While she was talking, it appeared that she struck a chord in Shimiko, as she reacted with such anger and malice that Nozomi could almost tangibly feel it in the air. Nozomi's hands, which were by her sides while she spoke until that point, met behind her, in what looked like a casual movement, although she had used the movement to drop three hand signs as she clasped her hands together behind her and activate her Oculus Enhancement Jutsu. A small, almost imperceptible lense formed over her eyes, which was timed with a blink so as not to be noticed. Unlike Shimiko's change in her eyes, which had definitively been noticed.
As she drew to her conclusion, saying she wouldn't kill Shimiko, she unclasped her hands, bringing them back to the neutral stance that she usually liked to maintain, while Shimiko brought in her own retort of anger. Gone was the softer tones that she had maintained, instead shouting out for everyone to hear. Nozomi was amused a little bit that she thought that her opinion mattered on this subject. If it did, then Ryuko wouldn't have liked her in the first place. Nozomi had already figured that judging by Shimiko asking her to go to Ryuko that she knew of their bond, and it was obvious she didn't approve. Shimiko would have already made that known to her team mate, and Ryuko still wanted Nozomi, so there was no doubt that Shimiko's opinion had already been factored in and ignored.
Still, she was probably right. Ryuko and Nozomi would never be able to have a real relationship, and while that wouldn't stop Nozomi from sneaking in moments with the girl, she understood the futility that trying ultimately brought. For now though, it appeared that the fight was going to progress, and Shimiko was making it a close quarters match.
Her angry opponent drew two sai, and an aura of lightning surrounded her, while Nozomi moved into her Spring Chant stance, a sensation of thrill rushing through her. She hadn't actually fought anybody remotely exciting in a long time. Something told her that this fight would be the hardest fought and the most rewarding one she'd ever had. She quickly used the hand seals to activate some jutsu she hadn't used in a long time. First she started with the Bird seal, which started the buildup of petals around her, the Petal Shuriken technique being the first to activate. Immediately after, she activated her Misty Petal Step while she started to use the seals for the Petal Dance of the Mist technique as well.
The Petal Dance of the Mist was a unique jutsu that her clan had developed that allowed the user to lacerate an opponent without having to strike with very much force. This allowed them to maximize speed without worrying too much about damage from strength. Her palms were covered with an aura of petal blades that left a trail falling to the ground. Some of them also covered her forearm as if a gauntlet of petals were covering them, as she focused a little to make the Deflection version activate. With the Petal Step technique activated, the soles of Nozomi's feet were also covered in a similar aura, and with that, she was ready for the combat, a swarm of petals surrounding her.
Shimiko then proceeded to rush towards her, zig zagging the entire way. She was incredibly fast for sure, Nozomi had been correct in assuming she couldn't just play around here. Still, both were in a dangerous area, as they were both highly accomplished close quarter combatants. The petals from her Petal Shuriken technique were shoved aside by the Lightning Raiton Aura around Shimiko, and then closed back up into their original position.
Shimiko would be the first person to experience her full set of abilities. Nozomi usually would have held back, but this girl was just as fast as she was, and certainly was not someone she could afford to hold back against. She deserved to see everything Nozomi had to offer. Of course, Nozomi was fairly sure of herself, or she wouldn't have even let Shimiko get close in the first place, but she was confident she could hold her own in a close quarters match against her.
She moved her arms at blazing speeds, matching Shimiko's own, her experiences prior to this having tuned her body to almost naturally defend itself agaisnt such straight forward attacks as these. They were faster than she was used to going against, but they were ultimately no different than a slower attack. Both of her arms were accelerated by an application of her Misty Petal Shift to match the speed of Shimiko's slashes, and with the added acceleration, provided more power to meet them. However, Nozomi didn't match them power for power, using basic redirection to keep Shimiko committed in her own strikes. Nozomi was masterful at using an opponent's momentum against them, as that was her primary way of fighting.
The strike moving towards her collarbone would be shoved off harmlessly to Nozomi's side, as Shimiko's vertical downward momentum from the strike would continue off, the Petal Dance Deflection's petals protecting her arm from damage caused by the serrated edge should Shimiko try and rake it down her arm. The horizontal slash towards her temple would also likewise be met with Nozomi's forearm, except she had angled it upward to skate the blade off and upward, completely avoiding the same sort of damage. Nozomi's right leg would accelerate upwards with the same speed as her defense had come, using the fact that Shimiko had over committed with her fast and powerful strikes and knowing there could be no retaliation from her blades.
