Name: Tenchi Style: Tora no Sutoraiki ”Heaven & Earth Style: Tiger Strike”
Rank: D
Power: C
Activation Cost: 3
Upkeep Cost: N/A
Range: Melee
Speed: -
Element: -
Skill: Taijutsu
Classification: Secret
Requirements: -
Parent Technique: Tenchi Style
Hand Seals: -
Description:
A hand to hand technique that causes chakra to briefly mold around the hands. The mold shifts into a semi-transparent claws of a tiger between the knuckles. When striking the target the molded chakra produces a strong force that is designed to crush the target. In other words the power is treated similar to a mace as the force amplifies the attack. Boosts strength by 1 tier.
Weaknesses: N/A
Name: Tenchi Style: Māmeido Hīru ”Heaven & Earth Style: Mermaid Heel”
Rank: D
Power: D
Activation Cost: 1
Upkeep Cost: N/A
Range: Melee
Speed: -
Element: -
Skill: Taijutsu
Classification: Secret
Requirements: -
Parent Technique: Tenchi Style
Hand Seals: -
Description:
The user begins a spinning motion clockwise while dropping down to a crouch position. By keeping one leg outstretched, the user performs a sweeping kick at the target’s legs. As it is an effort to knock the target prone or off balanced this technique doesn’t rely much on strength. Boosts Speed and Coordination by +1 advantage.
Weaknesses: N/A
Name: Tenchi Style: Han’ei ”Heaven & Earth Style: Reflect”
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: N/A
Range: Melee
Speed: -
Element: -
Skill: Taijutsu
Classification: Secret
Requirements: -
Parent Technique: Tenchi Style
Hand Seals: -
Description:
A defensive technique that relies purely on coordination and speed since there’s truly no power behind this technique. All this technique does is using an appendage be it hand, forearm, knee, shin, foot, etc. The user reacts to an incoming melee attack that he/she can see by matching it with a limb such as hand for example and apply only small amount of pressure to redirect the attack. Potentially causing it to miss the user and brings the target vulnerable for a quick counterattack. Boosts Coordination by +2 advantages and Speed by +2 advantages. In exchange it puts a -1 advantage towards Strength.
Weakness: N/A
Rank: D
Power: C
Activation Cost: 3
Upkeep Cost: N/A
Range: Melee
Speed: -
Element: -
Skill: Taijutsu
Classification: Secret
Requirements: -
Parent Technique: Tenchi Style
Hand Seals: -
Description:
A hand to hand technique that causes chakra to briefly mold around the hands. The mold shifts into a semi-transparent claws of a tiger between the knuckles. When striking the target the molded chakra produces a strong force that is designed to crush the target. In other words the power is treated similar to a mace as the force amplifies the attack. Boosts strength by 1 tier.
Weaknesses: N/A
Name: Tenchi Style: Māmeido Hīru ”Heaven & Earth Style: Mermaid Heel”
Rank: D
Power: D
Activation Cost: 1
Upkeep Cost: N/A
Range: Melee
Speed: -
Element: -
Skill: Taijutsu
Classification: Secret
Requirements: -
Parent Technique: Tenchi Style
Hand Seals: -
Description:
The user begins a spinning motion clockwise while dropping down to a crouch position. By keeping one leg outstretched, the user performs a sweeping kick at the target’s legs. As it is an effort to knock the target prone or off balanced this technique doesn’t rely much on strength. Boosts Speed and Coordination by +1 advantage.
Weaknesses: N/A
Name: Tenchi Style: Han’ei ”Heaven & Earth Style: Reflect”
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: N/A
Range: Melee
Speed: -
Element: -
Skill: Taijutsu
Classification: Secret
Requirements: -
Parent Technique: Tenchi Style
Hand Seals: -
Description:
A defensive technique that relies purely on coordination and speed since there’s truly no power behind this technique. All this technique does is using an appendage be it hand, forearm, knee, shin, foot, etc. The user reacts to an incoming melee attack that he/she can see by matching it with a limb such as hand for example and apply only small amount of pressure to redirect the attack. Potentially causing it to miss the user and brings the target vulnerable for a quick counterattack. Boosts Coordination by +2 advantages and Speed by +2 advantages. In exchange it puts a -1 advantage towards Strength.
Weakness: N/A