~`/|*|\`~
~`| 雷 * 陣雨雲 |`~
~`| Léi Zhènyün * Thunder's Showercloud |`~
'A tempest set at ease, akin the ripples of the lightning's breeze. I am the calm of the Storm'
Age: Appears 13 Years of Light; 17 Years of Storm
Gender: Androgynous Male | 유
Birth Country:
Country of Lightning | Kaminari no Kuni
Village:
Kumogakure no Sato | Village Hidden in the Clouds
Tokubetzu Jounin | Rank B | Magnus
(B-rank | A-rank): This literally means "high-ranking ninja." Jounin are the elite of the standard bunch, whether they have served vigorously for years or are simply very gifted. Nonetheless, a single Jounin is very much capable on their own, skilled enough to defeat small squads without support. They often lead teams of Genin or serve as captains in high ranking missions. Jounin have a lot of authority in their own village. A Kage may grant their Jounin access to the village's exclusives. Jounin are allowed to create missions that benefit the village, though a Kage will have every right to revoke this privilege if it is being abused. Jounin are typically kept on stand-by and will have their own headquarters next to the Administrative Building for when emergencies arise.
~
This is a supplementary rank for Jounin. Literally meaning "special high-ranking ninja" the Tokubetsu Jounin hold a specialized skill of Jounin rank, instead of being an all-around trained Jounin. Common Tokubetsu Jounin roles would be a Kage Bodyguard, filling in the weak points a Kage lacks, or a Fuuinjutsu Specialist. Tokubetsu Jounin are typically called upon when their role is needed, sometimes in missions or to handle a certain errand. Highly valued for their skill Tokubetsu Jounin are sometimes given a higher salary than standard Jounin, though usually have a limited role.
~
B-Class: 3000 (C-Rank Techniques no longer cost Word Count. Gain One Skill Point. D-Rank Missions no longer reward Experience Points. A-Rank Techniques can be learned.) -Exceptional warriors, capable of great feats and with high standing in their respective areas. These are the Jounin of the world.
Bloodline/Clan:
Ïnazüma
Chakra Color:
The chakra color of Yün chakra emanates a glacial nebula of white speckled aether and riddled with glinting diamonds, sheening and refracting light, bestowing the appearance of an white galactic sky, increst with golden, cerulean and aquamarine miniature stellars resembling the universe. This is reflected in the billowing Icylynic clouds he naturally created with his Kekkeï Genkaï. The vice of his water, indigo, the gust of his wind, silver, and the streams of his lightning, gold
Elements:
Fuuton | | Release of Gale
Wind Release (風遁, Fūton, English TV: Wind Style) is one of the five basic elemental nature transformations. Most offensive Wind Release techniques are performed by making chakra as sharp and thin as possible, however, wind can also be generated as a large, concussive force to overwhelm a target. Wind-based techniques are mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage. A rarity among the five chakra natures, wind techniques are usually performed by generating air circulation and can be enhanced through this method as well. Wind-natured chakra can also be channelled into blades to increase their cutting power and overall range. The wind affinity is seemingly more common amongst shinobi of Sunagakure. Wind Release also specialises in deflecting and even reflecting attacks. Wind Release focuses on projectile type techniques and can even change melee type techniques such as the Rasengan into projectiles when adding wind nature transformation to them.
Fuuton (Wind Release): Only by concentrating one's chakra into a fine edge can Fuuton be created. It uses heightened cutting power on a small scale over a wide range to inflict mass damage or simply a powerful impact. When flowed over a weapon, it has similar cutting power to Raiton, but overpowers it in raw form, while acting as fuel to Katon. This can make it the losing technique in a clash or an enhancing factor in a combination assault. The concussive power of Suiton can also be enhanced via Fuuton, which is found primarily in the Land of Wind's Sunagakure.
Suiton | | Release of Aqua
Water Release (水遁, Suiton, English TV: Water Style) is one of the basic elemental nature transformation techniques that allow the user to manipulate pre-existing water, or create their own, by turning their chakra into water. It takes much more ability to create the water outside the body than to manipulate what is already available or expel it from their mouths. One of the most versatile of the five basic chakra natures, Water Release techniques can not only change shape but state as well. Moreover, the water becomes more solid in the process as well, and certain techniques can even allow the user to increase the water's density or viscosity, making it a suitable element to capture the targets. The water affinity is seemingly more common amongst shinobi of Kirigakure. Offensive water techniques seem to inflict harm from the sudden force that they exert, which would cause massive internal damage to a human.
-Suiton (Water Release): Perhaps the most versatile of the Basic Elements, Suiton can be manipulated in shape, viscosity, and even density to suit virtually any task. Induced drowning and impact-based attacks are just two of many potential uses. Like controlling Katon, creating Suiton out of nothing is particularly difficult and found only in the strongest of Suiton users. Suiton is strong against Katon via flame extinguishing and weak against Doton due to the latter's propensity for dispersing the force and power of water. Uniquely, Suiton can act as a conductor for Raiton, extending its range and destructive potential. As the shinobi village in the Land of Water, Kirigakure houses most of the world's Suiton using population
Raiton | | Release of Lightning
Lightning Release (雷遁, Raiton, English TV: Lightning Style) is one of the five basic elemental nature transformation techniques that allows the user to generate lightning by increasing the high frequency vibrations of their chakra, allowing for piercing damage and fast movement. The electricity paralyses the target so that they are unable to move and leaves them vulnerable to a finishing strike. While uncommon, lightning can be infused into bladed weapons in a way similar to Wind Release through chakra flow for increased piercing power through vibrations, with the added effect of inducing numbness. When the technique is released from their bodies, and thus not requiring physical contact, it does not move as fast as true lightning. Instead, due to the control the user has to exert over it, it moves far slower, which can give opponents time to still react. Lightning Release is common to the ninja of Kumogakure.
Raiton (Lightning Release): The second least controllable and probably most difficult to master, Raiton involves the heavy vibrating of one's chakra to the point that it becomes electricity, increasing both speed and piercing capabilities. Raiton can act much like real world lightning when wielded in one's hands, but once it leaves the body, it moves far slower than would be expected, similar in speed to Katon. However, utilizing actual lightning can dramatically improve Raiton's potency. When combined with Suiton, its effects can be wide-ranging and catastrophic, but it is weak against the naturally electrical insulating Fuuton. Doton can easily be cut through, however, making it weak against Raiton in particular. Kumogakure, located within the Land of Lightning, is the shinobi village most associated with Raiton.
Ranton | Release of Storm
Storm Release (嵐遁, Ranton, Viz: "Gale Style" or "Storm Style") is a combined nature transformation kekkei genkai made up of techniques that mix lightning and water-based chakra to create energy beams that can be guided towards the enemy. This kekkei genkai is wielded by several shinobi from Kumogakure.
Ranton (Storm Release): By mixing lightning and water based chakra, Ranton users are able to generate dark storm clouds or even release laser-like beams of chakra energy. They can spread water far and wide, only to electrocute it with lightning for devastating area assaults. Its elements seem to act independently when facing certain other elements; wind can insulate the lightning, earth can stop the flow of water, and water can conduct the electric current. In its true, flawlessly combined state, Ranton is neutral to Doton and Katon, while weak to Fuuton. Similarly to Youton, Ranton has no specific Clan, but it is isolated to Kumogakure. Ranton: =Doton, =Katon
Stats
[*]Strength:
E
Strength represents a character's capacity for exertion of force. It affects your character's ability to lift, pull, and push objects. It is the definitive characteristic that defines a character's ability to throw a punch or stop an object. Strength affects characters' ability to strike their opponents.
