C-Class: Roughly Chuunin level. These guys have 1650 Experience Points to distribute to their stats, 4 Techniques up to C-Rank, and 2 Skill Points.
B-Class shinobi can autohit them. These come in groups of 8.
Unique NPC: Cannot be autohit, comes only as themselves alone.
Akeruseirei's Unique NPC
Real Name Kaisaki Miura Manji
Rank: C-rank | Genin
Relation: Childhood Friend
- Met Rei when she was a teen
- Was part of the same organization of couriers
- Known for his strange method of delivery, often helped Rei on her tasks.
- Has helped Rei on more than one occasion, often to her rescue.
- STR: D
- CON: D
- STA: D
- SPD: D
- COR: C
- INT: C
- PER: D
- Chakra Strings:
- Name: Chakra Strings Technique
Cost: C (Activation) D (Upkeep)
Requirements: Kugutsu Skill
Description: The Chakra Strings Technique allows the user to focus and manipulate their chakra into fine tuned strings that can be used to manipulate objects. Once attached, chakra strings can be used to manipulate any object in accordance to the user's Coordination stat. Obviously the user's ability to successfully manipulate an heavy object will depend on their Strength stat. This generally applies only to objects as opposed to people and puppets which are considered to complex to manipulate via strings alone and thus require a secondary technique for utilization. Chakra strings can be temporarily suppressed to minute stubs on a puppeteers fingers when not in active use (although an upkeep must be paid lest the want to repay the activation cost).
Drawbacks: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user.
- Puppet Technique :
- Name: Puppet Technique
Requirements: Kugutsu Skill/D Rank Coordination
Description: The Puppet Technique refers to the art of using Chakra Strings to manipulate the complex inner-workings of puppets for the purpose of battle. Normally, manipulating an object as heavy as a standard puppet would require tremendous strength but by using Chakra Strings to control various gears within a puppet via distinct movements of the hands, a Puppeteer can control gargantuan constructs without raw strength. The Puppet Technique is useful in that it can also be used to trigger projectiles or other weapons hidden inside the puppet allowing for offensive and defensive capabilities. The Coordination stat is a critical part of determining a puppeteer's skill with the Puppet Technique. Coordination determines how many puppets the user can control at one time and at one what level of complexity. A base Coordination of D is required for the Puppet Technique.
D: 1 Puppet/ D Ranked Puppets
C: 4 Puppets/ C Ranked Puppets
B: 6 Puppets/ B Ranked Puppets
A: 8 Puppets/ A Ranked Puppets
S: 10 Puppets/ S Ranked Puppets
- Chakra Scalpel :
- Name: Chakra Scalpel
Activation Cost: --
Upkeep Cost: 3/5
Requirements: C Intelligence. B Coordination for the B-Rank Version
Parent Technique: ---
Hand Seals: Tiger → Horse → Rabbit → Rat → Dog
Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. When cutting tendons and muscle tissues, the user's scalpels lower their target's Strength or Coordination by one minus, for two posts.
Upon acquiring the B-Rank version, the user's precision cuts to tendons and muscle tissue is even more deadly. While a single cut landed with the technique still only applies one minus to either of the aforementioned stats, this effect can be stacked up to three times by hitting the same spot three times, thus giving the user the capacity to lower one of the stats by one tier. This effect lasts four posts.
- Healing Hands:
- Name: Healing Hands
Activation Cost: 3
Upkeep Cost: 2
Classification: Ijutsu, Open
Hand Seals: Heaven-snake-dog
After making the necessary handseals, the user's hands will glow with bright green medically induced chakra, which upon touch with any sort of wound will slowly start reactivating cells, reduce swelling and stop wounds from bleeding. As this is but a mere patch up technique, it can only be used on small cuts, shallow bruises and first degree burns.
Weaknesses: Can only heal shallow cuts, minor bruises and first degree burns and other generally minor injuries.
Last edited by Bones! on Mon Feb 24, 2020 12:39 pm; edited 1 time in total