If Nozomi's kick landed on Shimiko, her momentum and power adding together, with the metal plating on the boot providing more localized force as well, Shimiko should be sent skidding backwards and away from Nozomi. Likewise, with Nozomi's Misty Petal Step active, and her feet more or less having skates on them, would be skidding backwards from the same force she had given to Shimiko, temporarily disengaging the two of them. Should this happen, Shimiko would be shoved through Nozomi's Petal Shuriken petals, although her LRA would more or less negate any damage as they moved to maintain the circular area around Nozomi.
Still, as Nozomi and Shimiko would separate, while Nozomi and Shimiko were still moving away from each other, but after the petals had drug through Shimiko's spot, Nozomi would form a half bird sign, launching all the petals generated from the Petal Shuriken Technique towards Shimiko. There was a veritable whirlwind of petals around the area from the speed of their moves, force of their clash, and Nozomi's counter attack. Despite the beautiful image it showed, it was quite a dangerous area to be in. Most people in the crowd probably wouldn't have seen any of what had happened, just the after math.
Nozomi let her momentum carry her, and naturally slow down, assuming Shimiko didn't have an immediate response. A trail of petals over the ground showed her path. Part of her wondered how Rin would have fared against her if she'd been using this level of her close quarter jutsu, but she didn't dwell much on it.
-
-3 Oculus Enhancement
-1 Spring Chant
-5 Petal Dance of the Mist
-3 Petal Dance, Deflection
-5 Petal Shuriken Technique
-1 Misty Petal Step
-1(x3) Misty Petal Shift
Stamina: 161/182
- Jutsu Used:
Name: Oculus Enhancement
Rank: C rank
Power: C rank
Activation Cost: 5
Upkeep Cost: 1
Range: Self
Speed: N/a
Element: Suiton
Skill: Ninjutsu
Classification: Secret
Requirements: N/a
Parent Technique: N/a
Hand Seals: Tiger - Bird - Dog
Description: The user, by flowing Suiton Chakra into their ocular nerves, are able to increase their perceptive abilities as if wearing a lense. The filter of Suiton Chakra acts to help more clearly amplify the sight of the user, and as such only increases the perceptive clues of the user's sight. This increase is the equivalent of a tier of perception.
Weaknesses: Bright lights such as those caused by flash bombs can cause a glare in the lense that temporarily blind the user if they stare at them directly.
Name: Petal Shuriken Technique
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: 4
Range: 0-50 Meters
Speed: C
Element: N/a
Skill: Ninjutsu
Classification: Secret
Requirements: C Coordination
Parent Technique: Petal Dance of the Mist
Hand Seals: Bird
Description: After forming the Bird seal, in a ring around the user with a meter's distance from the user in the center, multiple hundreds of Chakra petals form, taking up enough space that should they be condensed into a box, they would occupy about half a cubic meter. Every turn after, as long as this jutsu is active, more petals form, equating to about 1/5 of a cubic meter in total. At any time, the user is capable of selecting a direction and performing the half (bird) handseal to project all the stored chakra petals in any direction in a straight line, although any petals that would path themselves through the user would twist around them harmlessly, not entering the meter safety ring.
Weaknesses: While the petals are numerous, they are individually small, taking up a small paper thin amount of space, and are only about 1/3 inch wide in total. While the user is able to send the petals in any direction in a single line, they can't control it beyond the initial launch without the aid of another jutsu. Additionally, if an opponent enters within the meter safety ring that the petals are created at, the user cannot send these petals towards them, as the petals are stopped from entering that ring.
Name: Petal Dance of the Mist
Rank: C rank
Power: C rank
Activation Cost: 5
Upkeep Cost: 3
Range: Self
Speed: N/a
Element: N/a
Skill: Ninjutsu
Classification: Secret
Requirements: C rank Coordination
Parent Technique: N/a
Hand Seals: Dragon - Snake - Bird
Description: This ninjutsu was developed by the Himitsu clan in order to help advance their Taijutsu skills to be able to match other clans with specialized Taijutsu based KKG such as the Kaguya or the Gentle Fist style of the Hyuuga clan. The users hand is coated in a film of chakra that leaves behind small trails of what appear to be tiny Cherry Blossom petals. The trail of blades have no power behind them, and don't do damage, but the user's strikes create the force necessary to send the petal blades into whatever they strike. The blades aren't large, but their numerous amount allows for the user to quickly create wounds that can bleed or disable an opponent.