[*]Constitution:
E
Constitution represents a person's health; it defines a character's ability to take punishment and their overall "tankiness". It affects characters' ability to receive blows during a fight, fight off sickness, resist poison, and deal with pain.
[*]Stamina:
C
Stamina represents both your physical and spiritual energy. It determines characters' chakra reserves. It governs the number of techniques that a character can perform, and how long they can sustain a fight. Stamina is spent as from a pool in order to use techniques, and is regained passively over time.
[*]Speed:
C
Speed determines how fast your character can move. Speed affects characters' movement speed, reaction time, ability to perform acrobatics and to dodges, and so on. Speed definitively governs the speed of a character's movements.
[*]Coordination:
D
Coordination affects how efficiently your character can move. Coordination governs fine motor control. How accurate a character is with weapons, skill with swords, their balance and their skill with taijutsu are all closely related to Coordination.
[*]Intelligence:
B
Intelligence determines how well your character learns and reasons. This ability is important for shinobi because it affects how many spells they can cast, how hard their spells are to resist, and how powerful their spells can be. It’s also important for any character who wants to have a wide assortment of skills.
[*]Perception
D
Perception governs a characters' ability to discern events, predict enemies' actions, and overall common sense is defined by Knowing. Higher Perception scores can allow players to bend rules against meta-gaming. Generally, Perception can be best thought of as innate wisdom.
~`| Skills |`~
~`| UAs |`~
~::Seal-less Casting::~
A player may choose to perform technique of a certain skill without hand seals.
Drawback: However, this is only gesture-less casting. The player must still "charge" their chakra and follow the other "tells" or triggers such technique requires. Recieves a tier loss in coordination for casting without hand seals.
Height:
Four Feet Nine Inches | 144.78 cm
Weight:
97 Pounds | 44.00 kgs
~`|• Hair •|`~
Medium, White and Silver, Straight, Frizzy, Jagged, yet Smooth.
Yün hair is smoldered in an silver and pearl suit, sheening the brightest of Silvern light; Straight, delicate, free flowing, and medium length - His hair is straight forward, sticking out of his skull in various proportions, protruding like mountains within a cluster of rings. ClusterFlitzer of Silver spokes. Each with the ability for sensei and sonar, blitzing back and forth in wake of movement and momentum within the stream.
~`|• Facial Features •|`~
Ears and Forehead
His ears are medium shaped and diamond like with a round top in the seams of half an heart. There is a golden silk banded forehead protector from the Village Hidden in the Kumo tied around the back of her head, sheening it's symbol upon his forehead within a slab of golden metal.
Overall
The face of Yün covered in a white mask, then wrapped in golden medical silk, which covers his neck and pans upwards towards the top of his cheekbones beneathe the orbital sockets of his eyes, wrapping his face soft and snug. Chï wears a clear and tansparent scarf around his neck. Naturally it's translucent in single layer, however the wrapping in the three layers arounde his neck seams as if it is opaque, hiding his face from view. Regardless, he keeps a plume of storm clouds around his head, to keep from people seeing his face.
~`|• Bodily Features •|`~
Yün is small yet petite, although highly physically prowl and graceful appealing for his small and dashing appearance. He is rather muscular for his teen appeal, having a chiseled body for his age. he has a medium build body Her hands are rather large with his fingers being slender, yet long and plump at the tips. His skin is a tan; bronze with the sheen of of goldenrod, similar to that of the Ancient Arabian - Egyptians. Covering his body are different assortment of henna decals, streaming various forms of vines and petals, connecting themselves to the larger basins of lotus flowers, decorating his skin in a glowing silver sheen when he activates his jutsu and techniques. Overall, appears to be much younger than his actual age, although body couture to be maturing into his teenage stage. In other cases, he henges into his younger forms when the time emananted around 7 through 11 years of age.
[/spoiler]
~`|• History •|`~
Personality:
~`|\|\|\*/|/|/|`~
~`| 雷 * 陣雨雲 |`~
~`| Léi Zhènyün * Thunder's Showercloud |`~
'A tempest set at ease, akin the ripples of the lightning's breeze. I am the calm of the Storm'
Age: Appears 13 Years of Light; 17 Years of Storm
Gender: Androgynous Male | 유
Birth Country:
Country of Lightning | Kaminari no Kuni
Village:
Kumogakure no Sato | Village Hidden in the Clouds
- Spoiler:
Tokubetzu Jounin | Rank B | Magnus
(B-rank | A-rank): This literally means "high-ranking ninja." Jounin are the elite of the standard bunch, whether they have served vigorously for years or are simply very gifted. Nonetheless, a single Jounin is very much capable on their own, skilled enough to defeat small squads without support. They often lead teams of Genin or serve as captains in high ranking missions. Jounin have a lot of authority in their own village. A Kage may grant their Jounin access to the village's exclusives. Jounin are allowed to create missions that benefit the village, though a Kage will have every right to revoke this privilege if it is being abused. Jounin are typically kept on stand-by and will have their own headquarters next to the Administrative Building for when emergencies arise.
~
This is a supplementary rank for Jounin. Literally meaning "special high-ranking ninja" the Tokubetsu Jounin hold a specialized skill of Jounin rank, instead of being an all-around trained Jounin. Common Tokubetsu Jounin roles would be a Kage Bodyguard, filling in the weak points a Kage lacks, or a Fuuinjutsu Specialist. Tokubetsu Jounin are typically called upon when their role is needed, sometimes in missions or to handle a certain errand. Highly valued for their skill Tokubetsu Jounin are sometimes given a higher salary than standard Jounin, though usually have a limited role.
~
B-Class: 3000 (C-Rank Techniques no longer cost Word Count. Gain One Skill Point. D-Rank Missions no longer reward Experience Points. A-Rank Techniques can be learned.) -Exceptional warriors, capable of great feats and with high standing in their respective areas. These are the Jounin of the world.
Bloodline/Clan:
Ïnazüma
Chakra Color:
The chakra color of Yün chakra emanates a glacial nebula of white speckled aether and riddled with glinting diamonds, sheening and refracting light, bestowing the appearance of an white galactic sky, increst with golden, cerulean and aquamarine miniature stellars resembling the universe. This is reflected in the billowing Icylynic clouds he naturally created with his Kekkeï Genkaï. The vice of his water, indigo, the gust of his wind, silver, and the streams of his lightning, gold
Elements:
Fuuton | | Release of Gale
Wind Release (風遁, Fūton, English TV: Wind Style) is one of the five basic elemental nature transformations. Most offensive Wind Release techniques are performed by making chakra as sharp and thin as possible, however, wind can also be generated as a large, concussive force to overwhelm a target. Wind-based techniques are mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage. A rarity among the five chakra natures, wind techniques are usually performed by generating air circulation and can be enhanced through this method as well. Wind-natured chakra can also be channelled into blades to increase their cutting power and overall range. The wind affinity is seemingly more common amongst shinobi of Sunagakure. Wind Release also specialises in deflecting and even reflecting attacks. Wind Release focuses on projectile type techniques and can even change melee type techniques such as the Rasengan into projectiles when adding wind nature transformation to them.
