Item Rank: X
Material Rank: S
Units Used: Unknown
Description: Samehada is a large sentient sword roughly as tall as a fully grown man as this sword was comparable in size to the Kubikiribōchō. Samehada's construction is atypical in that its actual blade is composed from a series of downward-facing scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced with visible teeth. Keeping Samehada wrapped in bandages apparently helps to inhibit this growth to a certain extent.
As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, Samehada's hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail. Reaching out to 5m out from its wielder. To supplement the blade's offensive capabilities, it is able to extend its scales to spikes, and protrude spikes from its handle as a defense mechanism against anyone it doesn’t deem worthy of wielding. Samehada can also be used in conjunction with Water Release, leading to the sword glowing with chakra.
Samehada upon physical contact with an enemy can disrupt their flow of chakra, ceasing their current jutsu and absorbing the upkeep cost. Samehada is capable of absorbing 20 Chakra Points from an opponent when the blade comes into contact with the opponent's body (including flesh, clothing , armor, and weapons). While wielding Samehada the user will lose 10 Chakra Points Per Post. Samehada has a maximum capacity of 140 Chakra Points and it cannot absorb beyond that amount. Samehada grows so large that when it is over 100 Chakra Points, it requires A-Tier to wield it with one hand and B-Tier with two. Samehada is able to absorb the Bijuu Chakra Cloaks, knocking them out of their respective Version.
Samehada is even capable of slicing through chakra that is transformed. The more chakra it absorbs, the larger it can become. Due to its voracious appetite, Samehada is drawn to those with large chakra supplies, allowing it to be used as a quasi-sensor. Samehada can produce a mist veil through the wielder's blood. That reaches out This enables it to absorb the chakra of anyone near through their open wounds.
Samehada will grow in size as it consumes enemy chakra. When Samehada has consumed over 100 Chakra Points in a given thread, it will be sated to such a degree that it will cease eating the user's chakra removing the tier penalty while wielding it for the remainder of the thread. Samehada generally cannot eat ambient chakra meaning chakra that is expelled from the user's direct person (fireballs, water domes, etc) the sole exception to this are Tailed Beast Balls.
Due to its voracious appetite, Samehada is drawn to those with large chakra supplies, allowing it to be used as a quasi-sensor. Samehada will instinctively sense the chakra signatures of those with A-Tier and higher Stamina that are within a 400 meter radius. Samehada will inform its owner of the location of those individuals.
The weapon is capable of spending EXP to be able to fuse with the weapon. During this time once the user has a bond connected with Samehada he/she may actively withhold or give Samehada chakra.
If the wielder reaches stage 1 of fusion their bond will be strong enough that the weapon will be resistant towards others who meet its requirements while the wielder still lives (the weapon can sense if its master is still alive no matter the location). If the wielder reaches stage 2 of fusion their bond will be so strong that only the death of the previous owner will allow it to cooperate with a new owner.
Samehada dislikes fire nature chakra and while it will consume it, doing so is excruciatingly painful.
If Samehada is hit by or forced to consume a C-Rank amount of Katon it loses 5 Chakra Points, If Samehada is hit by or forced to consume a B-Rank amount of Katon it loses 10 Chakra Points, If Samehada is hit by or forced to consume a A-Rank amount of Katon it loses 20 Chakra Points, If Samehada is hit by or forced to consume a S-Rank amount of Katon it loses 30 Chakra.
If at any point the amount of Chakra Points held by Samehada reaches below zero it will begin to eat directly into the wielder’s chakra.
Debuffing the wielder's Stamina can cause Samehada to turn on the wielder. However, once the user reaches Fusion Stage 2, Samehada will stay with the wielder so long as the debuff is not permanent.
Requirement: A-Tier Stamina is required to wield the sword absent that the user must have an external source of chakra that is fairly significant in order to entice Samehada to cooperate (ie a Bijuu) This sword can be wielded by either both hands with C Rank Strength, or one hand with B Rank Strength.
Samehada won’t attack anyone with more chakra then the current user but it will remain loyal to the user.
Attunement Slot: Yes
Material Rank: S
Units Used: Unknown
Description: Samehada is a large sentient sword roughly as tall as a fully grown man as this sword was comparable in size to the Kubikiribōchō. Samehada's construction is atypical in that its actual blade is composed from a series of downward-facing scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced with visible teeth. Keeping Samehada wrapped in bandages apparently helps to inhibit this growth to a certain extent.
As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, Samehada's hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail. Reaching out to 5m out from its wielder. To supplement the blade's offensive capabilities, it is able to extend its scales to spikes, and protrude spikes from its handle as a defense mechanism against anyone it doesn’t deem worthy of wielding. Samehada can also be used in conjunction with Water Release, leading to the sword glowing with chakra.
