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    Kyōchikutō

    Kyōchikutō
    Kyōchikutō


    Village : N/A
    Posts : 3
    Join date : 2020-10-19

    Kyōchikutō Empty Kyōchikutō

    Post by Kyōchikutō Wed Oct 21, 2020 1:40 pm

    Name: Doku, Kyōchikutō
    Age: 18
    Gender: female
    Village: Kiri
    Rank: D-rank
    Title: N/A

    Clan: Doku
    Bloodline: poison release(1 skill point)
    Element(s):
    Skill(s):
    Medical Ninjutsu (1 skill point)
    Chemistry (1 skill point)
    Ninjutsu (1 skill point)

    Stats
    -1650/1650

    • Strength: E
    • Constitution: E
    • Stamina: E
    • Speed: E
    • Coordination: E
    • Intelligence: A
    • Perception: E


    Unique Abilities:
    The queen of pestilence - Poison jutsu used by this individual are considered 1 tier more effective, however fuuton jutsu used against the individual are 1 tier more effective.

    Savior of the distraught - User can use medical as part of their poison clan jutsu to spread healing effects or antidotes instead of poison, however it is considered one tier lower in effectiveness)

    Appearance: Kyōchikutō Ab3l6H6

    History: Many children spend their early life indulging curiosity and imagination; some like to play that they are famous warriors armed with branches, fantastic chefs with inedible mud pies on the menu, or perhaps movie stars with glitzy faux jewelry. Kyochikuto was no exception, always bringing back bowls and bottles of all sorts of 'potions' she had 'brewed'. Her mother would welcome this expression of creativity, it was of course in her blood to work with such materials. The clan they hailed from was a notable one, famous for the poisons they crafted. While quite skilled in poisoncraft, her mother preferred to work on the more peaceful end of the spectrum. While her peers would craft some of the most toxic substances on the planet, her antidotes were of equal power. It was a happy thing for her mother, to have something she could mentor her daughter on. She also hoped her more pacifist nature might be impressed on her child, and healing salves and antidotes would be just as interesting as their counterparts.

    Even before she reached academy age the poltucies she would bring to her mother to inspect were of a quality one could expect to find at a simple herb shop, not just the squished plants and imagination of a child but actual mixtures to help with things like a sunburn or bugbites, herbs to help with breathing. It was a very hopeful thing for her mother, but below the bright mind and helpful nature was a mean streak. Whilst playing at the park with others her age there was an accident where Kyochikuto lost her footing and fell, her knees and palms were skinned and bleeding but the worst injury was to her pride. Though it was more than likely an accident, a symptom of uncoordinated youths running about, Kyochikuto blamed a boy who had been close by when she fell. The boy was unaware of the anger directed at him, continuing the game with his friends as she stewed angrily with tearstained cheeks and bloodied palms. Lunch was called and, though there was a sandwich made for her, kyochikuto was nowhere to be found as the group of children sat down. No more than five minutes later, the boy would become violently ill. There was no adult around to determine what happened, and none of the children could even imagine one of their age to be able to do such a thing to another person. It was written off as a sudden bout of the stomach flu, or perhaps he ate something he found in the garden. When the news reached her mother's ears however, she knew otherwise.

    From then until she finished the acadamy, she worked with her mother every day for an hour. The lessons were on restraint, and careful use of doses of various poisons for various effects. Her mother knew she would not be able to deter use of toxins by her daughter as she had decided for herself, but would do her best to educate her daughter on them and how to properly use them. She encouraged poisons with non lethal effects, things like paralysis or drowsiness, temporary blindness. Recoverable statuses. It was an easy lesson to remember with the presence and calming nature of her mother, but as she outgrew the lessons and mentor ship so too did she outgrow the restrictions and guidelines her mother laid out for her practices. She was not dismissive of what she learned, but neither did she want to be bound by ethics that were not her own. having a creative mind and a personality that liked to push limits, Kyochikuto's personally developed experiments and mixtures would more follow the nature of her clan than what she learned from her mother. The years of lessons did not entirely go to waste however. In addition to the lethal and toxic brews she would have nonlethal items in her arsenal. After all, her mother did teach her that in the right situation leaving someone paralyzed was just as useful as having them dead.

    Personality: Kyochikuto is a bright and talented poison crafter, the only limits being her creativity. She is resourceful and knowledgeable about ingredients and various uses, as well as being able to improvise on the spot with one of her alchemical creations in ways that might not be obvious. While talented as an antidote maker, her leaning towards inflicting 'justice' (to her a synonym for revenge) meant that she more often spent her time on formulation new forms of poisons rather than cures. While she did receive training and is adept at physical combat, she prefers to keep her hands clean and if able to will help her companions from 'behind the curtain'. She has no aversion to killing but finds it often unnecessary; a poisoned and terrified captive provides more information than a dead one.