Fuuton (Wind Release): Only by concentrating one's chakra into a fine edge can Fuuton be created. It uses heightened cutting power on a small scale over a wide range to inflict mass damage or simply a powerful impact. When flowed over a weapon, it has similar cutting power to Raiton, but overpowers it in raw form, while acting as fuel to Katon. This can make it the losing technique in a clash or an enhancing factor in a combination assault. The concussive power of Suiton can also be enhanced via Fuuton, which is found primarily in the Land of Wind's Sunagakure.
Suiton | | Release of Aqua
Water Release (水遁, Suiton, English TV: Water Style) is one of the basic elemental nature transformation techniques that allow the user to manipulate pre-existing water, or create their own, by turning their chakra into water. It takes much more ability to create the water outside the body than to manipulate what is already available or expel it from their mouths. One of the most versatile of the five basic chakra natures, Water Release techniques can not only change shape but state as well. Moreover, the water becomes more solid in the process as well, and certain techniques can even allow the user to increase the water's density or viscosity, making it a suitable element to capture the targets. The water affinity is seemingly more common amongst shinobi of Kirigakure. Offensive water techniques seem to inflict harm from the sudden force that they exert, which would cause massive internal damage to a human.
-Suiton (Water Release): Perhaps the most versatile of the Basic Elements, Suiton can be manipulated in shape, viscosity, and even density to suit virtually any task. Induced drowning and impact-based attacks are just two of many potential uses. Like controlling Katon, creating Suiton out of nothing is particularly difficult and found only in the strongest of Suiton users. Suiton is strong against Katon via flame extinguishing and weak against Doton due to the latter's propensity for dispersing the force and power of water. Uniquely, Suiton can act as a conductor for Raiton, extending its range and destructive potential. As the shinobi village in the Land of Water, Kirigakure houses most of the world's Suiton using population
Raiton | | Release of Lightning
Lightning Release (雷遁, Raiton, English TV: Lightning Style) is one of the five basic elemental nature transformation techniques that allows the user to generate lightning by increasing the high frequency vibrations of their chakra, allowing for piercing damage and fast movement. The electricity paralyses the target so that they are unable to move and leaves them vulnerable to a finishing strike. While uncommon, lightning can be infused into bladed weapons in a way similar to Wind Release through chakra flow for increased piercing power through vibrations, with the added effect of inducing numbness. When the technique is released from their bodies, and thus not requiring physical contact, it does not move as fast as true lightning. Instead, due to the control the user has to exert over it, it moves far slower, which can give opponents time to still react. Lightning Release is common to the ninja of Kumogakure.
Raiton (Lightning Release): The second least controllable and probably most difficult to master, Raiton involves the heavy vibrating of one's chakra to the point that it becomes electricity, increasing both speed and piercing capabilities. Raiton can act much like real world lightning when wielded in one's hands, but once it leaves the body, it moves far slower than would be expected, similar in speed to Katon. However, utilizing actual lightning can dramatically improve Raiton's potency. When combined with Suiton, its effects can be wide-ranging and catastrophic, but it is weak against the naturally electrical insulating Fuuton. Doton can easily be cut through, however, making it weak against Raiton in particular. Kumogakure, located within the Land of Lightning, is the shinobi village most associated with Raiton.
Ranton | Release of Storm
Storm Release (嵐遁, Ranton, Viz: "Gale Style" or "Storm Style") is a combined nature transformation kekkei genkai made up of techniques that mix lightning and water-based chakra to create energy beams that can be guided towards the enemy. This kekkei genkai is wielded by several shinobi from Kumogakure.
Ranton (Storm Release): By mixing lightning and water based chakra, Ranton users are able to generate dark storm clouds or even release laser-like beams of chakra energy. They can spread water far and wide, only to electrocute it with lightning for devastating area assaults. Its elements seem to act independently when facing certain other elements; wind can insulate the lightning, earth can stop the flow of water, and water can conduct the electric current. In its true, flawlessly combined state, Ranton is neutral to Doton and Katon, while weak to Fuuton. Similarly to Youton, Ranton has no specific Clan, but it is isolated to Kumogakure. Ranton: =Doton, =Katon
Stats
[*]Strength:
E
Strength represents a character's capacity for exertion of force. It affects your character's ability to lift, pull, and push objects. It is the definitive characteristic that defines a character's ability to throw a punch or stop an object. Strength affects characters' ability to strike their opponents.
[*]Constitution:
E
Constitution represents a person's health; it defines a character's ability to take punishment and their overall "tankiness". It affects characters' ability to receive blows during a fight, fight off sickness, resist poison, and deal with pain.
[*]Stamina:
C
Stamina represents both your physical and spiritual energy. It determines characters' chakra reserves. It governs the number of techniques that a character can perform, and how long they can sustain a fight. Stamina is spent as from a pool in order to use techniques, and is regained passively over time.
[*]Speed:
C
Speed determines how fast your character can move. Speed affects characters' movement speed, reaction time, ability to perform acrobatics and to dodges, and so on. Speed definitively governs the speed of a character's movements.
[*]Coordination:
D
Coordination affects how efficiently your character can move. Coordination governs fine motor control. How accurate a character is with weapons, skill with swords, their balance and their skill with taijutsu are all closely related to Coordination.
[*]Intelligence:
B
Intelligence determines how well your character learns and reasons. This ability is important for shinobi because it affects how many spells they can cast, how hard their spells are to resist, and how powerful their spells can be. It’s also important for any character who wants to have a wide assortment of skills.
[*]Perception
D
Perception governs a characters' ability to discern events, predict enemies' actions, and overall common sense is defined by Knowing. Higher Perception scores can allow players to bend rules against meta-gaming. Generally, Perception can be best thought of as innate wisdom.
~`| Skills |`~
- Spoiler:
~Ijutsu~
Medics are invaluable on and off the battlefield. They keep soldiers fighting in the heat of battle and patch up warriors returning home. They are a necessity and those skilled in the art can accomplish such impressive tasks as implanting a Kekkei Genkai to bring a person into a whole new world of power. Medics are also capable of diagnosing illnesses and requesting or creating for themselves medicine or poisons. Intelligence for the required level of knowledge and control, Perception for the ability to assess, categorize, and organize needs on the battlefield or in the hospital, Coordination for the fine motor control demanded of intricate and delicate surgical procedures, and Stamina for the endurance to heal many grievous wounds are what determine a Medic's effectiveness. Medics have an intrinsic understanding of hazardous chemicals as it relates to the human body. This allows them to create up to B-Grade poisons and medicines. The creation of higher grade poisons and medicines would require the Chemistry skill.
~Ninjutsu~
The most famous and practical of the Ninja Arts, Ninjutsu is founded upon the principles brought about by the Sage of the Six Paths and focuses upon the use of Chakra to accomplish a variety of tasks. As the most prominent of the three main Ninja Arts, Ninjutsu is widely practiced among the shinobi and as such comes more easily than other fields, allowing any shinobi to learn up to C-Rank without the Skill, while having the actual Skill represents time and dedication invested into this, beyond the already hefty amount of training that any academy student would devote, granting access to all ranks.
