This store is of average size with an exterior made out of oak wood. Brick columns rise to the roof along the front with one meter of spacing between each column. Mounted on the two most central columns is a sign in the shape of a sword with a wide blade that reads; "The Bloody Candy Cane, for when words and sweets aren't enough". There is a smaller sign on a dagger underneath that reads; "Custom orders accepted". The interior has various different weapon racks and display cases to show off various weapons with a ledger at the front counter containing descriptions and material prices for the available items. All items will be priced as if they were made out of steel, with exceptions to this being noted in the craft itself with the cost increased appropriate.
- Weapons:
Name: Mongolian Recurved Bow
Rank: C-S
Material Cost: 2000 w/o Ebony
Material Rank: C+ altogether if using regular wood, Senju Wood instead makes it A
Description: This bow is designed after the early Mongolian bows that were historically relatively small in size but still capable of firing an arrow five-hundred meters accurately. The trick to this is in the horn or ebony used on the backside of the bow to greatly increase its draw power and overall durability. When using ebony instead of regular horn, the Material Rank of the bow is increased by ++ due to ebony's much higher quality. A good bow, but you have to be strong in order to use it properly. Additionally, the crafting process is a little more intricate than most bows made almost solely of wood typically are. This adds one day to the crafting process per bow.
Name: Barbed Arrows
Rank: C-S
Material cost: 500 ryo
Material Rank: The shaft of the arrow is D+ with normal wood, the arrowhead is B+ with steel
Description: These are arrows with arrowheads that have been barbed to increase damage and make pulling the arrow out to treat the wound a tricky prospect. Yield of 20
Name: Glass Kunai
Rank: B-S
Material Cost: 100 ryo
Material Rank: D
Description: These kunai are crafted out of glass and are hollow, making them very lightweight. They are crafted in such a way as to shatter into shrapnel when chakra is flowed through them at anything higher than D rank power, making them effective at damaging inadequately protected enemies. Their lightweight design allows them to be thrown at 1+ higher speed than normal, though their low material rank makes them ineffective against even moderately durable targets.
Name: Thin-Blade Knife
Rank: D-S
Material Cost: 750 ryo
Description: This blade is one not meant to engage in combat with, as it has a very thin blade only 1/8" thick. It is 6" long, meant to slip between ribs to get to the tender organs underneath. They're balanced in such a way that they can be accurately thrown too, increasing their versatility. Produces 5 knives per set.
Name: Eight-Point Shuriken
Rank: D-S
Material Cost: 500 ryo
Description: These shruiken deviate from the standard four point shuriken used by doubling the amount of points on each shuriken. This shuriken is thinner than the four-point shuriken in order to retain a similar weight as well as the length of the points. 15 shuriken yield.
Name: Hatchet
Rank: D-S
Material Cost: 500 ryo
Description: A basic hatchet with a small head and a handle that brings its length to 13". It is balanced to be more top heavy, meant to be swung rather than thrown. Great for chopping wood.
Name: Soft-Core Katana
Rank: C-S
Material Cost: 1,000 ryo
Description: This sword is the same length as the average katana, but it is wider and slightly thicker than usual which makes the blade a bit heavier than a regular one. The reason this is true is due to the way in which the sword is created. Instead of using a solid steel blade, making it rigid and inflexible, Kameko has instead created a way to forge an eastern style sword with an iron core and a steel exterior. The iron core is bolted and these bolts welded to the iron rod within the hilt, with the steel receiving the same process to secure it to the core after it is fit snugly over it.
The result is a sword that has the strength of steel, but is more flexible than usual and makes it more prone to bend courtesy of the softer core and then snap back into place due to the steel exterior's strength. This makes the katana's durability one + higher than it normally would be with just steel alone, giving it a slight edge in direct confrontation with other weapons, though the blade is slightly more expensive, larger, and heavier than a normal katana would be.
Name: Katana
Rank: D-S
Material Cost: 750 ryo
Description: A simple katana made typically of iron or steel. Nothing special about it.
Name: Yari
Rank: C-S
Material Cost: 500 ryo
Material Rank: B+ for a steel weapon
Description: Your basic straight yari. Nothing special about it, just a spear to stab people with.
Name: Quarterstaff
Rank: C-S
Material Cost: 500 ryo
Material Rank: D+ (Increases to rank of metal with shods)
Description: A quarterstaff roughly six feet in length, with longer lengths available upon request. Nothing special.
Name: Manriki
Rank: C-S
Material Cost: 1,500 ryo
Material Rank: B+ for steel
Description: A manriki that is six feet in length with one two lb weight on each end. The chain can be lengthened to whatever the customer wishes, but each foot of chain adds 1.25 lbs of metal to the material used.
Requirement: N/A
Crafting Time: Varies
Name: Chokuto
Rank: C-S
Material Cost: 500 ryo
Material Rank: B+ for steel
Description: A basic chokuto. Used to cut and stab things.
Name: Advanced Soft-Core Katana
Rank: B-S
Material Cost: 12,000 ryo
Material Rank: A++
Description: This weapon is very similar to the Soft-Core Katana in its construction, however it utilizes much higher quality materials. Rather than steel forming the bulk of the blade, the black color of Ebony is chosen. Instead of iron in the core of the weapon, there is instead steel. It is just as capable of withstanding stress as a solid ebony blade is, however it is much more flexible. This combination of materials results in the durability of the Ebony being increased by one plus due to the blade's construction.
