by Tensei on Mon Sep 23, 2019 10:13 am

    Edited, I believe, even though the bump is coming late... hehe.
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 2019
    Join date : 2017-09-21

    Nara Ichizoku Empty Re: Nara Ichizoku

    Post by Shimiko Chinoike on Sat Sep 28, 2019 6:43 pm

    @Tensei wrote:
    Nara Ichizoku Latest?cb=20150222031550

    [Clan Name] Nara
    [Clan Location] Konoha
    [Bloodline Name & Type] Kagemane Hiden (Shadow Imitation Secret Art)
    [Current Clan Leader] Nara Shikake

    • Clan member name
    • Clan member name
    • Clan member name



    Clan History/Description
    The Nara clan dates back to the Age of Warring Clans, although they did not play any serious roles in the consolidation of power between the fighting clans. In fact, it is said that they tended to avoid war, and developed various complicated stratagems to do so. People believe that the need to devise crafty means to escape conflict led to the higher than average intelligence boasted of by some of the clan members. They were among the first clans to rally to the Senju clan, when the latter called for peace, and they helped to build the village that is currently known as Konoha.

    Currently, the clan is run by a head, who is also in charge of the Nara forest, a woody area highly populated with deer, which are usually friendly with only members of the clan. The antlers of the deer are used for various medicines, implying that the Nara clan has strong affinity for medicine and healing arts. Of course, not every member of the clan is mandated to follow that path.

    The symbol of the clan is a circle with three wavy lines running diagonally within it, and three short straight lines connecting the wavy lines to each other, or to the circumference of the circle.

    Nara Ichizoku 200?cb=20110330225002

    Clan/Bloodline Traits & Characteristics
    The Nara clan members do not have any serious striking characteristics. However, most of them have black hair (which is usually tied in a ponytail), and deep hues of eye color. They tend to wear their clan symbol on clothing articles (it is usually on the back, where it is very visible).

    Bloodline Description & Abilities
    Not necessarily a bloodline "blessed" clan, the Nara clan is a family native to Konohagakure that utilizes the Yin Release in unique secret techniques to manipulate shadows, an art known as the Kagemane no jutsu (Shadow Imitation Technique). Only the Nara clan knows the secrets of performing these special techniques; thus no one can learn such techniques unless they are taught by a Nara clan member. Shadow Imitation techniques revolve around manipulating the user's shadow to connect with the shadow of the target. Once this is successful, the target is unable to move at will, and instead mimics the movements of the Nara. Advanced techniques have been developed that interact a bit more physically: a technique is known to create shadow spikes that pierce the target and hold it in place, while another technique has utilized a shadow appendage to choke a target. Some special techniques can also be used to pin the target's shadow, without the Nara having to use their shadows to do so. Members of the Nara clan are also usually noticed to have a naturally high intellect, able to come up with master strategies in the thick of battle.

    Uncanny Strategist Level 1
    The Nara clan has always been known for its quick thinkers and military tacticians. All Nara clan members naturally receive a + to Intelligence and a + to Perception.
    Uncanny Strategist Level 2 | 250 XP
    As a shinobi grows, so does their mind. At this point, the Nara receives an additional + to Intelligence.
    Uncanny Strategist Level 3 | 250 XP
    The legendary intelligence of the Nara is improved further with training and study. An additional + goes to Intelligence. At this rank, the Nara is one tier higher in Intelligence, and a + to Perception.
    Analytical Genius | 500 XP
    Due to their honed attention to detail, and having an almost eidetic memory at this point, it is easier for the Nara to identify when things are out of place. This makes it easier for them to recognize a Genjutsu. Intelligence or Perception requirements for recognizing a Genjutsu are lowered by 1 tier.

    Bloodline Limits & Drawbacks
    - The Nara must maintain physical contact with their shadow when utilizing most of their Kagemane techniques, except in special conditions, or where an item is used to pin the target's shadow.
    - The Nara techniques cannot work in complete darkness, as there must be at least the faintest shadow for the techniques to be utilized.
    - Physically powerful opponents can use their superior strength to force their way out of a Kagemane technique.