~Kuchiyose~
The Ninja Art of Summoning; Kuchiyose is founded upon the principles of a single technique: the Summoning Jutsu. While any shinobi can learn this technique, only those with this Skill are able to master it to such a degree as signing a secondary contract and even creating their own custom contracts with much more powerful creatures at their command than are normaly possible. Those without this Skill are lacking in their affinity for new and unused summons, therefore limiting their custom contracts to C-Rank and lower, while the highly trained can tame even the wildest of these. Stamina determines how big a creature can be summoned, and how many, as it takes not only a hefty toll on the user, but requires a certain caliber of shinobi to summon certain higher level creatures.
~`| UAs |`~
~::Seal-less Casting::~
A player may choose to perform technique of a certain skill without hand seals.
Drawback: However, this is only gesture-less casting. The player must still "charge" their chakra and follow the other "tells" or triggers such technique requires. Recieves a tier loss in coordination for casting without hand seals.
- Spoiler:
~`| Fighting Style |`~
"Fuuton ~ Gale"
Yün creates the emanance of the breeze with the Fütōn element, willing it mythically within the streams of the tempest. He utilizes wind blades, sending them streaming forth in various volleys for ranged projection and slicing winds. His manipulation with his blades of wind exceeds masterdome by enchanting them with aetheric and aesthethics which enhance thier severing potentiality and lethality. He lets his windblades fly loosely, streaming them forth in waves of gusting winds, forcing an opponent out of his area, while slicing them in retalization. In an honorable defence, he utilizes the air around him to create barriers, shielding he and allies with orbs of rushing wind, protecting them from projectiles.
His arms are embued with wind chakra, wrapping around his body, hasting his reflexes and coordination. His punches and kicks relay sharp winds when in movement, slashing and piercing the adversary who dares to get within his vicinity. When stationary, his jut palms and kicks reconsile gust of wind, forcing all outside his range, where he follows up with tornadoes, to capture and lift the opponent off the ground. He utilizes levitation and slight flight to cover distances in cascades of air,, gifting Celerity when jousting thru the field. His specialty is jetting throughout the air as he Stratus in proplusion, generation small hurricanes and twisters for leveraging his proposive blast.
Blades of Wind ~ Slashing//Piercing
Tornadoes ~ Binding//Slashing
Gust ~ Knockback
Wind Barriers ~ Binding//Protection { Constitution }
Aura of Wind ~ Supplimentary
"Raiton ~ Lightning and Thunder"
Yün utilizes the Räiton as pure suppliment of his natural electrifying nature. In two nature's, both lightning and thunder does Yün utilize to complete the Räitōn Element. He shutters in brackets of lightning bolts, speeding and sipping amongst thr field in cascades of flashes, blinding the adversary. He create spires of lightning rods, and throws lightning javelins, which explode on impact, conducting the field in electricity. He creates ray waves of lightning, streaming them forth to electrify the opponent, stunning them briefly. He naturally discharges lightning amongst his body, to amplify his speed and strength, becoming a beacon of Intensity, as he dashes and rolls through combat.
With his thunder, he creates dense shockwaves of cascading vorpal and warpal sounds, shunnting the adversary out of his vicinity. He plays different cues with sounds to trick the opponent and mixing up thier sensonal detection, confusing them from his initial direction for attacking. He likes to use sound jutsu to compliment the natural ability for Raiton, producing sonances and sonnets upon his pippet piccolo and Melody Gear. Primarily, he initiates his genjutsu through sound, and protects from outside influence with the shockwaves of conic sound, the deafen and knockback opponents.
Lighting Hands ~ Stuns//Buffs//Nerfs
Lighning Rods ~ Supplimentary
Lightning Javelins Slashing//Piercing
Lightning Armor ~ Protection { Strength//Constitution }
Godspeed ~ Celerity { Reflexes//Coordination }
Chidori Lineage ~ Execution
Thunder Shockwave ~ Knockback { Deafens }
Melody Gear ~ Supplimental//Genjutsu
"Suiton ~ Aquatics"
Yün utilizes aquatics opposed to the normal suppliment of the waves of water. He creates mist and torrents of water waves, to soak the ground, keeping the area moist and wet. He cascades waves akin tsunames to wash the field when faced againt mutiple enemies, pushing them back from his area. He capture multiple enemies in water prisons, preventing them from moving before utilizing bubble jutsu to explode thr spheres of water. He likes to create mist savants and water clones, punishing the opponent whom dare comes into contact with the ring of hydrolics. Overall, he floods the field with water to flush out the distortion and level the playing field with torrenting waves of water.
Water Barriers ~ Protection// Binding { Constitution }
Bubbles ~ Supplimental { Explosions }
Waves, Wakes, Torrents and Tsunamis ~ Knockback
Typhoons ~ Binding
"Ranton ~ Storm"
Yün propells himself on white pillows of fluffy clouds, granting levitation and an able strategy to ascend the plane from a higher oersepctive. He utilizes cloud cover for protection, allowing the condensation to carry him amongst the field. He then manifest storm clouds, billowing with lightning to shock the opponent and stun them within. Other clouds are filled with water to rain amonsgt the field, supplimenting growth of the clouds jutsu by allowing them to soak up the moisture of the field. He uses the clouds of thr storm to reduce the accuracy of the opponent, creating mirages, and enclosing distance between the two by billowing cloud to cloud. From her, he sneaks around the cloud cover by levitating on a plume and pinpointing the adversary with the lasers of the storm. He beams projecting lasers to pierce the opponent from far range. When there is enough water on the terrain by the raining plumes, he sends thunderbolts towards the ground to stun and bind the opponent. Yüe utilizes the clouds as a persistent way to generate momentum and thus conductivity.
Cloud Cover ~ Protection
Lasers ~ Piercing//Slashing
Conductivity ~ Reflexes { Stuns }
Torrential Rains ~ Supplimentary
Typhoons ~ Binding//Supplimentary
Yün enjoys summoning snakes, eels, and salamanders upon the field, akinning thier likeness in his physical transformations. He eblongates his limbs to grab the opponent,binding them, before electrifying them. He utilizes thier sonae to detect enemies and locate otherplanar sources. He quickly summons snakes upon the ground, wyverns and dragonflies within the air, eels within the clouds, leviathans within the ocean.
Height:
Four Feet Nine Inches | 144.78 cm
Weight:
97 Pounds | 44.00 kgs
- Spoiler:
Faceclaim:
Killua Zoldyck {HunterxHunter}
~`|• Hair •|`~
Medium, White and Silver, Straight, Frizzy, Jagged, yet Smooth.
Yün hair is smoldered in an silver and pearl suit, sheening the brightest of Silvern light; Straight, delicate, free flowing, and medium length - His hair is straight forward, sticking out of his skull in various proportions, protruding like mountains within a cluster of rings. ClusterFlitzer of Silver spokes. Each with the ability for sensei and sonar, blitzing back and forth in wake of movement and momentum within the stream.
~`|• Facial Features •|`~
Ears and Forehead
His ears are medium shaped and diamond like with a round top in the seams of half an heart. There is a golden silk banded forehead protector from the Village Hidden in the Kumo tied around the back of her head, sheening it's symbol upon his forehead within a slab of golden metal.