Weaknesses: This technique completely coats the user's hands, and while they are safe from the blades with each strike, they are not safe from the other hands blades. If the user attempts to use new seals while this technique is active, they will cut up their own hand a little bit, although not as much as a full strike would do. In order to use another technique that requires hand seals without taking damage, the user would need to end this technique first and then reactivate it, paying the activation cost again.
Name: Petal Dance of the Mist, Deflection
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: 1
Range: Self
Speed: N/a
Element: N/a
Skill: Ninjutsu
Classification: Secret
Requirements: N/a
Parent Technique: Petal Dance of the Mist
Hand Seals: N/a
Description: Unlike Petal Dance of the Mist, this technique creates more petals that coat not just the hand, but also the forearm in a scale like pattern of petals. The petals, rather than breaking off from each strike to embed themselves in an opponent, stay on the arm, helping to assist in protection. This allows the user to utilize Taijutsu against weapons with greater defense than their arm, but its meant more for deflection of a strike rather than taking it all head on. It can be used to allow the user to safely deflect or catch the blades of shuriken and kunai.
Weaknesses: This technique is meant for safer deflection, reducing the risk of cutting yourself from a blade, but a full forced strike will power through the defense rather easily. This isn't meant to take attacks other than weak slashes or thrusts head on.
Name: Misty Petal Step
Rank: E
Power: E
Activation Cost: 1
Upkeep Cost: 1
Range: Self
Speed: N/a
Element: N/a
Skill: Ninjutsu
Classification: Secret
Requirements: C rank coordination
Parent Technique: Petal Dance of the Mist
Hand Seals: N/a
Description: Combining the principle of the academy technique Supernatural Walking Practice, and the Petal Dance of the Mist, the Himitsu clan has developed a technique that allows the user to skate across the ground at will Taking part of its inspiration from the Supernatural Walking Practice, this ability allows the user to coat their body in a strange chakra that literally allows them to slide/skate along the ground with any part of their body that is in contact with it, leaving behind a small trail of petals on the points of contact. [I.e, the user can run, dive into a slide and continue moving at the same speed as if they were still running]. While moving along the ground on anything that isnt their feet, the user cannot increase their speed unless they are going downhill.
Weaknesses: N/a
Name: Spring Chant
Rank: D
Power: C
Activation Cost: N/a
Upkeep Cost: 3
Range: Self
Speed: N/a
Element: N/a
Skill: Taijutsu
Classification: Open
Requirements: C rank Coordination w/o taijutsu skill or D rank with the taijutsu skill.
Parent Technique: N/a
Hand Seals: N/a
Description: This style of combat focuses on fast, flowing combinations utilizing basic principles of Taijutsu. The style uses sheer speed and number of attacks to achieve its goals in contrast to other more strength reliant Taijutsu styles. While those who aren't trained in Taijutsu find that faster strikes tend to lose out on power, a Taijutsu user who has trained in the skill can utilize this style without losing any of their striking power, allowing body mechanics to make up for any power lost. Boosts coordination by one tier with the taijutsu skill and by one plus without it.
Weaknesses: The boosts are lowered by -- if the user doesn't have the taijutsu skill. Their strength is also lowered by - if they don't possess the Taijutsu Skill to represent their lack of true effort in mastering their body.
Name: Misty Petal Shifts
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: N/a
Range: N/a
Speed: N/a
Element: N/a
Skill: Taijutsu
Classification: Secret
Requirements: C rank Coordination
Parent Technique: Misty Petal Propulsion
Hand Seals: N/a
Description: Althoigh this technique can move the user's entire body, it isnt made for movement over great distances. Instead this technique focuses on small things, such as serving to accelerate the user's hands or feet to their full speed. This allows for fast changes on where a strike would land, helping to subvert a defense at the last moment. The same effect of petals is left, although in a smaller amount as they are localized in the hands and feet of the user. This can be used twice on the feet to shift the user at most a foot in any direction. The moved limbs are granted an increased coordination of ++.
Weaknesses: N/a
- UA's Used:
Effecient Taijutsu Mastery: Having had such extensive training in Taijutsu as to consider it as natural as breathing, Nozomi has managed to bring out peak efficiency in her Taijutsu, expending as little stamina as possible when using Taijutsu techniques. Nozomi's Taijutsu techniques cost 1 rank less chakra.
3 Tails Jinchuuriki: Nozomi has all costs on Suiton jutsu reduced by 1 rank.
Stats:
Strength: C
Constitution: B
Stamina: B+
Speed: A
Coordination: A -> S [Spring Chant] -> S++ [Misty Petal Shifts]
Intelligence: C
Perception: A -> S [Oculus Enhancement]