- Idea:
Name: Daraku shi ta sekai no shutsugen (Advent of a fallen world)
Rank: S
Power: X
Activation Cost: N/A
Upkeep Cost: N/A
Range: N/A
Speed: N/A
Element: Yin
Skill: Fuinjutsu (once for applying the seal)
Classification: Enhanced State
Requirements: Indra Kaguya ai codes
Parent Technique: N/A
Hand Seals: N/A
Description: The hard drives of the indra Kaguya showed a part of a large and complex Artificial intenigence system. While it isnt was not fully developed, it showed signs that it was meant to use a human as the neural medium for various tasks. One of them being the control of highly sophisticated nanites that have the ability to regenerate indefinetly and into the form they were before. While it is unclear how these nanites work, or how they were produced, it is clear that a seal was to be embedded into to the host to permanently link it to the artificial intelligence.
OOC:
- General information and boosts:
- This seal creates a link with artificial intelligence that is able to control nanites. The nanites have many abilities, however, their main ones are the full regeneration of the host and his wounds as long as only a marginal amount of nanites are remaining, assimilation and destruction of any organic lifeform, the ability to replenish themselfes of any matter, organi cor inorganic as well as forming a permanent link to the host, making it impossible to remove and making the host a semi machine based lifeform.
This custom enhanced state grants a unique 2 tier boost to constitution, displayed by the fact that the nanites are the definition of perfect in their limited range of abilities, as well as a unique 2 tier boost to coordination, as the Ai not only assists the host in pure body movement accuracy output but also uses the nanite to improve the coordination even further.
- The Nanites:
- The high complexity of the nanites, as well as the fact that the help of AI is absolutely needed, will make any form of giving this restricted to other persons impossible, as well as giving the nanites a destructive effect on organic matter that it comes in contact with. For this purpose, the user has a pool of 5 charges of nanites that will take 2 posts to replenish fully.
- Assimilation:
- Those nanites can be used to empower attacks (at 2 charges per assimilation), giving them an assimilating effect if they hit organic matter. If any organic lifeform is hit by this, they will start to be assimilated unless the host actively orders his nanites not to do so, starting slowly from the point where the nanites hit the body first. After 3 posts enough nanites will be in the enemies body that they will recive serious damage to their constitution.
At 1 posts the target takes C rank constitution damage
At 2 posts the target takes B rank constitution damage
At 3 posts the target takes A rank constitution damage
At 4 posts the target takes S rank constitution damage
Until the 10th post, the nanites will be surpressed by the enemies immune system in a last attempt to survive.
After 10 posts without the host forcibly ordering his nanites to return to him, the opposing lifeform dies. However, this can be easily avoided by following things: Moving out of a 150 meter radius around the user will make the nanites stop working, as they lost connection to the host. Same goes for amputation the assimilated body parts before 3 posts pass.
HOWEVER:
The person affected can render the nanites useless if a chemist with at least A-Rank intelligence specificly tailors an "antidote" to the infected person, therefore ensure their survival.
Said antidote must be registered and approved as a B rank medicine and is only for an individual person, meaning each time it needs to be registered again.
- Healing:
Just as nanites have the power to destroy, they also have the power to restore however, giving the host the ability to heal wounds on other people or himself extremely quickly. The healing is on par with the regeneration ability of jashinism and costs one nanite charge. While the nanites cant restore organs fully, they can create a functioning copy that allows the healed one (other persons) to survive, if even barely. This goes as far as restoring eyessight and needed organs (heart, lungs, ect...). Should the host himself will be fatally wounded, he will subcontiously use his nanites every turn to heal himself, until the damage done is repaired.
The user gets a set level of indestructibility as every cell of his body, including organs and the skeleton has been transformed by the bio-mechanic nanites. The host will be unable to die from most causes. The nanites allow them to survive normally fatal injuries, surviving even dismemberment and decapitation (retaining the ability to speak and control their limbs after severing). Unfortunately, the body will still experience pain. They are in no form human any longer, even if the nanites show near perfect ability to represent body functions, such as breathing, converting bio matter (food) into energy and so on. This however does not change the fact that the host is by his standarts still human, meaning while he can die from exhaustion, most excessive damage, starvation, ect... .
Notes:
The seal is only needed once and will let the user die upon use (however he will be revived shortly afterwards). During this process the seal is used up and it will change the user permanently, meaning he will never be able to loose this enhanced state.
The nanites cant be stolen (as they simply wont work without the hosts brain activity) as well as his bloodline.
Weaknesses: The host recieves a permanent vunerability to gravity based effect, meaning that techniques are one rank stronger against him then they would normally would be, capping at s rank. Furthermore they arent able to recieve implants the normal way (stealing bloodlines and so on). Exceptions to this are implants that are given by events, ect. (in which case they will need to spend 10 IRL days for recovery.
While the character cant die, they can certainly be sealed or held of by barriers. Strong corrosive substances (e.g Chemistry, Boil and Lava) that can out-speed the regeneration can effectively neutralize regeneration, but will not kill them. Dust Release's atomizing will completely disintegrate the body and overpower this technique, destroying the body if it hits fully.
One of the most potent approaches to neutralising the Host for the time being is for example destroying some part of the host, forcing the nanites to go into repair mode, and then hindering the nanites to repair, by use of said chemicals or elements, as well as strong adhesives.