Overall
The face of Yün covered in a white mask, then wrapped in golden medical silk, which covers his neck and pans upwards towards the top of his cheekbones beneathe the orbital sockets of his eyes, wrapping his face soft and snug. Chï wears a clear and tansparent scarf around his neck. Naturally it's translucent in single layer, however the wrapping in the three layers arounde his neck seams as if it is opaque, hiding his face from view. Regardless, he keeps a plume of storm clouds around his head, to keep from people seeing his face.
~`|• Bodily Features •|`~
Yün is small yet petite, although highly physically prowl and graceful appealing for his small and dashing appearance. He is rather muscular for his teen appeal, having a chiseled body for his age. he has a medium build body Her hands are rather large with his fingers being slender, yet long and plump at the tips. His skin is a tan; bronze with the sheen of of goldenrod, similar to that of the Ancient Arabian - Egyptians. Covering his body are different assortment of henna decals, streaming various forms of vines and petals, connecting themselves to the larger basins of lotus flowers, decorating his skin in a glowing silver sheen when he activates his jutsu and techniques. Overall, appears to be much younger than his actual age, although body couture to be maturing into his teenage stage. In other cases, he henges into his younger forms when the time emananted around 7 through 11 years of age.
[/spoiler]
~`|• History •|`~
- Spoiler:
Yün was born as an Heir to Motomori Arashiyama Kurage | 嵐の山 元より 海月さん, and thus a prominent bloodline of the ïnazama, the Clan of the Storm, during a sever drought within the village hidden in the clouds. Arashiyama descended from the sky construct to live in the Underdeep within the Root of Lightning to properly raise his son before reporting back to duty as a village shinobi, thus became his caretaker from an early age. Arashiyama, being a Kenjutsu Specialist, dropped his will of the sword to move onto to his advancement in the Ninjutsu Artistry. When Yün graced in age, Arashiyama taught Yüe how to properly conjure the volleys of the storm and the gourd of the Gale, therefore harnessing the manifold of the Eye of the Tempest; The calm and tranquility of all sentients.
When Yuë began, walking and speaking, Arashiyama taught him to sigil and seal. Yün was raised of strick regimen of meditation and the harnessing of his manifestive abilities of the storm element. First, he first discovered Fuuton while he and his father, Arashiyama, were within bamboo and hemp forest among the reeds on the outskirts. He conjure the wind, manipulation it's gentle breeze through the reeds of the hemp and bamboo forest, cutting them down with fierce winds. They'd both learned to create huts and houses within the jungle, drinking the water of the bamboo shoots when they were thirsty and eating the buds of hemp when they were hungry. With Fuuton, they'd travel upon blades of winds, above the reeds within the bamboo forest beyond the mountain rages of the clouds. Long practices in meditation brought forth an innate ability to call upon the wind without the needs of handseals.
As they climbed through the peaks ranges, they found a multiplicity of caverns to explore, finding loot and jewelry for thier plunders within the underdeep in the ring of mountains. Within the caverns, Yün picked upon Suiton, learning to manipulate the waves of the water, manifesting gysers and water fountains. Within the Delta's of the mountains, he learned how to control and manipulate the rate of the streams. While they sailed among the oceanic, he learned how to shift the conjuring tides. When they finally clmibed the mountains, Arashiyama taught Yün how to manipulate the clouds and control the weather, causing torrential rains to flood the village for irrigation of crops and other holistic herbs. Before they left the mountain tops, Yün picked up on lightning and learned the conduction of its spark.
After making thier way back down from the mountain towarsds the village again, the townsfolk would congratulate the two for saving thier village from the drought. They were gifted reknown and honor for helping to bring back the rains and allow the lands of the clouds to be fruitious in opprotunity and escapades. The days wielded the spring of the tides for Yün as a Savior of the Storm amongst his people. He was encouraged to join the shinobi academy, where he ably ablidged. He became to grow wise within the academy, easily accelling his peers in ninjutsu and his prodigious ability for manipulation in his Kekkeï Genkaï of the storm. He passed with streaming light, learning his class and being awarded a golden headband. After graduation, he immediately tackled missions and ranked within class without his peers as a lone serpetine.
After leveling basic task through lower missions, he went on ti take thr chunnin exams where he was bestowed prestige on the field for a Prodigious display of Skill. After becoming chunnin, his routine for missions shifted to active duty outside the post of the village hidden in the clouds. He purchased a pipette piccolo water gourd, smal enough to sit in his left hand like an orb, with a long spout, resching his mouth in arms length. He became a traveling musician, singing the gospel of the storm and bringing thr lightning when cloud reigns. He easily attracted bandits and outlaws, seeking to utilize his gifts for music as a source of income. He'd fend them off, making them public enemy, foresting to survive and raiding small bandit camps and shacks. There he leveled whilst completing long term quest on the outskirts of the village and country. In return, those whom stood post would gift aid by giving him reknown for hunting convicts and bandits. He became a flowette in the sonance of the sound. They gifted fame to the tactics of Yün for his innate ability to subdue, disable and capture an adversary, rather than exterminate thier forces. In doing so, the village was able to interrogate the opposing forces and indoctrination them into Kunigakures military.
Upon reign and defeat of multiple bandit forces, he was given a trail of assignation of the member of an opposing village's regime. Yün accepted the mission, yet ran from the village to find an aninal companion. He required an extra source to infiltrate the lines of thr adversaries village and assisinate thier senate head. On the way towards his mission of esionage, he was attack by a cluster of snakes, in which he was survived. After which he faced a boss snake which poisoned him. Although after seeing he didn't harm any of the latterling serpents, and instead stunned them, the boss snake healed him of the poison through liquid antedote. Afterwhich they formed a bond and a chakra contract was written in diplomacy. Many nights in tread did the serpentine teach Yün the ways of the snakes of slitheryn. He learned how to speak like them, how to suppliment them within swarms, how to transform into them, and how to summon them from afar. After learning physical transformations and summoning of the snakes, he learned how to acquire venoms and create antidotes with them. Afterwhich he no practicing how to create his own chemical poisons and viscious venoms. After coursing through his animalistic tendencies with the snake, he developed styles through Taijutsu and Summoning, utilizing the snake as a primary source for transformation and mimicry.
During infiltration of the regimes land, he transformed into a white andaconda and slinked through the Jungles where he was poached upon by bandits and captured for the regime. They led him towards a holding cell where he was trained in a zoo, docility and mercy, to be a pet of the regime. When time was attuned, he was released from the cages, and given to the regime as a gift to pay off the debts the bandits had became outlawed for. The regime accepted tbe gift and made Yüe a personal familiar. When the dark hour arose, Yüe poisoned the regime and keeping her within a comatose snake before devouring her and escaping through the twilight of thr early hour. He made it safely to the village of the clouds where he administered an antidote and awoke her fir thr comatose and recovered her for interrogation. After the Mission retrieval, he was promoted jounin for his tactile nature of successfully capturing royalty without assisination. Now, he treads the field, seeking other animals to train as familiars and mastering the storm of which his sonances follows.