    Roleplay Sample:
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Mist Jounin
    Mist Jounin


    Posts : 1145
    Join date : 2017-09-14

    Kyōchikutō Empty Re: Kyōchikutō

    Post by Kitsuki Kurahasa Thu Oct 22, 2020 8:45 pm

    Kyōchikutō wrote:Name: Doku, Kyōchikutō
    Age: 18
    Gender: female
    Village: Kiri
    Rank: D-rank
    Title: N/A

    Clan: Doku
    Bloodline: poison release(1 skill point)
    Element(s):
    Skill(s):
    Medical Ninjutsu (1 skill point)
    Chemistry (1 skill point)
    Ninjutsu (1 skill point)

    Stats
    -1650/1650

    • Strength: E
    • Constitution: E
    • Stamina: E
    • Speed: E
    • Coordination: E
    • Intelligence: A
    • Perception: E


    Unique Abilities:
    The queen of pestilence - Poison jutsu used by this individual are considered 1 tier more effective, however fuuton jutsu used against the individual are 1 tier more effective.

    Savior of the distraught - User can use medical as part of their poison clan jutsu to spread healing effects or antidotes instead of poison, however it is considered one tier lower in effectiveness)

    Appearance: Kyōchikutō Ab3l6H6

    History: Many children spend their early life indulging curiosity and imagination; some like to play that they are famous warriors armed with branches, fantastic chefs with inedible mud pies on the menu, or perhaps movie stars with glitzy faux jewelry. Kyochikuto was no exception, always bringing back bowls and bottles of all sorts of 'potions' she had 'brewed'. Her mother would welcome this expression of creativity, it was of course in her blood to work with such materials. The clan they hailed from was a notable one, famous for the poisons they crafted. While quite skilled in poisoncraft, her mother preferred to work on the more peaceful end of the spectrum. While her peers would craft some of the most toxic substances on the planet, her antidotes were of equal power. It was a happy thing for her mother, to have something she could mentor her daughter on. She also hoped her more pacifist nature might be impressed on her child, and healing salves and antidotes would be just as interesting as their counterparts.

    Even before she reached academy age the poltucies she would bring to her mother to inspect were of a quality one could expect to find at a simple herb shop, not just the squished plants and imagination of a child but actual mixtures to help with things like a sunburn or bugbites, herbs to help with breathing. It was a very hopeful thing for her mother, but below the bright mind and helpful nature was a mean streak. Whilst playing at the park with others her age there was an accident where Kyochikuto lost her footing and fell, her knees and palms were skinned and bleeding but the worst injury was to her pride. Though it was more than likely an accident, a symptom of uncoordinated youths running about, Kyochikuto blamed a boy who had been close by when she fell. The boy was unaware of the anger directed at him, continuing the game with his friends as she stewed angrily with tearstained cheeks and bloodied palms. Lunch was called and, though there was a sandwich made for her, kyochikuto was nowhere to be found as the group of children sat down. No more than five minutes later, the boy would become violently ill. There was no adult around to determine what happened, and none of the children could even imagine one of their age to be able to do such a thing to another person. It was written off as a sudden bout of the stomach flu, or perhaps he ate something he found in the garden. When the news reached her mother's ears however, she knew otherwise.

    From then until she finished the acadamy, she worked with her mother every day for an hour. The lessons were on restraint, and careful use of doses of various poisons for various effects. Her mother knew she would not be able to deter use of toxins by her daughter as she had decided for herself, but would do her best to educate her daughter on them and how to properly use them. She encouraged poisons with non lethal effects, things like paralysis or drowsiness, temporary blindness. Recoverable statuses. It was an easy lesson to remember with the presence and calming nature of her mother, but as she outgrew the lessons and mentor ship so too did she outgrow the restrictions and guidelines her mother laid out for her practices. She was not dismissive of what she learned, but neither did she want to be bound by ethics that were not her own. having a creative mind and a personality that liked to push limits, Kyochikuto's personally developed experiments and mixtures would more follow the nature of her clan than what she learned from her mother. The years of lessons did not entirely go to waste however. In addition to the lethal and toxic brews she would have nonlethal items in her arsenal. After all, her mother did teach her that in the right situation leaving someone paralyzed was just as useful as having them dead.

    Personality: Kyochikuto is a bright and talented poison crafter, the only limits being her creativity. She is resourceful and knowledgeable about ingredients and various uses, as well as being able to improvise on the spot with one of her alchemical creations in ways that might not be obvious. While talented as an antidote maker, her leaning towards inflicting 'justice' (to her a synonym for revenge) meant that she more often spent her time on formulation new forms of poisons rather than cures. While she did receive training and is adept at physical combat, she prefers to keep her hands clean and if able to will help her companions from 'behind the curtain'. She has no aversion to killing but finds it often unnecessary; a poisoned and terrified captive provides more information than a dead one.


    Roleplay Sample:

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