Name: Naginata
Rank: C-S
Material Cost: 500 ryo
Material Rank: B+ for steel
Description: A basic naginata, nothing special about it.
- Enchantments:
Name: Lancelot's Bane
Rank: A-S
Function: Active
Price: 30,000-50,000 ryo
Description: Lancelot's Bane is an enchantment that may only be applied to weapons with an edge. The wielder activates the enchantment within the weapon only when they choose to, and when it is active any wounds inflicted by it will be unable to clot for a long period of time and it also impedes healing jutsu. Ijutsu of lower rank to the enchantment rank will have no effect. Wounds inflicted will eventually begin heal on their own after ten IC posts, though serious wounds will kill the wounded person before that comes to pass. Threads started in this time frame by the wounded must include this wound. A dangerous enchantment in skilled hands.
Charges: 40 posts for both A and S rank.
Name: Cleaver
Rank: A-S
Function: Active
Price: 30,000 ryo or 60,000 ryo
Description: This enchantment gives the enchanted weapon the ability to cut through any item with a durability equal to or lower than the enchanted item's rank. Defensive enchantments of equal rank or higher protect against this ability. It does this by taking a small amount of metal from the center of the blade, evenly dispersed to not mess with the balance even slightly, and then distributes this small amount of metal to the edge of the weapon to artificially sharpen it to the heights of physical perfection. At A rank, it makes the edge of the weapon 3 nanometers thin which is how thin obsidian can naturally get. At S rank, the enchantment is so focused that it thins the edge to 1 nanometer thick which allows it to cut the atoms of a material itself. Without that aid of an equal level of chakra, it cannot cut through chakra flowed items if the item is within 2 tiers of the rank of the enchantment in durability.
Charges: 30 uses
Name: Skullcracker
Rank: A
Function: Active
Price: 30,000
Description: Skullcracker is an enchantment meant to add more force behind an item's blows. This enchantment weaves chakra into the fabric of the weapon as it's being crafted similarly to the Knuckle Breaker enchantment. The application is much the same, though it is much more finessed with Skullcracker. This chakra can be activated at the user's discretion, though it takes one post for the enchantment to "warm up" and provide its benefits and must remain active to avoid another warm up period. The warm up post does not count towards post usages. When the enchantment takes full hold, the chakra woven into the weapon will push in the direction the weapon is being swung/thrusted and will make it fee as if the weapon is much heavier than it actually is to whoever happens to be on the receiving end. This makes each strike with the item feel as if it's hitting at a ++ higher Strength than it actually is. The amount of posts this is available for is reduced from an A rank enchantment's usual max to make up for the strong ability.
Charges: 40 posts
Name: Battery Pack
Rank: A
Function: Passive/ Active
Price: 30,000 ryo
Description: Battery Pack is an enchantment that passively absorbs 1 point of stamina every post from the person using the item until it reaches 30 stamina. This stamina is kept in the item as a sort of battery, allowing them to access the stamina once the "battery" is full. The "battery" can only absorb 30 points of stamina before the enchantment needs refilled, though. The user can't utilize this stamina until the battery is full, though once some is taken they do not have to use it all at once if they do not wish to. Every usage reduces the battery's maximum lifespan by five points until it hits zero and the enchantment ceases to function.
Charges: 30 posts, reduced by five every recharge, 1 Use per charge.
Name: Efficiency
Rank: A
Function: Active
Price: 25,000 ryo
Description: A basic enchantment that allows one to flow their chakra through the enchanted item at one rank less cost, as the enchantment utilizes 100% of the chakra put into it and lets none go to waste to maximize efficiency without any additional effort on the part of the user. This general effectiveness lowers the maximum amount of charges for the versatility, and the first type of chakra flowed into the item in each thread is the only one that receives this discount.
Charges: 20 usages
Name: Knuckle Breaker
Rank: B
Function: Passive
Price: 10,000, 50,000
Description: This enchantment is intended for armor and shield usage, though it may be used to a lesser effect with weaponry. When crafting an item with this enchantment, the chakra utilized to create the enchantment weaves itself between the atoms of the item for future reinforcement. When struck, the chakra activates to increase its tensile strength and hardness many times over. The grade of the material is increased by two tiers while this enchantment still has a charge. For example, wood would have its grade increased to that of concrete with this enchantment. A and S grade materials normally cap at S++, but in exchange for forfeiture of experience for the item and quintupling the price, a S grade material may be increased to X grade.
Charges: 15 postd
Name: Chakra Drain
Rank: B-S
Function: Active
Price: 10k, 30k, 50k
Description: Chakra Drain is, well, an enchantment that drains chakra from whatever the item hits. Upon contact, anything that doesn't have the bearer's chakra signature will have one rank less stamina than the enchantment's level sapped from their stamina pool. This is not given to the item's bearer, it is simply leeched out of the target's body and released into the air. If the enchantment's rank matches the rank of a technique, each hit will rob that technique of one rank of power until it is snuffed out by reaching E rank power. Similarly to Skullcracker, this takes time to build up in the form of a one post build up before its abilities may be used.
Charges: 30 posts, 50 posts, 70 posts