Personality:
- Spoiler:
[Extroversive] `~` 外向性の
Arashi is very extroverted and outgoing, gifting the a supernatural art of unbridled expression and retaliation. His eminence is fervorous to those that he considers encounters, allowing her truest side to show and bask in her natural glory and glow with intense potentiality. He is a grandiose spark in his environment and an enlightened jolt of lightning in his natural habitat. Vigorously fiery in his expression and incessantly seeking multiple forms to advance in his daily routines and life. He stays active and keeps his adrenaline pumping. Oddly so, even with the EXTREME extroversion, he can become recluse when he requires the downzones or in situations where he requires to pay much attention to detail, speculating with a philosopher's gaze and a guru's insight.
[Serious] `~` 深刻です
Arashi is very serious about his line of work. He keeps it in mind that he is shinobi first over everything, other than the works of what is most natural. He keeps sound truth within his self and makes sure that shows through his actions and words, regarding of what other individuals think. In this sense, it does not mean that he is cold hearted, for she does feel, tremendously deep, even through his rather serious and what seems "tough" or "rough" demeanor.
[Tranquil = Gentle Demeanor] `~` 安穏な
Arashi's heart guides the lot of his decisions. He is kind. He is fair. He is just. Blessed by the mind, body, soul, and flow that he has endowed, Arashi naturally loves with the gentle breeze that guides in air gracing on unity within clarity. At times, when his emotions are not within a flare, that of which is processed by his extroversion, he is somber. His motions are fluid as his mind is calm. This is what guides him into his art and into training of honing his most cherishable skills.
[Courageous = Brave Heart] `~` 勇気
Arashi has been trained by the academy not to fear any situation. He is not one to run and hide after being poised with a much stronger challenge than what is of his level. Bearing such a gift allows him to assume leadership positions with the will to command an armada. With even the gravest of fear placed in his way, Arashi shall make it her personal duty to complete his mission, fearlessly and tactile.
[Naturally Connected = Empatically Intuitiona] `~` 自然に接続されている
Arashi has a certain quality for being connected to the surrounding environments including the elements around him. He naturally chimes in with nature, listening and observing. His connection is highly strong, gifting an immediate sense of insight and articular revenue of introspection in reflection. This can cause him to seem disconnected from society, although he is just paying attention to the outer sources with the inclusion of the inner ones. In his lesserzones, he will actively meditate and meld with the field of consciousness to apt strategic plans and maintain tactical advantage.
[Strong Willed = Powerful Intention] `~` 強力な意図
The will of Arashi is impervious and hardly crushed by the whims and qualms of others. He is strong suited to complete task assigned to him and takes extreme risk even when the caliber of the stakes are high and ascending. He shall not be easily shaken by the folly of other individuals and continues to push off extreme amounts of willpower, even when such seems impossible. To Arashi, her will is her bond, and this he must exert such into fruition.
[Eccentricity ~ Extremely Emotional] `~` 偏心
In popular usage, eccentricity (also called quirkiness) refers to unusual or odd behavior on the part of an individual. This behavior would typically be perceived as unusual or strange, without being demonstrably maladaptive. Eccentricity is contrasted with "normal" behavior, the nearly universal means by which individuals in society solve given problems and pursue certain priorities in everyday life. People who consistently display benignly eccentric behavior are labeled as "eccentrics". Sakuratsuu allows her eccentricity show through her extreme gestures and placated emotions that are inclined to make himself giddy with glee or rampart with rage.
[Lawful Good] `~` 合法的な良い
A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion.
~`|\|\|\*/|/|/|`~
- Spoiler:
Roleplay Sample:
"I have the immanency within, It is the only path." I began to rise as I layed within my bed, sanctioned near the oasis within the temple yard surrounding the citadel of the Scirocco's compound. My mind only set on the sol alleviation of all whom were sick, demented, and even undead. Akin, with my hypersensitivity, I could feel them all: The lotted corpses straggling within the village walls, and uncertainly concourse in their moaning and groaning fashion. Of course, to I, the civilians were also undead, in some parts, or close to dying, in my perspective, if each individual was not fulfilling their highest lively hood. I am Lawful good.however, I just felt that I was not GOOD enough and there was only one way to get there.
` I suddenly rose from my covers, my legs entertwined within the half lotus, still asleep, crisscrossing each other. I stretched upward, inter locking my fingers and bending my knuckles backwards, listening to the bones crackling away from the aligned place within the groves. I did this often since I was an infant. Instinctively breaking the sections within my body, aligning them within properly within place in the sockets, then mending what feeling that I could have between them with the soothe emotion, the love and care that only mother nature could bestow within my healing ability. What else was I crafted for?
` I lightly applied chakra within the lower region of my body and from my brain before any pain could be affected by my preceptors, receptors, and meridians, as my bones began to crackle, my phalanges giving way in stretching from the strength and the purist strain into pacifying my essential arcane flow. The light manifestation of chakra glided from the pits of my stomach, up towards my heart, and lungs. I could feel the sense of my brain opening, as if the chakra was pouring in from my hair to the center of my forehead, through my being, kinecting in the center of my chest, from my heart and lungs, joining the preceding chakra from my nether regions, gliding forth into my arms, gracefully streaming into both my palms. They both began to tingle, gifting the only feeling that i dawned to feel early within the darkness. I couldn't tell what time it was, although I knew that it was my initial time to heal.
` The light application of the chakra bestowed a radiancy within my room, illuminating the darkened abyss into serenic bliss of silverish chakra. I brought my hands in front of me, stretching them further into the contortion, listening to the snaps and pops. The healing emanation, bathing over my palms, flowing tranquilly into my finger tips. I released my joints, from the 'gentle' touch of my fingerprints, where the healing sources protrued and slid my right hand into my left, softly, massaging the base of my palms, into my knuckles, and further the phalanges and fingertips. I wanted to make any healing experience that I manifolded from my existence as painless ans surreal as possible. Not only for myself, although for all my patience under my care, thus learning the healing palm and its enlightene'd tree, was only eminent.
` My healing palm was my only medical specialty, after all, it is all that I am crafted for and my light heals bestowed an essence that other medical doctors and nurses astonishingly portrayed as a could of classifications advanced from my current level. My hands naturally mended them selves into completion, as I began to wriggle them manically, watching with glee as the harmless breaking and healing extended my wind fingers longer. I stroked the base of the back of my skull, running thier course through my silky hair, preparing my next practice in the healing palm.
- Spoiler:
- ~`|• Legacy Statistics •|`~
Legacy Statistics:
3 Skill Points { Element: Fuuton, Raiton, Suiton }
3000 Experience Points { Jounin Registration } {1000 Storm Element Supplimentals (Energy Beam Creation, Storm Cloud Creation)2000 (Coordination E > D, Stamina E > C; Reflexes E > C , Intellect E > B, Perception E > D}
3 Additional Skill Points (Genin ~ Chunnin ~ Jounin) { Ninjutsu, Kuchiyôse }
Active Experience Points:
3000
Unspent Experience Points:
0
Total Experience Points:
3000
- Spoiler:
Name:
Léï Zhènyün
Age:
Appears 10
Gender:
Male
Village:
Kumogakure no sato
Rank:
Jounin ~ B
Title:
Clan:
Ïnazüma
Bloodline:
Advance Element ~ Storm
Element(s):
Storm, Water, Wind, Lightning
Skill(s):
~Ijutsu
~Ninjutsu
~Kuchiyose
Stats- Strength: E
- Constitution: E
- Stamina: C
- Speed: C
- Coordination: D
- Intelligence: B
- Perception: D
Unique Abilities:
~::Seal-less Casting::~
A player may choose to perform technique of a certain skill without hand seals.
