Nozomi was glad she expected the Warden to be a very fast individual. It let her keep her guard up and not expect to be able to take him out with that little maneuver. On the contrary, she would have been disappointed if he hadn't been able to dodge away. He activated his sage mode, something she only recognized as such because of Honiko, and from there began his own counter assault. She let the water needles stick into the ground and disperse back into the water, only maintaining the Water Heaven's Convergence so that she could have the water later without hand signs if she needs it later.
As he started to zig zag towards Nozomi, her focus was more on his hands and feet than anything else, looking for the weaponry she was sure that he had. Kunai and shuriken were actually pretty dangerous if left ignored, and in the hands of someone skilled, they could be more deadly than Jutsu on occasion. As the weapons left his hand towards Nozomi, she'd already slightly twisted, shifting her form to the left, before twisting back, her body using the small twists without breaking line of sight to not only move herself out of the line of the kunai's, but also keep herself in more or less the same position and still facing Tenma.
Her focus had widened out and around, seeming to encompass the entire battlefield, using the wind, sound, her sight, hearing, sense of touch, the smells of everything all encompassing for the sole purpose of letting herself understand the battlefield and flow around it rather than simply seeing and reacting. Her body, as durable as it was, as strong as it was, was more fluid than anything else, loosening to allow her to shift without wasting thought, while she could still muster a mighty punch if she needed to. She utilized a mixture of Spring's Leaves and Springtime's Halt, maximizing her defense instead of her offense. She began to channel a little bit of chakra into her hands and feet, but didnt do anything further.
She was a counter attacker, rather than an aggressor. Winning by inches rather than a single blow. She knew how to take a hit to deliver one, and that was part of her plan. Having never lost her line of sight on the Warden, when the two came from 'behind' her, Nozomi had still kept her track on his arms, as regardless of his throwing speed, his blades could only come from a line that he had accessible. Like aiming an arrow, if you could read the trajectory before it launched, you'd know where it would go. She narrowly avoided the kunai again, and then noticed that he launched two kunai into the air.
The action was strikingly odd, and so it was a point of note, but then he was on her, and there was little time to think except for flowing. He launched his strike forward, and Nozomi did something one wouldn't expect. Moving towards the punch, she let loose the chakra she'd stored up, and immediately began to charge up Raiton chakra inside her left arm, enhancing her strength and would deliver a small shock to his system as well. The Thunderclap Drill was a decent ninjutsu technique that complimented her nintaijutsu style.
Her hand accelerated towards his arm from the inside, propelled by a burst of her signature petals, while her feet became almost coated in a layer of chakra that let off petals as well, but only upon moving, acting as a layer to skate her across the ground. Her arm would catch the inside of his with the back end of her own, at the elbow to begin cutting off the power of his strike before it quite reached her. His own strength was far above her own, something she had anticipated given the speed of his kunai, and so her own body began to shift backwards diagonally as she gave resistance to deflect his strike off to the side.
However, that had been the reason that she had activated her Misty Petal Step, so that in combination with her attempt to kill the power of his strike, her body would slide harmlessly backwards, and if a strike were to actually connect after she began sliding backwards, it would be negligible as she was moving away from it propelled by his own strike. A tiny trail of petals issued out from her feet, marking the area that she skated on.
Nozomi's left arm, while used to block the Warden's strike, kept them connected through the punch, which would move over her shoulder more than likely, given he didn't have the angle to connect a strike, and her body was easily moved currently. Her right hand balled up into a fist and she let loose a punch towards the Warden's jaw, as an upper cut meant to both target a weak spot of most people, while also drawing his attention towards her counter. Her left hand formed the seal of Confrontation, and she let loose more of the Raiton chakra she'd been storing up in a pulse around her.
Electromagnetic Repulse was a very short range technique that Nozomi had developed for defending against jutsu, but she knew that it was something she could use with some offensive application as well. However she was acutely aware that this was a more one off surprise tactic that she couldn't rely on too often, given that the entire set up to the counter was incredibly chakra intensive for her. If the Electromagnetic Repulse hit him, he'd feel like he was being lightly shoved away and moderately shocked, and while he could fight through it, the longer he stayed in the range of the technique, the harder that he would find himself being pushed backwards and the stronger the current's damage would be.
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-5 Awakened Spring Chant
-3 Water Heaven's Convergence (maintained)
-1 Misty Petal Step (Skate)
-1 Misty Petal Shift (Propelling)
-3 Spring's Leaves
-3 Spring's Halt
-5 Thunderclap Drill
-10 Electromagnetic Repulse
Stamina: 168/210
UA Chakra Drain cap: 42/105
Isobu: Lower's Suiton tech costs by 1 rank.
Taijutsu Perk: Lower's Taijutsu tech costs by 1 rank.
Ninjutsu Perk: Lower's Raiton tech costs by 1 rank.
UA- Body Like Steel: Nozomi has been training and fighting for years, and her body has been well conditioned to pain. Unless caught off guard via sneak attack, whenever Nozomi is in a fight, her constitution is raised by 1. Freebie UA.
Strength: B -> B++ (ASC) -> S (TCD)
Constitution: B -> A (w/FUA) -> S (SH)
Stamina: B+
Speed: A
Coordination: A -> S (ASC) -> S++ (MPS)
Intelligence: C
Perception: A -> S (SL)
Important Offensive tech:
- Spoiler:
Name: Electromagnetic Repulse
Rank: A
Power: A
Activation Cost: 15
Upkeep Cost: 10
Range: 1 Meter
Speed:
Element: Raiton
Skill: Ninjutsu
Classification: Secret
Requirements:
Parent Technique:
Hand Seals: Seal of confrontation
Description: Nozomi charges up Raiton chakra in her body and releases it in a sustained pulse around her immediate surrounding. Anything attempting to enter the 1 meters around her is immediately shocked, the lightning energy pulsing through it. This can be used to repel weaponry and jutsu of equal power, as well as keep people from entering without receiving damage. This jutsu is more designed as a defense against flying weaponry and jutsu than it was for people, who take some time to feel the full effect of the jutsu. If someone does enter the range, they are immediately shocked with a C rank's worth of raiton damage and repelled to the outer limits of the technique unless their strength can overcome the force of the repulsing lightning. For every post a person spends in the range, the damage of the technique and the amount of strength required to stay in increases by 1, maxxing at A. This force resets every time they leave the bounds of the technique and stay out for a full post.
Someone affected by this technique will suffer a drop in coordination of -1 tier for 3 posts, with the 3 post time resetting any time they are affected once again. This does not stack for more than the 1 tier debuff.
Weaknesses: The seal of confrontation must be held the entire time, as disrupting the seal will halt the flow of chakra and end the technique. This technique can be dispersed by any technique that interacts with it with equal or greater power.
Name: Lightning Release: Thunderclap Drill
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: -
Range: Melee
Speed: N/A
Element: Lightning
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: The user compresses lightning chakra down to embrace their forearm. Using this lightning chakra, they temporarily enhance their physical output, boosting it by 1 tier and + advantages. On top of boosting the user's Strength temporarily, the attack electricutes a target when they're struck, hitting them with C Power ontop of whatever damage inflicted upon them by the user.
This Lightning lowers the victim's Coordination by -1 advantage for one post.
Weaknesses: N/A