Name: Iron Curtain
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: 0m-45m
Speed: B Tier
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1
Parent Technique: N/A
Hand Seals: Ox-Boar->Dragon
Description: Upon performing the necessary handseals and channeling their Steel Release chakra, the user constructs a ten foot wall of steel from out of the ground that can be used for defensive maneuvers. The wall can roughly take different shapes and appearances but overall its purpose is defense and it cannot be more than ten feet tall. The wall is considered A-Tier in terms of its defensive capacities. The user can protrude spikes (with a maximum length of two feet) from the wall for an additional D Rank amount of chakra, the spikes can then be fired at a speed of B Rank for an additional C Rank worth of chakra.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations.
Name: Impervious Exo-Skeleton
Rank: A
Power: B-S
Activation Cost: Varies
Upkeep Cost: Varies
Range: Self
Speed: Instant
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1-3
Parent Technique: Impervious Armour
Hand Seals: N/A
Description: Upon channeling their Steel Release chakra, the user is able to externalize and build upon the thin layer of defense provided by Impervious Armour. Whereas Impervious Armour only extends as far as the skin, this techniques creates a full suit of armour that increases their strength. The Exo-Skeleton works in tandem with the body's physical form so that it does not slow the user down but instead increases their Strength as the technique creates a series of steel gears and pulleys that increases the user's physical power depending on the stage of Impervious Armour they are using. Stage 1 costs an upkeep of 3 stamina points per post and increases the user's Strength by ++, Stage 2 costs an upkeep of 5 stamina points per post and increases the user's Strength by a Tier, Stage 3 costs 10 stamina points per post and increases the user's Strength by 2 Tiers.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. This technique requires Impervious Armour to be activated.
Name: Impervious Tendrils
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: N/A
Range: 0m-20m
Speed: Varies
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1
Parent Technique: N/A
Hand Seals: Dragon -> Tiger -> Rat -> Dog
Description: Upon performing the necessary handseals and channeling their Steel Release chakra, the user constructs up to twenty steel tendrils that are anywhere between three to five inches thick and can reach up to twenty meters away. The tendrils are extremely dense and are considered as having B-Grade quality in its integrity and physical structure. The tendrils move at the same speed as the user's Coordination and can be used to bluntly attack an opponent. The edges may also be sharpened and they can be used for stabbing as well. The tendrils tend to appear from the user's back although they can sprout from any portion of the body.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. They only last for 5 posts before the activation cost must be paid again.
Name: Dragonfly Swarm
Rank: C
Power: C
Activation Cost: C
Upkeep Cost: N/A
Range: 0m-30m
Speed: B Tier
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1
Parent Technique: N/A
Hand Seals: Ox->Dragon
Description: Upon performing the necessary handseals and channeling their Steel Release chakra, the user spawns up to twenty steel dragon flies from out of their skin. These dragonflies have C-Grade defensive quality to them and can be used to stab and maim opponents from afar. A single dragonfly by itself is no problem but a swarm can do serious injury to an opponent. A single dragonfly is one rank weaker in terms of power. The dragonflies themselves are controlled via the user's will.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. They only lasts for 4 posts before the activation cost must be paid again.
Name: Mecha Terra Infirma
Rank: B
Power: B
Activation Cost: B
Upkeep Cost: N/A
Range: 0m-20m
Speed: B Tier
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1
Parent Technique: N/A
Hand Seals: Ox
Description: Upon performing the necessary handseals and channeling their Steel Release chakra, the user slams their hands into the ground and converts the earth beneath them into solid metal. The change is gradual and will grow outwards from the area struck by the user's hands. The metal transfiguration is five meters deep and has a B-Grade defensive quality to it. The user may also change its consistency to be uneven, elevate certain sections to a mild degree, or even protrude major hazards from it including spikes, caltrops, and literal stumbling blocks. Any change to the consistency of the ground (spawning hazards, elevating certain sections) costs an additional 2 stamina points.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations.