Drawback: However, this is only gesture-less casting. The player must still "charge" their chakra and follow the other "tells" or triggers such technique requires. Recieves a tier loss in coordination for casting without hand seals.
Appearance:
Faceclaim:
Killua Zoldyck {HunterxHunter}
~`|• Hair •|`~
Medium, White and Silver, Straight, Frizzy, Jagged, yet Smooth.
Yün hair is smoldered in an silver and pearl suit, sheening the brightest of Silvern light; Straight, delicate, free flowing, and medium length - His hair is straight forward, sticking out of his skull in various proportions, protruding like mountains within a cluster of rings. ClusterFlitzer of Silver spokes. Each with the ability for sensei and sonar, blitzing back and forth in wake of movement and momentum within the stream.
~`|• Facial Features •|`~
Ears and Forehead
His ears are medium shaped and diamond like with a round top in the seams of half an heart. There is a golden silk banded forehead protector from the Village Hidden in the Kumo tied around the back of her head, sheening it's symbol upon his forehead within a slab of golden metal.
Overall
The face of Yün covered in a white mask, then wrapped in golden medical silk, which covers his neck and pans upwards towards the top of his cheekbones beneathe the orbital sockets of his eyes, wrapping his face soft and snug. Chï wears a clear and tansparent scarf around his neck. Naturally it's translucent in single layer, however the wrapping in the three layers arounde his neck seams as if it is opaque, hiding his face from view. Regardless, he keeps a plume of storm clouds around his head, to keep from people seeing his face.
~`|• Bodily Features •|`~
Yün is small yet petite, although highly physically prowl and graceful appealing for his small and dashing appearance. He is rather muscular for his teen appeal, having a chiseled body for his age. he has a medium build body Her hands are rather large with his fingers being slender, yet long and plump at the tips. His skin is a tan; bronze with the sheen of of goldenrod, similar to that of the Ancient Arabian - Egyptians. Covering his body are different assortment of henna decals, streaming various forms of vines and petals, connecting themselves to the larger basins of lotus flowers, decorating his skin in a glowing silver sheen when he activates his jutsu and techniques. Overall, appears to be much younger than his actual age, although body couture to be maturing into his teenage stage. In other cases, he henges into his younger forms when the time emananted around 7 through 11 years of age.
History:
Yün was born as an Heir to Motomori Arashiyama Kurage | 嵐の山 元より 海月さん, and thus a prominent bloodline of the ïnazama, the Clan of the Storm, during a sever drought within the village hidden in the clouds. Arashiyama descended from the sky construct to live in the Underdeep within the Root of Lightning to properly raise his son before reporting back to duty as a village shinobi, thus became his caretaker from an early age. Arashiyama, being a Kenjutsu Specialist, dropped his will of the sword to move onto to his advancement in the Ninjutsu Artistry. When Yün graced in age, Arashiyama taught Yüe how to properly conjure the volleys of the storm and the gourd of the Gale, therefore harnessing the manifold of the Eye of the Tempest; The calm and tranquility of all sentients.
When Yuë began, walking and speaking, Arashiyama taught him to sigil and seal. Yün was raised of strick regimen of meditation and the harnessing of his manifestive abilities of the storm element. First, he first discovered Fuuton while he and his father, Arashiyama, were within bamboo and hemp forest among the reeds on the outskirts. He conjure the wind, manipulation it's gentle breeze through the reeds of the hemp and bamboo forest, cutting them down with fierce winds. They'd both learned to create huts and houses within the jungle, drinking the water of the bamboo shoots when they were thirsty and eating the buds of hemp when they were hungry. With Fuuton, they'd travel upon blades of winds, above the reeds within the bamboo forest beyond the mountain rages of the clouds. Long practices in meditation brought forth an innate ability to call upon the wind without the needs of handseals.
As they climbed through the peaks ranges, they found a multiplicity of caverns to explore, finding loot and jewelry for thier plunders within the underdeep in the ring of mountains. Within the caverns, Yün picked upon Suiton, learning to manipulate the waves of the water, manifesting gysers and water fountains. Within the Delta's of the mountains, he learned how to control and manipulate the rate of the streams. While they sailed among the oceanic, he learned how to shift the conjuring tides. When they finally clmibed the mountains, Arashiyama taught Yün how to manipulate the clouds and control the weather, causing torrential rains to flood the village for irrigation of crops and other holistic herbs. Before they left the mountain tops, Yün picked up on lightning and learned the conduction of its spark.
After making thier way back down from the mountain towarsds the village again, the townsfolk would congratulate the two for saving thier village from the drought. They were gifted reknown and honor for helping to bring back the rains and allow the lands of the clouds to be fruitious in opprotunity and escapades. The days wielded the spring of the tides for Yün as a Savior of the Storm amongst his people. He was encouraged to join the shinobi academy, where he ably ablidged. He became to grow wise within the academy, easily accelling his peers in ninjutsu and his prodigious ability for manipulation in his Kekkeï Genkaï of the storm. He passed with streaming light, learning his class and being awarded a golden headband. After graduation, he immediately tackled missions and ranked within class without his peers as a lone serpetine.
After leveling basic task through lower missions, he went on ti take thr chunnin exams where he was bestowed prestige on the field for a Prodigious display of Skill. After becoming chunnin, his routine for missions shifted to active duty outside the post of the village hidden in the clouds. He purchased a pipette piccolo water gourd, smal enough to sit in his left hand like an orb, with a long spout, resching his mouth in arms length. He became a traveling musician, singing the gospel of the storm and bringing thr lightning when cloud reigns. He easily attracted bandits and outlaws, seeking to utilize his gifts for music as a source of income. He'd fend them off, making them public enemy, foresting to survive and raiding small bandit camps and shacks. There he leveled whilst completing long term quest on the outskirts of the village and country. In return, those whom stood post would gift aid by giving him reknown for hunting convicts and bandits. He became a flowette in the sonance of the sound. They gifted fame to the tactics of Yün for his innate ability to subdue, disable and capture an adversary, rather than exterminate thier forces. In doing so, the village was able to interrogate the opposing forces and indoctrination them into Kunigakures military.
Upon reign and defeat of multiple bandit forces, he was given a trail of assignation of the member of an opposing village's regime. Yün accepted the mission, yet ran from the village to find an aninal companion. He required an extra source to infiltrate the lines of thr adversaries village and assisinate thier senate head. On the way towards his mission of esionage, he was attack by a cluster of snakes, in which he was survived. After which he faced a boss snake which poisoned him. Although after seeing he didn't harm any of the latterling serpents, and instead stunned them, the boss snake healed him of the poison through liquid antedote. Afterwhich they formed a bond and a chakra contract was written in diplomacy. Many nights in tread did the serpentine teach Yün the ways of the snakes of slitheryn. He learned how to speak like them, how to suppliment them within swarms, how to transform into them, and how to summon them from afar. After learning physical transformations and summoning of the snakes, he learned how to acquire venoms and create antidotes with them. Afterwhich he no practicing how to create his own chemical poisons and viscious venoms. After coursing through his animalistic tendencies with the snake, he developed styles through Taijutsu and Summoning, utilizing the snake as a primary source for transformation and mimicry.