    Clan Techniques

    Kagemane no Justu:
    Name: Kagemane no Jutsu (Shadow Imitation Technique)
    Rank: C-S
    Activation Cost: C=5; B=10; A=20; S=30
    Upkeep Cost: C=3; B=5; A=10; S=20
    Range: C=10 m; B=30 m; A=50 m; S=50 m
    Speed: Same rank
    Element: N/A
    Skill: Ninjutsu
    Classification: Nara clan exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Rat
    Description: The primary and signature technique of the Nara clan. The user's shadow distorts beneath them, once the Rat hand seal is performed, and the shadow extends towards the target's shadow. The extending shadow can be manipulated in any way the user desires, to curve around obstacles, enter holes and emerge through other openings, or even split apart to connect with multiple targets. This technique must be mastered before any other Shadow Imitation technique can be accomplished. Note that the shadow does not have to directly touch the target's shadow. Once it connects with any other shadow that is directly connected to the target's shadow, the target is bound, and the target is forced to imitate the user's physical movements throughout the duration of the technique, except speech. The user can split their shadow to connect to 5 targets at C rank, with an addition of 5 targets every higher rank.
    Weaknesses: The user is unable to move from their position. If they do, the technique is canceled. Also, a target can physically break out of the technique, if their base strength stat is one tier higher than the user's base coordination stat.

    Kage Shibari no Jutsu:
    Name: Kage Shibari no Jutsu (Shadow Bind Technique)
    Rank: C-S
    Activation Cost: C=5; B=10; A=20; S=30
    Upkeep Cost: C=3; B=5; A=10; S=20
    Range: C=10 m; B=30 m; A=50 m; S=50 m
    Speed: Same rank
    Element: N/A
    Skill: Ninjutsu
    Classification: Nara clan exclusive
    Requirements: N/A
    Parent Technique: Kagemane no jutsu
    Hand Seals: Rat
    Description: A variant of the Kagemane no jutsu, the user connects their shadow to that of another target, but this time, the initial target is allowed to move freely, even though the user's shadow is still connected to their own. Once the initial target gets close to an intended target, the Nara can then spring their shadow from the initial target, as a surprise attack of sorts (if the final target does not notice), to snag the final target's shadow. Both targets can then be bound, or the initial target can be detached from the user's shadow, while the final target remains bound. Like the parent technique, Kagemane no jutsu, the user can target multiple objects.
    Weaknesses: The user is unable to move from their position. If they do, the technique is canceled. Also, a target can physically break out of the technique, if their base strength stat is one tier higher than the user's base coordination stat.

    Kageyose no Jutsu:
    Name: Kageyose no Jutsu (Shadow Gathering Technique)
    Rank: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 30 m
    Speed: A
    Element: N/A
    Skill: Ninjutsu
    Classification: Nara clan exclusive
    Requirements: N/A
    Parent Technique: Kagemane no Jutsu
    Hand Seals: Rat
    Description: This technique transforms the user's shadow into materialized tendrils for various uses, most of which involve ensnaring, grasping and pulling. These shadow tendrils can pull objects to the user, trip up moving opponents, and lift and throw light weight objects (C-rank Strength). It is possible that a more advanced technique can be used to lift even heavier objects.
    Weaknesses: The user is unable to move from their position. If they do, the technique is canceled. Also, a target can physically break out of the technique, if their base strength stat is one tier higher than the user's base coordination stat.

    Kage Nui no Jutsu:
    Name: Kage Nui no Jutsu (Shadow Sewing Technique)
    Rank: A
    Activation Cost: 20
    Upkeep Cost: 10
    Range: 50 m
    Speed: S
    Element: N/A
    Skill: Ninjutsu
    Classification: Nara clan exclusive
    Requirements: N/A
    Parent Technique: Kagemane no Jutsu
    Hand Seals: Rat - Bird
    Description: This is arguably the only direct offensive technique of the Nara clan techniques. As usual, the shadow extends towards its target, but when it gets close, it bursts forth in many sharp needles which can be controlled separately. The needles pierce through their target(s) and hold them in place, causing B rank damage.
    Weaknesses: The user is unable to move from their position. If they do, the technique is canceled. Also, a target can physically break out of the technique, if their base strength stat is one tier higher than the user's base coordination stat.

    Approved


    _________________
    Spoiler:

    Nara Ichizoku P5_portrait_of_Anne_Takamaki27s_Phantom_Thief_outfit_without_mask



    Stats

    • Strength: D
    • Constitution: D
    • Stamina: A++
    • Speed: A
    • Coordination: S
    • Intelligence:  B
    • Perception: A


    Gear

    • 1x Kālīkoroshimasu
    • 1x Kālīkoroshimasu (Chakra Disruption Technology)
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Badger's Claws
    • Chinowakugumi Armour (Snow Armour Technology)
    • Twin Tessen of Terror


      Current date/time is Fri Dec 04, 2020 2:31 pm