Name: Total Transfiguration
Rank: A
Power: Varies
Activation Cost: Varies
Upkeep Cost: N/A
Range: Varies
Speed: A-Tier
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 2
Parent Technique: N/A
Hand Seals: N/A
Description: Upon channeling their Steel Release chakra, the user is able to transfigure their Earth Release techniques into Steel Release versions. The power and hardiness of the Koton is of the same rank as the Doton technique being transfigured. Transfiguration occurs of a single post. The transfiguration means that any elemental weaknesses that the technique Doton are now changed to fit the elemental nature of Koton instead. For cost, the user pays a one rank higher activation cost for the technique that they are transfiguring.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. Note that the power of the Earth Release technique being transfigured is the same, it is only of a different element.
Name: Reinforcement Technique
Rank: A
Power: A
Activation Cost: A
Upkeep Cost: C
Range: 0m-70m
Speed: A-Tier
Element: Steel Release
Skill: Ninjutsu/Kugutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 2
Parent Technique: N/A
Hand Seals: N/A
Description: Upon channeling their Steel Release chakra, the user is able to transfer Steel Release chakra into their puppet via puppet strings or through casual contact. This allows them to reinforce their puppets with the advanced element increasing the puppet's durability and power. The puppet's Strength is increased by a ++ and the puppet's Constitution is increased by a single tier.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. Note that such techniques would only melt the Steel Release reinforcement but may not damage the puppet itself depending on its composition and structural integrity.
Name: Overt Deconstruction
Rank: B
Power: B
Activation Cost: B
Upkeep Cost: N/A
Range: 0m-40m
Speed: A-Tier
Element: Steel Release
Skill: Ninjutsu/Kugutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 2
Parent Technique: N/A
Hand Seals: N/A
Description: Upon channeling their Steel Release chakra, the user is able to transfigure metal into Earth, this process is quite rapid and can be used to weaken the structural integrity of entire buildings.
Weaknesses: This technique cannot be used against Steel Release techniques.
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: 0m-45m
Speed: B Tier
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1
Parent Technique: N/A
Hand Seals: Ox-Boar->Dragon
Description: Upon performing the necessary handseals and channeling their Steel Release chakra, the user constructs a ten foot wall of steel from out of the ground that can be used for defensive maneuvers. The wall can roughly take different shapes and appearances but overall its purpose is defense and it cannot be more than ten feet tall. The wall is considered A-Tier in terms of its defensive capacities. The user can protrude spikes (with a maximum length of two feet) from the wall for an additional D Rank amount of chakra, the spikes can then be fired at a speed of B Rank for an additional C Rank worth of chakra.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations.
Name: Impervious Exo-Skeleton
Rank: A
Power: B-S
Activation Cost: Varies
Upkeep Cost: Varies
Range: Self
Speed: Instant
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1-3
Parent Technique: Impervious Armour
Hand Seals: N/A
Description: Upon channeling their Steel Release chakra, the user is able to externalize and build upon the thin layer of defense provided by Impervious Armour. Whereas Impervious Armour only extends as far as the skin, this techniques creates a full suit of armour that increases their strength. The Exo-Skeleton works in tandem with the body's physical form so that it does not slow the user down but instead increases their Strength as the technique creates a series of steel gears and pulleys that increases the user's physical power depending on the stage of Impervious Armour they are using. Stage 1 costs an upkeep of 3 stamina points per post and increases the user's Strength by ++, Stage 2 costs an upkeep of 5 stamina points per post and increases the user's Strength by a Tier, Stage 3 costs 10 stamina points per post and increases the user's Strength by 2 Tiers.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. This technique requires Impervious Armour to be activated.
Name: Impervious Tendrils
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: N/A
Range: 0m-20m
Speed: Varies
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1
Parent Technique: N/A
Hand Seals: Dragon -> Tiger -> Rat -> Dog
Description: Upon performing the necessary handseals and channeling their Steel Release chakra, the user constructs up to twenty steel tendrils that are anywhere between three to five inches thick and can reach up to twenty meters away. The tendrils are extremely dense and are considered as having B-Grade quality in its integrity and physical structure. The tendrils move at the same speed as the user's Coordination and can be used to bluntly attack an opponent. The edges may also be sharpened and they can be used for stabbing as well. The tendrils tend to appear from the user's back although they can sprout from any portion of the body.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. They only last for 5 posts before the activation cost must be paid again.