During infiltration of the regimes land, he transformed into a white andaconda and slinked through the Jungles where he was poached upon by bandits and captured for the regime. They led him towards a holding cell where he was trained in a zoo, docility and mercy, to be a pet of the regime. When time was attuned, he was released from the cages, and given to the regime as a gift to pay off the debts the bandits had became outlawed for. The regime accepted tbe gift and made Yüe a personal familiar. When the dark hour arose, Yüe poisoned the regime and keeping her within a comatose snake before devouring her and escaping through the twilight of thr early hour. He made it safely to the village of the clouds where he administered an antidote and awoke her fir thr comatose and recovered her for interrogation. After the Mission retrieval, he was promoted jounin for his tactile nature of successfully capturing royalty without assisination. Now, he treads the field, seeking other animals to train as familiars and mastering the storm of which his sonances follows
Personality:
[Extroversive] `~` 外向性の
Arashi is very extroverted and outgoing, gifting the a supernatural art of unbridled expression and retaliation. His eminence is fervorous to those that he considers encounters, allowing her truest side to show and bask in her natural glory and glow with intense potentiality. He is a grandiose spark in his environment and an enlightened jolt of lightning in his natural habitat. Vigorously fiery in his expression and incessantly seeking multiple forms to advance in his daily routines and life. He stays active and keeps his adrenaline pumping. Oddly so, even with the EXTREME extroversion, he can become recluse when he requires the downzones or in situations where he requires to pay much attention to detail, speculating with a philosopher's gaze and a guru's insight.
[Serious] `~` 深刻です
Arashi is very serious about his line of work. He keeps it in mind that he is shinobi first over everything, other than the works of what is most natural. He keeps sound truth within his self and makes sure that shows through his actions and words, regarding of what other individuals think. In this sense, it does not mean that he is cold hearted, for she does feel, tremendously deep, even through his rather serious and what seems "tough" or "rough" demeanor.
[Tranquil = Gentle Demeanor] `~` 安穏な
Arashi's heart guides the lot of his decisions. He is kind. He is fair. He is just. Blessed by the mind, body, soul, and flow that he has endowed, Arashi naturally loves with the gentle breeze that guides in air gracing on unity within clarity. At times, when his emotions are not within a flare, that of which is processed by his extroversion, he is somber. His motions are fluid as his mind is calm. This is what guides him into his art and into training of honing his most cherishable skills.
[Courageous = Brave Heart] `~` 勇気
Arashi has been trained by the academy not to fear any situation. He is not one to run and hide after being poised with a much stronger challenge than what is of his level. Bearing such a gift allows him to assume leadership positions with the will to command an armada. With even the gravest of fear placed in his way, Arashi shall make it her personal duty to complete his mission, fearlessly and tactile.
[Naturally Connected = Empatically Intuitiona] `~` 自然に接続されている
Arashi has a certain quality for being connected to the surrounding environments including the elements around him. He naturally chimes in with nature, listening and observing. His connection is highly strong, gifting an immediate sense of insight and articular revenue of introspection in reflection. This can cause him to seem disconnected from society, although he is just paying attention to the outer sources with the inclusion of the inner ones. In his lesserzones, he will actively meditate and meld with the field of consciousness to apt strategic plans and maintain tactical advantage.
[Strong Willed = Powerful Intention] `~` 強力な意図
The will of Arashi is impervious and hardly crushed by the whims and qualms of others. He is strong suited to complete task assigned to him and takes extreme risk even when the caliber of the stakes are high and ascending. He shall not be easily shaken by the folly of other individuals and continues to push off extreme amounts of willpower, even when such seems impossible. To Arashi, her will is her bond, and this he must exert such into fruition.
[Eccentricity ~ Extremely Emotional] `~` 偏心
In popular usage, eccentricity (also called quirkiness) refers to unusual or odd behavior on the part of an individual. This behavior would typically be perceived as unusual or strange, without being demonstrably maladaptive. Eccentricity is contrasted with "normal" behavior, the nearly universal means by which individuals in society solve given problems and pursue certain priorities in everyday life. People who consistently display benignly eccentric behavior are labeled as "eccentrics". Sakuratsuu allows her eccentricity show through her extreme gestures and placated emotions that are inclined to make himself giddy with glee or rampart with rage.
[Lawful Good] `~` 合法的な良い
A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion
Roleplay Sample:
"I have the immanency within, It is the only path." I began to rise as I layed within my bed, sanctioned near the oasis within the temple yard surrounding the citadel of the Scirocco's compound. My mind only set on the sol alleviation of all whom were sick, demented, and even undead. Akin, with my hypersensitivity, I could feel them all: The lotted corpses straggling within the village walls, and uncertainly concourse in their moaning and groaning fashion. Of course, to I, the civilians were also undead, in some parts, or close to dying, in my perspective, if each individual was not fulfilling their highest lively hood. I am Lawful good.however, I just felt that I was not GOOD enough and there was only one way to get there.
` I suddenly rose from my covers, my legs entertwined within the half lotus, still asleep, crisscrossing each other. I stretched upward, inter locking my fingers and bending my knuckles backwards, listening to the bones crackling away from the aligned place within the groves. I did this often since I was an infant. Instinctively breaking the sections within my body, aligning them within properly within place in the sockets, then mending what feeling that I could have between them with the soothe emotion, the love and care that only mother nature could bestow within my healing ability. What else was I crafted for?
` I lightly applied chakra within the lower region of my body and from my brain before any pain could be affected by my preceptors, receptors, and meridians, as my bones began to crackle, my phalanges giving way in stretching from the strength and the purist strain into pacifying my essential arcane flow. The light manifestation of chakra glided from the pits of my stomach, up towards my heart, and lungs. I could feel the sense of my brain opening, as if the chakra was pouring in from my hair to the center of my forehead, through my being, kinecting in the center of my chest, from my heart and lungs, joining the preceding chakra from my nether regions, gliding forth into my arms, gracefully streaming into both my palms. They both began to tingle, gifting the only feeling that i dawned to feel early within the darkness. I couldn't tell what time it was, although I knew that it was my initial time to heal.
` The light application of the chakra bestowed a radiancy within my room, illuminating the darkened abyss into serenic bliss of silverish chakra. I brought my hands in front of me, stretching them further into the contortion, listening to the snaps and pops. The healing emanation, bathing over my palms, flowing tranquilly into my finger tips. I released my joints, from the 'gentle' touch of my fingerprints, where the healing sources protrued and slid my right hand into my left, softly, massaging the base of my palms, into my knuckles, and further the phalanges and fingertips. I wanted to make any healing experience that I manifolded from my existence as painless ans surreal as possible. Not only for myself, although for all my patience under my care, thus learning the healing palm and its enlightene'd tree, was only eminent.
` My healing palm was my only medical specialty, after all, it is all that I am crafted for and my light heals bestowed an essence that other medical doctors and nurses astonishingly portrayed as a could of classifications advanced from my current level. My hands naturally mended them selves into completion, as I began to wriggle them manically, watching with glee as the harmless breaking and healing extended my wind fingers longer. I stroked the base of the back of my skull, running thier course through my silky hair, preparing my next practice in the healing palm.- Strength: E
Last edited by KhaixRoze on Wed Aug 08, 2018 10:47 pm; edited 4 times in total