Samehada upon physical contact with an enemy can disrupt their flow of chakra, ceasing their current jutsu and absorbing the upkeep cost. Samehada is capable of absorbing 20 Chakra Points from an opponent when the blade comes into contact with the opponent's body (including flesh, clothing , armor, and weapons). While wielding Samehada the user will lose 10 Chakra Points Per Post. Samehada has a maximum capacity of 140 Chakra Points and it cannot absorb beyond that amount. Samehada grows so large that when it is over 100 Chakra Points, it requires A-Tier to wield it with one hand and B-Tier with two. Samehada is able to absorb the Bijuu Chakra Cloaks, knocking them out of their respective Version.
Samehada is even capable of slicing through chakra that is transformed. The more chakra it absorbs, the larger it can become. Due to its voracious appetite, Samehada is drawn to those with large chakra supplies, allowing it to be used as a quasi-sensor. Samehada can produce a mist veil through the wielder's blood. That reaches out This enables it to absorb the chakra of anyone near through their open wounds.
- Spoiler:
Name:Bloody Mist Absorption Technique
Bloody_Mist_Absorption_Technique.png
Rank: A
Power: A
Activation Cost: N/A
Upkeep Cost: 4
Range: 0m-70m
Speed: N/A
Element: Water Release
Skill: Ninjutsu/Kenjutsu
Classification: Samehada Exclusive
Requirements: Samehada
Parent Technique: N/A
Hand Seals: N/A
Description: The user swipes their blood across Samehada. The blade then unleashes a thick red mist on the battlefield, absorbing chakra from all opponents' open wounds. Chakra is absorbed at a rate of 12 Stamina Points per post.
Weaknesses: Once Samehada reaches 100 Stamina Points this technique will automatically cease and cannot be used for the remainder of the thread. This technique cannot be used while fusion is in effect.
Samehada will grow in size as it consumes enemy chakra. When Samehada has consumed over 100 Chakra Points in a given thread, it will be sated to such a degree that it will cease eating the user's chakra removing the tier penalty while wielding it for the remainder of the thread. Samehada generally cannot eat ambient chakra meaning chakra that is expelled from the user's direct person (fireballs, water domes, etc) the sole exception to this are Tailed Beast Balls.
Due to its voracious appetite, Samehada is drawn to those with large chakra supplies, allowing it to be used as a quasi-sensor. Samehada will instinctively sense the chakra signatures of those with A-Tier and higher Stamina that are within a 400 meter radius. Samehada will inform its owner of the location of those individuals.
The weapon is capable of spending EXP to be able to fuse with the weapon. During this time once the user has a bond connected with Samehada he/she may actively withhold or give Samehada chakra.
- Spoiler:
Fusion Stage 1
By investing 500 experience into Samehada its wielder may form a bond with the weapon. Samehada's familiarity and constant feeding off the owner's chakra will essentially bring the two closer together. This grants the wielder the ability to fuse with Samehada. This adds any Chakra Points that the weapon has absorbed to be added to the user's total pool. The fusion also grants the wielder a healing factor capable of healing serious and life threatening injuries within three posts. However, the fusion is still incomplete at this stage and as a result the user may not absorb enemy chakra nor may they make use of Samehada's sensory abilities while in this mode. The user can remain in this fused state for up to 8 posts per thread.
Fusion Stage 2
By investing another 500 experience into Samehada its wielder may increase the power of that fusion. This completes the merger with Samehada and grants the wielder an even greater shark-like appearance. The user will grow fins and webbed hands allowing them to move in water with considerable ease. They are granted a +1 boost of a tier to Speed and Coordination for the purpose of moving through the water. The user also has the ability to extend spikes from his body and may now absorb chakra when others come into direct contact with him or her. The wielder may also make full use of Samehada's sensory abilities while in this mode. The user can remain in this fused state for up to 12 posts per thread.
If the wielder reaches stage 1 of fusion their bond will be strong enough that the weapon will be resistant towards others who meet its requirements while the wielder still lives (the weapon can sense if its master is still alive no matter the location). If the wielder reaches stage 2 of fusion their bond will be so strong that only the death of the previous owner will allow it to cooperate with a new owner.
Samehada dislikes fire nature chakra and while it will consume it, doing so is excruciatingly painful.
If Samehada is hit by or forced to consume a C-Rank amount of Katon it loses 5 Chakra Points, If Samehada is hit by or forced to consume a B-Rank amount of Katon it loses 10 Chakra Points, If Samehada is hit by or forced to consume a A-Rank amount of Katon it loses 20 Chakra Points, If Samehada is hit by or forced to consume a S-Rank amount of Katon it loses 30 Chakra.
If at any point the amount of Chakra Points held by Samehada reaches below zero it will begin to eat directly into the wielder’s chakra.
Debuffing the wielder's Stamina can cause Samehada to turn on the wielder. However, once the user reaches Fusion Stage 2, Samehada will stay with the wielder so long as the debuff is not permanent.
Requirement: A-Tier Stamina is required to wield the sword absent that the user must have an external source of chakra that is fairly significant in order to entice Samehada to cooperate (ie a Bijuu) This sword can be wielded by either both hands with C Rank Strength, or one hand with B Rank Strength.
Samehada won’t attack anyone with more chakra then the current user but it will remain loyal to the user.
Attunement Slot: Yes