Name: Dragonfly Swarm
Rank: C
Power: C
Activation Cost: C
Upkeep Cost: N/A
Range: 0m-30m
Speed: B Tier
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1
Parent Technique: N/A
Hand Seals: Ox->Dragon
Description: Upon performing the necessary handseals and channeling their Steel Release chakra, the user spawns up to twenty steel dragon flies from out of their skin. These dragonflies have C-Grade defensive quality to them and can be used to stab and maim opponents from afar. A single dragonfly by itself is no problem but a swarm can do serious injury to an opponent. A single dragonfly is one rank weaker in terms of power. The dragonflies themselves are controlled via the user's will.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. They only lasts for 4 posts before the activation cost must be paid again.
Name: Mecha Terra Infirma
Rank: B
Power: B
Activation Cost: B
Upkeep Cost: N/A
Range: 0m-20m
Speed: B Tier
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 1
Parent Technique: N/A
Hand Seals: Ox
Description: Upon performing the necessary handseals and channeling their Steel Release chakra, the user slams their hands into the ground and converts the earth beneath them into solid metal. The change is gradual and will grow outwards from the area struck by the user's hands. The metal transfiguration is five meters deep and has a B-Grade defensive quality to it. The user may also change its consistency to be uneven, elevate certain sections to a mild degree, or even protrude major hazards from it including spikes, caltrops, and literal stumbling blocks. Any change to the consistency of the ground (spawning hazards, elevating certain sections) costs an additional 2 stamina points.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations.
Name: Total Transfiguration
Rank: A
Power: Varies
Activation Cost: Varies
Upkeep Cost: N/A
Range: Varies
Speed: A-Tier
Element: Steel Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 2
Parent Technique: N/A
Hand Seals: N/A
Description: Upon channeling their Steel Release chakra, the user is able to transfigure their Earth Release techniques into Steel Release versions. The power and hardiness of the Koton is of the same rank as the Doton technique being transfigured. Transfiguration occurs of a single post. The transfiguration means that any elemental weaknesses that the technique Doton are now changed to fit the elemental nature of Koton instead. For cost, the user pays a one rank higher activation cost for the technique that they are transfiguring.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. Note that the power of the Earth Release technique being transfigured is the same, it is only of a different element.
Name: Reinforcement Technique
Rank: A
Power: A
Activation Cost: A
Upkeep Cost: C
Range: 0m-70m
Speed: A-Tier
Element: Steel Release
Skill: Ninjutsu/Kugutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 2
Parent Technique: N/A
Hand Seals: N/A
Description: Upon channeling their Steel Release chakra, the user is able to transfer Steel Release chakra into their puppet via puppet strings or through casual contact. This allows them to reinforce their puppets with the advanced element increasing the puppet's durability and power. The puppet's Strength is increased by a ++ and the puppet's Constitution is increased by a single tier.
Weaknesses: Like the vast majority of steel release techniques, this jutsu is uniquely weak against Katon which will melt it in correspondence with the advanced element's limitations. Note that such techniques would only melt the Steel Release reinforcement but may not damage the puppet itself depending on its composition and structural integrity.
Name: Overt Deconstruction
Rank: B
Power: B
Activation Cost: B
Upkeep Cost: N/A
Range: 0m-40m
Speed: A-Tier
Element: Steel Release
Skill: Ninjutsu/Kugutsu
Classification: Clan Exclusive
Requirements: Steel Release/Impervious Armour Stage 2
Parent Technique: N/A
Hand Seals: N/A
Description: Upon channeling their Steel Release chakra, the user is able to transfigure metal into Earth, this process is quite rapid and can be used to weaken the structural integrity of entire buildings.
Weaknesses: This technique cannot be used against Steel Release techniques.
Last edited by Nee-san Tetsudashi on Mon Oct 09, 2017 12:26 am; edited 5 times in total